Dokumen tersebut membahas tentang sistem komunikasi data dan jaringan dasar. Menguraikan konsep, metode, protokol dan model referensi komunikasi data. Juga menjelaskan perbandingan antara model OSI dan protokol TCP/IP serta cara akses jaringan seperti peer-to-peer dan client-server.
Dokumen tersebut membahas tentang sistem komunikasi data dan jaringan dasar. Menguraikan konsep, metode, protokol dan model referensi komunikasi data. Juga menjelaskan perbandingan antara model OSI dan protokol TCP/IP serta cara akses jaringan seperti peer-to-peer dan client-server.
Dokumen tersebut membahas konsep dasar jaringan komputer, termasuk definisi, tujuan, model, komponen, dan protokol jaringan. Jaringan digunakan untuk berbagi sumber daya seperti data, perangkat lunak, dan perangkat keras antara dua komputer atau lebih. Ada beberapa jenis jaringan seperti LAN, WAN, MAN, dan internet. Jaringan dapat diorganisir menggunakan topologi seperti bus, bintang, dan cincin
Dokumen tersebut membahas konsep dasar jaringan komputer, termasuk definisi jaringan, server, tujuan membangun jaringan, manfaat jaringan, tipe jaringan berdasarkan jarak jangkauan seperti LAN, MAN, WAN, topologi jaringan seperti bus, star, ring, dan protokol komunikasi jaringan.
Haiku Deck is a presentation tool that allows users to create Haiku style slideshows. The tool encourages users to get started making their own Haiku Deck presentations which can be shared on SlideShare. In just a few sentences, it promotes the idea of being inspired to create brief yet impactful presentations using Haiku Deck.
This document provides instructions for using the KWP2000 PLUS ECU Flasher device. It describes how to install the necessary driver, connect the device to a computer and vehicle, select the appropriate ECU from a list, read data from or write data to the ECU, and ensure the ignition is turned off correctly after reading or writing. It also lists many compatible vehicle makes, models, and ECU types that can be read from or have data written to them using this device.
Les jeux ont le pouvoir de changer le monde. Par contre, les marketeurs et consultants ont trouvé dans la gamification une nouvelle façon d’engager (et d’exploiter) les utilisateurs-joueurs à travers des systèmes de récompenses qui renforcent des comportements négatifs, voire même dangereux…
This document is the introduction to a handbook about business model innovation. It is intended for entrepreneurs, intrapreneurs, executives, investors, consultants, and designers who are striving to create new business models. The introduction profiles seven types of people involved in business model innovation, including an entrepreneur creating new concepts, an investor analyzing business models, and a social entrepreneur developing innovative models for social impact.
La tragédie des biens communs est une théorie économique utilisée dans plusieurs disciplines, y compris l’écologie, l’anthropologie, la théorie des jeux, la politique et la sociologie. Mais comment cette théorie s’applique-t-elle au web?
This document summarizes a study that examined the relationship between L2 learners' motivation/attitude and success in L2 writing. The study used instruments to measure 30 Iranian MA students' English proficiency, motivation/attitude orientation (integrative vs instrumental), and writing ability. Results showed students with integrative motivation and positive attitudes had greater writing success, while instrumental motivation and negative attitudes were not correlated with success. The conclusion was that integrative motivation and positive attitudes better support L2 writing success compared to instrumental motivation and negative attitudes. Critiques noted the small sample size and suggested including validity data for proficiency measures.
This document discusses art in Byzantium that depicts religious imagery and figures in a less pious way, including some sexual imagery. It explores how Byzantine citizens had human desires despite ideals of chastity. Some artworks blended holy and mythological figures, while hagiographical works contained erotic stories. Pagan statues and demons were thought to influence unholy behaviors. Overall, the document examines how Byzantine art and literature sometimes depicted religion, sexuality, and morality in complex or contradictory ways compared to social and religious norms of the time period.
This document introduces an 11-year-old boy named Marino. It provides details about his interests, including favorite sports like basketball, skiing, and football. It mentions his hobbies such as swimming and cycling. The document also notes Marino's favorite number, movies, music bands, country, color and friends.
Dokumen tersebut membahas konsep dasar jaringan komputer, termasuk definisi, tujuan, model, komponen, dan protokol jaringan. Jaringan digunakan untuk berbagi sumber daya seperti data, perangkat lunak, dan perangkat keras antara dua komputer atau lebih. Ada beberapa jenis jaringan seperti LAN, WAN, MAN, dan internet. Jaringan dapat diorganisir menggunakan topologi seperti bus, bintang, dan cincin
Dokumen tersebut membahas konsep dasar jaringan komputer, termasuk definisi jaringan, server, tujuan membangun jaringan, manfaat jaringan, tipe jaringan berdasarkan jarak jangkauan seperti LAN, MAN, WAN, topologi jaringan seperti bus, star, ring, dan protokol komunikasi jaringan.
Haiku Deck is a presentation tool that allows users to create Haiku style slideshows. The tool encourages users to get started making their own Haiku Deck presentations which can be shared on SlideShare. In just a few sentences, it promotes the idea of being inspired to create brief yet impactful presentations using Haiku Deck.
This document provides instructions for using the KWP2000 PLUS ECU Flasher device. It describes how to install the necessary driver, connect the device to a computer and vehicle, select the appropriate ECU from a list, read data from or write data to the ECU, and ensure the ignition is turned off correctly after reading or writing. It also lists many compatible vehicle makes, models, and ECU types that can be read from or have data written to them using this device.
Les jeux ont le pouvoir de changer le monde. Par contre, les marketeurs et consultants ont trouvé dans la gamification une nouvelle façon d’engager (et d’exploiter) les utilisateurs-joueurs à travers des systèmes de récompenses qui renforcent des comportements négatifs, voire même dangereux…
This document is the introduction to a handbook about business model innovation. It is intended for entrepreneurs, intrapreneurs, executives, investors, consultants, and designers who are striving to create new business models. The introduction profiles seven types of people involved in business model innovation, including an entrepreneur creating new concepts, an investor analyzing business models, and a social entrepreneur developing innovative models for social impact.
La tragédie des biens communs est une théorie économique utilisée dans plusieurs disciplines, y compris l’écologie, l’anthropologie, la théorie des jeux, la politique et la sociologie. Mais comment cette théorie s’applique-t-elle au web?
This document summarizes a study that examined the relationship between L2 learners' motivation/attitude and success in L2 writing. The study used instruments to measure 30 Iranian MA students' English proficiency, motivation/attitude orientation (integrative vs instrumental), and writing ability. Results showed students with integrative motivation and positive attitudes had greater writing success, while instrumental motivation and negative attitudes were not correlated with success. The conclusion was that integrative motivation and positive attitudes better support L2 writing success compared to instrumental motivation and negative attitudes. Critiques noted the small sample size and suggested including validity data for proficiency measures.
This document discusses art in Byzantium that depicts religious imagery and figures in a less pious way, including some sexual imagery. It explores how Byzantine citizens had human desires despite ideals of chastity. Some artworks blended holy and mythological figures, while hagiographical works contained erotic stories. Pagan statues and demons were thought to influence unholy behaviors. Overall, the document examines how Byzantine art and literature sometimes depicted religion, sexuality, and morality in complex or contradictory ways compared to social and religious norms of the time period.
This document introduces an 11-year-old boy named Marino. It provides details about his interests, including favorite sports like basketball, skiing, and football. It mentions his hobbies such as swimming and cycling. The document also notes Marino's favorite number, movies, music bands, country, color and friends.