1. Literary Competition
General Rules and Mechanics
1. All participants must be a bona fide member of the
organization they are representing.
2. Participants must be on the waiting area before the
competition proper, otherwise the participants will be
deduced points or disqualified.
3. Violation committed not included in the judges’
jurisdiction will be determined by the powerhouse of the
competition.
4. The powerhouse shall be composed of the
representatives of the different organizations. Only one (1)
powerhouse member per organization.
5. Judges’ decision is final and irrevocable unless subject
to deduction of points.
6. the violations that are subject to deduction of points are
the following:
a. Time (under and overtime) shall be deducted one (1)
point per 5 seconds.
b. One (1) point deduction shall be given to entries with
excess or lacking of participants.
c. For other violations, one (1) point per violation is also
deducted.
7. Proclamation of winners will be based on the ranking
system of the competition.
8. Final result must be presented to the members of the
Board of Judges.
9. In the case of ties, the decision will be given to the
Chairman of the Board of Judges.
10.Monocrafters are not allowed to participate in more than
one (1) monocraft event.
Extemporaneous Speaking
1. The topic shall be given on the day of the contest.
2. The contestants shall be given 5 minutes preparation and
5 minutes delivery. A point shall be deduced for every
excess or lacking minute during the delivery.
3. The delivery can either be conservative, oratorical or in
both manner.
4. Sound effects, background and props are not allowed to
be used.
2. 5. The contestant is not allowed to wear the school uniform.
6. The attire of the contestant should be appropriate to
his/her piece.
7. The decision of the Board of Judges is final.
Criteria for Judging
Content…………………………………………………30%
Relation to the topic
Organization of ideas
Clarity
Delivery…………………………………………………..35%
Voice
Pronunciation
Appropriate choice of words
Bearing/Personality…………………………………….30%
Confident Actions
Overall Impact………………………………………….5%
Total 100%
Craft Pagkukwento
1. Entry is a story teller.
2. Piece periphrastically (a most indirect quotations),
delivery dramatically casual, with sound technology.
3. A narrator’s chair at the stage for use at the direction of
the performing entry.
4. attire: casual
5. pressure: 5-6 minutes
6. Under time: (less than 5 minutes); overtime (mare than 6
minutes) - 2 points deduction for every minute or a
fraction thereof.
7. Only 1 coach.
8. consult:
Criteria for Judging
Instrument’s artistry 25 points
Streams Relay (the line of the story) 15 points
Moral of the story 10 points
3. Total 50 points
Oration
1. Entry is an orator.
2. Standing before a microphone arranged diagonally.
3. orthodox(similar to talumpati)
4. Ideal attire for male: long sleeves with necktie loosened.
5. Ideal attire for female: holiday casual dress but not
trousers.
6. pressure: 5-6 minutes
7. only one coach
Criteria for Judging
Delivery…………………………………………………..35 %
Voice
Pronunciation
Appropriate choice of words
Bearing/Personality…………………………………….30 %
Confident Actions
Wit………………………………………………………30 %
Overall impact…………………………………………...5 %
Total 100%
Craft 1.4.6
1. Entry is one discourser of 4 crafts in 6 minutes.
2. Free use of sound technology.
3. the stream:
hosting 1 minute (mobile)
news casting in 30 seconds – in sports call 30
seconds- (total: 1 minute) (seated)
Gospel reflecting in 1 minute (standing before the
microphone)
Sermonette on the conduct or duly in 2 minutes
(standing before microphone at the other side of the
stage)
4. Note bene: data sheets for competition by the entry are drawn
offstage 12 minutes before presentation time.
4. Attire is according to the demand of each craft.
5. Shift pressures within 20 seconds.
6. Only 1 coach.
7. consult:
the discourser’s arrive 25
points
the discourser’s wares 15
points
(In those communication arrangements)
versatility’s impact 10 points
50 points
Smart talking and Interviewing
1. entry is a smart talker and interviewer
2. microphone in every round
3. pressure:
1st round-one minute and 30 seconds
2nd round- 2 minutes
3rd round- 3 minutes
4. only one coach
5. consult
wit (sense, acumen, wisdom) 20 points
ease and outlook (poise, composure) 20
points
contemporary tongue 10 points
50 points
Craft Kwento Pro
1. The number of play cast as an entry is dependent on the
storyline and its space structuring.
2. space structures
3. tolerable (if only to enhance projection)
light practical each weighing no more than 1/3 of a
kilo
necessary video and sound effects musical
background
5. costuming
belvedere foe auxeses
4. The narrating, the projecting and its’ tango presentation
(alpha-omega) is done in neither less than 8 minutes nor
more than 9 minutes.
5. consult:
the life of the reading 15 points
stage artistry 15 points
cinematography 10 points
(Including sound effects, location, as in shooting,
views cape, stage cape)
the story 10 points
Total 50 points
Dagliang Talumpati
1. Ang paksa ng talumpati ay ibibigay ng Lupon ng
Inampalam sa araw ng paligsahan.
2. ang kalahok ay bibigyan ng 5 minutong paghahanda at
5 minutong paglalahad. Isang puntos sa bawat isang
minutong kulang at sobra sa paglalahad.
3. ang paglalahad ay maaring paraan ng pakikipag-usap
(conservative) o talumpati (oratorical) o maaring
pinagsamang pakikipag-usap at talumpati.
4. hindi maaring gumamit ng ng sound effects
backgrounds o props.
5. ipinagbabawal sa mga kalahok ang pagsusuot ng
uniporme ng kolehiyo o unibersidad.
6. ang kasuotan ng kalahok ay dapat akma sa kanyang
piyesa.
7. ang hatol ng inampalan ay pinal.
Panukatan ng Paghatol
NIlalaman…………………………………………………………………...30%
Kaugnayan sa paksa (ibibgay ng Lupon ng Tagahatol)
Kabuuan at kaayusan ng diwa
Kalinawan
Paglalahad…………………………………………………………………….35%
Tinig
Pagbigkas
Akmang gamit ng mga salita
6. Tikas or Personalidad………………………………………………………..30%
Tindig
Kilos o gawi
Tuwirang pakikipag-ugnayan
Pangkalahatang impak………………………………………………………5%
Kabuuan 100%
Tone colors
1. an entry of seven (7) versatile crafters who can do a
character and space structures.
2. this is theater of the absurd in ambivalent moods
packaged in 45 seconds.
3. there shall only be 2 coaches.
4. a point deduction for every lack or excess participant/s to
the final score of the group.
5. the characters must portray the script in the following
colors:
color 1: dramatic
Color 2: Outrageous
Color 3: Humorous
6. script
7. Consult:
Artistic exaggeration 25
points
The historionics (in the story line) 10
points
House reception 5 points
Total 50 points
Accent Aesthetics
1. the number of performing artist per entry is 10-15
2. theatrically projects each accents.
3. two seconds play acting for 12 seconds freezing the
cadence is “on deck”
4. costuming; light, practical and space structuring are
allowed.
7. 5. a point deduction for very lack or excess of participant to
the final score of the group.
6. there shall be a maximum of two coaches.
7. the following are the scheduled accents:
accent 1:
accent 2:
accent 3:
8. consult
artistic discipline 10 points
(theater from “on deck” to freezing: from cut to
portrait shifting)
portraiture 20 points
(taste, mood, message)
Projection 20 points
Total 50 points
Theater Accent
1. there will be one (1) entry per organization with three
performing artists.
2. the flow shall start with 10 seconds freezing then 30
seconds acting and 10 seconds freezing.
3. histirionically projects three scheduled accents in non-
successive presentation.
4. there would only be one coach.
5. costuming is necessary
6. scheduled accents should be in Wikang Filipino sa
Kasalukuyan
7. the accents are as follows:
accent 1:
accent 2:
accent 3:
8. Consult:
Play acting 20 points
Load fit 15 points
Production 15 points
Total 50b points
Kinema Cum Kinetics
8. 1. entry is a cluster of 12 crafters who will space structure
what is called kinetogenics.
2. types of structures:
IWL- immobile as it is without life
WRL- with roots and life
WLM with life as it has free mobility
Tech- technologies structure
3. fixing classification:
a. simple: must involve two crafters; fixing time: 15
seconds
b. compound: must involve five crafters; fixing time: 15
seconds
c. complex: must involve eight crafters; fixing time: 15
seconds
4. after fixing, 10 seconds freeze, 15 seconds acting and
again 10 seconds freezing.
5. lack or excess of participant/s is considered a foul. Foul/s
is tantamount to zero.
6. Basic requisites:
a. Malong
b. Light practical
c. Sound effect/ background music (if necessary)
7. there shall only be one coach
8. consult
copt to reality 25 points
projection 20 points
precision to timing 15 points
Total 50 points