2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
The realm of product design is a constantly changing environment where technology and style intersect. Every year introduces fresh challenges and exciting trends that mold the future of this captivating art form. In this piece, we delve into the significant trends set to influence the look and functionality of product design in the year 2024.
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
Mental health has been in the news quite a bit lately. Dozens of U.S. states are currently suing Meta for contributing to the youth mental health crisis by inserting addictive features into their products, while the U.S. Surgeon General is touring the nation to bring awareness to the growing epidemic of loneliness and isolation. The country has endured periods of low national morale, such as in the 1970s when high inflation and the energy crisis worsened public sentiment following the Vietnam War. The current mood, however, feels different. Gallup recently reported that national mental health is at an all-time low, with few bright spots to lift spirits.
To better understand how Americans are feeling and their attitudes towards mental health in general, ThinkNow conducted a nationally representative quantitative survey of 1,500 respondents and found some interesting differences among ethnic, age and gender groups.
Technology
For example, 52% agree that technology and social media have a negative impact on mental health, but when broken out by race, 61% of Whites felt technology had a negative effect, and only 48% of Hispanics thought it did.
While technology has helped us keep in touch with friends and family in faraway places, it appears to have degraded our ability to connect in person. Staying connected online is a double-edged sword since the same news feed that brings us pictures of the grandkids and fluffy kittens also feeds us news about the wars in Israel and Ukraine, the dysfunction in Washington, the latest mass shooting and the climate crisis.
Hispanics may have a built-in defense against the isolation technology breeds, owing to their large, multigenerational households, strong social support systems, and tendency to use social media to stay connected with relatives abroad.
Age and Gender
When asked how individuals rate their mental health, men rate it higher than women by 11 percentage points, and Baby Boomers rank it highest at 83%, saying it’s good or excellent vs. 57% of Gen Z saying the same.
Gen Z spends the most amount of time on social media, so the notion that social media negatively affects mental health appears to be correlated. Unfortunately, Gen Z is also the generation that’s least comfortable discussing mental health concerns with healthcare professionals. Only 40% of them state they’re comfortable discussing their issues with a professional compared to 60% of Millennials and 65% of Boomers.
Race Affects Attitudes
As seen in previous research conducted by ThinkNow, Asian Americans lag other groups when it comes to awareness of mental health issues. Twenty-four percent of Asian Americans believe that having a mental health issue is a sign of weakness compared to the 16% average for all groups. Asians are also considerably less likely to be aware of mental health services in their communities (42% vs. 55%) and most likely to seek out information on social media (51% vs. 35%).
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
This article is all about what AI trends will emerge in the field of creative operations in 2024. All the marketers and brand builders should be aware of these trends for their further use and save themselves some time!
A report by thenetworkone and Kurio.
The contributing experts and agencies are (in an alphabetical order): Sylwia Rytel, Social Media Supervisor, 180heartbeats + JUNG v MATT (PL), Sharlene Jenner, Vice President - Director of Engagement Strategy, Abelson Taylor (USA), Alex Casanovas, Digital Director, Atrevia (ES), Dora Beilin, Senior Social Strategist, Barrett Hoffher (USA), Min Seo, Campaign Director, Brand New Agency (KR), Deshé M. Gully, Associate Strategist, Day One Agency (USA), Francesca Trevisan, Strategist, Different (IT), Trevor Crossman, CX and Digital Transformation Director; Olivia Hussey, Strategic Planner; Simi Srinarula, Social Media Manager, The Hallway (AUS), James Hebbert, Managing Director, Hylink (CN / UK), Mundy Álvarez, Planning Director; Pedro Rojas, Social Media Manager; Pancho González, CCO, Inbrax (CH), Oana Oprea, Head of Digital Planning, Jam Session Agency (RO), Amy Bottrill, Social Account Director, Launch (UK), Gaby Arriaga, Founder, Leonardo1452 (MX), Shantesh S Row, Creative Director, Liwa (UAE), Rajesh Mehta, Chief Strategy Officer; Dhruv Gaur, Digital Planning Lead; Leonie Mergulhao, Account Supervisor - Social Media & PR, Medulla (IN), Aurelija Plioplytė, Head of Digital & Social, Not Perfect (LI), Daiana Khaidargaliyeva, Account Manager, Osaka Labs (UK / USA), Stefanie Söhnchen, Vice President Digital, PIABO Communications (DE), Elisabeth Winiartati, Managing Consultant, Head of Global Integrated Communications; Lydia Aprina, Account Manager, Integrated Marketing and Communications; Nita Prabowo, Account Manager, Integrated Marketing and Communications; Okhi, Web Developer, PNTR Group (ID), Kei Obusan, Insights Director; Daffi Ranandi, Insights Manager, Radarr (SG), Gautam Reghunath, Co-founder & CEO, Talented (IN), Donagh Humphreys, Head of Social and Digital Innovation, THINKHOUSE (IRE), Sarah Yim, Strategy Director, Zulu Alpha Kilo (CA).
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
The search marketing landscape is evolving rapidly with new technologies, and professionals, like you, rely on innovative paid search strategies to meet changing demands.
It’s important that you’re ready to implement new strategies in 2024.
Check this out and learn the top trends in paid search advertising that are expected to gain traction, so you can drive higher ROI more efficiently in 2024.
You’ll learn:
- The latest trends in AI and automation, and what this means for an evolving paid search ecosystem.
- New developments in privacy and data regulation.
- Emerging ad formats that are expected to make an impact next year.
Watch Sreekant Lanka from iQuanti and Irina Klein from OneMain Financial as they dive into the future of paid search and explore the trends, strategies, and technologies that will shape the search marketing landscape.
If you’re looking to assess your paid search strategy and design an industry-aligned plan for 2024, then this webinar is for you.
5 Public speaking tips from TED - Visualized summarySpeakerHub
From their humble beginnings in 1984, TED has grown into the world’s most powerful amplifier for speakers and thought-leaders to share their ideas. They have over 2,400 filmed talks (not including the 30,000+ TEDx videos) freely available online, and have hosted over 17,500 events around the world.
With over one billion views in a year, it’s no wonder that so many speakers are looking to TED for ideas on how to share their message more effectively.
The article “5 Public-Speaking Tips TED Gives Its Speakers”, by Carmine Gallo for Forbes, gives speakers five practical ways to connect with their audience, and effectively share their ideas on stage.
Whether you are gearing up to get on a TED stage yourself, or just want to master the skills that so many of their speakers possess, these tips and quotes from Chris Anderson, the TED Talks Curator, will encourage you to make the most impactful impression on your audience.
See the full article and more summaries like this on SpeakerHub here: https://speakerhub.com/blog/5-presentation-tips-ted-gives-its-speakers
See the original article on Forbes here:
http://www.forbes.com/forbes/welcome/?toURL=http://www.forbes.com/sites/carminegallo/2016/05/06/5-public-speaking-tips-ted-gives-its-speakers/&refURL=&referrer=#5c07a8221d9b
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
Everyone is in agreement that ChatGPT (and other generative AI tools) will shape the future of work. Yet there is little consensus on exactly how, when, and to what extent this technology will change our world.
Businesses that extract maximum value from ChatGPT will use it as a collaborative tool for everything from brainstorming to technical maintenance.
For individuals, now is the time to pinpoint the skills the future professional will need to thrive in the AI age.
Check out this presentation to understand what ChatGPT is, how it will shape the future of work, and how you can prepare to take advantage.
A brief introduction to DataScience with explaining of the concepts, algorithms, machine learning, supervised and unsupervised learning, clustering, statistics, data preprocessing, real-world applications etc.
It's part of a Data Science Corner Campaign where I will be discussing the fundamentals of DataScience, AIML, Statistics etc.
Time Management & Productivity - Best PracticesVit Horky
Here's my presentation on by proven best practices how to manage your work time effectively and how to improve your productivity. It includes practical tips and how to use tools such as Slack, Google Apps, Hubspot, Google Calendar, Gmail and others.
The six step guide to practical project managementMindGenius
The six step guide to practical project management
If you think managing projects is too difficult, think again.
We’ve stripped back project management processes to the
basics – to make it quicker and easier, without sacrificing
the vital ingredients for success.
“If you’re looking for some real-world guidance, then The Six Step Guide to Practical Project Management will help.”
Dr Andrew Makar, Tactical Project Management
2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
The realm of product design is a constantly changing environment where technology and style intersect. Every year introduces fresh challenges and exciting trends that mold the future of this captivating art form. In this piece, we delve into the significant trends set to influence the look and functionality of product design in the year 2024.
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
Mental health has been in the news quite a bit lately. Dozens of U.S. states are currently suing Meta for contributing to the youth mental health crisis by inserting addictive features into their products, while the U.S. Surgeon General is touring the nation to bring awareness to the growing epidemic of loneliness and isolation. The country has endured periods of low national morale, such as in the 1970s when high inflation and the energy crisis worsened public sentiment following the Vietnam War. The current mood, however, feels different. Gallup recently reported that national mental health is at an all-time low, with few bright spots to lift spirits.
To better understand how Americans are feeling and their attitudes towards mental health in general, ThinkNow conducted a nationally representative quantitative survey of 1,500 respondents and found some interesting differences among ethnic, age and gender groups.
Technology
For example, 52% agree that technology and social media have a negative impact on mental health, but when broken out by race, 61% of Whites felt technology had a negative effect, and only 48% of Hispanics thought it did.
While technology has helped us keep in touch with friends and family in faraway places, it appears to have degraded our ability to connect in person. Staying connected online is a double-edged sword since the same news feed that brings us pictures of the grandkids and fluffy kittens also feeds us news about the wars in Israel and Ukraine, the dysfunction in Washington, the latest mass shooting and the climate crisis.
Hispanics may have a built-in defense against the isolation technology breeds, owing to their large, multigenerational households, strong social support systems, and tendency to use social media to stay connected with relatives abroad.
Age and Gender
When asked how individuals rate their mental health, men rate it higher than women by 11 percentage points, and Baby Boomers rank it highest at 83%, saying it’s good or excellent vs. 57% of Gen Z saying the same.
Gen Z spends the most amount of time on social media, so the notion that social media negatively affects mental health appears to be correlated. Unfortunately, Gen Z is also the generation that’s least comfortable discussing mental health concerns with healthcare professionals. Only 40% of them state they’re comfortable discussing their issues with a professional compared to 60% of Millennials and 65% of Boomers.
Race Affects Attitudes
As seen in previous research conducted by ThinkNow, Asian Americans lag other groups when it comes to awareness of mental health issues. Twenty-four percent of Asian Americans believe that having a mental health issue is a sign of weakness compared to the 16% average for all groups. Asians are also considerably less likely to be aware of mental health services in their communities (42% vs. 55%) and most likely to seek out information on social media (51% vs. 35%).
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
This article is all about what AI trends will emerge in the field of creative operations in 2024. All the marketers and brand builders should be aware of these trends for their further use and save themselves some time!
A report by thenetworkone and Kurio.
The contributing experts and agencies are (in an alphabetical order): Sylwia Rytel, Social Media Supervisor, 180heartbeats + JUNG v MATT (PL), Sharlene Jenner, Vice President - Director of Engagement Strategy, Abelson Taylor (USA), Alex Casanovas, Digital Director, Atrevia (ES), Dora Beilin, Senior Social Strategist, Barrett Hoffher (USA), Min Seo, Campaign Director, Brand New Agency (KR), Deshé M. Gully, Associate Strategist, Day One Agency (USA), Francesca Trevisan, Strategist, Different (IT), Trevor Crossman, CX and Digital Transformation Director; Olivia Hussey, Strategic Planner; Simi Srinarula, Social Media Manager, The Hallway (AUS), James Hebbert, Managing Director, Hylink (CN / UK), Mundy Álvarez, Planning Director; Pedro Rojas, Social Media Manager; Pancho González, CCO, Inbrax (CH), Oana Oprea, Head of Digital Planning, Jam Session Agency (RO), Amy Bottrill, Social Account Director, Launch (UK), Gaby Arriaga, Founder, Leonardo1452 (MX), Shantesh S Row, Creative Director, Liwa (UAE), Rajesh Mehta, Chief Strategy Officer; Dhruv Gaur, Digital Planning Lead; Leonie Mergulhao, Account Supervisor - Social Media & PR, Medulla (IN), Aurelija Plioplytė, Head of Digital & Social, Not Perfect (LI), Daiana Khaidargaliyeva, Account Manager, Osaka Labs (UK / USA), Stefanie Söhnchen, Vice President Digital, PIABO Communications (DE), Elisabeth Winiartati, Managing Consultant, Head of Global Integrated Communications; Lydia Aprina, Account Manager, Integrated Marketing and Communications; Nita Prabowo, Account Manager, Integrated Marketing and Communications; Okhi, Web Developer, PNTR Group (ID), Kei Obusan, Insights Director; Daffi Ranandi, Insights Manager, Radarr (SG), Gautam Reghunath, Co-founder & CEO, Talented (IN), Donagh Humphreys, Head of Social and Digital Innovation, THINKHOUSE (IRE), Sarah Yim, Strategy Director, Zulu Alpha Kilo (CA).
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
The search marketing landscape is evolving rapidly with new technologies, and professionals, like you, rely on innovative paid search strategies to meet changing demands.
It’s important that you’re ready to implement new strategies in 2024.
Check this out and learn the top trends in paid search advertising that are expected to gain traction, so you can drive higher ROI more efficiently in 2024.
You’ll learn:
- The latest trends in AI and automation, and what this means for an evolving paid search ecosystem.
- New developments in privacy and data regulation.
- Emerging ad formats that are expected to make an impact next year.
Watch Sreekant Lanka from iQuanti and Irina Klein from OneMain Financial as they dive into the future of paid search and explore the trends, strategies, and technologies that will shape the search marketing landscape.
If you’re looking to assess your paid search strategy and design an industry-aligned plan for 2024, then this webinar is for you.
5 Public speaking tips from TED - Visualized summarySpeakerHub
From their humble beginnings in 1984, TED has grown into the world’s most powerful amplifier for speakers and thought-leaders to share their ideas. They have over 2,400 filmed talks (not including the 30,000+ TEDx videos) freely available online, and have hosted over 17,500 events around the world.
With over one billion views in a year, it’s no wonder that so many speakers are looking to TED for ideas on how to share their message more effectively.
The article “5 Public-Speaking Tips TED Gives Its Speakers”, by Carmine Gallo for Forbes, gives speakers five practical ways to connect with their audience, and effectively share their ideas on stage.
Whether you are gearing up to get on a TED stage yourself, or just want to master the skills that so many of their speakers possess, these tips and quotes from Chris Anderson, the TED Talks Curator, will encourage you to make the most impactful impression on your audience.
See the full article and more summaries like this on SpeakerHub here: https://speakerhub.com/blog/5-presentation-tips-ted-gives-its-speakers
See the original article on Forbes here:
http://www.forbes.com/forbes/welcome/?toURL=http://www.forbes.com/sites/carminegallo/2016/05/06/5-public-speaking-tips-ted-gives-its-speakers/&refURL=&referrer=#5c07a8221d9b
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
Everyone is in agreement that ChatGPT (and other generative AI tools) will shape the future of work. Yet there is little consensus on exactly how, when, and to what extent this technology will change our world.
Businesses that extract maximum value from ChatGPT will use it as a collaborative tool for everything from brainstorming to technical maintenance.
For individuals, now is the time to pinpoint the skills the future professional will need to thrive in the AI age.
Check out this presentation to understand what ChatGPT is, how it will shape the future of work, and how you can prepare to take advantage.
A brief introduction to DataScience with explaining of the concepts, algorithms, machine learning, supervised and unsupervised learning, clustering, statistics, data preprocessing, real-world applications etc.
It's part of a Data Science Corner Campaign where I will be discussing the fundamentals of DataScience, AIML, Statistics etc.
Time Management & Productivity - Best PracticesVit Horky
Here's my presentation on by proven best practices how to manage your work time effectively and how to improve your productivity. It includes practical tips and how to use tools such as Slack, Google Apps, Hubspot, Google Calendar, Gmail and others.
The six step guide to practical project managementMindGenius
The six step guide to practical project management
If you think managing projects is too difficult, think again.
We’ve stripped back project management processes to the
basics – to make it quicker and easier, without sacrificing
the vital ingredients for success.
“If you’re looking for some real-world guidance, then The Six Step Guide to Practical Project Management will help.”
Dr Andrew Makar, Tactical Project Management
Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Regulamento minibasket-2012-2013
1. REGULAMENTO DE XOGO CATEGORÍA MINIBASKET
(Os artigos non especificados neste documento correspóndense cos recollidos no
Regulamento FIBA)
Art. 2 Pista
2.1. Terreo de xogo
O terreo de xogo será unha superficie plana e dura, libre de obstáculos, cunhas dimensións
de (28) metros de longo e quince (15) metros de ancho, medidos desde o bordo interior das
liñas que o delimitan. Tamén poden ser: 26x14, 24x13, 22x11
2.2.3. Liñas de tiros libres e zonas restrinxidas
Trazarase unha liña de tiros libres, de 4,90 metros de lonxitude, paralela á liña de fondo e co
seu bordo máis afastado a 4 metros do taboleiro.
2.2.4. Zona de canastra de tres puntos
A zona de canastra de tres puntos dun equipo é todo o terreo de xogo excepto o espazo
próximo á canastra dos opoñentes que inclúe e está delimitada polo rectángulo que forman,
a prolongación do tiro libre, 4 metros a cada lado, coa unión ata a liña de fondo.
Permitirase, de forma transitoria, que a liña de tres puntos poida ser delimitada con cinta
adhesiva, a condición de que o ancho da mesma sexa de 5 cms e do mesma cor que o resto
das liñas da pista de xogo.
2.
Art. 4 Equipos
4.2. Regra
4.2.1. Cada equipo componse de:
* Un máximo de doce (12) e un mínimo de dez (10) membros do equipo facultados para
xogar, incluído un capitán, salvo que se recolla outro mínimo nas Normas Específicas da
Competición. (nas fases zonais permitirase un mínimo de 8 xogadores)* Se os equipos
presentan, 5, 6, 7, 8 ou 9 xogadores deberase celebrar o partido e o árbitro fará constar esta
circunstancia no dorso do acta.
Art. 5 Xogadores: lesión
5.3. Se un xogador lesionado non pode continuar xogando inmediatamente (en,
aproximadamente, 2 minutos) logo de recibir asistencia, pode ser substituído.
5.6. Calquera xogador que sangre ou teña unha ferida sen cubrir durante o partido deberá
ser atendido para poder seguir participando cando se detivo a hemorraxia e a área afectada
ou a ferida sexan cubertas por completo e de xeito seguro.
Art. 7 Adestradores: obrigas e dereitos
7.2. Así mesmo, facilitará os nomes e números dos membros do seu equipo que participarán
en cada período, un minuto antes do inicio de cada un deles.
O adestrador deberá confirmar na mesa o cinco inicial en cada período. No caso de que os
xogadores no campo non coincidan co cinco dado e o erro se descubra logo de iniciarse o
período, o adestrador será sancionado con falta técnica "B" no momento no que este se
descubra. O xogador que actúa indebidamente debe ser substituído, contando o período
como xogado para os dous xogadores.
Art. 8 Tempo de xogo, tenteo empatado e períodos extra
8.1. O partido componse de seis (6) períodos de oito (8) minutos.
a. O tempo de xogo nos cinco primeiros períodos será de 7 minutos a tempo corrido e 1
minuto final a tempo normal de baloncesto FIBA.
b. O sexto período xogarase a 5 primeiros minutos a tempo corrido e 3 minutos finais a
tempo normal de baloncesto FIBA.
c. Os períodos extra xogaranse os tres primeiros minutos a tempo corrido e 2 minutos finais a
tempo normal de baloncesto FIBA.
d. O cronometrador controlará o tempo de xogo sen parar o reloxo nos minutos a tempo
corrido, salvo que o árbitro faga soar o seu chifre, nos casos seguintes:
- Unha falta con penalización de tiro (párase cando o árbitro se dirixe aos oficiais de mesa e
sinaliza a penalización).
- Ao finalizar un tempo dun período.
- Un tempo morto.
3.
- Cando se concede unha substitución no sexto período ou períodos extras.
- Cando un xogador comete a súa quinta falta ou unha falta descalificante.
- Cando un xogador está lesionado.
- Cando o árbitro indique facelo ao cronometrador noutras situacións particulares.
8.2. Haberá intervalos de xogo de un (1) minuto entre o primeiro e segundo período,
segundo e terceiro (primeira parte), entre o cuarto e quinto período, quinto e sexto (segunda
parte, e de dous (2) minutos antes de cada período extra.
8.3. Haberá un intervalo de xogo na metade do partido de cinco (5) minutos, é dicir, entre o
terceiro e o cuarto período.
8.8. Se durante a disputa dun encontro, un equipo supera no marcador ao seu rival por unha
diferenza de 50 puntos, o partido darase por finalizado, sendo o resultado o recollido nese
momento pola acta oficial. O encontro séguese disputando pero cos minutos restantes sen
parar o reloxo, salvo tempos mortos rexistrados. Na acta seguiranse anotando todas as
incidencias, salvo os puntos, e o equipo que superou esa diferenza non poderá facer
defensas presionantes a toda a pista no que resta do mesmo.
Neste sentido entenderanse como defensas presionantes a toda a pista aquelas que se
realicen máis aló da pista traseira do equipo defensor, isto é, máis aló da liña central da pista
de xogo.
O incumprimento desta norma non terá ningún tipo de sanción regulamentaria durante o
tempo de xogo. Os árbitros advertirán, por unha soa vez, desta circunstancia ao equipo que a
estea incumprindo, e se persistise este tipo de defensa informarán de tal circunstancia ao
dorso do acta ao finalizar o encontro. O Comité de Competición decidirá respecto disto e
poderá consideralo como conduta antideportiva.
Art. 9 Comezo e final dun período ou do partido
9.5. Antes do primeiro e cuarto períodos, os equipos teñen dereito a quentar na metade do
terreo de xogo na que se atopa a canastra do seu opoñente.
9.7. En todos os períodos extra, os equipos continuarán xogando cara ás mesmas canastras
que no sexto período.
Art. 17 Saque
17.2. Procedemento
17.2.1. Os árbitros non tocarán o balón nin en pista dianteira nin en pista traseira nin
dianteira para o saque de banda, salvo en faltas, tempos mortos e substitucións.
4.
Art. 18 Tempo Morto
18.2.5. Pódense conceder dous (2) tempos mortos a cada equipo en calquera momento da
primeira metade; tres (3) en calquera momento da segunda metade e un (1) durante cada
período extra.
18.2.8. Non se concederá tempo morto ao equipo que converteu unha canastra cando se
deteña o reloxo a continuación dun tiro de campo convertido durante os dous (2) últimos
minutos do sexto período ou de calquera período extra, a menos que un árbitro interrompa
o partido.
18.3.5. Durante o tempo morto e durante un intervalo de xogo antes do inicio do segundo,
terceiro, cuarto, quinto, sexto ou calquera período extra, os xogadores poden abandonar o
terreo de xogo e sentar no seu banco de equipo, e as persoas autorizadas a estar na zona de
banco poden entrar no terreo de xogo sempre que permanezan preto da zona de banco.
Art. 19 Substitucións
19.2. Regra
19.2.1. Non está permitido facer substitucións durante os cinco primeiros períodos salvo:
- Substituír xogador lesionado. O xogador lesionado que dispute un só cuarto dos cinco
primeiros e se recupere poderá xogar unicamente o sexto período.
- Substituír xogador descualificado.
- Substituír xogador que cometa 5 faltas persoais.
- Substituír ao xogador que cometa 2 faltas antideportivas.
19.2.2. Cada xogador debe xogar polo menos dous períodos completos durante os cinco
primeiros períodos, entendéndose período completo desde que se inicia o período ata que
finaliza, salvo as seguintes excepcións:
- Un xogador que non finalice un período por lesión, considérase que xa xogou un período
completo, e se non pode incorporarse de novo ao xogo, considerarase que a súa aliñación é
válida. Toda lesión debe vir certificada por un médico da organización, ben sexa nunha
substitución nun período, ben sexa por non poder seguir xogando o resto do partido. En
caso de non existir médico, o criterio dos árbitros prevalecerá.
- A un xogador lesionado non existe obrigación de substituílo se recibe asistencia, sempre
cando o xogo non se deteña por un período aproximado de máis de dous minutos.
- Un xogador que non finalice un período por que sexa descualificado, cometa dúas faltas
antideportivas ou cometa cinco faltas persoais, considérase que a súa aliñación é válida,
aínda que non xogue os dous períodos completos.
- O xogador que substitúe ao xogador lesionado, descualificado ou eliminado por 5 faltas
persoais ou dúas antideportivas, o período xogado non lle conta como completo (nin
xogado nin descansado).
5.
19.2.3. Cada xogador deberá permanecer no banco de substitutos durante dous períodos
completos nos 5 primeiros períodos, entendéndose período completo desde que se inicia o
período ata que finaliza, sen excepcións.
19.2.4. Se nos cinco primeiros períodos chega o caso de que un equipo non dispón de
xogadores suficientes para efectuar a substitución dun xogador lesionado, descualificado,
eliminado por 5 faltas persoais ou dúas antideportivas, de maneira que todos os xogadores
poidan descansar dous períodos completos, o partido continuarase xogando e efectuarase
calquera substitución a fin de que haxa sempre cinco xogadores no terreo de xogo. O árbitro
fará constar dita circunstancia no dorso da acta.
19.2.5. No sexto período e períodos extra un equipo pode substituír a un ou varios xogadores
durante unha oportunidade de substitución.
19.2.6. Unha oportunidade de substitución comeza cando:
*Para ambos os equipos, o balón queda morto, o reloxo de partido está parado (3 últimos
minutos sexto período e 2 últimos minutos dos períodos extra) e o árbitro finalizou a súa
comunicación coa mesa de oficiais.
*Para ambos os equipos, o balón queda morto, o reloxo de partido segue en marcha (5
primeiros minutos período sexto e 3 primeiros minutos períodos extra) agás despois de
canastra.
19.2.9. Non se concederá ningunha substitución ao equipo que converteu unha canastra
cando se deteña o reloxo a continuación dun tiro de campo convertido durante os dous (2)
últimos minutos do sexto período ou de calquera período extra, malia que un árbitro
interrompa o partido.
Art. 28 Oito segundos
Aplicarase a regra para pasar de pista traseira a pista dianteira en menos de 8 segundos.
Art. 29 Vinte e catro segundos
A regra de vinte e catro segundos será de aplicación.
Art. 38 Falta técnica
38.3.3. Unha falta técnica de defensa ilegal (“E”) é unha falta que se produce cando un
equipo realiza unha defensa ilegal. Permítese realizar calquera tipo de defensa e só se
considerará defensa ilegal cando un xogador defensor permanece máis de 5 segundos
na área restrinxida sen a presenza dun opoñente ao que defender.
6. 38.4. Penalización
A defensa ilegal sancionarase con dous tiros libres e posesión do balón. A decisión sobre
se un equipo está realizando unha defensa ilegal será competencia dos árbitros do
partido ou comisario, se o houbese.
Por defensa ilegal (“E”) anotarase no marcador correspondente na acta de xogo
(“Defensas Ilegais”) e non contarán para as faltas de equipo nin serán acumulables para
penalizar ao adestrador.
Se a xuízo dos árbitros, un equipo está realizando unha defensa ilegal, estes advertirán
por unha soa vez desta circunstancia ao adestrador de devandito equipo (este aviso será
válido só para ese equipo). Na/s seguinte/s situación/s de defensa ilegal, se estas
existisen, os árbitros sancionarán con defensa ilegal (“E”) a devandito adestrador.
COMENTARIOS
"Os árbitros non permitirán que os xogadores/as que non estean inscritos/as no acta poidan
participar no quecemento previo ao partido, nin que permanezan na súa zona de banco
durante o encontro"