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More from Atsushi Tadokoro (20)
Kwp2 091210
- 4. int x, y; // (x y )
void setup(){ //
size(640,480);
frameRate(30);
colorMode(HSB,360,100,100,100);
noStroke();
fill(200,80,80);
x = 0;
y = 0;
}
void draw(){ //
background(0); //
ellipse(x,y,50,50); //
x++; //x
y++; //y
}
- 11. //x y
float x, y;
//x - ,y -
float xSpeed, ySpeed;
//
void setup(){
size(480,480);
frameRate(30);
colorMode(HSB,360,100,100,100);
noStroke();
fill(180,100,80,80);
x = random(width);
y = random(height);
xSpeed = random(-10,10);
ySpeed = random(-10,10);
}
- 12. void draw(){
background(0); //
ellipse(x,y,40,40); //
x+=xSpeed; //x
y+=ySpeed; //y
if(x > width){
x = 0;
}
if(x < 0){
x = width;
}
if(y > height){
y = 0;
}
if(y < 0){
y = height;
}
}
- 14. float x, y, xSpeed, ySpeed;
void setup(){ //
size(480,480);
frameRate(30);
colorMode(HSB,360,100,100,100);
noStroke();
fill(180,100,80,80);
x = random(width);
y = random(height);
xSpeed = random(-10,10);
ySpeed = random(-10,10);
}
void draw(){ //
background(0);
ellipse(x,y,40,40);
x += xSpeed;
y += ySpeed;
if(x > width || x < 0){
xSpeed *= -1;
}
if(y > height || y < 0){
ySpeed *= -1;
}