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Rails Engine Patterns
    Andy Maleh
    Software Engineer for Groupon (Oct 2011 - Oct 2012)
    Former Senior Consultant for Obtiva
Problem
 Difficulty reusing functionality cutting across:
   Models
   Views
   Controllers
   Assets (JS, CSS, Images)

 Duplication across all web application layers.
Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
Solution
 Break common behavior into Rails Engines

 Customize models/controllers/helpers in each
 project where needed by reopening classes

 Customize Rails views in each project as needed
 by overriding templates

 Link to Rails Engines in Gemfile via Git repo
Example
Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
What is a Rails Engine?

       Ruby Gem
            +
  MVC stack elements
What is a Rails Engine?
 Rails Engines let applications reuse:
  Models / Views / Controllers / Helpers
  Assets (JS, CSS, Images)
  Routes
  Rake tasks
  Generators
What is a Rails Engine?
 Rails Engines let applications reuse:
  Initializers
  RSpec / Cucumber
  Rack application with middleware stack
  Migrations and seed data
  Libraries
Engine Definition
 An engine structure is similar to a Rails app
 having app, config, lib, spec, features, etc…
 lib/engine_name.rb (engine loader)
 lib/engine_name/engine.rb (engine class)
 To reuse engine, generate gemspec (using
 “Jeweler or Gemcutter”)
lib/engine_name.rb
lib/engine_name/engine.rb
Isolated Engines
  To avoid Ruby namespace clash with
 Models/Helpers/Controllers, you can define an
 isolated (namespaced) engine.

 Add “isolate_namespace MyEngine” to engine
 class body

 For more details, go to
 http://edgeapi.rubyonrails.org/classes/Rails/
 Engine.html
Engine Consumption
   Reference engine via Gemfile as a Ruby gem or
   Git repo hosted gemified project:




Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
Engine Consumption
   To avoid frequent updates of ref (outsider advice):




Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
Load Order
Typically Rails app files load first before Engine
files.

Strongly recommended to reverse so that
engine’s code is customizable in app
Load Order
Reversing load order can happen in one of two
ways:
 Patching “active_support/dependencies.rb” in Rails
 3.1- (see next slide)
  Adjusting railties_order in Rails 3.2+
Engine Configuration
 Engines can be configured to customize rack
 middleware, load paths, generators, and Rails
 component paths. More details at: http
 ://edgeapi.rubyonrails.org/classes/Rails/
 Engine.html
View and Asset
Customization
Engine View and Asset presentation can be
customized by redefining files in Rails App
 Customizations completely override files in Engine
 Examples of customizable View and Asset files:
   ERB/Haml
   JS
   CSS
   Images
Ruby Code Customization
Model/Helper/Controller behavior can be
customized be redefining .rb files in Rails App
 Customizations get mixed in with files in Engine
 This allows:
  Adding new methods/behavior
  Replacing existing methods
  Extending existing methods (alias_method_chain)
Ruby Code
Customization Example
Ruby Code
Customization Example
View
Customization Example
View
Customization Example
Recommended Engine
Code Management
• Each Engine lives in own Repo independent of
  Rails App
• Each Engine has its own Gem dependencies
  (Gemfile)
• Engines preferably share the same Ruby version
  as Rails App
Typical Development
Process
1.Make changes in engine, rake, and commit
  obtaining a new GIT ref
2.Update Gemfile in app with new git ref, run
  “bundle install” (getting ride of symlink)
3.Rake and commit changes in app.
4.If more changes in engine are needed go back to
  step 1
Improved Development
Process
1. Work in app and engine until done WITHOUT running
   “bundle install”
2. Rake and commit changes in engine obtaining a new git ref
3. Update Gemfile in app with git ref, run “bundle install”
4. Rake and commit changes in app
Engines Reuse Engines
 Rails engines can reuse other Rails engines
Engines Reuse Engines
When multiple levels of depth are involved,
commit repos and update Gemfile from the
bottom up

 Example: Engine 2 => Engine 1 => App
1. Commit in Engine 2
2. Update Gemfile in Engine 1 and commit
3. Update Gemfile in App and commit
Rails Engine Patterns
 Goals:
  Keep engine code agnostic of app customizations
  Prevent bi-directional coupling to simplify
  reasoning about code
  Avoid app dependent conditionals to improve code
  maintainability
Pattern - Common Domain
Problem: Multiple Rails Apps need to share a basic
domain model including default CRUD and
presentation behavior

Example: need to reuse address model and form entry
behavior
Pattern - Common Domain
 Solution:
  In engine, include basic domain models (base
  behavior, common associations) with their views,
  CRUD controllers, and routes.
  In each app, define domain model specialized
  behavior, extra associations, and custom views
  Make sure routes are declared with
  MyEngine::Engine.routes.draw (not Rails App name)
Pattern - Common Domain
Example: address.rb, addresses_controller.rb,
address route, and _address.html.erb
Pattern - Expose Helper
 Problem: need to customize presentation logic for a
 view in one app only, but keep the same logic in others
 Example:
   One App needs to hide address1 and county for non-
   government users.
   Other Apps wants to keep the fields displayed.
   You might start by overriding view, but then realize it is
   duplicating many elements just to hide a couple fields.
Pattern - Expose Helper
 Solution:
  In Engine, extract helper logic that needs
  customization into its own helper.
  In App, redefine that new helper with
  customizations.
Pattern - Expose Helper
(view in Engine)
Pattern - Expose Helper
(trying to customize view in App)
Pattern - Expose Helper
 Remove custom view from App

 Use requires_extended_address? helper in Engine
 wherever the App used government_user?

 In Engine, define requires_extended_address? to
 return true

 In App, define requires_extended_address? to return
 government_user?
Pattern - Expose Helper
(view + helper in Engine)
Pattern - Expose Partial
 Problem: need to have different customizations in
 one part of the view in multiple apps

 Example: Address form
   One App needs an extra neighborhood field
   Another App needs an extra region field
Pattern - Expose Partial
 Example App 1:
Pattern - Expose Partial
 Example App 2:
Pattern - Expose Partial
 Solution:
  In Engine, extract view part that needs
  customization as a partial.
  In App, redefine that partial with customizations.
Pattern - Expose Partial
 Example:
  Define _address_extra_fields partial with empty
  content in Engine
  Redefine _address_extra_fields in Apps needing
  extra fields
Pattern - Extension Point
 Problem: multiple Apps need to contribute data
 to a View in different places

 Example: multiple Apps need to add custom
 Rows in different spots of a List that comes from
 an Engine
Pattern - Extension Point
 Engine defines only 3 elements in a list (About
 Me, News and Noteworthy)

               1

               2

               3
Pattern - Extension Point
 Solution:
  In Engine, add Helper logic that looks up partials in
  a specific ext directory, and based on file name (e.g.
  row_7.html.erb) insert into the right location in the
  View.
  In App, define these partials with the right file
  names and locations.
Pattern - Extension Point
 App 1 adds “nav_bar_list_ext/_row_1.html.erb”


              1

              2

              3


              4
Pattern - Extension Point
 App 2 adds “nav_bar_list_ext/_row_4.html.erb”


              1

              2

              3


              4
Pattern - Configurable
Features
 Problem: different apps need different features
 from an engine in different combinations
Pattern - Configurable
Features
 Solution:
  In Engine, add logic that looks up configuration
  options
  In App, configure Engine by overriding
  configuration options
Pattern - Configurable
Features
 Example:
  Engine defines engine_config.yml
  enable_address_extensions: true
  enable_address_headers: true
  App overrides some options in engine_config.yml
  Engine uses config options to customize behavior
  using conditionals
Rails Engine Costs
 Overhead in establishing a new Rails Engine gem
 project

 Continuous switching between projects and
 engines to get work done

 Upgrade of ref numbers in Gemfile
Rails Engine Benefits
 Code reuse across all application layers

 Better maintainability due to:
  Independent project codebases
  Cleanly defined boundaries between projects and
  reusable components (engines)

 Project tests get smaller and run faster
Engines vs Services
 Engines are better when:
   Reusing small MVC features, especially domain
  independent (e.g. Search Map)
  Preferring to avoiding network and infrastructure
  overhead over establishing a service
  Wanting to quickly extract and reuse a feature
Engines vs Services
 Web Services are better when:
  Reusing larger MVC features that depend on
  domain data
   Need to consume feature in another programming
  language or outside the organization boundaries
   Need to scale up feature performance
  independently of the application (e.g. separate DB)
Engines vs Services
 To keep an easier to maintain Agile code base,
 start simple and then move incrementally
 towards a more complex architecture:
   Extract an MVC feature as an engine first
   Convert engine into a service when the need arises
Questions & Answers



      ???
Review
 Basics of Rails Engines

 Rails Engine Patterns

 Typical Development Process

 Summary of Benefits and Trade-Offs
More Info
 http://edgeapi.rubyonrails.org/classes/Rails/
 Engine.html

 http://andymaleh.blogspot.com/2011/09/more-productiv
 http://andymaleh.blogspot.com/2011/09/more-producti
 engine.html

 http://stackoverflow.com/questions/2964050/rails-engin
 2990539
Contact
 Code Painter Blog: http://andymaleh.blogspot.com
 Twitter: @AndyMaleh
 LinkedIn: Look up “Andy Maleh”

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Revised Rails Engine Patterns for Montreal.rb meetup Oct 16, 2012

  • 1. Rails Engine Patterns Andy Maleh Software Engineer for Groupon (Oct 2011 - Oct 2012) Former Senior Consultant for Obtiva
  • 2. Problem Difficulty reusing functionality cutting across: Models Views Controllers Assets (JS, CSS, Images) Duplication across all web application layers.
  • 3. Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
  • 4. Solution Break common behavior into Rails Engines Customize models/controllers/helpers in each project where needed by reopening classes Customize Rails views in each project as needed by overriding templates Link to Rails Engines in Gemfile via Git repo
  • 6. Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
  • 7. Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
  • 8. What is a Rails Engine? Ruby Gem + MVC stack elements
  • 9. What is a Rails Engine? Rails Engines let applications reuse: Models / Views / Controllers / Helpers Assets (JS, CSS, Images) Routes Rake tasks Generators
  • 10. What is a Rails Engine? Rails Engines let applications reuse: Initializers RSpec / Cucumber Rack application with middleware stack Migrations and seed data Libraries
  • 11. Engine Definition An engine structure is similar to a Rails app having app, config, lib, spec, features, etc… lib/engine_name.rb (engine loader) lib/engine_name/engine.rb (engine class) To reuse engine, generate gemspec (using “Jeweler or Gemcutter”)
  • 14. Isolated Engines To avoid Ruby namespace clash with Models/Helpers/Controllers, you can define an isolated (namespaced) engine. Add “isolate_namespace MyEngine” to engine class body For more details, go to http://edgeapi.rubyonrails.org/classes/Rails/ Engine.html
  • 15. Engine Consumption Reference engine via Gemfile as a Ruby gem or Git repo hosted gemified project: Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
  • 16. Engine Consumption To avoid frequent updates of ref (outsider advice): Courtesy of © 2002-2011 National Collegiate Scouting Association - All Rights Reserved
  • 17. Load Order Typically Rails app files load first before Engine files. Strongly recommended to reverse so that engine’s code is customizable in app
  • 18. Load Order Reversing load order can happen in one of two ways: Patching “active_support/dependencies.rb” in Rails 3.1- (see next slide) Adjusting railties_order in Rails 3.2+
  • 19.
  • 20. Engine Configuration Engines can be configured to customize rack middleware, load paths, generators, and Rails component paths. More details at: http ://edgeapi.rubyonrails.org/classes/Rails/ Engine.html
  • 21. View and Asset Customization Engine View and Asset presentation can be customized by redefining files in Rails App Customizations completely override files in Engine Examples of customizable View and Asset files: ERB/Haml JS CSS Images
  • 22. Ruby Code Customization Model/Helper/Controller behavior can be customized be redefining .rb files in Rails App Customizations get mixed in with files in Engine This allows: Adding new methods/behavior Replacing existing methods Extending existing methods (alias_method_chain)
  • 27. Recommended Engine Code Management • Each Engine lives in own Repo independent of Rails App • Each Engine has its own Gem dependencies (Gemfile) • Engines preferably share the same Ruby version as Rails App
  • 28. Typical Development Process 1.Make changes in engine, rake, and commit obtaining a new GIT ref 2.Update Gemfile in app with new git ref, run “bundle install” (getting ride of symlink) 3.Rake and commit changes in app. 4.If more changes in engine are needed go back to step 1
  • 29. Improved Development Process 1. Work in app and engine until done WITHOUT running “bundle install” 2. Rake and commit changes in engine obtaining a new git ref 3. Update Gemfile in app with git ref, run “bundle install” 4. Rake and commit changes in app
  • 30. Engines Reuse Engines Rails engines can reuse other Rails engines
  • 31. Engines Reuse Engines When multiple levels of depth are involved, commit repos and update Gemfile from the bottom up Example: Engine 2 => Engine 1 => App 1. Commit in Engine 2 2. Update Gemfile in Engine 1 and commit 3. Update Gemfile in App and commit
  • 32. Rails Engine Patterns Goals: Keep engine code agnostic of app customizations Prevent bi-directional coupling to simplify reasoning about code Avoid app dependent conditionals to improve code maintainability
  • 33. Pattern - Common Domain Problem: Multiple Rails Apps need to share a basic domain model including default CRUD and presentation behavior Example: need to reuse address model and form entry behavior
  • 34. Pattern - Common Domain Solution: In engine, include basic domain models (base behavior, common associations) with their views, CRUD controllers, and routes. In each app, define domain model specialized behavior, extra associations, and custom views Make sure routes are declared with MyEngine::Engine.routes.draw (not Rails App name)
  • 35. Pattern - Common Domain Example: address.rb, addresses_controller.rb, address route, and _address.html.erb
  • 36. Pattern - Expose Helper Problem: need to customize presentation logic for a view in one app only, but keep the same logic in others Example: One App needs to hide address1 and county for non- government users. Other Apps wants to keep the fields displayed. You might start by overriding view, but then realize it is duplicating many elements just to hide a couple fields.
  • 37. Pattern - Expose Helper Solution: In Engine, extract helper logic that needs customization into its own helper. In App, redefine that new helper with customizations.
  • 38. Pattern - Expose Helper (view in Engine)
  • 39. Pattern - Expose Helper (trying to customize view in App)
  • 40. Pattern - Expose Helper Remove custom view from App Use requires_extended_address? helper in Engine wherever the App used government_user? In Engine, define requires_extended_address? to return true In App, define requires_extended_address? to return government_user?
  • 41. Pattern - Expose Helper (view + helper in Engine)
  • 42. Pattern - Expose Partial Problem: need to have different customizations in one part of the view in multiple apps Example: Address form One App needs an extra neighborhood field Another App needs an extra region field
  • 43. Pattern - Expose Partial Example App 1:
  • 44. Pattern - Expose Partial Example App 2:
  • 45. Pattern - Expose Partial Solution: In Engine, extract view part that needs customization as a partial. In App, redefine that partial with customizations.
  • 46. Pattern - Expose Partial Example: Define _address_extra_fields partial with empty content in Engine Redefine _address_extra_fields in Apps needing extra fields
  • 47. Pattern - Extension Point Problem: multiple Apps need to contribute data to a View in different places Example: multiple Apps need to add custom Rows in different spots of a List that comes from an Engine
  • 48. Pattern - Extension Point Engine defines only 3 elements in a list (About Me, News and Noteworthy) 1 2 3
  • 49. Pattern - Extension Point Solution: In Engine, add Helper logic that looks up partials in a specific ext directory, and based on file name (e.g. row_7.html.erb) insert into the right location in the View. In App, define these partials with the right file names and locations.
  • 50. Pattern - Extension Point App 1 adds “nav_bar_list_ext/_row_1.html.erb” 1 2 3 4
  • 51. Pattern - Extension Point App 2 adds “nav_bar_list_ext/_row_4.html.erb” 1 2 3 4
  • 52. Pattern - Configurable Features Problem: different apps need different features from an engine in different combinations
  • 53. Pattern - Configurable Features Solution: In Engine, add logic that looks up configuration options In App, configure Engine by overriding configuration options
  • 54. Pattern - Configurable Features Example: Engine defines engine_config.yml enable_address_extensions: true enable_address_headers: true App overrides some options in engine_config.yml Engine uses config options to customize behavior using conditionals
  • 55. Rails Engine Costs Overhead in establishing a new Rails Engine gem project Continuous switching between projects and engines to get work done Upgrade of ref numbers in Gemfile
  • 56. Rails Engine Benefits Code reuse across all application layers Better maintainability due to: Independent project codebases Cleanly defined boundaries between projects and reusable components (engines) Project tests get smaller and run faster
  • 57. Engines vs Services Engines are better when: Reusing small MVC features, especially domain independent (e.g. Search Map) Preferring to avoiding network and infrastructure overhead over establishing a service Wanting to quickly extract and reuse a feature
  • 58. Engines vs Services Web Services are better when: Reusing larger MVC features that depend on domain data Need to consume feature in another programming language or outside the organization boundaries Need to scale up feature performance independently of the application (e.g. separate DB)
  • 59. Engines vs Services To keep an easier to maintain Agile code base, start simple and then move incrementally towards a more complex architecture: Extract an MVC feature as an engine first Convert engine into a service when the need arises
  • 61. Review Basics of Rails Engines Rails Engine Patterns Typical Development Process Summary of Benefits and Trade-Offs
  • 62. More Info http://edgeapi.rubyonrails.org/classes/Rails/ Engine.html http://andymaleh.blogspot.com/2011/09/more-productiv http://andymaleh.blogspot.com/2011/09/more-producti engine.html http://stackoverflow.com/questions/2964050/rails-engin 2990539
  • 63. Contact Code Painter Blog: http://andymaleh.blogspot.com Twitter: @AndyMaleh LinkedIn: Look up “Andy Maleh”