This document discusses how to safely use the internet and provides tips for students. It explains that the internet allows access to vast amounts of information from around the world through technologies like the World Wide Web and email. However, it also notes one must be careful of cyber risks and use the internet responsibly and cautiously. The document recommends students look for age-appropriate content and avoid sharing private information or downloading unauthorized files. It also suggests informing parents or teachers if anything inappropriate or dangerous is found online.
This document discusses how to safely use the internet and provides tips for students. It explains that the internet allows access to vast amounts of information from around the world through technologies like the World Wide Web and email. However, it also notes one must be careful of cyber risks and use the internet responsibly and cautiously. The document recommends students look for age-appropriate content and avoid sharing private information or downloading unauthorized files. It also suggests informing parents or teachers if anything inappropriate or dangerous is found online.
The document discusses the basics of how the internet works. It explains that the internet is a worldwide connection of computers using TCP/IP protocols. It also defines IP addresses and how they are used to identify devices on a network. IP addresses have two parts, a network ID and a host ID, that identify the specific device. Common network classes like Class A, B and C determine how many bits are used for each part.
This document discusses how to safely use the internet and provides tips for students. It explains that the internet allows access to vast amounts of information from around the world through technologies like the World Wide Web and email. However, it also notes one must be careful of cyber risks and use the internet responsibly and cautiously. The document recommends students look for age-appropriate content and avoid sharing private information or downloading unauthorized files. It also suggests informing parents or teachers if anything inappropriate or dangerous is found online.
This document discusses how to safely use the internet and provides tips for students. It explains that the internet allows access to vast amounts of information from around the world through technologies like the World Wide Web and email. However, it also notes one must be careful of cyber risks and use the internet responsibly and cautiously. The document recommends students look for age-appropriate content and avoid sharing private information or downloading unauthorized files. It also suggests informing parents or teachers if anything inappropriate or dangerous is found online.
The document discusses the basics of how the internet works. It explains that the internet is a worldwide connection of computers using TCP/IP protocols. It also defines IP addresses and how they are used to identify devices on a network. IP addresses have two parts, a network ID and a host ID, that identify the specific device. Common network classes like Class A, B and C determine how many bits are used for each part.
This document discusses shoulder and elbow injuries in baseball players. It provides an overview of labrum and ulnar collateral ligament (UCL) anatomy and the typical treatment approaches for shoulder dislocations and UCL injuries. Specifically, it discusses why surgery is often recommended for recurrent shoulder instability, the rehabilitation process after shoulder labrum repair, and reasons why Red Sox players Ellsbury and Crawford may not have required surgery for their injuries.
The document outlines the phases of a mobility project within Johnson & Johnson, including generating ideas, documentation, hardware procurement, data acquisition, enrollment, deployment, and closing. Phase I involves submitting an IT request form and discussing requirements. Phase II covers procuring hardware like iPads and acquiring necessary data. Phase III is the enrollment of users. Phase IV is deploying the application. Phase V closes the project. Contact information is provided for relevant phases.
Mrs. Buchanan welcomes students to 4th grade and provides an overview of classroom rules, procedures, and schedule. Key details include introducing herself and her family, expectations for student behavior, the daily schedule including classes and breaks, and procedures for birthdays, grades, and dismissal. The purpose is to familiarize students with how the classroom will run.
Value stream mapping is a tool that visually maps the flow of material and information through a production process from raw materials to the customer. It is used to understand sources of waste, highlight decision points, and blueprint improvements. The process involves mapping the current state, then drawing a future state map with proposed changes to eliminate waste. Key steps are selecting a product family, mapping the current state flow including process data, then creating a future state map and work plan.
England has a rich culture that is influenced by its royal family, famous authors like Shakespeare, historic buildings, love of tea, and sports like cricket. The population of England was over 63 million in 2012 and is becoming more diverse. Traditional English culture includes foods like fish and chips, the full English breakfast, and Sunday roast dinners. Sports like football and rugby are very popular and England has produced influential artists, musicians, and literature over the centuries. The BBC is also an important part of English culture as the oldest public broadcaster in the world.
The document outlines steps for creating a future state map including identifying the desired cycle time, determining if a direct ship or supermarket pull system will be used, where continuous flow can be implemented, where supermarkets are needed, identifying the pacemaker process, how to level the production mix, establishing the drumbeat or pitch, and what process improvements are necessary. For Acme Stamping, the future state map shows the weld and assembly cell operating with a 60 second takt time, the pacemaker being stamping, production being leveled with a 20 minute drumbeat, and needed improvements such as reducing stamping changeover time and converting the steel supplier to daily deliveries.
This document outlines different aspects of family and kinship structures across cultures. It discusses control of sexual relations through practices like marriage, incest taboos, and exogamy/endogamy. It also describes forms of marriage such as monogamy, polygamy, and group marriage. Additional topics covered include choice of spouse, family and household composition, residence patterns, descent groups that trace lineage matrilineally or patrilineally, and different kinship terminologies used among cultures like the Eskimo, Hawaiian, Iroquois, Crow, Omaha, and Sudanese.
Este documento describe diferentes tipos de gráficos que se pueden crear a partir de datos en una hoja de cálculo, incluyendo gráficos de columnas para mostrar cambios en el tiempo o comparaciones, gráficos de líneas para mostrar tendencias de datos a intervalos iguales, gráficos circulares para mostrar proporciones de un conjunto de datos, gráficos de barras para comparaciones entre elementos, gráficos de área para resaltar cambios en el tiempo y gráficos XY y de superficie para mostrar relaciones entre conjuntos de datos.
Este documento discute los desafíos que enfrenta el periodismo con el surgimiento de nuevas formas de transmitir y consumir información en línea. También describe cómo los medios deben adaptar su estructura y apariencia para competir efectivamente en Internet. Finalmente, presenta un proyecto multimedia cuyo objetivo es digitalizar y ofrecer material etnográfico indígena a través de una base de datos en línea para generar ingresos y ofrecer este servicio a otras ONGs.
El video digital es un sistema de grabación de video que representa la señal de video digitalmente en lugar de de forma analógica. Se graba comúnmente en cinta y luego se distribuye en DVD. Existen varios formatos como MiniDV, DVD y SD para el medio de grabación, y varios códecs como MPEG y MOV para la compresión del video. El formato determina cómo se almacenan los datos mientras que el códec se encarga de la compresión de acuerdo con los requisitos del uso previsto.
La imagen digital está formada por una serie de matrices numéricas de ceros y unos que definen las características de una fotografía. Una vez la imagen es leída por un ordenador, este la transforma en una imagen visible e imprimible. A diferencia de las fotografías tradicionales, las imágenes digitales pueden duplicarse y copiarse infinitamente.
El documento describe el audio digital, el cual se obtiene mediante los procesos de muestreo y cuantificación digital para codificar una onda sonora. Existen diferentes formatos de archivos de audio digital, incluyendo PCM que contiene toda la información sin compresión y formatos comprimidos como MP3 que descartan datos no audibles para reducir el tamaño. Los archivos MIDI almacenan instrucciones para sintetizadores en lugar de audio grabado.
El sonido análogo se refiere a los vinilos, donde las variaciones de las ondas sonoras son grabadas en un surco en espiral sobre un disco de vinilo. El sonido digital se originó durante la Segunda Guerra Mundial cuando los ingenieros convirtieron las ondas de sonido analógicas a valores discretos mediante el muestreo de la onda de sonido a alta frecuencia, permitiendo representar digitalmente el sonido.
La compotadora tiene componentes como la entrada para las frutas, la salida para la compota terminada, el almacenamiento para guardar la fruta y otros ingredientes, y partes mixtas como el motor y las cuchillas para procesar los alimentos.
El documento describe el modelo de computadora de John von Neumann y cómo puede aplicarse a la vida diaria. El modelo consiste en las etapas de entrada, proceso, almacenamiento y salida. Se usa como ejemplo que si un infante escucha una profanidad, la procesará, la recordará y podría repetirla. La conclusión es que el modelo de von Neumann no solo se aplica a computadoras, sino también a cómo las personas pueden aprender e internalizar la información de su entorno.
This document discusses shoulder and elbow injuries in baseball players. It provides an overview of labrum and ulnar collateral ligament (UCL) anatomy and the typical treatment approaches for shoulder dislocations and UCL injuries. Specifically, it discusses why surgery is often recommended for recurrent shoulder instability, the rehabilitation process after shoulder labrum repair, and reasons why Red Sox players Ellsbury and Crawford may not have required surgery for their injuries.
The document outlines the phases of a mobility project within Johnson & Johnson, including generating ideas, documentation, hardware procurement, data acquisition, enrollment, deployment, and closing. Phase I involves submitting an IT request form and discussing requirements. Phase II covers procuring hardware like iPads and acquiring necessary data. Phase III is the enrollment of users. Phase IV is deploying the application. Phase V closes the project. Contact information is provided for relevant phases.
Mrs. Buchanan welcomes students to 4th grade and provides an overview of classroom rules, procedures, and schedule. Key details include introducing herself and her family, expectations for student behavior, the daily schedule including classes and breaks, and procedures for birthdays, grades, and dismissal. The purpose is to familiarize students with how the classroom will run.
Value stream mapping is a tool that visually maps the flow of material and information through a production process from raw materials to the customer. It is used to understand sources of waste, highlight decision points, and blueprint improvements. The process involves mapping the current state, then drawing a future state map with proposed changes to eliminate waste. Key steps are selecting a product family, mapping the current state flow including process data, then creating a future state map and work plan.
England has a rich culture that is influenced by its royal family, famous authors like Shakespeare, historic buildings, love of tea, and sports like cricket. The population of England was over 63 million in 2012 and is becoming more diverse. Traditional English culture includes foods like fish and chips, the full English breakfast, and Sunday roast dinners. Sports like football and rugby are very popular and England has produced influential artists, musicians, and literature over the centuries. The BBC is also an important part of English culture as the oldest public broadcaster in the world.
The document outlines steps for creating a future state map including identifying the desired cycle time, determining if a direct ship or supermarket pull system will be used, where continuous flow can be implemented, where supermarkets are needed, identifying the pacemaker process, how to level the production mix, establishing the drumbeat or pitch, and what process improvements are necessary. For Acme Stamping, the future state map shows the weld and assembly cell operating with a 60 second takt time, the pacemaker being stamping, production being leveled with a 20 minute drumbeat, and needed improvements such as reducing stamping changeover time and converting the steel supplier to daily deliveries.
This document outlines different aspects of family and kinship structures across cultures. It discusses control of sexual relations through practices like marriage, incest taboos, and exogamy/endogamy. It also describes forms of marriage such as monogamy, polygamy, and group marriage. Additional topics covered include choice of spouse, family and household composition, residence patterns, descent groups that trace lineage matrilineally or patrilineally, and different kinship terminologies used among cultures like the Eskimo, Hawaiian, Iroquois, Crow, Omaha, and Sudanese.
Este documento describe diferentes tipos de gráficos que se pueden crear a partir de datos en una hoja de cálculo, incluyendo gráficos de columnas para mostrar cambios en el tiempo o comparaciones, gráficos de líneas para mostrar tendencias de datos a intervalos iguales, gráficos circulares para mostrar proporciones de un conjunto de datos, gráficos de barras para comparaciones entre elementos, gráficos de área para resaltar cambios en el tiempo y gráficos XY y de superficie para mostrar relaciones entre conjuntos de datos.
Este documento discute los desafíos que enfrenta el periodismo con el surgimiento de nuevas formas de transmitir y consumir información en línea. También describe cómo los medios deben adaptar su estructura y apariencia para competir efectivamente en Internet. Finalmente, presenta un proyecto multimedia cuyo objetivo es digitalizar y ofrecer material etnográfico indígena a través de una base de datos en línea para generar ingresos y ofrecer este servicio a otras ONGs.
El video digital es un sistema de grabación de video que representa la señal de video digitalmente en lugar de de forma analógica. Se graba comúnmente en cinta y luego se distribuye en DVD. Existen varios formatos como MiniDV, DVD y SD para el medio de grabación, y varios códecs como MPEG y MOV para la compresión del video. El formato determina cómo se almacenan los datos mientras que el códec se encarga de la compresión de acuerdo con los requisitos del uso previsto.
La imagen digital está formada por una serie de matrices numéricas de ceros y unos que definen las características de una fotografía. Una vez la imagen es leída por un ordenador, este la transforma en una imagen visible e imprimible. A diferencia de las fotografías tradicionales, las imágenes digitales pueden duplicarse y copiarse infinitamente.
El documento describe el audio digital, el cual se obtiene mediante los procesos de muestreo y cuantificación digital para codificar una onda sonora. Existen diferentes formatos de archivos de audio digital, incluyendo PCM que contiene toda la información sin compresión y formatos comprimidos como MP3 que descartan datos no audibles para reducir el tamaño. Los archivos MIDI almacenan instrucciones para sintetizadores en lugar de audio grabado.
El sonido análogo se refiere a los vinilos, donde las variaciones de las ondas sonoras son grabadas en un surco en espiral sobre un disco de vinilo. El sonido digital se originó durante la Segunda Guerra Mundial cuando los ingenieros convirtieron las ondas de sonido analógicas a valores discretos mediante el muestreo de la onda de sonido a alta frecuencia, permitiendo representar digitalmente el sonido.
La compotadora tiene componentes como la entrada para las frutas, la salida para la compota terminada, el almacenamiento para guardar la fruta y otros ingredientes, y partes mixtas como el motor y las cuchillas para procesar los alimentos.
El documento describe el modelo de computadora de John von Neumann y cómo puede aplicarse a la vida diaria. El modelo consiste en las etapas de entrada, proceso, almacenamiento y salida. Se usa como ejemplo que si un infante escucha una profanidad, la procesará, la recordará y podría repetirla. La conclusión es que el modelo de von Neumann no solo se aplica a computadoras, sino también a cómo las personas pueden aprender e internalizar la información de su entorno.
1. Te
gustan
las
marmotas? NO
Alguna
vez
has
tocado
una
marmota? SI
Te
gustaria
tener
una
marmota
de
mascota? SI
Si
pudieras
ser
una
marmota
por
un
dia,
lo
serias? SI
Montiel
parece
marmota? NO
If
a
woodchuck
could
chuck
wood,
how
many
wood
would
a
woodchuck
chuck? SI
Marmota? SI
Helado? NO
Pantalon? SI
Kevin? SI
25
20
15
10
5
0
2. SI SI SI SI NO NO NO
NO SI SI SI NO NO SI
SI NO SI NO NO SI SI
NO SI SI NO NO SI SI
SI NO SI NO NO SI SI
NO SI NO SI NO NO SI
NO NO SI SI NO SI NO
NO NO SI SI NO NO NO
NO SI SI NO NO NO NO
SI SI SI SI SI SI SI
1
2
3
4
5
3. NO SI SI SI NO NO SI
NO NO SI SI NO NO SI
SI NO NO SI SI NO SI
NO NO SI SI SI SI NO
NO NO SI NO SI NO SI
SI NO NO SI SI NO NO
NO NO SI SI NO NO SI
NO NO SI SI NO NO SI
SI NO SI NO NO SI SI
SI SI SI SI SI SI SI
6
7
8
9
4. si no
NO SI NO SI NO 10 10
SI SI NO SI SI 12 8
SI NO NO SI SI 12 8
NO SI SI NO NO 11 9
NO NO NO SI NO 8 12
SI SI NO NO SI 10 10
SI NO NO SI SI 10 10
SI NO NO NO SI 7 13
NO NO SI SI NO 8 12
SI SI SI SI SI 20 0
Si
No
10