Niclas D. Karlsson has over 10 years of experience in game design and development. He currently works as a game designer at Paradox Development Studio, where he has led teams and designed systems for several titles. Prior to this, he held roles as a junior designer at Arrowhead Game Studios and a localisation tester at Sony. Karlsson has extensive experience in game engines like Unity and Unreal, programming languages like C++ and Lua, project management tools, and localization. He also has a Bachelor's degree focused on game design and has worked on independent game projects.