This document discusses the InfinitySheep mobile game. It was created by Yoshihiro Shindo of BeInteractive! using ActionScript, Flash, and the Spark project. InfinitySheep was released for iPhone through the App Store and was a success, leading to the creation of InfinitySheep 2 and other games. The game utilized Xcode and Objective-C for development on iPhone and leveraged the UI, Box2D physics engine, and Fireworks/Flash for graphics.