How lean & service design
methods can create
innovative, digital products
that challenge status quo
October 2012


Magnus Christensson
Socialsquare
Partner and CEO
Digital innovation
                               We make sure that
                               choices are made and
                               prioritised. We create
We provide insight             business prototypes
into the digital               of future products
behaviour of users,            and services
technological trends
and changes in value
chains




                        We facilitate product
                        development, customer
                        development, launch
                        and ongoing evaluation
Some of our references:
Some of our references:
3 things

1. Internet is changing business
2. Design services in new ways
3. Make things happen by working like a
start-up
The internet changes
everything.
Consumption                   Distrib
                                             ution
                         Cre ation




Behaviour changes    Consumption
with new technologies
More people have access
        to the marketplace




                                  Transactions
The marketplace                   are social
is back on the
internet
Trebor Scholz http://collectivate.net
Trebor Scholz http://collectivate.net
Compe
                                                    titors
                                           digital         are
                                                   -only
                                 ins
                              cha ing
                           lue ang
                        Va ch
                         are

Disruption does not
care about your brand
                                            will
                                       ustry ible
                              You r ind tang
                                      e in
                              b ec o m


  Change comes from
  every direction                  Trebor Scholz http://collectivate.net
133 years
                                                       Invented the digital camera
Kodak share price                                      + 300.000 Facebook likes



60$
                       Flickr is launched in
                       2004

                                         The iPhone is launched
40$                                      in 2007


                                                         Instagram is
                                                         launched in
20$                                                      2010



0$
      1998     2000   2002      2004       2006      2008         2010     2012

                                                                  Bankruptcy in
                                                                  2012
The future belongs to
those who challenge.
It has never been easier...


- 20 mill. active users / month                                    - 70,822 projects worth
                                  - Grew by 400% last year
- 4 mill. of those pay monthly                                     353 mill. $ since 2009
                                  - 5 mill. bookings and
- 500.000 user in Denmark in                                       - With project success
                                  transactions worth 500 mill. $
six months                                                         rate of 43.88&, 29.490
                                  since 2007
                                                                   projects have been
                                                                   realised
Simple
Social
Scaleable
Focus yesterday




PRODUCT &
  SERVICE
                           Focus today

   COMMUNICATION
     & BRANDING
                   COMMUNICATION
                     & BRANDING




                             PRODUCT &
                               SERVICE
It’s not enough to...


 > Design and implement
 user-friendly touchpoints


 > Create service
 blueprints and user
 flows

 > Interview and
 observe users
It’s not enough to...        If you can’t, at the same time...


 > Design and implement      > Understand the internet,
 user-friendly touchpoints   changes in value chains and
                             new challengers

 > Create service            > Understand communities,
 blueprints and user         participation and social
 flows                        interaction

 > Interview and             > Be agile and prototype your
 observe users               business. Work in iteration,
                             close to the customers
Understand     Be agile &
communitie     prototype
s,             your
participatio   business,
               work in
n and social
               iterations,
interaction    close to your
               customers
Design and launch for sociality
and co-creation over time.
PRESENCE



    CONVERSATIONS              IDENTITY



                    SOCIAL
                    OBJECT



      SHARING                  RELATIONS




                    GROUPS
K
SOCIAL
OBJECT
Identity




           SOCIAL
           OBJECT
Identity




           SOCIAL
           OBJECT




           Relations
Identity




            SOCIAL
            OBJECT



 Presence


            Relations
Identity




 Groups


            SOCIAL
            OBJECT



 Presence


            Relations
Identity




 Groups


                            SOCIAL
                            OBJECT



 Presence


                            Relations



            Conversations
Identity
                                        Sharing



 Groups


                            SOCIAL
                            OBJECT



 Presence


                            Relations



            Conversations
Identity
                                        Sharing



 Groups


                            SOCIAL                Flow
                            OBJECT



 Presence


                            Relations



            Conversations
ACCESS?



                  FLOW?                     HISTORY?



    TOPICS?                     PRESENCE               APPROACH?



               CONVERSATIONS               IDENTITY



                                SOCIAL
    ACTIONS?                                            TRUST?
                                OBJECT



                 SHARING                   RELATIONS




    FORMATS?                   GROUPS                  CULTURE?
K
                 PRAXIS?                     ROLES?




                               SEGMENTS?
Digital products and
services are co-
creation in themselves
“Life is too short to
build something
LEAN START-UP
PROTOTYPE
                               S
               HYPOTHESE                MVP
                   S




                           BUILD               CUSTOMER
                                              DEVELOPMEN
    ADAPTION
                                                   T

                 LEAN START-UP

ANALYSIS         LEARN                 TEST      INTERVIEW
                                                     S




   EVALUATIO                                  FEEDBACK
       N
Design       Design
should not   should be
be looking   looking for
for ideas.   customers
Denmark’s largest e-
commerce site
Revenue of 200 mill. DKK. in
2011
10 mill. visitors / year
How does the
     Who are the        book of the
     future                                  What are the
                                             new platforms?

How is the
value chain of      What is SAXO.com’s       What is the
book industry       next business?           price of
                                             information in


                   How does the
                   future book           Who is the
How is the                               author of the
future reader
Market space



                                                               VID




    AUTHOR INTERVIEWS      READERS INTERVIEWS              EXPERT INTERVIEWS




INSIGHTS & ANALYTICS    ANALYSIS OF THE BOOK INDUSTRY   REVIEW OF PLATFORMS
WORKSHOPS WITH
SAXO.COM
Findings




         Publisher
                          Store
Writer                   Book
                                  Reader




The traditional value chain in
the book industry
Publisher   Print   Store

Writer                               Readers
Book




         Publisher          Print   Store

Writer                                      Readers




                     FEEDBACK
Blogger      Consultant     Company      Writer




                 Scientist    Culture        Professional Company
                              institution    Speaker

         Book                  Magazin                  Chapter
                   Book                      Reports
                                  e                        s
Writer

                                                         White
                 Pictures       Thesis         Blog
                                                         paper



                  Catalog      Journal        Article    Booklet
How will
        Which market             SAXO.com
        position should          make money in
        SAXO.com                 the future?
        assume?



                          What services                    How will the
How is the
                          should                           platform look?
value chain of
the book                  SAXO.com offer?
industry

                                            How should
                                            SAXO.com’s
            How should                      organisation
            SAXO.com relate to              evolve?
            readers and writers in
            the future?
Value chain in   SAXO.com          SAXO.com’s
the market       market position   focus and
                                   functions




 Where is the     How should        What services
 competition      SAXO.com earn     should Saxo.com
 strong           money in the      offer?
Vision            Hypothesis          Test         Validation/Pivot



  SAXO.COM TO                                            HYPOTHESIS
                   FILE CONVERSION   FILE CONVERSION
  HELP WRITERS                                            REJECTED
                   PROVIDES VALUE      IS NOT HARD
PUBLISH FROM A-Z
Vision            Hypothesis             Test                 Validation/Pivot



  SAXO.COM TO                                                           HYPOTHESIS
                   FILE CONVERSION      FILE CONVERSION
  HELP WRITERS                                                           REJECTED
                   PROVIDES VALUE         IS NOT HARD
PUBLISH FROM A-Z


                                                              iv ot!
                                                          P


                   New hypothesis            Test                 Validation/Reject


                                                                       HYPOTHESIS
                   VALUE PROPOSITION:
                                        ACCESS TO AND                  VALIDATED
                   EASY PUBLISHING
                    AND EFFECTIVE        INSIGHT INTO
                                                                       QUICK ACCESS TO
                     MARKETING              MARKET                         MARKET
Allow easy and free access to the
marketplace to everyone
Make previously hidden data
available, e.g. through business
intelligence
Allow “stakeholders” to connect
Lower cost and barriers of entrance
Create communities for authors &
readers
!
Business Prototype




                       no!
                                           !                     yes!              yes!
           yes!                            no!          ?!
                             ?!
                                                                          no!

                                                 yes!




Blogger   Consultant   Business   Author    Scientist        Cultural      Professional Company
                       owner                                 institutio    Speaker
                                                             n
Stop   Go!
?
How do we deliver the
most value with the least
effort - as quickly as
possible?
We established a
start-up

- Part of core dev team
- Managed through a
Launch framework
- Customer development
workshops
- Ongoing build - test -
learn

- Weekly sprints
- Daily check-ins
Launch




DEFINE CORE-LEVERAGE AND   TEST OG VALIDATION OF   DEVELOP BETA & COMMERCIAL
BUSINESS CASE                   HYPOTHESES         RAMP-UP VERSION




DEFINE MINIMAL VIABLE      DESIGN OF SOCIALITY        DESIGN OF CORE FEATURES
PRODUCT                                               OG SERVICE FLOWS




                            DESIGN OF WIREFRAMES       DESIGN OF PROTOTYPES
  DEVELOP SKETCHES
Launch




ESTABLISHING PARTNERSHIPS
                            IDENTIFY INTRAPRENEUR &      DEFINE LAUNCH CRITERIA &
                            TEAM                         PARTICIPATION ACTIVITIES




 CUSTOMER DEVELOPMENT          VIDEO                            PR




                                                      ANALYSIS AND ADAPTION
    LAUNCH EVENTS            COMMUNICATION
Publish in 2 min.        10 mill. visitors




 WRITER

Complete             Market with:
control              Proof readers
Keeps all rights     Editors
Gets 70% of          Translators
sales                Illustrators      Purchase
                                       marketing on
                                       SAXO.com
                    Business
                    intelligence




                      Community                  Community
                      with other                 with readers
                      writers
CONCEPT
                                  ADAPTED
   BOARD        LAUNCHED ON
                               CONTINUOUSLY
 OBJECTIVES         TIME       TOGETHER WITH
    MET                          CUSTOMERS




      450                         LAUNCH
 PUBLICATIONS   ADAPTION OF     EVENT WITH
1 MONTH AFTER   ORGANISATION    MORE THAN
   LAUNCH                           300
To conclude...
B2C = B2C + C2C + C2B
CO-CREATION
              products
INTERNAL      services     EXTERNAL
              process
                tools
           communication
              network
“Start-ups are not
small versions of large
corporations”
- Steve Blank
Thanks.


   Magnus Christensson



   mobil: +45 26 800 388
   twitter: @mchristensson
   e-mail: magnus@socialsquare.dk


   www.socialsquare.dk

How lean and service design methods can create innovative, digital products

  • 1.
    How lean &service design methods can create innovative, digital products that challenge status quo October 2012 Magnus Christensson Socialsquare Partner and CEO
  • 3.
    Digital innovation We make sure that choices are made and prioritised. We create We provide insight business prototypes into the digital of future products behaviour of users, and services technological trends and changes in value chains We facilitate product development, customer development, launch and ongoing evaluation
  • 4.
    Some of ourreferences:
  • 5.
    Some of ourreferences:
  • 6.
    3 things 1. Internetis changing business 2. Design services in new ways 3. Make things happen by working like a start-up
  • 7.
  • 10.
    Consumption Distrib ution Cre ation Behaviour changes Consumption with new technologies
  • 13.
    More people haveaccess to the marketplace Transactions The marketplace are social is back on the internet
  • 14.
  • 15.
  • 16.
    Compe titors digital are -only ins cha ing lue ang Va ch are Disruption does not care about your brand will ustry ible You r ind tang e in b ec o m Change comes from every direction Trebor Scholz http://collectivate.net
  • 19.
    133 years Invented the digital camera Kodak share price + 300.000 Facebook likes 60$ Flickr is launched in 2004 The iPhone is launched 40$ in 2007 Instagram is launched in 20$ 2010 0$ 1998 2000 2002 2004 2006 2008 2010 2012 Bankruptcy in 2012
  • 20.
    The future belongsto those who challenge.
  • 22.
    It has neverbeen easier... - 20 mill. active users / month - 70,822 projects worth - Grew by 400% last year - 4 mill. of those pay monthly 353 mill. $ since 2009 - 5 mill. bookings and - 500.000 user in Denmark in - With project success transactions worth 500 mill. $ six months rate of 43.88&, 29.490 since 2007 projects have been realised
  • 23.
  • 25.
    Focus yesterday PRODUCT & SERVICE Focus today COMMUNICATION & BRANDING COMMUNICATION & BRANDING PRODUCT & SERVICE
  • 27.
    It’s not enoughto... > Design and implement user-friendly touchpoints > Create service blueprints and user flows > Interview and observe users
  • 28.
    It’s not enoughto... If you can’t, at the same time... > Design and implement > Understand the internet, user-friendly touchpoints changes in value chains and new challengers > Create service > Understand communities, blueprints and user participation and social flows interaction > Interview and > Be agile and prototype your observe users business. Work in iteration, close to the customers
  • 30.
    Understand Be agile & communitie prototype s, your participatio business, work in n and social iterations, interaction close to your customers
  • 31.
    Design and launchfor sociality and co-creation over time.
  • 32.
    PRESENCE CONVERSATIONS IDENTITY SOCIAL OBJECT SHARING RELATIONS GROUPS K
  • 33.
  • 34.
    Identity SOCIAL OBJECT
  • 35.
    Identity SOCIAL OBJECT Relations
  • 36.
    Identity SOCIAL OBJECT Presence Relations
  • 37.
    Identity Groups SOCIAL OBJECT Presence Relations
  • 38.
    Identity Groups SOCIAL OBJECT Presence Relations Conversations
  • 39.
    Identity Sharing Groups SOCIAL OBJECT Presence Relations Conversations
  • 40.
    Identity Sharing Groups SOCIAL Flow OBJECT Presence Relations Conversations
  • 41.
    ACCESS? FLOW? HISTORY? TOPICS? PRESENCE APPROACH? CONVERSATIONS IDENTITY SOCIAL ACTIONS? TRUST? OBJECT SHARING RELATIONS FORMATS? GROUPS CULTURE? K PRAXIS? ROLES? SEGMENTS?
  • 42.
    Digital products and servicesare co- creation in themselves
  • 44.
    “Life is tooshort to build something
  • 45.
  • 46.
    PROTOTYPE S HYPOTHESE MVP S BUILD CUSTOMER DEVELOPMEN ADAPTION T LEAN START-UP ANALYSIS LEARN TEST INTERVIEW S EVALUATIO FEEDBACK N
  • 48.
    Design Design should not should be be looking looking for for ideas. customers
  • 52.
    Denmark’s largest e- commercesite Revenue of 200 mill. DKK. in 2011 10 mill. visitors / year
  • 54.
    How does the Who are the book of the future What are the new platforms? How is the value chain of What is SAXO.com’s What is the book industry next business? price of information in How does the future book Who is the How is the author of the future reader
  • 56.
    Market space VID AUTHOR INTERVIEWS READERS INTERVIEWS EXPERT INTERVIEWS INSIGHTS & ANALYTICS ANALYSIS OF THE BOOK INDUSTRY REVIEW OF PLATFORMS WORKSHOPS WITH SAXO.COM
  • 57.
    Findings Publisher Store Writer Book Reader The traditional value chain in the book industry
  • 59.
    Publisher Print Store Writer Readers
  • 60.
    Book Publisher Print Store Writer Readers FEEDBACK
  • 62.
    Blogger Consultant Company Writer Scientist Culture Professional Company institution Speaker Book Magazin Chapter Book Reports e s Writer White Pictures Thesis Blog paper Catalog Journal Article Booklet
  • 64.
    How will Which market SAXO.com position should make money in SAXO.com the future? assume? What services How will the How is the should platform look? value chain of the book SAXO.com offer? industry How should SAXO.com’s How should organisation SAXO.com relate to evolve? readers and writers in the future?
  • 66.
    Value chain in SAXO.com SAXO.com’s the market market position focus and functions Where is the How should What services competition SAXO.com earn should Saxo.com strong money in the offer?
  • 68.
    Vision Hypothesis Test Validation/Pivot SAXO.COM TO HYPOTHESIS FILE CONVERSION FILE CONVERSION HELP WRITERS REJECTED PROVIDES VALUE IS NOT HARD PUBLISH FROM A-Z
  • 69.
    Vision Hypothesis Test Validation/Pivot SAXO.COM TO HYPOTHESIS FILE CONVERSION FILE CONVERSION HELP WRITERS REJECTED PROVIDES VALUE IS NOT HARD PUBLISH FROM A-Z iv ot! P New hypothesis Test Validation/Reject HYPOTHESIS VALUE PROPOSITION: ACCESS TO AND VALIDATED EASY PUBLISHING AND EFFECTIVE INSIGHT INTO QUICK ACCESS TO MARKETING MARKET MARKET
  • 70.
    Allow easy andfree access to the marketplace to everyone Make previously hidden data available, e.g. through business intelligence Allow “stakeholders” to connect Lower cost and barriers of entrance Create communities for authors & readers
  • 71.
  • 72.
    Business Prototype no! ! yes! yes! yes! no! ?! ?! no! yes! Blogger Consultant Business Author Scientist Cultural Professional Company owner institutio Speaker n
  • 74.
    Stop Go! ?
  • 76.
    How do wedeliver the most value with the least effort - as quickly as possible?
  • 78.
    We established a start-up -Part of core dev team - Managed through a Launch framework - Customer development workshops - Ongoing build - test - learn - Weekly sprints - Daily check-ins
  • 80.
    Launch DEFINE CORE-LEVERAGE AND TEST OG VALIDATION OF DEVELOP BETA & COMMERCIAL BUSINESS CASE HYPOTHESES RAMP-UP VERSION DEFINE MINIMAL VIABLE DESIGN OF SOCIALITY DESIGN OF CORE FEATURES PRODUCT OG SERVICE FLOWS DESIGN OF WIREFRAMES DESIGN OF PROTOTYPES DEVELOP SKETCHES
  • 82.
    Launch ESTABLISHING PARTNERSHIPS IDENTIFY INTRAPRENEUR & DEFINE LAUNCH CRITERIA & TEAM PARTICIPATION ACTIVITIES CUSTOMER DEVELOPMENT VIDEO PR ANALYSIS AND ADAPTION LAUNCH EVENTS COMMUNICATION
  • 84.
    Publish in 2min. 10 mill. visitors WRITER Complete Market with: control Proof readers Keeps all rights Editors Gets 70% of Translators sales Illustrators Purchase marketing on SAXO.com Business intelligence Community Community with other with readers writers
  • 86.
    CONCEPT ADAPTED BOARD LAUNCHED ON CONTINUOUSLY OBJECTIVES TIME TOGETHER WITH MET CUSTOMERS 450 LAUNCH PUBLICATIONS ADAPTION OF EVENT WITH 1 MONTH AFTER ORGANISATION MORE THAN LAUNCH 300
  • 87.
  • 88.
    B2C = B2C+ C2C + C2B
  • 89.
    CO-CREATION products INTERNAL services EXTERNAL process tools communication network
  • 91.
    “Start-ups are not smallversions of large corporations” - Steve Blank
  • 92.
    Thanks. Magnus Christensson mobil: +45 26 800 388 twitter: @mchristensson e-mail: magnus@socialsquare.dk www.socialsquare.dk

Editor's Notes

  • #2 Hello. Thanks for an interesting conference and for letting me share some of my experiences with service design, digital innovation and lean start-up approaches\n
  • #3 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #4 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #5 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #6 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #7 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #8 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #9 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #10 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #11 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #12 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
  • #13 My name Magnus Christensson and I am partner and CEO of Socialsquare. \nWe are digital innovation bureau based in Copenhagen.\nWe help organizations...\n- understand how internet is disrupting their business and identify business opportunities in these. \n- we develop and designed business prototypes to test and validate strategic decisions to exploit these opportunities\n- we launched new digital products and services to make these strategic decisions real in the marketplace.\n\n
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  • #55 Disruptive innovation\n
  • #56 Disruptive innovation\n
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  • #69 More people than ever have access to the market\n\n
  • #70 More people than ever have access to the market\n\n
  • #71 More people than ever have access to the market\n\n
  • #72 More people than ever have access to the market\n\n
  • #73 More people than ever have access to the market\n\n
  • #74 More people than ever have access to the market\n\n
  • #75 More people than ever have access to the market\n\n
  • #76 More people than ever have access to the market\n\n
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  • #78 Industries becomes service-based\n
  • #79 Industries becomes service-based\n
  • #80 Industries becomes service-based\n
  • #81 Industries becomes service-based\n
  • #82 Industries becomes service-based\n
  • #83 Industries becomes service-based\n
  • #84 Industries becomes service-based\n
  • #85 Industries becomes service-based\n
  • #86 Industries becomes service-based\n
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  • #104 Hvad kendetegner disse udfordrere?\n
  • #105 Hvad kendetegner disse udfordrere?\n
  • #106 Hvad kendetegner disse udfordrere?\n
  • #107 Hvad kendetegner disse udfordrere?\n
  • #108 Hvad kendetegner disse udfordrere?\n
  • #109 Hvad kendetegner disse udfordrere?\n
  • #110 Hvad kendetegner disse udfordrere?\n
  • #111 Hvad kendetegner disse udfordrere?\n
  • #112 Hvad kendetegner disse udfordrere?\n
  • #113 Hvad kendetegner disse udfordrere?\n
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  • #131 Lets look at the idea of social design and lean start-up approaches\n
  • #132 Lets look at the idea of social design and lean start-up approaches\n
  • #133 Looking at WHAT to build...\nAs designers we need new skills and approaches to built products, services and platforms for co-creation - I call this social design and it focus on designing for sociality.\n
  • #134 heres a model by butterfield & webb, modified by mygdal by introducing engestrøms social object\nbasically it gives us a set of parts to consider when we are building a networked platform or service\nsocial object - is what people engage and socialise through (a photo on flickr, a soundbite on soundcloud)\n\n
  • #135 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #136 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #137 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #138 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #139 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #140 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #141 Design for organization and community - so that user can take own initiatives and e.g. create groups, organise and coordinate activities among each other\nDesign for conversations - what can we talk about? how do we do this? How is the conversations showed to others?\nDesign for active sharing - give users ways to share ideas, good tips, tricks, e.g. activity around bikes in cph - what is the "social object" that people interact around - the photo of flickr, the run of Connect Garmin - and in reality all of Garmins runnings products and services.\nDesign for activity and flow - present call for actions and explaining what a user can/should do as well as for "passive" activity by showing activity through automatic communication/use of the service\nDesign for relations - do I create relations to other users? Do I follow spefic areas of interests? How can I see and manage these relations? Are they synchronized or synchronized\nDesign for presence - is this product or service live? How do we show time and when I was in here last time?\nDesign for identity so that user can define parts of how they are viewed by the community. How do I see the others? How do I show my identity and my interests? - e.g. the way you think you ride a bike - in the case of ibikecph.dk\n\n\n\n
  • #142 \n
  • #143 The consequence of this is that co-creation is not only a part of our process as designers. \nIt is also an integrated part of the result of our efforts; the products and the services that we design. \n\nSince they to an increasing degree are made valuable, meaningful and useful through the connectedness and use of others they are in themselves co-created.\n\n
  • #144 Looking at HOW to build...\nBe agile & prototype your business, work in iterations, close to your customers\n
  • #145 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #146 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #147 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #148 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #149 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #150 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #151 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #152 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #153 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #154 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #155 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #156 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #157 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #158 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #159 Validating a business model using as little resources and time (on the wrong thing) as possible\n
  • #160 \n
  • #161 \n
  • #162 A case...\n
  • #163 A case...\n
  • #164 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER\n UNDER KRAFTIG FORANDRING AF INTERNETTET?\n\nHele historien. Baggrund for projekt. \n
  • #165 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER\n UNDER KRAFTIG FORANDRING AF INTERNETTET?\n\nHele historien. Baggrund for projekt. \n
  • #166 \n
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  • #168 \n
  • #169 \n
  • #170 \n
  • #171 \n
  • #172 \n
  • #173 \n
  • #174 \n
  • #175 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #176 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #177 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #178 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #179 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #180 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #181 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #182 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #183 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #184 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #185 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #186 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #187 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #188 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #189 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #190 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #191 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #192 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #193 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #194 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #195 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #196 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #197 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #198 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #199 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #200 HVORDAN KAN DANMARKS STØRSTE E-BOGHANDEL BEHOLDE DERES FØRERPOSITION I ET BOGMAREKED DER ER UNDER KRAFTIG FORANDRING AF INTERNETTET?\n
  • #201 VI FANDT HURTIGT UD AF AT DER VAR ET POTENTIALE I AT UDFORDRE VÆRDIKÆDEN FOR UDGIVELSE..\nSAXO.COM KUNNE BRUGE DERES BUTIK TIL AT HJÆLPE FORFATTERE DIREKTE UD PÅ MARKEDET\n
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  • #234 VI FANDT HURTIGT UD AF AT DER VAR ET POTENTIALE I AT UDFORDRE VÆRDIKÆDEN FOR UDGIVELSE..\nSAXO.COM KUNNE BRUGE DERES BUTIK TIL AT HJÆLPE FORFATTERE DIREKTE UD PÅ MARKEDET\n
  • #235 VI FANDT HURTIGT UD AF AT DER VAR ET POTENTIALE I AT UDFORDRE VÆRDIKÆDEN FOR UDGIVELSE..\nSAXO.COM KUNNE BRUGE DERES BUTIK TIL AT HJÆLPE FORFATTERE DIREKTE UD PÅ MARKEDET\n
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  • #274 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #275 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #276 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #277 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #278 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #279 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #280 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #281 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #282 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #283 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #284 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #285 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #286 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #287 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #288 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #289 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #290 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #291 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #292 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
  • #293 The BUSINESS PROTOTYPE shows the phases of service - from consideration, through production, post-production marketplace, to marketing and sales as well as post-purchase and social consumption. It Displayed the demands on the organisation. It Showed the social and interaction design of the service and it Showed data flows and where value where created. PROTOTYPEN became a tool for the management and was central in customer- and product development of SAXO Publish.\n\n\n
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  • #297 EFTER 3 MÅNEDER MED ANALYSER, WORKSHOPS OG DESIGN GIK VI IGANG MED AT UDVIKLE OG LANCERE SAXO PUBLISH.\n\nVI INTENSIVEREDE SAMARBEJDET MED SAXO.COMS LEDELSE OG UDVIKLINGSTEAM.\n\nVI ETABLEREDE ET PROJEKTRUM HOS SAXO.COM, HVOR VI ARBEJDEDE FLERE DAGE OM UGEN.\n\nDET ER ALTID VIGTIGT FOR OS AT ARBEJDE SOM EN LEAN STARTUP DVS. AGILT OG INNOVATIVT. \n\nDERFOR TILRETTELAGDE VI ARBEJDET MED HYPPIGE MØDER, HVOR VI KONSTANT FORHOLDT OS KRITISK TIL PROJEKTETS HYPOTESER PÅ TVÆRS AF PRODUKTUDVIKLING, TEKNIK, ORGANISATION, KUNDEUDVIKLING, FORRETINGSUDVIKLING OG MARKEDSFØRING.\n\nVI PIVOTEREDE FLERE GANGE OG ARBEJDEDE MED MVP\n\n
  • #298 EFTER 3 MÅNEDER MED ANALYSER, WORKSHOPS OG DESIGN GIK VI IGANG MED AT UDVIKLE OG LANCERE SAXO PUBLISH.\n\nVI INTENSIVEREDE SAMARBEJDET MED SAXO.COMS LEDELSE OG UDVIKLINGSTEAM.\n\nVI ETABLEREDE ET PROJEKTRUM HOS SAXO.COM, HVOR VI ARBEJDEDE FLERE DAGE OM UGEN.\n\nDET ER ALTID VIGTIGT FOR OS AT ARBEJDE SOM EN LEAN STARTUP DVS. AGILT OG INNOVATIVT. \n\nDERFOR TILRETTELAGDE VI ARBEJDET MED HYPPIGE MØDER, HVOR VI KONSTANT FORHOLDT OS KRITISK TIL PROJEKTETS HYPOTESER PÅ TVÆRS AF PRODUKTUDVIKLING, TEKNIK, ORGANISATION, KUNDEUDVIKLING, FORRETINGSUDVIKLING OG MARKEDSFØRING.\n\nVI PIVOTEREDE FLERE GANGE OG ARBEJDEDE MED MVP\n\n
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  • #359 So to sum up and conclude - \n- we are moving from a state where organizations could focus on master the relationship between the organiation and its market to a much more complex situation where the way we connect and use the Internet are changing business as we know it. This changes the role and value of service design.\n
  • #360 A situation where we also need to take into account how the products and services are evolving, modified and changed as customers or citizens use our products and services while they interact with each other, share, re-mix, contribute, create and how these products and services are changed as these customers get back to us - giving us ideas, or sharing add-ons, extensions, new use scenarios or adding functionality.\n\n
  • #361 In order to do this in the best possible way we should acknowledge that “start-ups are not small versions of large corporations”. This also goes for the other way around.\nSteve Blank - one of the main minds behind Lean start-up methods - suggests that building new business and launch innovation demands a different way of working. As such, larger organisations need to adapt new ways of getting things done and creating business together with their customers. \n
  • #362 Thank you!\n
  • #363 \n