INTRODUCTION
Games play an important role in entertainment as well as learning. With the growth of mobile phones and computers, game development has become one of the most popular fields in computer science. One of the most interesting game concepts today is the Food Delivery Game, which is inspired by real-life food delivery services.
The Food Delivery Game Project is a simulation-based game in which the player acts as a delivery partner who collects food from restaurants and delivers it to customers within a limited time. The game improves logical thinking, decision-making ability, and programming skills.
This project combines gaming, real-world simulation, and programming concepts to give users a fun and educational experience.
2. OBJECTIVES OF THE PROJECT
The main objectives of the Food Delivery Game Project are:
To develop a fun and interactive game
To simulate real-life food delivery system
To improve problem-solving skills
To understand game logic and design
To learn object-oriented programming
To create score and level systems
To design player movement and control
To manage time-based challenges
To add rewards and penalties
To make the game user-friendly
3. WHAT IS A FOOD DELIVERY GAME?
A Food Delivery Game is a simulation game where the player:
Picks up food orders
Travels through roads
Avoids obstacles
Delivers food within time
Earns points or money
The game is inspired by real-world delivery apps like:
Swiggy
Zomato
Uber Eats
4. SOFTWARE USED FOR THE PROJECT
The following software tools are used:
Python
Pygame
Visual Studio Code
Windows
5. HARDWARE REQUIREMENTS
Computer or Laptop
Minimum 4GB RAM
Keyboard and Mouse
Graphics Support
Internet (for resources)
6. GAME CONCEPT
The player plays the role of a delivery boy/girl. The main tasks include:
Accepting food orders
Going to restaurants
Picking the food
Delivering to the customer
Beating the time limit
Each successful delivery increases the score. If the delivery is late, points are reduced.
7. GAME COMPONENTS
7.1 Player
The delivery person controlled by the user.
7.2 Restaurant
The place where food is picked up.
7.3 Customer
The final destination where food is delivered.
7.4 Roads
Paths used for traveling.
7.5 Obstacles
Traffic, barriers, and roadblocks.
7.6 Timer
Shows delivery time.
7.7 Scoreboard
Displays player score.
8. GAME CONTROLS
Arrow Up – Move Forward
Arrow Down – Move Backward
Arrow Left – Turn Left
Arrow Right – Turn Right
Space Bar – Pick Food
Enter – Deliver Food
9. WORKING PRINCIPLE OF FOOD DELIVERY GAME
The game starts with a welcome screen
Player selects a level
Order notification appears
The restaurant location is shown
Player moves to the restaurant
Food is collected
Customer location appears
Player moves to customer
Food is delivered
Score is updated
10. LEVEL SYSTEM
Level 1:
Simple roads
No obstacles
Long delivery time
Level 2:
More turns
Small obstacles
Medium time
Level 3:
He