PlayScribeMaking Flash Games Work. Everywhere
Founder: Anil PunjabiPast: V.P. Engineering at a Social Startup, Product Management at Amazon & YahooEducationMBA from Duke UniversityComputer Science Graduate from IndiaAvid GamerLoves Technology
200,000 Flash Games200K Flash Games
250MM iOS Devices
Problem$100B Market Opportunity
WANTS: Wider Distribution of Flash Games
Typical Porting Effort: 300 Hours
PlayScribeMaking Flash Games Work. Everywhere1. Network of Porting Companies
PlayScribeMaking Flash Games Work. Everywhere2. Integration Library
PlayScribeMaking Flash Games Work. Everywhere3. Viral Marketing
PlayScribeMaking Flash Games Work. Everywhere4. Revenue Split
PlayScribeMaking Flash Games Work. EverywhereRevenue Projection: $30M in 2015
PlayScribeMaking Flash Games Work. EverywhereCrash CarzHover CloudAlien IntrudersOff to the Races!
PlayScribeMaking Flash Games Work. EverywherePlayScribe Advantage: Fast & High Quality
PlayScribeMaking Flash Games Work. EverywhereFundraising: Seeking $350KUse of FundsHire three full-time game developersComplete building MVPStart building the PlayScribe ecosystemDelivering on our promise
PlayScribeMaking Flash Games Work. EverywhereTHANK YOU!

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Editor's Notes

  • #4 There are some 200K awesome Flash games that users all over the world love to play online on their PCs
  • #5 250MM iOS devices sold that has Flash disabled. So all those awesome games are blocked out of the Platform.
  • #6 If we convert 20K (10% of available 200K) games to iOS and assume that 12.5MM (5% of the 250MM) users purchase the games then we are expecting a revenue of 40 cents per game:20,000 * 0.4 * 12,500,000 = 100 billion
  • #7 Here’s George – he is a passionate flash game developer. He desperately wants to port his games but doesn’t want the headache.
  • #9 The partner network of porting companies do the porting for you.
  • #11 Viral Marketing for the games. All Social Sites, YouTube, justin.tv – but also on gaming sites such as GameSpot, etc.
  • #12 Viral Marketing for the games. All Social Sites, YouTube, justin.tv – but also on gaming sites such as GameSpot, etc.
  • #14 Here are a few additional games that we are porting to the iPad in the next four weeks