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The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be
collaborative
The revolution will be collaborativeWiredcraft July 25, 2018
About Wiredcraft & myself 4
About Jekyll 8
Best practices 12
Multilingual 21
Dynamic Jekyll 29
Speed 35
Conclusion 38
The revolution will be collaborativeWiredcraft July 25, 2018
Some context
The revolution will be collaborativeWiredcraft July 25, 2018
We work with digital & innovation teams within larger multinational
companies. We help them move at the speed of startups & develop a
product culture.
The revolution will be collaborativeWiredcraft July 25, 2018
What does it mean?
We’re the team behind the
omnichannel strategies of Walmart,
Nike, Starbucks, Hilton & many
others, in Europe & China.
We ship software solutions
at high velocity...
For tens of millions of users.
The revolution will be collaborativeWiredcraft July 25, 2018
Disclaimer
The revolution will be collaborativeWiredcraft July 25, 2018
This talk may suck
— I just flew in from a Shanghai → Berlin → Dallas → NYC → Berlin →
Paris → Berlin → Shanghai.
— I forgot about this talk and had to prepare my notes on the plane (with
no internet, thanks Lufthansa).
— It will probably be shorter than 20 minutes.
— Also, I may swear a lot.
The revolution will be collaborativeWiredcraft July 25, 2018
Story time
The revolution will be collaborativeWiredcraft July 25, 2018
Ronan Berder
CEO & Founder
I’m the Chief Janitor Officer: I do whatever is
necessary for our team to get sh*t done and move
in the right direction.
The revolution will be collaborativeWiredcraft July 25, 2018
What do I know?
— Jack of all trades: design + code + marketing + business.
— I’ve been designing products since ~2001.
The revolution will be collaborativeWiredcraft July 25, 2018
Adobe
Inkscape
Sketch
Figma
I started by learning with Photoshop on my own in 2001.
For the past 8 years though, I’ve used these tools mostly for colors &
logos.
The revolution will be collaborativeWiredcraft July 25, 2018
What’s the problem?
The revolution will be collaborativeWiredcraft July 25, 2018
Most designers are big crybabies
— They want to be left alone to play in their sandbox.
— They come back only when things are “finished” & expect a pat on
the back for creating pretty pictures.
— Want proof? Go check Dribbble.
The revolution will be collaborativeWiredcraft July 25, 2018
Why’s that bad?
Designers waste the opportunity of sharing failures and process:
— That's where most of the learnings are for themselves and others.
— Additionally it skews the perception of what design work is.
I wrote about it before: wiredcraft.com/blog/engineering-creativity
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
Bad compared to what?
The revolution will be collaborativeWiredcraft July 25, 2018
Software development
The tech community worked on collaboration issues very early on.
Proof is that Open Source is the big winner of the past few decades:
— It helps power most of the software you interact with.
— It tackles very tough challenges.
— It cross-pollinate innovation.
— It helps educate & grow developers.
The tech community is light-years ahead of the design community.
The revolution will be collaborativeWiredcraft July 25, 2018
GitHub vs. Dribbble
— Work at all kinds of scales (individuals
all the way to Microsoft & Google).
— Discussions, failures, criticism,
learnings… all happen in the open.
— It values sharing over personal
gratification.
This is a community geared towards
the collective vs. the individuals.
The revolution will be collaborativeWiredcraft July 25, 2018
Methodology
Openness
Collaboration
We addressed the first two in ”Engineering Creativity”.
They’re necessary conditions for the 3rd one. But make no mistake,
collaboration is where value is at.
The revolution will be collaborativeWiredcraft July 25, 2018
Then what to do?
The revolution will be collaborativeWiredcraft July 25, 2018
Collaboration with users
Collaboration with stakeholders
Collaboration across teams
Collaboration among designers
… and a secret weapon.
The revolution will be collaborativeWiredcraft July 25, 2018
Prototyping
Collaboration with your users.
Get your design in front of actual users
as soon as possible to validate your
assumption.
This is the core concept behind our
Product Design Sprint.
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
Commenting
Collaboration with stakeholders.
Get a discussion going on specific
parts of your UI/UX.
Great for client feedback in view only
mode.
The revolution will be collaborativeWiredcraft July 25, 2018
Code
Collaboration with developers.
Important to note that this doesn’t
require additional seats or installing
software.
Also, it works on Linux, MacOS and
Windows since it’s Web based.
The revolution will be collaborativeWiredcraft July 25, 2018
A few extras...
— Vector networks
— Team libraries
— Version history
— Sketch import
— Constraints
— Price
The revolution will be collaborativeWiredcraft July 25, 2018
So what?
The revolution will be collaborativeWiredcraft July 25, 2018
I can already do all of that with my tools...
The revolution will be collaborativeWiredcraft July 25, 2018
Why Figma then?
The revolution will be collaborativeWiredcraft July 25, 2018
Secret weapon #1
Real-time collaboration is nice
but the real value is in the canonical
URL.
No more: “Is it the latest file?” or “What
version do you have?”.
It’s the main barrier to entry for true
collaboration.
The revolution will be collaborativeWiredcraft July 25, 2018
Secret weapon #2
Figma is building an API.
This is the first step towards automation
and sharing across services.
We’re about to witness an explosion
of innovation in the UI design field.
The revolution will be collaborativeWiredcraft July 25, 2018
Hard to grasp the potential:
— Generative design
— Automated image manipulation
— Programmatic generation of alternatives
— Code generation
— ...
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
The revolution will be collaborativeWiredcraft July 25, 2018
Wrapping it up
The revolution will be collaborativeWiredcraft July 25, 2018
The future will be open
I’m sure designers will find many reasons as to why it can’t work. People
did the same when Open Source emerged.
But openness prevailed.
The competition between figma and the others is already bringing
interesting innovation (e.g. Sketch Open Format).
An API-driven strategy will only accelerate this trend.
The revolution will be collaborativeWiredcraft July 25, 2018
Questions?
Get in touch: hello@wiredcraft.com

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The revolution will be collaborative

  • 1. The revolution will be collaborativeWiredcraft July 25, 2018
  • 2. The revolution will be collaborativeWiredcraft July 25, 2018 The revolution will be collaborative
  • 3. The revolution will be collaborativeWiredcraft July 25, 2018 About Wiredcraft & myself 4 About Jekyll 8 Best practices 12 Multilingual 21 Dynamic Jekyll 29 Speed 35 Conclusion 38
  • 4. The revolution will be collaborativeWiredcraft July 25, 2018 Some context
  • 5. The revolution will be collaborativeWiredcraft July 25, 2018 We work with digital & innovation teams within larger multinational companies. We help them move at the speed of startups & develop a product culture.
  • 6. The revolution will be collaborativeWiredcraft July 25, 2018 What does it mean? We’re the team behind the omnichannel strategies of Walmart, Nike, Starbucks, Hilton & many others, in Europe & China. We ship software solutions at high velocity... For tens of millions of users.
  • 7. The revolution will be collaborativeWiredcraft July 25, 2018 Disclaimer
  • 8. The revolution will be collaborativeWiredcraft July 25, 2018 This talk may suck — I just flew in from a Shanghai → Berlin → Dallas → NYC → Berlin → Paris → Berlin → Shanghai. — I forgot about this talk and had to prepare my notes on the plane (with no internet, thanks Lufthansa). — It will probably be shorter than 20 minutes. — Also, I may swear a lot.
  • 9. The revolution will be collaborativeWiredcraft July 25, 2018 Story time
  • 10. The revolution will be collaborativeWiredcraft July 25, 2018 Ronan Berder CEO & Founder I’m the Chief Janitor Officer: I do whatever is necessary for our team to get sh*t done and move in the right direction.
  • 11. The revolution will be collaborativeWiredcraft July 25, 2018 What do I know? — Jack of all trades: design + code + marketing + business. — I’ve been designing products since ~2001.
  • 12. The revolution will be collaborativeWiredcraft July 25, 2018 Adobe Inkscape Sketch Figma I started by learning with Photoshop on my own in 2001. For the past 8 years though, I’ve used these tools mostly for colors & logos.
  • 13. The revolution will be collaborativeWiredcraft July 25, 2018 What’s the problem?
  • 14. The revolution will be collaborativeWiredcraft July 25, 2018 Most designers are big crybabies — They want to be left alone to play in their sandbox. — They come back only when things are “finished” & expect a pat on the back for creating pretty pictures. — Want proof? Go check Dribbble.
  • 15. The revolution will be collaborativeWiredcraft July 25, 2018 Why’s that bad? Designers waste the opportunity of sharing failures and process: — That's where most of the learnings are for themselves and others. — Additionally it skews the perception of what design work is. I wrote about it before: wiredcraft.com/blog/engineering-creativity
  • 16. The revolution will be collaborativeWiredcraft July 25, 2018
  • 17. The revolution will be collaborativeWiredcraft July 25, 2018 Bad compared to what?
  • 18. The revolution will be collaborativeWiredcraft July 25, 2018 Software development The tech community worked on collaboration issues very early on. Proof is that Open Source is the big winner of the past few decades: — It helps power most of the software you interact with. — It tackles very tough challenges. — It cross-pollinate innovation. — It helps educate & grow developers. The tech community is light-years ahead of the design community.
  • 19. The revolution will be collaborativeWiredcraft July 25, 2018 GitHub vs. Dribbble — Work at all kinds of scales (individuals all the way to Microsoft & Google). — Discussions, failures, criticism, learnings… all happen in the open. — It values sharing over personal gratification. This is a community geared towards the collective vs. the individuals.
  • 20. The revolution will be collaborativeWiredcraft July 25, 2018 Methodology Openness Collaboration We addressed the first two in ”Engineering Creativity”. They’re necessary conditions for the 3rd one. But make no mistake, collaboration is where value is at.
  • 21. The revolution will be collaborativeWiredcraft July 25, 2018 Then what to do?
  • 22. The revolution will be collaborativeWiredcraft July 25, 2018 Collaboration with users Collaboration with stakeholders Collaboration across teams Collaboration among designers … and a secret weapon.
  • 23. The revolution will be collaborativeWiredcraft July 25, 2018 Prototyping Collaboration with your users. Get your design in front of actual users as soon as possible to validate your assumption. This is the core concept behind our Product Design Sprint.
  • 24. The revolution will be collaborativeWiredcraft July 25, 2018
  • 25. The revolution will be collaborativeWiredcraft July 25, 2018
  • 26. The revolution will be collaborativeWiredcraft July 25, 2018 Commenting Collaboration with stakeholders. Get a discussion going on specific parts of your UI/UX. Great for client feedback in view only mode.
  • 27. The revolution will be collaborativeWiredcraft July 25, 2018 Code Collaboration with developers. Important to note that this doesn’t require additional seats or installing software. Also, it works on Linux, MacOS and Windows since it’s Web based.
  • 28. The revolution will be collaborativeWiredcraft July 25, 2018 A few extras... — Vector networks — Team libraries — Version history — Sketch import — Constraints — Price
  • 29. The revolution will be collaborativeWiredcraft July 25, 2018 So what?
  • 30. The revolution will be collaborativeWiredcraft July 25, 2018 I can already do all of that with my tools...
  • 31. The revolution will be collaborativeWiredcraft July 25, 2018 Why Figma then?
  • 32. The revolution will be collaborativeWiredcraft July 25, 2018 Secret weapon #1 Real-time collaboration is nice but the real value is in the canonical URL. No more: “Is it the latest file?” or “What version do you have?”. It’s the main barrier to entry for true collaboration.
  • 33. The revolution will be collaborativeWiredcraft July 25, 2018 Secret weapon #2 Figma is building an API. This is the first step towards automation and sharing across services. We’re about to witness an explosion of innovation in the UI design field.
  • 34. The revolution will be collaborativeWiredcraft July 25, 2018 Hard to grasp the potential: — Generative design — Automated image manipulation — Programmatic generation of alternatives — Code generation — ...
  • 35. The revolution will be collaborativeWiredcraft July 25, 2018
  • 36. The revolution will be collaborativeWiredcraft July 25, 2018
  • 37. The revolution will be collaborativeWiredcraft July 25, 2018 Wrapping it up
  • 38. The revolution will be collaborativeWiredcraft July 25, 2018 The future will be open I’m sure designers will find many reasons as to why it can’t work. People did the same when Open Source emerged. But openness prevailed. The competition between figma and the others is already bringing interesting innovation (e.g. Sketch Open Format). An API-driven strategy will only accelerate this trend.
  • 39. The revolution will be collaborativeWiredcraft July 25, 2018 Questions? Get in touch: hello@wiredcraft.com