This document provides an overview of email marketing best practices. It discusses the advantages and disadvantages of email marketing, as well as common challenges like legal compliance, deliverability issues, and growing an engaged email list. It provides tips for effective email content, including using personalized content, segmentation, calls to action, and social sharing. It also discusses optimizing email campaigns through testing send times, frequency, and integration with social media. The goal is to help marketers improve their email marketing strategy and metrics like open and click-through rates.
This document provides an overview of email marketing best practices. It discusses the advantages and disadvantages of email marketing, as well as common challenges like legal compliance, deliverability issues, and growing an engaged email list. It provides tips for effective email content, including using personalized content, segmentation, calls to action, and social sharing. It also discusses optimizing email campaigns through testing send times, frequency, and integration with social media. The goal is to help marketers improve their email marketing strategy and metrics like open and click-through rates.
This presentation showcases 27 examples of PowerPoint animations that were created entirely within PowerPoint using no other programs or files. It demonstrates a variety of animation effects like blinking, bouncing, crashing, emerging and more. The animations are grouped into categories and range from simple to complex motions intended to inspire users' own PowerPoint creations.
This document discusses designing with users. It emphasizes that "free" does not necessarily mean without cost, and that beta products provide both user feedback and access to user data. It advocates involving users throughout the design process via qualitative research, usability testing, and quantitative metrics to improve products based on empirical evidence and user insights rather than just the designer's perspective. The document questions whether design leverages research and testing, is made for users or the company, and how to properly handle user data and feedback.
This presentation showcases 27 examples of PowerPoint animations that were created entirely within PowerPoint using no other programs or files. It demonstrates a variety of animation effects like blinking, bouncing, crashing, emerging and more. The animations are grouped into categories and range from simple to complex motions intended to inspire users' own PowerPoint creations.
This document discusses designing with users. It emphasizes that "free" does not necessarily mean without cost, and that beta products provide both user feedback and access to user data. It advocates involving users throughout the design process via qualitative research, usability testing, and quantitative metrics to improve products based on empirical evidence and user insights rather than just the designer's perspective. The document questions whether design leverages research and testing, is made for users or the company, and how to properly handle user data and feedback.