This document provides an introduction to software engineering. It defines software engineering as a systematic approach to solving computing problems. It discusses why SE is needed due to the pervasiveness of computers. The document outlines the roles in SE projects and describes SE as an engineering approach involving requirements, design, implementation, testing and maintenance. It also discusses how SE has evolved with new methods, tools and processes to develop high quality software.
This document provides an introduction to software engineering. It defines software engineering as the systematic application of engineering principles to software development, maintenance, and operation. The document discusses key questions about software engineering, including what it is, how it differs from computer science and systems engineering, the "software crisis" involving cost overruns and defects, and attributes of good software like maintainability and dependability. It also covers software engineering processes, methods, costs, and challenges.
Angostura, a company with $100 million in annual revenue and 330 employees, built a mobile sales application system to address problems with their manual sales processes. The mobile system allows orders to be placed in under 30 seconds, saving 20% of sales staff time per transaction and reducing order return rates by 60%. The new system automated processes, streamlined operations, and redesigned the company's organizational structure.
The document provides an introduction to software engineering and discusses key concepts such as:
1) Software is defined as a set of instructions that provide desired features, functions, and performance when executed and includes programs, data, and documentation.
2) Software engineering applies scientific knowledge and engineering principles to the development of reliable and efficient software within time and budget constraints.
3) The software development life cycle (SDLC) involves analysis, design, implementation, and documentation phases to systematically develop high quality software that meets requirements.
Jamie Phillips discusses technical debt and how services can help reduce complexity and pay back technical debt over time. Technical debt occurs when short term design decisions increase long term maintenance costs. Services help achieve separation of concerns and make the system more modular and manageable. A phased approach is recommended to transition an existing system to use services, starting with a pilot project to prove out the concepts before applying them more broadly. Services improve interoperability, agility, and align technology with business needs by defining capabilities independently of their implementation.
This document provides an overview of how human-computer interaction (HCI) affects the software development process. It discusses how usability engineering promotes interactive system design and the software life cycle. The software life cycle involves requirements specification, design, implementation, testing, and maintenance. Iterative design and prototyping are important to overcome the limitations of traditional software development models. Usability metrics and standards help specify and test usability requirements. While iterative design has benefits, initial design decisions and a lack of understanding problems can limit its effectiveness.
The document describes the syllabus for the course EC8791 - Embedded and Real Time Systems. The objectives of the course are to understand embedded system design concepts, learn ARM processor architecture and programming, understand basic embedded programming concepts, and learn about real-time operating systems. The course covers topics such as introduction to embedded computing and ARM processors, embedded system design process, real-time operating systems, and performance analysis of embedded systems. It also discusses formalisms for embedded system design such as the Unified Modeling Language.
This document provides an overview of key concepts in software engineering including software processes, process models, activities, and coping with change. It discusses the waterfall model, incremental development, and reuse-oriented processes. The main activities of software specification, design and implementation, validation, and evolution are described. The document also briefly introduces topics like requirements engineering, system modeling, architectural design, testing, and software maintenance.
The document summarizes key concepts in software engineering:
1. It discusses several software process models including waterfall, evolutionary development, formal transformation, and reuse-based development. These models describe different approaches to organizing the software development process.
2. It also covers software lifecycle phases like requirements, design, implementation, testing, and evolution. Activities within each phase are outlined.
3. Automated tools and techniques for supporting the software engineering process are introduced, categorized by the type of support they provide for different process activities.
This document provides an introduction to software engineering. It defines software engineering as the systematic application of engineering principles to software development, maintenance, and operation. The document discusses key questions about software engineering, including what it is, how it differs from computer science and systems engineering, the "software crisis" involving cost overruns and defects, and attributes of good software like maintainability and dependability. It also covers software engineering processes, methods, costs, and challenges.
Angostura, a company with $100 million in annual revenue and 330 employees, built a mobile sales application system to address problems with their manual sales processes. The mobile system allows orders to be placed in under 30 seconds, saving 20% of sales staff time per transaction and reducing order return rates by 60%. The new system automated processes, streamlined operations, and redesigned the company's organizational structure.
The document provides an introduction to software engineering and discusses key concepts such as:
1) Software is defined as a set of instructions that provide desired features, functions, and performance when executed and includes programs, data, and documentation.
2) Software engineering applies scientific knowledge and engineering principles to the development of reliable and efficient software within time and budget constraints.
3) The software development life cycle (SDLC) involves analysis, design, implementation, and documentation phases to systematically develop high quality software that meets requirements.
Jamie Phillips discusses technical debt and how services can help reduce complexity and pay back technical debt over time. Technical debt occurs when short term design decisions increase long term maintenance costs. Services help achieve separation of concerns and make the system more modular and manageable. A phased approach is recommended to transition an existing system to use services, starting with a pilot project to prove out the concepts before applying them more broadly. Services improve interoperability, agility, and align technology with business needs by defining capabilities independently of their implementation.
This document provides an overview of how human-computer interaction (HCI) affects the software development process. It discusses how usability engineering promotes interactive system design and the software life cycle. The software life cycle involves requirements specification, design, implementation, testing, and maintenance. Iterative design and prototyping are important to overcome the limitations of traditional software development models. Usability metrics and standards help specify and test usability requirements. While iterative design has benefits, initial design decisions and a lack of understanding problems can limit its effectiveness.
The document describes the syllabus for the course EC8791 - Embedded and Real Time Systems. The objectives of the course are to understand embedded system design concepts, learn ARM processor architecture and programming, understand basic embedded programming concepts, and learn about real-time operating systems. The course covers topics such as introduction to embedded computing and ARM processors, embedded system design process, real-time operating systems, and performance analysis of embedded systems. It also discusses formalisms for embedded system design such as the Unified Modeling Language.
This document provides an overview of key concepts in software engineering including software processes, process models, activities, and coping with change. It discusses the waterfall model, incremental development, and reuse-oriented processes. The main activities of software specification, design and implementation, validation, and evolution are described. The document also briefly introduces topics like requirements engineering, system modeling, architectural design, testing, and software maintenance.
The document summarizes key concepts in software engineering:
1. It discusses several software process models including waterfall, evolutionary development, formal transformation, and reuse-based development. These models describe different approaches to organizing the software development process.
2. It also covers software lifecycle phases like requirements, design, implementation, testing, and evolution. Activities within each phase are outlined.
3. Automated tools and techniques for supporting the software engineering process are introduced, categorized by the type of support they provide for different process activities.
The document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given that errors in complex software systems can have devastating consequences, as shown through examples of software failures in air traffic control, satellite launches, and ambulance dispatch systems. The document also covers fundamental software engineering concepts like the software process, process models, and costs.
This document provides an overview of advance software engineering concepts. It discusses recommended books on software engineering and common software engineering activities like systems analysis and design. It also discusses key software engineering challenges like increasing diversity and demands for reduced delivery times. Different software development lifecycles are covered, including the waterfall model. Frequently asked questions about software engineering concepts are also answered. Agile software development practices like daily stand-ups, iteration planning, and test-driven development are explained.
Hugtakið hugbúnaðararkítektúr er yfirhlaðið orð og þýðir mismunandi hluti fyrir mismunandi fólk. Við ætlum í þessum fyrirlestri að skilgreina ýmis hugtök tengd arkítektúr til að fá betri skilning á þessu. Við munum einnig skilgreina hvað agile arkítektúr þýðir eða hvað það þýðir ekki. Þá skoðum við monolith arkítektúr sem er hinn hefðbundi arkítektúr sem flestir nota í dag. Vandinn er sá að í dag eru kröfurnar meiri en þessi arkítektúr ræður við og því hafa menn verið að skoða aðrar leiðir eins og lightweight Service Oriented Architecture og hvernig smíða má hugbúnað sem þjónustur eða microapps eða microservice.
Við skoðum einnig lagskiptingu en það er elsta trikkið í bókinni og byggir á deila og drottna aðferðinni.
The document discusses several key challenges in software engineering (SE). It notes that SE approaches must address issues of scale, productivity, and quality. Regarding scale, it states that SE methods must be scalable for problems of different sizes, from small to very large, requiring both engineering and project management techniques to be formalized for large problems. Productivity is important to control costs and schedule, and SE aims to deliver high productivity. Quality is also a major goal, involving attributes like functionality, reliability, usability, efficiency and maintainability. Reliability is often seen as the main quality criterion and is approximated by measuring defects. Addressing these challenges of scale, productivity and quality drives the selection of SE approaches.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given past "software crises" involving costly failures. Examples of failures include flight delays due to an air traffic control system glitch and the exploding Ariane 5 rocket due to a numeric overflow error. The document outlines software engineering processes, models, costs, and challenges involving managing increasing diversity and demands for trustworthy software delivery.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given that errors in complex software systems can have devastating consequences. It also outlines some key software engineering concepts like the software development process, process models, types of software, and important attributes of good software.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given past "software crises" involving costly failures. It also outlines the software engineering process, including specification, development, validation, and evolution. Key challenges in the field are coping with increasing diversity, demands for reduced delivery times, and developing trustworthy software.
This document provides an introduction to software engineering. It defines software engineering as a discipline concerned with all aspects of software development. It notes that software engineering is important because complex software systems need to be developed and managed in a disciplined way. The document discusses some examples of software failures that demonstrate the need for engineering practices. It also outlines some key software engineering concepts like the software development process, process models, and attributes of high-quality software.
This document provides an introduction to software engineering. It defines software engineering as a discipline concerned with all aspects of software development. It notes that software engineering is important because complex software systems need to be developed and managed in a disciplined way. The document discusses some examples of software failures that demonstrate the need for engineering practices. It also outlines some key software engineering concepts like the software development process, process models, and attributes of high-quality software.
This document provides an introduction to software engineering. It discusses the key participants in software development including customers, users, developers, analysts, designers, programmers, testers and trainers. It also outlines common software development steps and roles. The document notes how factors like object technology, time to market pressures, and user interfaces have changed software engineering. It defines software engineering and compares it to computer science and systems engineering. Finally, it discusses software processes, costs, quality attributes, and challenges facing the field.
Software engineering is a systematic approach to software development that accounts for practical issues like costs and schedules while meeting customer needs. It involves activities like specification, development, validation, and evolution. The discipline has expanded to include web-based systems and services. Ethical practices like protecting intellectual property and customer data are important for professional software engineers.
This document provides lecture notes on software engineering topics including software processes, process models, requirements engineering, system modeling, architectural design, design and implementation, software validation, software evolution, and coping with change. The waterfall model and incremental development are described as examples of software process models. Requirements engineering, software design and implementation, and validation are discussed as key process activities. Approaches to coping with change such as prototyping and incremental delivery are also summarized.
This document provides an overview of computer science and software engineering. It discusses different types of software systems and how software engineering techniques are tailored to different applications. Professional software development requires techniques like specification, design, validation and evolution. Software engineering aims to produce reliable, trustworthy systems economically. It is related to both computer science and systems engineering. General issues that affect many systems are heterogeneity, business/social change, and security/trust. The document also discusses case studies in embedded systems, information systems, and sensor-based data collection. It concludes with a section on ethics in software engineering.
This document provides an overview and requirements for a marketplace application called Mingle Box. The application allows buyers to find and hire freelance coders for custom software projects. Coders can access work from buyers around the world. The document outlines functional requirements like registration, bidding, and payments. It also discusses technical requirements, feasibility, and includes a high-level data flow diagram. The goal is to connect buyers and coders in a safe, cost-effective manner through an online bidding system.
This document discusses human-computer interaction (HCI) and usability engineering. It covers HCI in the software development process, including design rules, evaluation techniques, and universal design. Specific topics covered include the software life cycle, usability engineering, iterative design and prototyping, design rationale, and evaluation methods. Prototyping techniques like storyboards and simulations are also discussed. The goal of the document is to provide an overview of how usability and user experience is incorporated into the software engineering process.
Scope:
Share the key takeaways after migrating or modernizing several Progress character UI/desktop legacy applications.
Key Elements:
- What could be the business cases for taking action in “upgrading” a Progress character UI/desktop application?
- What are main the strategies that can be followed?
- What are the Progress tools that can help out in taking the approach on fast forward?
- What could be the long-term vision taking into account the business drives and the technology trends?
Key Takeaways:
- In which direction should I go with my Progress character/desktop UI app?
- What are the Progress tools and processes that can help out in this journey?
This document discusses software engineering and the software development process. It defines software, describes different types of software products and applications. It then explains that software engineering aims to develop software systems on time, on budget, with acceptable performance and correct operation. Different software process models are discussed, including waterfall, evolutionary, and hybrid models. Key stages of the software development process are also outlined.
Software testing is an investigation conducted to provide stakeholders with information about the quality of the product or service under test.
Software testing can also provide an objective, independent view of the software to allow the business to appreciate and understand the risks of software implementation.
Why is Software Testing Important to a business?
Software testing is a process to determine the quality of the software developed by a developer or programmer. It is a methodological study intended to evaluate the quality-related information of the product. Understanding of the important features and advantages of software testing helps businesses in their day-to-day activities.
Testing can be done in two ways, manual testing and automated testing. Manual software testing is done by human testers, who manually check the code and report bugs in it. In case of automated testing, testing is performed by a computer using software such as WinRunner, LoadRunner, etc.
This document provides an outline for an agile software architecture workshop. It begins by defining software architecture and describing key concepts like requirements, design principles, and architectural patterns. It emphasizes that architecture should enable agility by traveling light with just enough design. The document proposes techniques for agile architecture like architectural katas, risk analysis, and evolving the architecture over time with experiments. It concludes by providing an example architectural pitch for a restaurant ordering system that emphasizes high-level design, risks, and timelines.
Malibou Pitch Deck For Its €3M Seed Roundsjcobrien
French start-up Malibou raised a €3 million Seed Round to develop its payroll and human resources
management platform for VSEs and SMEs. The financing round was led by investors Breega, Y Combinator, and FCVC.
14 th Edition of International conference on computer visionShulagnaSarkar2
About the event
14th Edition of International conference on computer vision
Computer conferences organized by ScienceFather group. ScienceFather takes the privilege to invite speakers participants students delegates and exhibitors from across the globe to its International Conference on computer conferences to be held in the Various Beautiful cites of the world. computer conferences are a discussion of common Inventions-related issues and additionally trade information share proof thoughts and insight into advanced developments in the science inventions service system. New technology may create many materials and devices with a vast range of applications such as in Science medicine electronics biomaterials energy production and consumer products.
Nomination are Open!! Don't Miss it
Visit: computer.scifat.com
Award Nomination: https://x-i.me/ishnom
Conference Submission: https://x-i.me/anicon
For Enquiry: Computer@scifat.com
The document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given that errors in complex software systems can have devastating consequences, as shown through examples of software failures in air traffic control, satellite launches, and ambulance dispatch systems. The document also covers fundamental software engineering concepts like the software process, process models, and costs.
This document provides an overview of advance software engineering concepts. It discusses recommended books on software engineering and common software engineering activities like systems analysis and design. It also discusses key software engineering challenges like increasing diversity and demands for reduced delivery times. Different software development lifecycles are covered, including the waterfall model. Frequently asked questions about software engineering concepts are also answered. Agile software development practices like daily stand-ups, iteration planning, and test-driven development are explained.
Hugtakið hugbúnaðararkítektúr er yfirhlaðið orð og þýðir mismunandi hluti fyrir mismunandi fólk. Við ætlum í þessum fyrirlestri að skilgreina ýmis hugtök tengd arkítektúr til að fá betri skilning á þessu. Við munum einnig skilgreina hvað agile arkítektúr þýðir eða hvað það þýðir ekki. Þá skoðum við monolith arkítektúr sem er hinn hefðbundi arkítektúr sem flestir nota í dag. Vandinn er sá að í dag eru kröfurnar meiri en þessi arkítektúr ræður við og því hafa menn verið að skoða aðrar leiðir eins og lightweight Service Oriented Architecture og hvernig smíða má hugbúnað sem þjónustur eða microapps eða microservice.
Við skoðum einnig lagskiptingu en það er elsta trikkið í bókinni og byggir á deila og drottna aðferðinni.
The document discusses several key challenges in software engineering (SE). It notes that SE approaches must address issues of scale, productivity, and quality. Regarding scale, it states that SE methods must be scalable for problems of different sizes, from small to very large, requiring both engineering and project management techniques to be formalized for large problems. Productivity is important to control costs and schedule, and SE aims to deliver high productivity. Quality is also a major goal, involving attributes like functionality, reliability, usability, efficiency and maintainability. Reliability is often seen as the main quality criterion and is approximated by measuring defects. Addressing these challenges of scale, productivity and quality drives the selection of SE approaches.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given past "software crises" involving costly failures. Examples of failures include flight delays due to an air traffic control system glitch and the exploding Ariane 5 rocket due to a numeric overflow error. The document outlines software engineering processes, models, costs, and challenges involving managing increasing diversity and demands for trustworthy software delivery.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given that errors in complex software systems can have devastating consequences. It also outlines some key software engineering concepts like the software development process, process models, types of software, and important attributes of good software.
This document provides an introduction to software engineering. It defines software engineering as an engineering discipline concerned with all aspects of software production. It discusses why software engineering is important given past "software crises" involving costly failures. It also outlines the software engineering process, including specification, development, validation, and evolution. Key challenges in the field are coping with increasing diversity, demands for reduced delivery times, and developing trustworthy software.
This document provides an introduction to software engineering. It defines software engineering as a discipline concerned with all aspects of software development. It notes that software engineering is important because complex software systems need to be developed and managed in a disciplined way. The document discusses some examples of software failures that demonstrate the need for engineering practices. It also outlines some key software engineering concepts like the software development process, process models, and attributes of high-quality software.
This document provides an introduction to software engineering. It defines software engineering as a discipline concerned with all aspects of software development. It notes that software engineering is important because complex software systems need to be developed and managed in a disciplined way. The document discusses some examples of software failures that demonstrate the need for engineering practices. It also outlines some key software engineering concepts like the software development process, process models, and attributes of high-quality software.
This document provides an introduction to software engineering. It discusses the key participants in software development including customers, users, developers, analysts, designers, programmers, testers and trainers. It also outlines common software development steps and roles. The document notes how factors like object technology, time to market pressures, and user interfaces have changed software engineering. It defines software engineering and compares it to computer science and systems engineering. Finally, it discusses software processes, costs, quality attributes, and challenges facing the field.
Software engineering is a systematic approach to software development that accounts for practical issues like costs and schedules while meeting customer needs. It involves activities like specification, development, validation, and evolution. The discipline has expanded to include web-based systems and services. Ethical practices like protecting intellectual property and customer data are important for professional software engineers.
This document provides lecture notes on software engineering topics including software processes, process models, requirements engineering, system modeling, architectural design, design and implementation, software validation, software evolution, and coping with change. The waterfall model and incremental development are described as examples of software process models. Requirements engineering, software design and implementation, and validation are discussed as key process activities. Approaches to coping with change such as prototyping and incremental delivery are also summarized.
This document provides an overview of computer science and software engineering. It discusses different types of software systems and how software engineering techniques are tailored to different applications. Professional software development requires techniques like specification, design, validation and evolution. Software engineering aims to produce reliable, trustworthy systems economically. It is related to both computer science and systems engineering. General issues that affect many systems are heterogeneity, business/social change, and security/trust. The document also discusses case studies in embedded systems, information systems, and sensor-based data collection. It concludes with a section on ethics in software engineering.
This document provides an overview and requirements for a marketplace application called Mingle Box. The application allows buyers to find and hire freelance coders for custom software projects. Coders can access work from buyers around the world. The document outlines functional requirements like registration, bidding, and payments. It also discusses technical requirements, feasibility, and includes a high-level data flow diagram. The goal is to connect buyers and coders in a safe, cost-effective manner through an online bidding system.
This document discusses human-computer interaction (HCI) and usability engineering. It covers HCI in the software development process, including design rules, evaluation techniques, and universal design. Specific topics covered include the software life cycle, usability engineering, iterative design and prototyping, design rationale, and evaluation methods. Prototyping techniques like storyboards and simulations are also discussed. The goal of the document is to provide an overview of how usability and user experience is incorporated into the software engineering process.
Scope:
Share the key takeaways after migrating or modernizing several Progress character UI/desktop legacy applications.
Key Elements:
- What could be the business cases for taking action in “upgrading” a Progress character UI/desktop application?
- What are main the strategies that can be followed?
- What are the Progress tools that can help out in taking the approach on fast forward?
- What could be the long-term vision taking into account the business drives and the technology trends?
Key Takeaways:
- In which direction should I go with my Progress character/desktop UI app?
- What are the Progress tools and processes that can help out in this journey?
This document discusses software engineering and the software development process. It defines software, describes different types of software products and applications. It then explains that software engineering aims to develop software systems on time, on budget, with acceptable performance and correct operation. Different software process models are discussed, including waterfall, evolutionary, and hybrid models. Key stages of the software development process are also outlined.
Software testing is an investigation conducted to provide stakeholders with information about the quality of the product or service under test.
Software testing can also provide an objective, independent view of the software to allow the business to appreciate and understand the risks of software implementation.
Why is Software Testing Important to a business?
Software testing is a process to determine the quality of the software developed by a developer or programmer. It is a methodological study intended to evaluate the quality-related information of the product. Understanding of the important features and advantages of software testing helps businesses in their day-to-day activities.
Testing can be done in two ways, manual testing and automated testing. Manual software testing is done by human testers, who manually check the code and report bugs in it. In case of automated testing, testing is performed by a computer using software such as WinRunner, LoadRunner, etc.
This document provides an outline for an agile software architecture workshop. It begins by defining software architecture and describing key concepts like requirements, design principles, and architectural patterns. It emphasizes that architecture should enable agility by traveling light with just enough design. The document proposes techniques for agile architecture like architectural katas, risk analysis, and evolving the architecture over time with experiments. It concludes by providing an example architectural pitch for a restaurant ordering system that emphasizes high-level design, risks, and timelines.
Malibou Pitch Deck For Its €3M Seed Roundsjcobrien
French start-up Malibou raised a €3 million Seed Round to develop its payroll and human resources
management platform for VSEs and SMEs. The financing round was led by investors Breega, Y Combinator, and FCVC.
14 th Edition of International conference on computer visionShulagnaSarkar2
About the event
14th Edition of International conference on computer vision
Computer conferences organized by ScienceFather group. ScienceFather takes the privilege to invite speakers participants students delegates and exhibitors from across the globe to its International Conference on computer conferences to be held in the Various Beautiful cites of the world. computer conferences are a discussion of common Inventions-related issues and additionally trade information share proof thoughts and insight into advanced developments in the science inventions service system. New technology may create many materials and devices with a vast range of applications such as in Science medicine electronics biomaterials energy production and consumer products.
Nomination are Open!! Don't Miss it
Visit: computer.scifat.com
Award Nomination: https://x-i.me/ishnom
Conference Submission: https://x-i.me/anicon
For Enquiry: Computer@scifat.com
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesQuickdice ERP
Explore the seamless transition to e-invoicing with this comprehensive guide tailored for Saudi Arabian businesses. Navigate the process effortlessly with step-by-step instructions designed to streamline implementation and enhance efficiency.
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
Mobile App Development Company In Noida | Drona InfotechDrona Infotech
Drona Infotech is a premier mobile app development company in Noida, providing cutting-edge solutions for businesses.
Visit Us For : https://www.dronainfotech.com/mobile-application-development/
E-commerce Development Services- Hornet DynamicsHornet Dynamics
For any business hoping to succeed in the digital age, having a strong online presence is crucial. We offer Ecommerce Development Services that are customized according to your business requirements and client preferences, enabling you to create a dynamic, safe, and user-friendly online store.
WWDC 2024 Keynote Review: For CocoaCoders AustinPatrick Weigel
Overview of WWDC 2024 Keynote Address.
Covers: Apple Intelligence, iOS18, macOS Sequoia, iPadOS, watchOS, visionOS, and Apple TV+.
Understandable dialogue on Apple TV+
On-device app controlling AI.
Access to ChatGPT with a guest appearance by Chief Data Thief Sam Altman!
App Locking! iPhone Mirroring! And a Calculator!!
Top Benefits of Using Salesforce Healthcare CRM for Patient Management.pdfVALiNTRY360
Salesforce Healthcare CRM, implemented by VALiNTRY360, revolutionizes patient management by enhancing patient engagement, streamlining administrative processes, and improving care coordination. Its advanced analytics, robust security, and seamless integration with telehealth services ensure that healthcare providers can deliver personalized, efficient, and secure patient care. By automating routine tasks and providing actionable insights, Salesforce Healthcare CRM enables healthcare providers to focus on delivering high-quality care, leading to better patient outcomes and higher satisfaction. VALiNTRY360's expertise ensures a tailored solution that meets the unique needs of any healthcare practice, from small clinics to large hospital systems.
For more info visit us https://valintry360.com/solutions/health-life-sciences
UI5con 2024 - Keynote: Latest News about UI5 and it’s EcosystemPeter Muessig
Learn about the latest innovations in and around OpenUI5/SAPUI5: UI5 Tooling, UI5 linter, UI5 Web Components, Web Components Integration, UI5 2.x, UI5 GenAI.
Recording:
https://www.youtube.com/live/MSdGLG2zLy8?si=INxBHTqkwHhxV5Ta&t=0
The Rising Future of CPaaS in the Middle East 2024Yara Milbes
Explore "The Rising Future of CPaaS in the Middle East in 2024" with this comprehensive PPT presentation. Discover how Communication Platforms as a Service (CPaaS) is transforming communication across various sectors in the Middle East.
Everything You Need to Know About X-Sign: The eSign Functionality of XfilesPr...XfilesPro
Wondering how X-Sign gained popularity in a quick time span? This eSign functionality of XfilesPro DocuPrime has many advancements to offer for Salesforce users. Explore them now!
Odoo releases a new update every year. The latest version, Odoo 17, came out in October 2023. It brought many improvements to the user interface and user experience, along with new features in modules like accounting, marketing, manufacturing, websites, and more.
The Odoo 17 update has been a hot topic among startups, mid-sized businesses, large enterprises, and Odoo developers aiming to grow their businesses. Since it is now already the first quarter of 2024, you must have a clear idea of what Odoo 17 entails and what it can offer your business if you are still not aware of it.
This blog covers the features and functionalities. Explore the entire blog and get in touch with expert Odoo ERP consultants to leverage Odoo 17 and its features for your business too.
An Overview of Odoo ERP
Odoo ERP was first released as OpenERP software in February 2005. It is a suite of business applications used for ERP, CRM, eCommerce, websites, and project management. Ten years ago, the Odoo Enterprise edition was launched to help fund the Odoo Community version.
When you compare Odoo Community and Enterprise, the Enterprise edition offers exclusive features like mobile app access, Odoo Studio customisation, Odoo hosting, and unlimited functional support.
Today, Odoo is a well-known name used by companies of all sizes across various industries, including manufacturing, retail, accounting, marketing, healthcare, IT consulting, and R&D.
The latest version, Odoo 17, has been available since October 2023. Key highlights of this update include:
Enhanced user experience with improvements to the command bar, faster backend page loading, and multiple dashboard views.
Instant report generation, credit limit alerts for sales and invoices, separate OCR settings for invoice creation, and an auto-complete feature for forms in the accounting module.
Improved image handling and global attribute changes for mailing lists in email marketing.
A default auto-signature option and a refuse-to-sign option in HR modules.
Options to divide and merge manufacturing orders, track the status of manufacturing orders, and more in the MRP module.
Dark mode in Odoo 17.
Now that the Odoo 17 announcement is official, let’s look at what’s new in Odoo 17!
What is Odoo ERP 17?
Odoo 17 is the latest version of one of the world’s leading open-source enterprise ERPs. This version has come up with significant improvements explained here in this blog. Also, this new version aims to introduce features that enhance time-saving, efficiency, and productivity for users across various organisations.
Odoo 17, released at the Odoo Experience 2023, brought notable improvements to the user interface and added new functionalities with enhancements in performance, accessibility, data analysis, and management, further expanding its reach in the market.
2. SOFTWARE ENGINEERING
Solving problems that involve computing and computers?
Solving problems that involve computing and computers in a
consistent/systematic manner?
A set of guidelines for solving the computing and computer related problems in a
systematic manner?
3. SIDEBAR:TERMINOLOGY FOR DESCRIBING
BUGS
A fault: occurs when a human makes a mistake, called an error, in performing
some software activities
A failure: is a departure from the system’s required behaviour
4. WHY IS SE NEEDED?
Computers everywhere
Toaster, Microwave,Temperature control of A/C, Router, Surgical Equipment…
Computers need to be managed
Software runs on all computers
Make lives comfortable, efficient, effective…
SE practices ensure development of good software to improve our living standard
5. WHY DO WE NEEDTO STUDY SE?
What could be the benefits?
6. WHAT IS A GOOD SOFTWARE PRODUCT?
Good software engineering must always include a strategy for producing quality
software
Product Quality?
Multiple facets…
7. WHAT IS A GOOD SOFTWARE PRODUCT?
Users judge external characteristics (e.g., correct functionality, number of failures,
type of failures)
Designers and maintainers judge internal characteristics (e.g., ease of
modification)
Thus different stakeholders may have different criteria
Need quality models to relate the user’s external view to developer’s internal view
8. WHAT IS A GOOD SOFTWARE PRODUCT?
McCall’s Quality Model
9. QUALITY OF PROCESS
Quality of the development and maintenance process is as important as the product
quality
The development process needs to be modeled
Modeling will address questions such as
Where to find a particular kind of fault
How to find faults early
How to build in fault tolerance
What are alternative activities
Models for process improvement
SEI’s Capability Maturity Model (CMM)
ISO 9000
Software Process Improvement and Capability dEtermination (SPICE)
10. QUALITY IN CONTEXT OF BUSINESS
ENVIRONMENT
Business value is as important as technical value
Business value (in relationship to technical value) must be quantified
A common approach: return on investment (ROI) – what is given up for other
purposes
ROI is interpreted in different terms: reducing costs, predicting savings, improving
productivity, and costs (efforts and resources)
11. HOW SUCCESSFUL HAVEWE BEEN
Perform tasks more quickly and effectively
Word processing, spreadsheets, e-mail
Support advances in medicine, agriculture, transportation, multimedia education,
and most other industries
Many good stories
However, software is not without problems
12. HOW SUCCESSFUL HAVEWE BEEN
IRS hired Sperry Corporation to build an automated federal income tax form
processing system
An extra $90 M was needed to enhance the original $103 product
IRS lost $40.2 M on interests and $22.3 M in overtime wages because refunds were not
returned on time
Malfunctioning code inTherac-25 killed several people
Reliability constraints have caused cancellation of many safety critical systems
Safety-critical: something whose failure poses a threat to life or health
13. WHO DOES SOFTWARE ENGINEERING?
Customer: the company, organization, or person who pays for the software
system
Developer: the company, organization, or person who is building the software
system
User: the person or people who will actually use the system
14. WHO DOES SOFTWARE ENGINEERING?
Participants (stakeholders) in a software development project
•Common OfThe
Shelf (COTS)
•Sub-contractors
•Turnkey System
16. A SYSTEMS APPROACH (CONTD.)
Objects
i.e. things
Activities
Actions taken
Input / Outputs
Relationships for example:
Which object performs what activities
Which objects are associated with other objects
System Boundary
Who generates input and who receives output
Which objects/activities are part of the system and which are not
Nested systems, related systems, interrelated systems
17. A SYSTEMS APPROACH (CONTD.)
Example of systems: a human respiratory system
??
18. A SYSTEMS APPROACH (CONTD.)
A computer system must also be clearly described: System definition of a
paycheck production
19. A SYSTEMS APPROACH (CONTD.)
Interrelated Systems:
Some systems are dependent to other systems
The interdependencies may be complex
It is possible for one system to exist inside another system
If the boundary definitions are detailed, building a larger system from the smaller ones
is relatively easy
21. AN ENGINEERING APPROACH
Idea to build a house
Asking someone to build the house
Explaining requirements
Getting designs
Modifying + Approving designs
Inspecting the construction
Adding new features
Testing household components
Moving in
Getting issues fixed after moving in
Building a
House
22. AN ENGINEERING APPROACH
Determine and Analyze Requirements
Produce and Document Overall Design
Produce Detailed Specifications
Identify and Design Components
Build Components
Test Components
Integrate Components
Make final modifications after residents move in
Continue Maintenance by the Residents
Building a
House
23. AN ENGINEERING APPROACH
Requirement analysis and definition
System design
Program design
Writing the programs
Unit testing
Integration testing
System testing
System delivery
Maintenance
Building a
System
24. DEVELOPMENTTEAM
Requirement analysts: work with the customers to identify and document the
requirements
Designers: generate a system-level description of what the system is supposed to do
Programmers: write lines of code to implement the design
Testers: catch faults
Trainers: show users how to use the system
Maintenance team: fix faults that show up later
Librarians: prepare and store documents such as software requirements
Configuration management team: maintain correspondence among various artefacts
26. HOW HAS SE CHANGED?
Before 1970s
Single processors: mainframes
Designed in one of two ways
as a transformation: input was converted to output
as a transaction: input determined which function should be performed
After 1970s
Run on multiple systems
Perform multi-functions
27. HOW HAS SE CHANGED? (CONTD.)
The key factors that have changed the software development
Wasserman’s
View
28. HOW HAS SE CHANGED? (CONTD.)
Abstractions
Analysis and design methods and notations
User interface prototyping
Software architecture
Software process
Reuse
Measurement
Tools and integrated environments
Wasserman’s
Discipline of
Software
Engineering
29. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Abstractions
Hide details
A description of the problem at some level of generalization
30. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Analysis and Design Methods and Notations
Provide documentation
Facilitate communication
Offer multiple views
Unify different views
31. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
User Interface Prototyping
Prototyping: building a small version of a system
Help users identify key requirements of a system
Demonstrate feasibility
Develop good user interface
32. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Software Architecture
A system’s architecture describes the system in terms of a set of architectural units and
relationships between these units
Architectural decomposition techniques
Modular decomposition
Data-oriented decomposition
Event-driven decomposition
Outside-in-design decomposition
Object-oriented decomposition
33. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Software Process
Many variations
Different types of software need different processes
Enterprise-wide applications need a great deal of control
Departmental applications can take advantage of rapid development
34. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Software Reuse
Commonalities between applications may allow reusing artefacts from previous
developments
Improve productivity
Reduce costs
Potential concerns
It may be faster to build a smaller application than searching for reusable components
Generalized components take more time to build
Must clarify who will be responsible for maintaining reusable components
Generality vs specificity: always a conflict
35. HOW HAS SE CHANGED? (CONTD.)
WASSERMAN’S DISCIPLINE
Tools and Integrated Environments
Platform integration (on heterogeneous networks)
Presentation integration (commonality of user interface)
Process integration (linking tools and the development process)
Data integration (to share common data)
Control integration (the ability of one tool to initiate action in another one)
36. INFORMATION SYSTEMS EXAMPLE
PICCADILLY SYSTEM
PiccadillyTelevision: regional BritishTV franchise
Advertising scheme has many constraints:
alcohol adverts only after 9 pm
if actor in show, no same actor in advert within 45 minutes
if advert in a class of products, no other advert in same class during same break
rates dependent on amount of time bought
Software to determine, track advertising time
39. REALTIME EXAMPLE
Ariane-5 rocket, from the European Space Agency
June 4, 1996: functioned well for 40 seconds, then veered off course and was
destroyed
Contained four satellites: cost was $500 million
Reused code from Ariane-4 rocket
40. REALTIME EXAMPLE
ARIANE-5 DEFINITION OF QUALITY
From the Lions et al report:
“… demonstrated the high quality of the Ariane-5 programme as regards engineering
work in general and completeness and traceability of documents.”
“… the supplier of the SRI … was only following the specification given to it. …The
exception which occurred was not due to random failure but a design error.”
41. WHATTHIS CHAPTER MEANS FORYOU
Given a problem to solve
Analyze it
Synthesize a solution
Understand that requirements may change
Must view quality from several different perspectives
Use fundamental software engineering concepts (e.g., abstractions and
measurements)
Keep system boundary in mind