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Game design CV
1. Joshua
Matthews
Sound Design, Programming, Game
design and Narrative/Writing.
A keen musician since the age of 13, I have played Guitar for 5
years, bass guitar for 4 and have played in several bands for many
years throughout that period. My musical composition skills got me
an A grade in GCSE Music. From this, I have gained the skill of
being able to adapt and compose certain pieces of music to match
certain themes.
For a video game, I could create an entire soundtrack and sound
effects using a simple yet effective program. The piece would match
and add character to the game by blending well with itʼs themes
whilst incorporating my own style in. I experiment regularly with a lot
of guitar techniques and like to use a variety of instruments in my
music.
My creative thinking and design abilities are some of my best traits
and I enjoy developing other ideas as well as my own. Iʼm happy to
incorporate my own innovative ideas with others. Writing is another
strong point of mine and Iʼd have no problem in writing lengthy
pieces of text to complement the games marketing and advertising
strategies as well as a production diary.
I was a member of a theatre group for 3 years and in that time I
gained some detailed experience of the way that effective scripts
work and valuable scriptwriting experience.
My way of thinking is very logical at times and I believe that I could
also prove to make a strong contribution to the programming of a
game. I recently programmed a remake of the retro video game,
ʻPongʼ that had little to no bugs and it runs very smoothly.