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TECHNOLOGY AND HOW WE USE IT
ASHLEY JUNEAU
TECHNOLOGY - THEN
 80’s
- First Macintosh home computer created
- First and second version of Windows
released
- First CD player comes to market
- Sony starts creating technology for
children
- First cell phone is created
- First disposable camera
- Walkmans are heavily in use
- First laserjet printer
- VCRs in most homes
- Nintendo Revolution
-Early internet used by researchers
TECHNOLOGY THEN
 90s
- Pagers became commonplace
- HitClips became a fad
- Discmans hit the market
- Gameboys & Tiger handheld games
- Car phones were all the rage
- iMac, Apples signature 90s desktop
computer
- PDAs or Palm Pilots
- World Wide Web created & the internet as
we know it was born
- Netflix founded 1997
TECHNOLOGY THEN
 2000s
- Hybrid car invented
- iPods released in 2001
- Camera phones
- iTunes music store
- TIVO
- YouTube created
- iPhones released 2007
- Netflix becomes a household name
TECHNOLOGY NOW
 Soon to be 7 generations of iPhones
 Most people in Canada/US/Europe/China/etc. are connected through smart phones
 Entire buildings run by technology
 Artificial intelligence proven & used
 Robots are taking more jobs every day
 Children using social media
 Social media now known to cause addiction
 Children spend more time on phones & watching tv than interacting with people face to face
HOW IT EVOLVED
 Technological advances used to be made to make things simpler, to create an easier way
to do something or a faster way.
 Soon after realizing things could be easier, companies took advantage of humans natural
wish for laziness
 Now companies make money off children by raising them to believe that all of life is easy
and they should not have to work for attention or love
 People live off of media interaction rather than social interaction which I reality makes
them less interactive and more closed off to natural human contact
 Illnesses such as anxiety, depression, OCD and addiction have skyrocketed since the
heavy use of social media, as well as bullying and self harm in children and young adults.
PHONES HAVE ALSO BEEN PROVEN TO CAUSE MUSCULAR ISSUES
TECHNOLOGY IS DESTROYING THE QUALITY OF HUMAN INTERACTION
https://www.youtube.com/watch?v=u2V9-3ZwnIU
HOW DOES THIS AFFECT US?
 Children are being raised less social and becoming more technologically inclined than socially inclined
 Higher reports of social issues such as anxiety, depression, etc.
 The world is being seen as a more social place even though people are actually more antisocial
 Bullying is on the rise and has been since the creation of social media
 Peoples lives are less private and anyone can tap into any technology to steal information
 More cases of obesity due to a lack of physical action, thanks to social media addiction
 Later down the road our health care system will bear the burden of a higher amount of health problems
in what will become our elderly one day
SYMBOLIC INTERACTIONISM
 Our technological habits have a huge effect on symbolic interactionism.
 People perceive the world entirely different thanks to social media and the
connectedness of our generation.
 In some ways social media can make the world out to be a bad place, and in other
ways it can seem better than it ever was.
 Depending on who you are on social media and who you associate with you may
perceive the world differently than everyone else.
 Most people now see the world as cold and unsatisfying because of their instant
gratification attitude.
SYMBOLIC INTERACTIONISM
 The next generation of people who grow up in
this social media frenzy will inevitably be much
less social than previous generations.
 They will see the world as an unfriendly place
due to the volume of unpleasant news on social
websites and in turn delve more into isolation
masked with facebook friends and meaningless
‘likes’
 Even though people will be more connected
they will be farther apart than ever before
SOLUTIONS
 Society needs to put less value on social media attention
- All stores and large companies now have twitter, facebook, Instagram, etc. and give
exlcusive deals to social media users. This needs to stop.
 There needs to be a better way to stop cyber bullying.
- There are more and more deaths every year due to cyber bullying, especially among
young teens.
 Parents need to get off their phones and teach their children the value of face to face
interaction and how being social in public can be helpful and fun.
 Society needs to stop shaming people for wanting to be social and friendly to
strangers or people in public.
SOLUTIONS
 If nothing is done to try and combat the change in social interactionism that is
happening in the world then the future of humanity will be dull, sad and hard to
endure.
 Schools will soon be scary and quiet places where children would rather spend recess
on their phones than playing with friends
 People will also get significantly dumber by relying on their phones for the most
simple of information.
REFERENCES
 Moseman, A. (2013). How '80s Technology Made the Modern World. Retrieved from
http://www.popularmechanics.com/technology/gadgets/g1137/how-80s-technology-made-the-
modern-world/
 Peters, L. (2015, September). 10 Pieces Of '90s Technology That Seemed So High Tech Back Then, But
Are Postively Ancient Now. Retrieved from http://www.bustle.com/articles/109251-10-pieces-of-90s-
technology-that-seemed-so-high-tech-back-then-but-are-postively-ancient
 Cassella, D. (2010). Best Technology 2000-2010: The Decade in Tech. Retrieved from
http://www.digitaltrends.com/apple/best-technology-2000-2010-the-decade-in-tech/
 Smartphone users in the US 2010-2019 | Statistic. (2015). Retrieved from
http://www.statista.com/statistics/201182/forecast-of-smartphone-users-in-the-us/
 Can social media make you anti-social? (2015). Retrieved from http://www.debate.org/opinions/can-
social-media-make-you-anti-social

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Technology and how we use it

  • 1. TECHNOLOGY AND HOW WE USE IT ASHLEY JUNEAU
  • 2. TECHNOLOGY - THEN  80’s - First Macintosh home computer created - First and second version of Windows released - First CD player comes to market - Sony starts creating technology for children - First cell phone is created - First disposable camera - Walkmans are heavily in use - First laserjet printer - VCRs in most homes - Nintendo Revolution -Early internet used by researchers
  • 3. TECHNOLOGY THEN  90s - Pagers became commonplace - HitClips became a fad - Discmans hit the market - Gameboys & Tiger handheld games - Car phones were all the rage - iMac, Apples signature 90s desktop computer - PDAs or Palm Pilots - World Wide Web created & the internet as we know it was born - Netflix founded 1997
  • 4. TECHNOLOGY THEN  2000s - Hybrid car invented - iPods released in 2001 - Camera phones - iTunes music store - TIVO - YouTube created - iPhones released 2007 - Netflix becomes a household name
  • 5. TECHNOLOGY NOW  Soon to be 7 generations of iPhones  Most people in Canada/US/Europe/China/etc. are connected through smart phones  Entire buildings run by technology  Artificial intelligence proven & used  Robots are taking more jobs every day  Children using social media  Social media now known to cause addiction  Children spend more time on phones & watching tv than interacting with people face to face
  • 6. HOW IT EVOLVED  Technological advances used to be made to make things simpler, to create an easier way to do something or a faster way.  Soon after realizing things could be easier, companies took advantage of humans natural wish for laziness  Now companies make money off children by raising them to believe that all of life is easy and they should not have to work for attention or love  People live off of media interaction rather than social interaction which I reality makes them less interactive and more closed off to natural human contact  Illnesses such as anxiety, depression, OCD and addiction have skyrocketed since the heavy use of social media, as well as bullying and self harm in children and young adults.
  • 7. PHONES HAVE ALSO BEEN PROVEN TO CAUSE MUSCULAR ISSUES
  • 8. TECHNOLOGY IS DESTROYING THE QUALITY OF HUMAN INTERACTION https://www.youtube.com/watch?v=u2V9-3ZwnIU
  • 9. HOW DOES THIS AFFECT US?  Children are being raised less social and becoming more technologically inclined than socially inclined  Higher reports of social issues such as anxiety, depression, etc.  The world is being seen as a more social place even though people are actually more antisocial  Bullying is on the rise and has been since the creation of social media  Peoples lives are less private and anyone can tap into any technology to steal information  More cases of obesity due to a lack of physical action, thanks to social media addiction  Later down the road our health care system will bear the burden of a higher amount of health problems in what will become our elderly one day
  • 10. SYMBOLIC INTERACTIONISM  Our technological habits have a huge effect on symbolic interactionism.  People perceive the world entirely different thanks to social media and the connectedness of our generation.  In some ways social media can make the world out to be a bad place, and in other ways it can seem better than it ever was.  Depending on who you are on social media and who you associate with you may perceive the world differently than everyone else.  Most people now see the world as cold and unsatisfying because of their instant gratification attitude.
  • 11. SYMBOLIC INTERACTIONISM  The next generation of people who grow up in this social media frenzy will inevitably be much less social than previous generations.  They will see the world as an unfriendly place due to the volume of unpleasant news on social websites and in turn delve more into isolation masked with facebook friends and meaningless ‘likes’  Even though people will be more connected they will be farther apart than ever before
  • 12. SOLUTIONS  Society needs to put less value on social media attention - All stores and large companies now have twitter, facebook, Instagram, etc. and give exlcusive deals to social media users. This needs to stop.  There needs to be a better way to stop cyber bullying. - There are more and more deaths every year due to cyber bullying, especially among young teens.  Parents need to get off their phones and teach their children the value of face to face interaction and how being social in public can be helpful and fun.  Society needs to stop shaming people for wanting to be social and friendly to strangers or people in public.
  • 13. SOLUTIONS  If nothing is done to try and combat the change in social interactionism that is happening in the world then the future of humanity will be dull, sad and hard to endure.  Schools will soon be scary and quiet places where children would rather spend recess on their phones than playing with friends  People will also get significantly dumber by relying on their phones for the most simple of information.
  • 14.
  • 15. REFERENCES  Moseman, A. (2013). How '80s Technology Made the Modern World. Retrieved from http://www.popularmechanics.com/technology/gadgets/g1137/how-80s-technology-made-the- modern-world/  Peters, L. (2015, September). 10 Pieces Of '90s Technology That Seemed So High Tech Back Then, But Are Postively Ancient Now. Retrieved from http://www.bustle.com/articles/109251-10-pieces-of-90s- technology-that-seemed-so-high-tech-back-then-but-are-postively-ancient  Cassella, D. (2010). Best Technology 2000-2010: The Decade in Tech. Retrieved from http://www.digitaltrends.com/apple/best-technology-2000-2010-the-decade-in-tech/  Smartphone users in the US 2010-2019 | Statistic. (2015). Retrieved from http://www.statista.com/statistics/201182/forecast-of-smartphone-users-in-the-us/  Can social media make you anti-social? (2015). Retrieved from http://www.debate.org/opinions/can- social-media-make-you-anti-social