CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (6/36)
โข (์ข) Differentiable Monte Carlo Ray Tracing through Edge Sampling
โข (์ฐ) Multiphase Level-Set Loss for Semi-Supervised and Unsupervised
Segmentation with Deep Learning
7.
CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (7/36)
Multiphase Level-Set Loss for Semi-Supervised and Unsupervised Segmentation with Deep Learning
8.
CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (8/36) โข Differentiable Monte Carlo Ray Tracing through Edge Sampling
CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (17/36)
โณ Rasterization of single face
(In Grayscale)
Figure 1. When ๐ท๐ท๐๐ is outside the face
- ๐๐๐๐ = {๐๐๐๐, ๐๐๐๐} : one vertex of the face
- ๐ฐ๐ฐ๐๐ : color of pixel ๐๐๐๐.
- Where an edge of the face collides with the corner
of ๐๐๐๐ when xi moves to the right.
- ๐ฐ๐ฐ๐๐ Becomes ๐ฐ๐ฐ๐๐๐๐ when ๐๐๐๐ = ๐๐๐๐.
Figure 2. When ๐ท๐ท๐๐ is inside the face
- Ij changes when ๐ฅ๐ฅ๐๐ moves to the right or left.
Figure 1
Figure 2
Proposed Method3-2
CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (21/36)
โณ 2. When ๐ท๐ท๐๐ is inside the face
Proposed Method3-2
Notations:
โข ๐ฟ๐ฟ๐๐
๐ผ๐ผ ๐๐
= ๐ผ๐ผ ๐ฅ๐ฅ1
๐๐
โ ๐ผ๐ผ ๐ฅ๐ฅ0
โข ๐ฟ๐ฟ๐๐
๐ผ๐ผ ๐๐
= ๐ผ๐ผ ๐ฅ๐ฅ1
๐๐
โ ๐ผ๐ผ ๐ฅ๐ฅ0
โข ๐ฟ๐ฟ๐ฅ๐ฅ
๐๐
= ๐ฅ๐ฅ1
๐๐
โ ๐ฅ๐ฅ0
โข ๐ฟ๐ฟ๐ฅ๐ฅ
๐๐
= ๐ฅ๐ฅ1
๐๐
โ ๐ฅ๐ฅ0
Delta of
pixel color
Delta of
๐๐๐๐๐๐๐๐๐๐๐๐ ๐๐๐๐ to ๐๐๐๐.
22.
CGLAB ์ด๋ช ๊ทNeural 3DMesh Renderer (22/36)
โณ 2. When ๐ท๐ท๐๐ is inside the face - ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ ๐๐
Proposed Method3-2