How Video Games Teach
@LlewellynFalco
TeachingKidsProgramming.org
Github.com/TeachingKidsProgramming
ADD TO
MEMORY
CREATE NEW
SYNAPSES
OCCURRING
TOGETHER
=
NEW PATHWAYS
FPS
(FIRST PERSON SHOOTERS )
PART 1
FPS
EYESIGHT
DAPHNE BAVELIER: YOUR BRAIN ON VIDEO GAMES
HTTP://WWW.TED.COM/TALKS/DAPHNE_BAVELIER_YOUR_BRAIN_ON_VIDEO_GAMES.HTML
U
N O
P L A Y
M O R E
V I D E O
G A M E S
T H E N Y O U
C A N N O T R E A D T H I S
20/20
GAMER
REPETITION /
PRACTICE
FOLLOW
THE
LEADER
ONE
TWO
THREE
FOUR
I
LOVE
SCI-
OCCURRING
TOGETHER
=
NEW PATHWAYS
PART 1
FPS
?
100
EXPLORATION
PART 1
MINECRAFT
VIDEO:
MINECRAFT TIMELAPSE, EPISODE 4 : DJAMILA, CITÉ ORIENTALE
HTTP://WWW.YOUTUBE.COM/WATCH?V=FTQV58CBHXW
?
100
!
100
FORCED
EXPLORATION
PORTAL
VIDEO:
PORTAL 2 PLAYTHROUGH - PART 1
HTTP://WWW.YOUTUBE.COM/WATCH?V=PLBQCFTSGVE
LEVELING
FORCED EXPLORATION
FEEDBACK
LIMBO
WTF IS... - LIMBO –
HTTP://WWW.YOUTUBE.COM/WATCH?V=M109LVKEPFK
1) MOVE RIGHT
1) MOVE RIGHT
2) JUMP OVER SPIKES
1) MOVE RIGHT
2) JUMP OVER SPIKES
3) DEATH/RELOAD
1) MOVE RIGHT
2) JUMP OVER SPIKES
3) DEATH/RELOAD
4) PULL OBJECTS
1) MOVE RIGHT
2) JUMP OVER SPIKES
3) DEATH/RELOAD
4) PULL OBJECTS
5) CLIMB ROPE
SETTLERS OF CATAN
EDUCATION
DRAGON BOX
1) SOLVE WHAT’S IN THE BOX BY GETTING IT ALONE
2) YOU CAN REMOVE THE NOTHING SPIRALS
3) A CARD COMBINED WITH ITS OPPOSITE BECOMES A NOTHING CARD
4) SIMPLIFY THE OTHER SIDE
5) YOU CAN ADD A CARD (BUT MUST ADD TO BOTH SIDES)
6) YOU CAN ADD OPPOSITE CARDS
7) YOU CAN CANCEL THE SAME CARD ON TOP OF A DIVED LINE
8) A CARD NEXT TO A 1 REDUCES TO JUST THE CARD
9) YOU CAN PLACE A CARD UNDER A CARD GROUP (BUT MUST DO FOR ALL GROUPS)
1) SOLVE WHAT’S IN THE BOX BY GETTING IT ALONE
2) YOU CAN REMOVE THE NOTHING SPIRALS
3) A CARD COMBINED WITH ITS OPPOSITE BECOMES A NOTHING CARD
4) SIMPLIFY THE OTHER SIDE
5) YOU CAN ADD A CARD (BUT MUST ADD TO BOTH SIDES)
6) YOU CAN ADD OPPOSITE CARDS
7) YOU CAN CANCEL THE SAME CARD ON TOP OF A DIVED LINE
8) A CARD NEXT TO A 1 REDUCES TO JUST THE CARD
9) YOU CAN PLACE A CARD UNDER A CARD GROUP (BUT MUST DO FOR ALL GROUPS)
10) YOU CAN PLACE A CARD INTO A GROUP (BUT MUST DO IT FOR ALL GROUPS)
1) SOLVE WHAT’S IN THE BOX BY GETTING IT ALONE
2) YOU CAN REMOVE THE NOTHING SPIRALS
3) A CARD COMBINED WITH ITS OPPOSITE BECOMES A NOTHING CARD
4) SIMPLIFY THE OTHER SIDE
5) YOU CAN ADD A CARD (BUT MUST ADD TO BOTH SIDES)
6) YOU CAN ADD OPPOSITE CARDS
7) YOU CAN CANCEL THE SAME CARD ON TOP OF A DIVED LINE
8) A CARD NEXT TO A 1 REDUCES TO JUST THE CARD
9) YOU CAN PLACE A CARD UNDER A CARD GROUP (BUT MUST DO FOR ALL GROUPS)
10) YOU CAN PLACE A CARD INTO A GROUP (BUT MUST DO IT FOR ALL GROUPS)
1) SOLVE X BY GETTING IT ALONE
2) YOU CAN REMOVE ZERO’S
3) A VALUE COMBINED WITH IT’S NEGATIVE BECOMES ZERO
4) SIMPLIFY THE OTHER SIDE
5) YOU CAN ADD A VALUE(BUT MUST ADD TO BOTH SIDES)
6) YOU CAN ADD NEGATIVE VALUES
7) YOU CAN CANCEL THE SAME VALUE ON TOP OF A DIVED LINE
8) A VALUE TIMES 1 REDUCES TO JUST THE VALUE
9) YOU CAN DIVE BOTH SIDES BY ANY VALUE
10) YOU CAN MULTIPLY BOTH SIDES BY ANY VALUE
1) SOLVE X BY GETTING IT ALONE
2) YOU CAN REMOVE ZERO’S
3) A VALUE COMBINED WITH IT’S NEGATIVE BECOMES ZERO
4) SIMPLIFY THE OTHER SIDE
5) YOU CAN ADD A VALUE(BUT MUST ADD TO BOTH SIDES)
6) YOU CAN ADD NEGATIVE VALUES
7) YOU CAN CANCEL THE SAME VALUE ON TOP OF A DIVED LINE
8) A VALUE TIMES 1 REDUCES TO JUST THE VALUE
9) YOU CAN DIVE BOTH SIDES BY ANY VALUE
10) YOU CAN MULTIPLY BOTH SIDES BY ANY VALUE
NOTICE GAMES
TEACH LIKE A GAME
THANK YOU

How Games Teach

Editor's Notes