2. In restaurants why do you use?
- To give the other restaurants and differentiation
- Like a game to get motivated and fun
3. Game design and real-world
examples
Point (Redeemable point)
get through the point
→ Be realistic and meaningful
Coupon
Eat 10 times -> Food gives
Food is realistic elements
↓
consumers to get food and visit again.
4. Game design and real-world
examples
Level(Progression of difficulty)
According to the level of Achievement
Spicy difference
Eating spicy than usual gain to
achievement
5. Game design and real-world
examples
Leaderboards(the no-disincentive)
Heighten motivation
→ Ranking rise like
Waiting number ticket
Waiting rank rise like
But
the adverse effects caused long waiting
rank
6. Game design and real-world example
Quest
To have fun, gain or reward
→ possible challenge for players to take
Will eat for free quest
Quest a try at least once
Induce interesting and Reward
7. Game design and real-world
examples
Onboarding(tutorial)
Trains adaptation and interesting
→ Through simple information
About how to eat
For the first time all the customers
helped with simple information
Give new fun