Scientists and Public Communication: A Report on NC State University Research...Jacques Nemo
This report emerges from data collected as part of the master’s thesis work of the author as a
graduate student at North Carolina State University. It also reflects his particular interest in public
communication of science and technology, specifically the views and behavior of scientists
regarding public engagement (PE).
The report is based on data of an online survey of researchers working at North Carolina
State University (NCSU) in Raleigh, NC, United States.
Number One in Sales 6 years signed version 43 pages 2007-August of 2008Julia D. Weiss
The document provides a summary of inside sales results for various Career Education Corporation teams as of August 2006-2007. It lists the team name, number of starts, show rate (percentage of starts to originals), and individual team members' names and their number of starts. The highest show rates belonged to cancel teams with rates over 100%. Individual start counts ranged from 2 to 104.
My Crazy Two Year Travel Binge... In PicturesPaul Brown
This document summarizes a two-year travel binge involving 30 flights to 37 airports in 42 destinations across North America and the United Arab Emirates. Some key details include taking 112 flights with JetBlue, flying over 127,290 miles which is enough to circle the globe 6 times, and visiting destinations like Dallas, San Francisco, Hilo, Dubai, Nantucket, and Washington DC. The longest flight traveled was from Washington DC to Dubai at 7,118 miles while the shortest was Boston to Nantucket at 84 miles. The captions encourage exploring adventures out there and grabbing opportunities.
Audrey Hepburn was a renowned stage actress, fashion icon, and humanitarian. She had a successful career in both stage and film from the early 1950s until her death in 1993. Hepburn won an Oscar, Emmy, Grammy and Tony award over her career. She was also known for her work with UNICEF later in life to help underprivileged children around the world. Hepburn passed away from cancer at the age of 63 in Switzerland.
The Basics of Science Communication - in a formulaJacopo Pasotti
I was invited to speak about science communication at a meeting of chemists, in Lion (France). Having short time to present such a huge field, I decided to condense it in a three elements formula (there is one element, you will notice, it has been introduced for the first time). This presentation has been changed (more text) hoping that it will be self-explaining. Glad if you download and thankful if you send me a notice!
The document provides instructions for geographers to develop their visual skills through sketching landscapes. It directs them to sketch the landscape in as much detail as possible, labeling features and annotating processes observed. Geographers are then instructed to pair up, share their sketches, and compare observations in order to develop their ability to visually document geographical information.
Fallacy Bullies see themselves as independent critical thinkers who can see through propaganda, but they often use logical fallacies as weapons against others and react defensively when their own thinking is questioned. While promoting the teaching of logical fallacies, Fallacy Bullies ignore subtleties in their application and use them in an overly blunt manner.
15 Pinterest Strategy Tips To Get Your Pins Go Viral. via @annazubarevAnna Zubarev
Can you get Massive Pinterest Traffic to your business? By having an account with Pinterest and simply pinning will not get you many results.
Take a closer look to my recommended 15 Pinterest Strategy Tips to Get Your Pins go Viral and start getting well-deserved traffic to your site.
Scientists and Public Communication: A Report on NC State University Research...Jacques Nemo
This report emerges from data collected as part of the master’s thesis work of the author as a
graduate student at North Carolina State University. It also reflects his particular interest in public
communication of science and technology, specifically the views and behavior of scientists
regarding public engagement (PE).
The report is based on data of an online survey of researchers working at North Carolina
State University (NCSU) in Raleigh, NC, United States.
Number One in Sales 6 years signed version 43 pages 2007-August of 2008Julia D. Weiss
The document provides a summary of inside sales results for various Career Education Corporation teams as of August 2006-2007. It lists the team name, number of starts, show rate (percentage of starts to originals), and individual team members' names and their number of starts. The highest show rates belonged to cancel teams with rates over 100%. Individual start counts ranged from 2 to 104.
My Crazy Two Year Travel Binge... In PicturesPaul Brown
This document summarizes a two-year travel binge involving 30 flights to 37 airports in 42 destinations across North America and the United Arab Emirates. Some key details include taking 112 flights with JetBlue, flying over 127,290 miles which is enough to circle the globe 6 times, and visiting destinations like Dallas, San Francisco, Hilo, Dubai, Nantucket, and Washington DC. The longest flight traveled was from Washington DC to Dubai at 7,118 miles while the shortest was Boston to Nantucket at 84 miles. The captions encourage exploring adventures out there and grabbing opportunities.
Audrey Hepburn was a renowned stage actress, fashion icon, and humanitarian. She had a successful career in both stage and film from the early 1950s until her death in 1993. Hepburn won an Oscar, Emmy, Grammy and Tony award over her career. She was also known for her work with UNICEF later in life to help underprivileged children around the world. Hepburn passed away from cancer at the age of 63 in Switzerland.
The Basics of Science Communication - in a formulaJacopo Pasotti
I was invited to speak about science communication at a meeting of chemists, in Lion (France). Having short time to present such a huge field, I decided to condense it in a three elements formula (there is one element, you will notice, it has been introduced for the first time). This presentation has been changed (more text) hoping that it will be self-explaining. Glad if you download and thankful if you send me a notice!
The document provides instructions for geographers to develop their visual skills through sketching landscapes. It directs them to sketch the landscape in as much detail as possible, labeling features and annotating processes observed. Geographers are then instructed to pair up, share their sketches, and compare observations in order to develop their ability to visually document geographical information.
Fallacy Bullies see themselves as independent critical thinkers who can see through propaganda, but they often use logical fallacies as weapons against others and react defensively when their own thinking is questioned. While promoting the teaching of logical fallacies, Fallacy Bullies ignore subtleties in their application and use them in an overly blunt manner.
15 Pinterest Strategy Tips To Get Your Pins Go Viral. via @annazubarevAnna Zubarev
Can you get Massive Pinterest Traffic to your business? By having an account with Pinterest and simply pinning will not get you many results.
Take a closer look to my recommended 15 Pinterest Strategy Tips to Get Your Pins go Viral and start getting well-deserved traffic to your site.
Despite the myth of "digital natives," most of my students have very little experience using technology as anything more than a consumer device. It doesn't have to be this way. By using the design thinking cycle, teachers can foster creative thinking in every content area.
Low self-esteem affects the way you see yourself, do your job, and relate with the people around you. Learn to overcome it with these quick tips.
More themed slides: https://slideshop.com/Themed-Slides
What's Trending in Talent and Learning for 2016?Skillsoft
Skillsoft took a look at the top trends that will impact talent and learning efforts in 2016. For a number of reasons, it's a pivotal time for the HR industry to make its move. However, the landscape of work is changing fast and the most adept pace-setters will adapt to take advantage of the top trends. At the same time, companies need to be cautious of industry trends that may be overhyped. This infographic provides a balanced view of practices that will keep your talent and learning strategy moving in the right direction.
Digitized Student Development, Social Media, and IdentityPaul Brown
Originally presented at the ACPA 2016 International Convention in Montreal, Canada. This presentation provides an overview of my research on college student development in digital/social spaces.
GAME ON! Integrating Games and Simulations in the Classroom Brian Housand
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
GAME ON! Integrating Games and Simulations in the Classroom
It is estimated that by the time that today’s youth enters adulthood that they will have played an average of 10,000 hours of video games. By playing games, research suggests that they have developed abilities related to creativity, collaboration, and critical thinking. Come explore the history of games and simulations in the classroom and investigate ways that current games and simulations in digital and non-digital formats can be meaningfully and purposefully integrated into your learning environment.
Keynote address (Feb, 2016) to the educators in the Fort Nelson school district. We all know that we cannot teach a child without a concection... without a relationship. In the hustle and bustle of our jobs as educators, we often forget our why, the reason we got into education, of trying to make a difference with kids. In this talk, 6 Keys to Connecting are shared and discussed with the challenge of creating a more positive climate and better connections with kids in our classrooms, schools, and organizations.
Need some help on how to deal with your students who fall short in academics? Find help in this presentation. This guides the faculty or the counselor on how to help the students make the most of their life in school
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether they’re using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating – and in many cases, surprising.
This SlideShare explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology – and how attitudes change with age, location and seniority level. If you’re marketing a tech brand – or planning to use VR and wearables to reach a professional audience – then these are insights you won’t want to miss.
UX, ethnography and possibilities: for Libraries, Museums and ArchivesNed Potter
1) The document discusses how the University of York Library has used various user experience (UX) techniques like ethnographic observation and interviews to better understand user needs and behaviors.
2) Some changes implemented based on UX findings include installing hot water taps, changing hours, and adding blankets - aimed at improving the small details of user experience.
3) The presentation encourages other libraries, archives and museums to try incorporating UX techniques like behavioral mapping and cognitive interviews to inform design changes that enhance services for users.
This is my slide deck from my session at the North Carolina Reading Conference last week in Raleigh, NC. I do staff development to schools and districts all over the country about best practices in literacy instruction. This topic is one of my most requested.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
The document discusses designing teams and processes to adapt to changing needs. It recommends structuring teams so members can work within their competencies and across projects fluidly with clear roles and expectations. The design process should support the team and their work, and be flexible enough to change with team, organization, and project needs. An effective team culture builds an environment where members feel free to be themselves, voice opinions, and feel supported.
Despite the myth of "digital natives," most of my students have very little experience using technology as anything more than a consumer device. It doesn't have to be this way. By using the design thinking cycle, teachers can foster creative thinking in every content area.
Low self-esteem affects the way you see yourself, do your job, and relate with the people around you. Learn to overcome it with these quick tips.
More themed slides: https://slideshop.com/Themed-Slides
What's Trending in Talent and Learning for 2016?Skillsoft
Skillsoft took a look at the top trends that will impact talent and learning efforts in 2016. For a number of reasons, it's a pivotal time for the HR industry to make its move. However, the landscape of work is changing fast and the most adept pace-setters will adapt to take advantage of the top trends. At the same time, companies need to be cautious of industry trends that may be overhyped. This infographic provides a balanced view of practices that will keep your talent and learning strategy moving in the right direction.
Digitized Student Development, Social Media, and IdentityPaul Brown
Originally presented at the ACPA 2016 International Convention in Montreal, Canada. This presentation provides an overview of my research on college student development in digital/social spaces.
GAME ON! Integrating Games and Simulations in the Classroom Brian Housand
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
GAME ON! Integrating Games and Simulations in the Classroom
It is estimated that by the time that today’s youth enters adulthood that they will have played an average of 10,000 hours of video games. By playing games, research suggests that they have developed abilities related to creativity, collaboration, and critical thinking. Come explore the history of games and simulations in the classroom and investigate ways that current games and simulations in digital and non-digital formats can be meaningfully and purposefully integrated into your learning environment.
Keynote address (Feb, 2016) to the educators in the Fort Nelson school district. We all know that we cannot teach a child without a concection... without a relationship. In the hustle and bustle of our jobs as educators, we often forget our why, the reason we got into education, of trying to make a difference with kids. In this talk, 6 Keys to Connecting are shared and discussed with the challenge of creating a more positive climate and better connections with kids in our classrooms, schools, and organizations.
Need some help on how to deal with your students who fall short in academics? Find help in this presentation. This guides the faculty or the counselor on how to help the students make the most of their life in school
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether they’re using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating – and in many cases, surprising.
This SlideShare explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology – and how attitudes change with age, location and seniority level. If you’re marketing a tech brand – or planning to use VR and wearables to reach a professional audience – then these are insights you won’t want to miss.
UX, ethnography and possibilities: for Libraries, Museums and ArchivesNed Potter
1) The document discusses how the University of York Library has used various user experience (UX) techniques like ethnographic observation and interviews to better understand user needs and behaviors.
2) Some changes implemented based on UX findings include installing hot water taps, changing hours, and adding blankets - aimed at improving the small details of user experience.
3) The presentation encourages other libraries, archives and museums to try incorporating UX techniques like behavioral mapping and cognitive interviews to inform design changes that enhance services for users.
This is my slide deck from my session at the North Carolina Reading Conference last week in Raleigh, NC. I do staff development to schools and districts all over the country about best practices in literacy instruction. This topic is one of my most requested.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
The document discusses designing teams and processes to adapt to changing needs. It recommends structuring teams so members can work within their competencies and across projects fluidly with clear roles and expectations. The design process should support the team and their work, and be flexible enough to change with team, organization, and project needs. An effective team culture builds an environment where members feel free to be themselves, voice opinions, and feel supported.