5. There Are Three Breeds
To Select From When
Creating Your Dragon.
6. Drake
Drakes Are Spiked And Hook-Tail.
If You Choose This Breed,
Record These Things:
Claw: Tail: Magic: Armor: Reserves:
3 Dice 2 Dice 3 Dice 4 15
Special Maneuver: Tail Snare
7. Lind
Linds Are Fronded And Mystical.
If You Choose This Breed,
Record These Things:
Claw: Tail: Magic: Armor: Reserves:
2 Dice 1 Die 4 Dice 3 16
Special Maneuver: Mystic Scrying
8. Wyrm
Wyrms Are Heavy And Plated.
If You Choose This Breed,
Record These Things:
Claw: Tail: Magic: Armor: Reserves:
1 Die 3 Dice 2 Dice 5 17
Special Maneuver: Plate Shrug
10. There Are Five Affinities
To Select From When
Creating Your Dragon.
11. Flame
Flame Dragons Are The Most Destructive
Affinity, Using Power As A Pure Weapon.
If You Choose This Affinity,
Record These:
First Mastery: Clinging Strike
Second Mastery: Energy Blast
12. Frost
Frost Dragons Are Coated In Protective
Ice, And Strike With Clinging Rimelight.
If You Choose This Affinity,
Record These:
First Mastery: Clinging Strike
Second Mastery: Ice Armor
13. Spark
Spark Dragons Are Frenetic, Accelerating
Rapidly, Blasting Foes With Lightning.
If You Choose This Affinity,
Record These:
First Mastery: Jitter
Second Mastery: Energy Blast
14. W ild
Wild Dragons Are Attuned To Growth,
Attacking with Thorns And Pollen Fogs.
If You Choose This Affinity,
Record These:
First Mastery: Clinging Strike
Second Mastery: Aerial Bloom
15. W ind
Wind Dragons Can Scream With Great
Force, And Call Winds To Lift Them Up.
If You Choose This Affinity,
Record These:
First Mastery: Updraft
Second Mastery: Energy Blast
17. There Are Five Aptitudes
To Select From When
Creating Your Dragon.
18. Concordant
Concordant Dragons Cause Clinging
Effects To Be Duplicated.
If You Choose This Aptitude,
Note Your Third Mastery.
T hird Mastery:
Multiplicity
19. Radiant
Radiant Dragons Destroy
Clinging Effects.
If You Choose This Aptitude,
Note Your Third Mastery.
T hird Mastery:
Essential
Purity
20. Rampant
Rampant Dragons Attack With
Claws And Tails In A Mad Frenzy.
If You Choose This Aptitude,
Note Your Third Mastery.
T hird Mastery:
Mad Assault
21. Regnant
Regnant Dragons Master Their
Swarm Of Elemental Creatures.
If You Choose This Aptitude,
Note Your Third Mastery.
T hird Mastery:
Coordinated
Strike
22. Savant
Savants Have Learned How Best To
Tactically Employ Boulders.
If You Choose This Aptitude,
Note Your Third Mastery.
T hird Mastery:
Tactical Swing
24. There Are Four Kinds
Of Equipment To Select From
When Creating Your Dragon.
25. As You Take On Equipment,
It Will Hinder Your Dragon,
Which Means Reducing
Their Starting And
Maximum Speed And Altitude.
26. Here’s The Chart For That:
TOTAL Starting Maximum Starting Maximum
HINDRANCE Speed Speed Altitude Altitude
None-10 2 5 3 3
11-18 2 5 2 3
19-24 3 5 2 3
25-30 3 5 2 2
31-38 3 4 2 2
39-48 3 4 1 2
27. Armor
Additional Armor Boxes Mean That You
Last Longer In Combat.
Record All Your Armor
(From Breed And Armaments)
By Blacking Out The Boxes
On Your Sheet That You Don’t Have.
4 Hindrance Each
28. Boarders
Boarders Allow You To Use The
Boarding Strike Effectively.
Record All Your Boarders
By Blacking Out The Boxes
On Your Sheet That You Don’t Have.
1 Hindrance Each
(Maximum Eight Boarders)
29. Bombard Dice
Bombard Dice Increase The Size Of
The Two Boulders You Carry,
And Any Others You Gain In Play.
You Get One Bombard Die For Free.
2 Hindrance Each
(First Die Is Free)
30. Swarm
Swarm Dice Are A Basic Attack;
You Will Get Swarm Dice Almost
Every Round.
10 Hindrance Each
(Maximum T hree Dice)
32. A Formal Dragon Name Is
Three Syllables. Choose These
From The Table Below:
First Second Third
Val- -Ithi- -Var
Tand- -Uri- -Riss
Kisk- -Aka- -Sath
Vakas- -Ala- -Gra
Rast- -Uta- -Numa
33. Then Shorten Or Adapt That
Name To Create The
Casual Name Used In Life.
Tand-Uta-Numa Might Become
Tanda, Tanuma, Utan, Danma,
Or Any Number Of Other
Casual Names.