This document provides a draft timeline and planning details for shooting scenes for a short film. The timeline outlines the opening sequence showing a girl arriving at a park and having flashbacks through reading her journal of past abuse. It then shows her rushing home after seeing that she has missed calls from her mother. Shot descriptions and props needed are listed. A short term filming plan is provided to shoot the park and bus stop scenes on one day and indoor flashback scenes on another.
This short document discusses turning a background menu option on and off. It contains two options - "Background menu off" and "Background menu on" suggesting it is about whether to display a menu in the background or not.
The document discusses conventions that could be used in a 5 minute documentary about the effects of video games on society. It analyzes the use of establishing shots, presenters, supporting photographs, statistics, public interviews, and expert interviews in other documentaries and how those conventions could apply to the author's documentary. Establishing shots would be used to show different locations visited. As it will use a participatory documentary mode, the presenter would need to actively engage with the topic. Photographs, statistics, and interviews with the public and experts from different fields would help illustrate views on how video games impact society.
Pemrograman Visual Basic merupakan bahasa pemrograman untuk membuat aplikasi berbasis Windows yang memiliki berbagai fitur seperti membuat objek-objek program, menguji program, dan menghasilkan file executable. Visual Basic memiliki beberapa jendela utama seperti Form, Toolbox, dan Code untuk membuat antarmuka pengguna dan menulis kode program.
I would be interested in the
God topic as I am exploring my own
beliefs and want to learn more
perspectives.
Stranger: I think the video games topic
would be more interesting as it's
relevant to today's youth culture and
how technology impacts us.
The document contains details on 4 potential locations for filming including a park, Ashmore Road, Nicole's front door passage, and Nicole's living room. For each location, the name, purpose, transportation details, and accessibility is provided. The locations will be used to film scenes for a park, running home, girl and friend, and friend. Public transportation via bus is listed for getting to most of the locations.
This document provides a draft timeline and planning details for shooting scenes for a short film. The timeline outlines the opening sequence showing a girl arriving at a park and having flashbacks through reading her journal of past abuse. It then shows her rushing home after seeing that she has missed calls from her mother. Shot descriptions and props needed are listed. A short term filming plan is provided to shoot the park and bus stop scenes on one day and indoor flashback scenes on another.
This short document discusses turning a background menu option on and off. It contains two options - "Background menu off" and "Background menu on" suggesting it is about whether to display a menu in the background or not.
The document discusses conventions that could be used in a 5 minute documentary about the effects of video games on society. It analyzes the use of establishing shots, presenters, supporting photographs, statistics, public interviews, and expert interviews in other documentaries and how those conventions could apply to the author's documentary. Establishing shots would be used to show different locations visited. As it will use a participatory documentary mode, the presenter would need to actively engage with the topic. Photographs, statistics, and interviews with the public and experts from different fields would help illustrate views on how video games impact society.
Pemrograman Visual Basic merupakan bahasa pemrograman untuk membuat aplikasi berbasis Windows yang memiliki berbagai fitur seperti membuat objek-objek program, menguji program, dan menghasilkan file executable. Visual Basic memiliki beberapa jendela utama seperti Form, Toolbox, dan Code untuk membuat antarmuka pengguna dan menulis kode program.
I would be interested in the
God topic as I am exploring my own
beliefs and want to learn more
perspectives.
Stranger: I think the video games topic
would be more interesting as it's
relevant to today's youth culture and
how technology impacts us.
The document contains details on 4 potential locations for filming including a park, Ashmore Road, Nicole's front door passage, and Nicole's living room. For each location, the name, purpose, transportation details, and accessibility is provided. The locations will be used to film scenes for a park, running home, girl and friend, and friend. Public transportation via bus is listed for getting to most of the locations.
The document discusses different definitions and aspects of literature. It states that literature uses language to transcend everyday experience and comment on the human condition. Literature includes not just books, but also film, theater, comics, and non-fiction. Additionally, every literary work has a context that informs our understanding, as no works are created in a vacuum separate from the social influences of their time. Some passages also note that literature can be dangerous and get authors imprisoned or killed, as it challenges the status quo.
A service mark is a word, name, symbol, or device used to identify the source of a service and distinguish it from the services of others. Service marks are used in commerce to identify and distinguish the source of a service rather than a product. Like trademarks, service marks represent goodwill and their unauthorized use constitutes unfair competition.
The scene analyzes Katniss introducing herself to the public in the Hunger Games. Sound bridging is used throughout, with the voice of the presenter and applause of the audience continuing across cuts. The ambient sound of the crowd's applause creates a realistic atmosphere. The changing volume from loud to quiet audience applause is used to reflect Katniss's perspective.
The target audience for Draft 4 Planning is 15 years and older, mainly female, of any ethnicity but primarily located in the UK with some in the US. The social class is mainly working class with interests in art and being fascinated by real life drama. They want to see how their own issues are portrayed and include teenagers, artists, students, mothers and teachers who are mostly straight. The audience will be attracted through reinforcing familiar drama conventions and using various camera shots and angles that could teach media students how tension is built up.
This document summarizes research on newspaper and television advertisements from four students. It describes the contents, organization, target audiences and availability of several British newspapers including the Evening Standard, Daily Star, The Times, and Metro. It also analyzes advertisements for television documentaries, describing their layout, content, font styles, photo manipulation, and organization of information. Key details like the percentage of advertisements in newspapers, their target demographics and costs of advertisements are provided.
This document contains planning materials for a preliminary film shoot, including a mind map of ideas, location photographs of the library, a timeline of planned shots, an overhead plan, a storyboard, script, and shot list. The timeline and shot list detail various shots that will be filmed of two characters, Russ and Nicole, having a conversation in the library that ends with Russ running away.
The document provides a timeline and script for a documentary about the history and effects of video games. It outlines various shots and footage that will be used, including a montage showing the evolution of video games from Pong to modern titles. Experts and public interviews are planned to discuss topics like the impact of gameplay on health, behavior, and the portrayal of gender in different genres. An experiment is also described where participants will play games and discuss their representation of women.
Aplikasi penjualan kasir dibuat menggunakan Visual Basic 6.0 untuk memenuhi tugas akhir. Aplikasi ini memungkinkan pengguna untuk memilih barang, menentukan jumlah, dan melihat total harga dengan diskon. Program terdiri dari komponen antarmuka pengguna seperti label, listbox, textbox dan tombol. Kode ditulis untuk menangani logika bisnis seperti menghitung harga, diskon, dan total berdasarkan pilihan pengguna.
Tutorial ini menjelaskan langkah-langkah dasar membuat kalkulator sederhana menggunakan Visual Basic 6.0, mulai dari mendesain tampilan antarmuka pengguna sampai penulisan kode program untuk setiap tombol operasi matematika.
Dokumen ini memberikan instruksi lengkap untuk membuat aplikasi kalender dan jam digital menggunakan bahasa pemrograman Visual Basic. Tahapan yang dijelaskan meliputi penambahan label dan timer, pengaturan interval timer, penambahan kode untuk menampilkan waktu dan tanggal, pengubahan ukuran font dan warna, serta cara mengeksekusi aplikasi dan menyimpannya sebagai file eksekusi.
This short document discusses the background menu options on a device. It has two options listed - "Background menu off" and "Background menu on". These options likely control whether the background menu or interface is visible or hidden on the device's display.
The document discusses different definitions and aspects of literature. It states that literature uses language to transcend everyday experience and comment on the human condition. Literature includes not just books, but also film, theater, comics, and non-fiction. Additionally, every literary work has a context that informs our understanding, as no works are created in a vacuum separate from the social influences of their time. Some passages also note that literature can be dangerous and get authors imprisoned or killed, as it challenges the status quo.
A service mark is a word, name, symbol, or device used to identify the source of a service and distinguish it from the services of others. Service marks are used in commerce to identify and distinguish the source of a service rather than a product. Like trademarks, service marks represent goodwill and their unauthorized use constitutes unfair competition.
The scene analyzes Katniss introducing herself to the public in the Hunger Games. Sound bridging is used throughout, with the voice of the presenter and applause of the audience continuing across cuts. The ambient sound of the crowd's applause creates a realistic atmosphere. The changing volume from loud to quiet audience applause is used to reflect Katniss's perspective.
The target audience for Draft 4 Planning is 15 years and older, mainly female, of any ethnicity but primarily located in the UK with some in the US. The social class is mainly working class with interests in art and being fascinated by real life drama. They want to see how their own issues are portrayed and include teenagers, artists, students, mothers and teachers who are mostly straight. The audience will be attracted through reinforcing familiar drama conventions and using various camera shots and angles that could teach media students how tension is built up.
This document summarizes research on newspaper and television advertisements from four students. It describes the contents, organization, target audiences and availability of several British newspapers including the Evening Standard, Daily Star, The Times, and Metro. It also analyzes advertisements for television documentaries, describing their layout, content, font styles, photo manipulation, and organization of information. Key details like the percentage of advertisements in newspapers, their target demographics and costs of advertisements are provided.
This document contains planning materials for a preliminary film shoot, including a mind map of ideas, location photographs of the library, a timeline of planned shots, an overhead plan, a storyboard, script, and shot list. The timeline and shot list detail various shots that will be filmed of two characters, Russ and Nicole, having a conversation in the library that ends with Russ running away.
The document provides a timeline and script for a documentary about the history and effects of video games. It outlines various shots and footage that will be used, including a montage showing the evolution of video games from Pong to modern titles. Experts and public interviews are planned to discuss topics like the impact of gameplay on health, behavior, and the portrayal of gender in different genres. An experiment is also described where participants will play games and discuss their representation of women.
Aplikasi penjualan kasir dibuat menggunakan Visual Basic 6.0 untuk memenuhi tugas akhir. Aplikasi ini memungkinkan pengguna untuk memilih barang, menentukan jumlah, dan melihat total harga dengan diskon. Program terdiri dari komponen antarmuka pengguna seperti label, listbox, textbox dan tombol. Kode ditulis untuk menangani logika bisnis seperti menghitung harga, diskon, dan total berdasarkan pilihan pengguna.
Tutorial ini menjelaskan langkah-langkah dasar membuat kalkulator sederhana menggunakan Visual Basic 6.0, mulai dari mendesain tampilan antarmuka pengguna sampai penulisan kode program untuk setiap tombol operasi matematika.
Dokumen ini memberikan instruksi lengkap untuk membuat aplikasi kalender dan jam digital menggunakan bahasa pemrograman Visual Basic. Tahapan yang dijelaskan meliputi penambahan label dan timer, pengaturan interval timer, penambahan kode untuk menampilkan waktu dan tanggal, pengubahan ukuran font dan warna, serta cara mengeksekusi aplikasi dan menyimpannya sebagai file eksekusi.
This short document discusses the background menu options on a device. It has two options listed - "Background menu off" and "Background menu on". These options likely control whether the background menu or interface is visible or hidden on the device's display.
2. 1. Judul : street race
2. Genre : racing
3. Tokoh :
1. Jagoan : franky
2. Musuh : lucas, Romeo, Brian
3. 4. Bonus ( tambahan skor)
NOS, dan kebal
5. Story / Mission
player berjalan lurus terus melewati musuh
sampai finish sehingga menjadi juara dan
mendapatkan skor.
4. 6. set background / location
◦ Jalanan lurus
7. Menang = juara 1 dengan waktu tercepat
8. Kalah = -menabrak musuh tanpa bonus kebal
- waktu habis