Get smart a look at the current relationship between hollywood and the ciaLex Pit
Government agencies have long employed entertainment industry liaisons to work with Hollywood in order to improve their public image. For instance, the Federal Bureau of Investigation established its entertainment office in the 1930s and has used its influence to bolster the image of the bureau in radio programs, films and television shows such as G-Men (1935), The Untouchables (1959–1963), The FBI Story (1959), and The F.B.I. (1965–1979). In 1947, the Department of Defense established its first entertainment industry liaison, and now, the Army, the Navy, the Air Force, the Marine Corps, the Department of Homeland Security, the Secret Service, and the US Coast Guard all have Motion Picture and Television Offices or official assistants to the media on their payroll. Even government centers are now working with Tinsel Town, as evidenced by Hollywood, Health, and Society—a program associated with the University of Southern California’s Annenberg Norman Lear Center and funded in part by the Center for Disease Control and the National Institute of Health to provide the entertainment industry with information for health-related story lines
1 www.mediaethicsinitiative.org How Deep Does the .docxjeremylockett77
1 | www.mediaethicsinitiative.org
How Deep Does the Virtual Rabbit Hole Go?
“Deepfakes” and the Ethics of Faked Video Content
Photo: Geralt / CC0
The Internet has a way of both refining techniques and technologies by pushing them to their
limits—and of bending them toward less-altruistic uses. For instance, artificial intelligence
is increasingly being used to push the boundaries of what appears to be reality in faked
videos. The premise of the phenomenon is straightforward: use artificial intelligence to
seamlessly crop the faces of other people (usually celebrities or public figures) from an
authentic video into other pre-existing videos. While some uses of this technology can be
beneficial or harmless, the potential for real damage is also present. This recent
phenomenon, often called “Deepfakes,” has gained media attention due to early adopters and
programmers using it to place the face of female celebrities onto the bodies of actresses in
unrelated adult film videos. A celebrity therefore appears to be participating in a
pornographic video even though, in reality, they have not done so. The actress Emma Watson
was one of the first targets of this technology, finding her face cropped onto an explicit porn
video without her consent. She is currently embroiled in a lawsuit filed against the producer
of the faked video. While the Emma Watson case is still in progress, the difficulty of getting
videos like these taken down cannot be understated. Law professor Eric Goldman points out
the difficulty of pursuing such cases. He notes that while defamation and slander laws may
apply to Deepfake videos, there is no straightforward or clear legal path for getting videos
like these taken down, especially given their ability to re-appear once uploaded to the
internet. While pornography is protected as a form of expression or art of some producer,
Deepfake technology creates the possibility of creating adult films without the consent of
those “acting” in it. Making matters more complex is the increasing ease with which this
technology is available: forums exist with users offering advice on making faked videos and
a phone app is available for download that can be employed by basically anyone to make a
Deepfake video using little more than a few celebrity images.
Part of the challenge presented by Deepfakes concerns a conflict between aesthetic values
and issues of consent. Celebrities or targets of faked videos did not consent to be portrayed
in this manner, a fact which has led prominent voices in the adult film industry to condemn
http://www.mediaethicsinitiative.org/
https://pixabay.com/en/binary-code-woman-face-view-1327501/
https://pixabay.com/en/service/terms/#usage
2 | www.mediaethicsinitiative.org
Deepfakes. One adult film company executive characterized the problem with Deepfakes in
a Variety article: “it’s f[**]ed up. Everything we do … is built around the word consent.
Deepfakes by defini ...
1 www.mediaethicsinitiative.org How Deep Does the .docxteresehearn
1 | www.mediaethicsinitiative.org
How Deep Does the Virtual Rabbit Hole Go?
“Deepfakes” and the Ethics of Faked Video Content
Photo: Geralt / CC0
The Internet has a way of both refining techniques and technologies by pushing them to their
limits—and of bending them toward less-altruistic uses. For instance, artificial intelligence
is increasingly being used to push the boundaries of what appears to be reality in faked
videos. The premise of the phenomenon is straightforward: use artificial intelligence to
seamlessly crop the faces of other people (usually celebrities or public figures) from an
authentic video into other pre-existing videos. While some uses of this technology can be
beneficial or harmless, the potential for real damage is also present. This recent
phenomenon, often called “Deepfakes,” has gained media attention due to early adopters and
programmers using it to place the face of female celebrities onto the bodies of actresses in
unrelated adult film videos. A celebrity therefore appears to be participating in a
pornographic video even though, in reality, they have not done so. The actress Emma Watson
was one of the first targets of this technology, finding her face cropped onto an explicit porn
video without her consent. She is currently embroiled in a lawsuit filed against the producer
of the faked video. While the Emma Watson case is still in progress, the difficulty of getting
videos like these taken down cannot be understated. Law professor Eric Goldman points out
the difficulty of pursuing such cases. He notes that while defamation and slander laws may
apply to Deepfake videos, there is no straightforward or clear legal path for getting videos
like these taken down, especially given their ability to re-appear once uploaded to the
internet. While pornography is protected as a form of expression or art of some producer,
Deepfake technology creates the possibility of creating adult films without the consent of
those “acting” in it. Making matters more complex is the increasing ease with which this
technology is available: forums exist with users offering advice on making faked videos and
a phone app is available for download that can be employed by basically anyone to make a
Deepfake video using little more than a few celebrity images.
Part of the challenge presented by Deepfakes concerns a conflict between aesthetic values
and issues of consent. Celebrities or targets of faked videos did not consent to be portrayed
in this manner, a fact which has led prominent voices in the adult film industry to condemn
http://www.mediaethicsinitiative.org/
https://pixabay.com/en/binary-code-woman-face-view-1327501/
https://pixabay.com/en/service/terms/#usage
2 | www.mediaethicsinitiative.org
Deepfakes. One adult film company executive characterized the problem with Deepfakes in
a Variety article: “it’s f[**]ed up. Everything we do … is built around the word consent.
Deepfakes by defini.
Paul Davison and Rohan Seth’s audio-only app is the tech crush of the pandemic. Now comes the hard part: hosting a global gabfest, without the toxicity.
Get smart a look at the current relationship between hollywood and the ciaLex Pit
Government agencies have long employed entertainment industry liaisons to work with Hollywood in order to improve their public image. For instance, the Federal Bureau of Investigation established its entertainment office in the 1930s and has used its influence to bolster the image of the bureau in radio programs, films and television shows such as G-Men (1935), The Untouchables (1959–1963), The FBI Story (1959), and The F.B.I. (1965–1979). In 1947, the Department of Defense established its first entertainment industry liaison, and now, the Army, the Navy, the Air Force, the Marine Corps, the Department of Homeland Security, the Secret Service, and the US Coast Guard all have Motion Picture and Television Offices or official assistants to the media on their payroll. Even government centers are now working with Tinsel Town, as evidenced by Hollywood, Health, and Society—a program associated with the University of Southern California’s Annenberg Norman Lear Center and funded in part by the Center for Disease Control and the National Institute of Health to provide the entertainment industry with information for health-related story lines
1 www.mediaethicsinitiative.org How Deep Does the .docxjeremylockett77
1 | www.mediaethicsinitiative.org
How Deep Does the Virtual Rabbit Hole Go?
“Deepfakes” and the Ethics of Faked Video Content
Photo: Geralt / CC0
The Internet has a way of both refining techniques and technologies by pushing them to their
limits—and of bending them toward less-altruistic uses. For instance, artificial intelligence
is increasingly being used to push the boundaries of what appears to be reality in faked
videos. The premise of the phenomenon is straightforward: use artificial intelligence to
seamlessly crop the faces of other people (usually celebrities or public figures) from an
authentic video into other pre-existing videos. While some uses of this technology can be
beneficial or harmless, the potential for real damage is also present. This recent
phenomenon, often called “Deepfakes,” has gained media attention due to early adopters and
programmers using it to place the face of female celebrities onto the bodies of actresses in
unrelated adult film videos. A celebrity therefore appears to be participating in a
pornographic video even though, in reality, they have not done so. The actress Emma Watson
was one of the first targets of this technology, finding her face cropped onto an explicit porn
video without her consent. She is currently embroiled in a lawsuit filed against the producer
of the faked video. While the Emma Watson case is still in progress, the difficulty of getting
videos like these taken down cannot be understated. Law professor Eric Goldman points out
the difficulty of pursuing such cases. He notes that while defamation and slander laws may
apply to Deepfake videos, there is no straightforward or clear legal path for getting videos
like these taken down, especially given their ability to re-appear once uploaded to the
internet. While pornography is protected as a form of expression or art of some producer,
Deepfake technology creates the possibility of creating adult films without the consent of
those “acting” in it. Making matters more complex is the increasing ease with which this
technology is available: forums exist with users offering advice on making faked videos and
a phone app is available for download that can be employed by basically anyone to make a
Deepfake video using little more than a few celebrity images.
Part of the challenge presented by Deepfakes concerns a conflict between aesthetic values
and issues of consent. Celebrities or targets of faked videos did not consent to be portrayed
in this manner, a fact which has led prominent voices in the adult film industry to condemn
http://www.mediaethicsinitiative.org/
https://pixabay.com/en/binary-code-woman-face-view-1327501/
https://pixabay.com/en/service/terms/#usage
2 | www.mediaethicsinitiative.org
Deepfakes. One adult film company executive characterized the problem with Deepfakes in
a Variety article: “it’s f[**]ed up. Everything we do … is built around the word consent.
Deepfakes by defini ...
1 www.mediaethicsinitiative.org How Deep Does the .docxteresehearn
1 | www.mediaethicsinitiative.org
How Deep Does the Virtual Rabbit Hole Go?
“Deepfakes” and the Ethics of Faked Video Content
Photo: Geralt / CC0
The Internet has a way of both refining techniques and technologies by pushing them to their
limits—and of bending them toward less-altruistic uses. For instance, artificial intelligence
is increasingly being used to push the boundaries of what appears to be reality in faked
videos. The premise of the phenomenon is straightforward: use artificial intelligence to
seamlessly crop the faces of other people (usually celebrities or public figures) from an
authentic video into other pre-existing videos. While some uses of this technology can be
beneficial or harmless, the potential for real damage is also present. This recent
phenomenon, often called “Deepfakes,” has gained media attention due to early adopters and
programmers using it to place the face of female celebrities onto the bodies of actresses in
unrelated adult film videos. A celebrity therefore appears to be participating in a
pornographic video even though, in reality, they have not done so. The actress Emma Watson
was one of the first targets of this technology, finding her face cropped onto an explicit porn
video without her consent. She is currently embroiled in a lawsuit filed against the producer
of the faked video. While the Emma Watson case is still in progress, the difficulty of getting
videos like these taken down cannot be understated. Law professor Eric Goldman points out
the difficulty of pursuing such cases. He notes that while defamation and slander laws may
apply to Deepfake videos, there is no straightforward or clear legal path for getting videos
like these taken down, especially given their ability to re-appear once uploaded to the
internet. While pornography is protected as a form of expression or art of some producer,
Deepfake technology creates the possibility of creating adult films without the consent of
those “acting” in it. Making matters more complex is the increasing ease with which this
technology is available: forums exist with users offering advice on making faked videos and
a phone app is available for download that can be employed by basically anyone to make a
Deepfake video using little more than a few celebrity images.
Part of the challenge presented by Deepfakes concerns a conflict between aesthetic values
and issues of consent. Celebrities or targets of faked videos did not consent to be portrayed
in this manner, a fact which has led prominent voices in the adult film industry to condemn
http://www.mediaethicsinitiative.org/
https://pixabay.com/en/binary-code-woman-face-view-1327501/
https://pixabay.com/en/service/terms/#usage
2 | www.mediaethicsinitiative.org
Deepfakes. One adult film company executive characterized the problem with Deepfakes in
a Variety article: “it’s f[**]ed up. Everything we do … is built around the word consent.
Deepfakes by defini.
Paul Davison and Rohan Seth’s audio-only app is the tech crush of the pandemic. Now comes the hard part: hosting a global gabfest, without the toxicity.
1. In Hollywood, social media takes a leading role
Mike Fenton is--without hyperbole--a living legend. As the casting director for The Godfather: Part II,
One Flew Over the Cuckoo's Nest, Raiders of the Lost Ark, and more than 250 other films, he has
helped build the careers of some of the biggest stars in movie history. He also cast Porky's. And
Porky's II.
"There are motion pictures that are made, and we as an audience say, 'Why did they make that
motion picture?'" Fenton says. It's a good question, and a natural one to ask of Fenton's next project,
Sharknado 2, a sequel to last summer's so-bad-it's-good SyFy Channel movie that premiered on
Wednesday. "I'm wondering if there are producers who get a project financed because of the
thought that in social media, this particular project may have legs," he continues, with full sincerity.
Adrift in Hollywood's latest sea change, Fenton is one of many industry executives being pulled in a
direction that's new to the film industry. For everything from summer tentpoles to made-for-TV
movies, studios are tapping social media-savvy talent in order to better target hashtagging viewers.
The trend has become so pervasive that social media managers, with their services increasingly in
demand, are even finding seats saved for them at casting sessions.
"In the past year, the tide has changed," says Matthew Rhodes, president of Los Angeles-based Bold
Films. "It's something that comes up a lot in conversations that I'm having, whether it's with
managers, agents, financiers, at any time in the casting process." So much for actors brushing up on
their chops. Now managers and agents are recommending they improve their social media footprint,
Rhodes says.
Hollywood's Social Climbers
LaQuishe Wright, founder of Houston, Texas-based Q Social Media, has worked in Hollywood's social
scene for seven years, with clients that have included Zac Efron and Paul Walker on the talent side
and Universal Studios and Sony Pictures on the business end. "Social is a quantifiable way to know
whether or not someone has a large audience," she says. "It is now part of those casting
conversations, not only from a film perspective but for branding deals."
Oliver Luckett, co-founder of Los Angeles-based media company TheAudience, agrees. He says social
media firms like his have an impact on how projects are cast. "We're not really at the [casting] table;
we're before the table," he says.
For example, before the Super Bowl last February, Luckett sat in on advertising casting discussions
where there was a list of six actors, only two of which had an impactful social media presence. "They
were people like George Clooney, Brad Pitt, and Angelina Jolie--there's a whole list of them, people
who publicly denounce social media . . . I've seen those people's names on lists literally checked off
because they don't have a Facebook page."
But social's impact is stretching beyond the marquee, even affecting casting decisions for minor
players--especially when the role isn't vital to the film's quality. "Instead of just thinking about the
person who's just the actor, I think about somebody that's got a bit more going on," Rhodes says.
2. It seems a strategy that executives used to cast Sharknado 2, though Fenton claims otherwise.
According to him, the casting process began by looking at actors, not necessarily celebrities.
"Secondarily, we looked for actors with the skills necessary to portray the character," he says. "And
thirdly, if they do have the social media clout, that's just the icing on the cake." Joining original
Sharknado stars Ian Ziering and Tara Reid, the sequel's cast includes social media mainstays Perez
Hilton, Kelly Osbourne, Kurt Angle, and Kelly Oxford, each of whom have more than 500,000
followers on Twitter.
According to Oxford--an author, screenwriter, and Twitter sensation--her agent got a call asking if
she'd be interested in appearing in the sequel perhaps because a tweet she wrote about the original
film went viral last summer. "It only makes sense to load something like that up with cameos, give us
all one take so we look extra dumb, and release it to the masses to consume," she says. Oxford has
no performing credits listed on IMDB prior to Sharknado 2, and previously acted in "minor-league
stuff."
Metrics for Success
Multiple sources told Fortune that social casting decisions have stretched beyond made-for-Twitter
movies into blockbuster fare, but no one interviewed for this story would point to a specific role and
say it had been cast because of an actor's social reach. "I see it talked about; I see it discussed; I've
seen it happen," Rhodes says.
According to Luckett, agents are keen on knowing their clients social metrics. He is quick to point
out that Mark Wahlberg, TheAudience's first client, has gone from having no official Facebook
presence to being one of the most followed actors on the social network over the last three years.
"Mark has 9 million fans; he reached 52.65 million unique people in the last 27 days, with 7.547
million engaged users--that means people who clicked like, share, or comment," Luckett says. "I've
been called many times by Ari [Emmanuel, CEO of William Morris Endeavor] to ask for the data that
I just gave you," he adds. (Emmanuel, a co-founder of TheAudience along with Luckett and Sean
Parker, was unavailable for comment on this story.)
Luckett also revealed that the most popular object posted to Mark Wahlberg's Facebook account
over the previous month was a first look at the poster for Transformers: Age of Extinction. It reached
5 million unique Facebook users. Fresh off the Oscar buzz surrounding The Fighter, Wahlberg's
casting in the fourth installment of a Michael Bay franchise seemed a curious choice. Asked if social
media played into this casting, Luckett responds, "I think that that's one of those things that points
in this direction."
Likewise, Fenton says, casting Kelly Osbourne helped get the attention of Sharknado 2's primary
audience--men between 12 and 49 who are glued to their smartphones. "When we would set
somebody like Kelly Osbourne, she would get on her Twitter account and talk about what she was
doing in Sharknado 2," he says. "It became a help for us, and it became a help for the media
relations people, because it made a social media world aware that we were coming in July."
Moving forward, Rhodes says he could see requests go to this web-site for social posts becoming
part of the norm, just like studios ask talent to promote films by going on late-night television, being
interviewed for magazines, or doing press junkets. Oxford, however, insists Twitter posts were not
requested for her cameo in Sharknado 2. "That would have turned me right off," she says. "I turn
down sponsored tweets all the time."
But at this early stage, Hollywood's use of social media metrics seems to be in its infancy. Studios
3. are also not necessarily looking at the quality of engagement that actors' accounts have, and they
aren't yet segmenting an actor's followers into target demographics, even though studios have the
data to do so.
And though paid posts are becoming more popular for celebrities with commercial brands, no one
interviewed had heard of an actor making a sponsored post to promote a film. "I feel like most
actors, directors, writers on Twitter would tweet about what they appear in or have created,
regardless of whether they'd been asked to or not," Oxford says. Until, of course, they're required to.
Correction, Aug 1, 2014: An earlier version of this article misstated the location of Q Social Media. It
is based in Houston.