Gold Digger
Craft Design - Floor Plan
Craft Design - Floor Plan
Craft Design - Floor Plan
Goals
Defeat the final boss by gathering
powers and weapons.
Enter the Golden Door to complete
the game at point B
How to play this game?
➢

Avoid Obstacles

➢

Complete the run before

➢

Avoid traps

➢

Default of 3 life

➢

Basic movement – WASD

➢

Absorb, Avoid or kill monsters

➢

Shop system to get weapons

or power up
➢ Achievement – e.g how many traps avoided
Craft Design - Character
➢

Single Player

➢

Starts out with a special ability

➢

Default of 3 life

➢

Basic movement
Power Up
➢

Suck Enemies and absorb its power

➢

Buy from stores

➢

Enemies power is random
Rewards
➢

Gain gold for every level cleared / successful boss fights

➢

Random chance of dropping extra life for boss fights

➢

Upgrades of special ability and basic movement speed
Punishment
➢

Deduction of every life if killed by enemies / traps / unable to complete the
level before big trap ends

➢

Upgrades are lost if all lifelines are gone

Game Design - Gold Digger

  • 1.
  • 2.
    Craft Design -Floor Plan
  • 3.
    Craft Design -Floor Plan
  • 4.
    Craft Design -Floor Plan
  • 5.
    Goals Defeat the finalboss by gathering powers and weapons. Enter the Golden Door to complete the game at point B
  • 6.
    How to playthis game? ➢ Avoid Obstacles ➢ Complete the run before ➢ Avoid traps ➢ Default of 3 life ➢ Basic movement – WASD ➢ Absorb, Avoid or kill monsters ➢ Shop system to get weapons or power up ➢ Achievement – e.g how many traps avoided
  • 7.
    Craft Design -Character ➢ Single Player ➢ Starts out with a special ability ➢ Default of 3 life ➢ Basic movement
  • 8.
    Power Up ➢ Suck Enemiesand absorb its power ➢ Buy from stores ➢ Enemies power is random
  • 9.
    Rewards ➢ Gain gold forevery level cleared / successful boss fights ➢ Random chance of dropping extra life for boss fights ➢ Upgrades of special ability and basic movement speed
  • 10.
    Punishment ➢ Deduction of everylife if killed by enemies / traps / unable to complete the level before big trap ends ➢ Upgrades are lost if all lifelines are gone