Karl M. Kapp, Ed.D.
Professor of Instructional Technology
Commonwealth University
Follow on Twitter @kkapp
Email: karlkapp@gmail.com
Future-Proof Your L&D
with New Tech
and Gamification
LinkedIn Learning Courses:
Books
Expert on the Convergence of
Learning, Technology & Business
EdTech Entrepreneur:
Co-Founder L&D Mentor Academy
Co-Founder Enterprise Game Stack
About Me…
8 books
10 LinkedIn Learning Courses
The future is already here.
Quote Attributed to William Gibson—Coined term cyberspace, author of the cyberpunk novel Neuromancer and futurist.
It’s just not very evenly distributed.
4
Learning Objectives:
Forward
Thinking L&D
Strategies?
How do we
maintain
engagement?
Emerging
Tech
Issues?
Science
Institutional
Structures
Converging Trends Lead to the Future
5
Technology Society
Science
Institutional
Structures
6
Technology Society
Engagement
Storytelling
Distributed Practice
Interleaving
Big Data
“Shrinking” Devices
Augmented Reality
Virtual Reality
Artificial Intelligence
Pandemic Aftermath
Social Unrest
Digital Divide
Distributed Delivery
Cost Reduction
Increasing
Complexity New Competitors
Climate Change
Constant Connectivity
Converging Trends Lead to the Future
Interleaving
• Microlearning is a way of
delivering content to
learners in small, very
specific bursts over time
or as needed.
• Supporting Trends:
• Distributed Practice
• “Shrinking Devices”
• Distributed Delivery
• Constant Connectivity
Future: Breaking from
the Four Walls
7
The Global
Microlearning
market is expected
to reach $4.65
billion by 2027.
https://www.yourprimer.com/
• Microlearning is a way of
delivering content to
learners in small, very
specific bursts over time
or as needed.
• Supporting Trends:
• Distributed Practice
• “Shrinking Devices”
• Distributed Delivery
• Constant Connectivity
8
Future: Breaking from
the Four Walls
https://www.yourprimer.com/
• Traditionally analog
tools and learning
experiences be
experienced digitally.
• Supporting Trends:
• Engagement
• Distributed Delivery
• Artifical Intelligence
Future: Analog Goes Digital
VP Sales Invest
VP Sales Strate
gy
https://www.enterprisegamestack.com/
https://www.enterprisegamestack.com/
https://www.enterprisegamestack.com/
Gamification Market
worth $ 30.7 billion by
2025.
• Learners will carry
around digital
teachers/mentors and
coaches.
• Supporting Trends:
• Distributed Practice
• Artificial Intelligence
• Increasing Complexity
• Interleaving
• New Competitors
Future: Instructor in
Your Pocket
https://presentr.me/
• Learners will carry
around digital
teachers/mentors and
coaches.
• Supporting Trends:
• Distributed Practice
• Artificial Intelligence
• Increasing Complexity
• Interleaving
• New Competitors
Future: Instructor in
Your Pocket
What is the nature of
the injury? Torn skin or
cut into the skin?
Torn skin.
This is an abrasion.Is
the patient experiencing
pain or swelling?
Swelling.
Dress wound, place ice
bag on top of wound
and take temperature.
• Learners will transport
to the same “space” as
others for collaboration
and teamwork and feedback
on behaviors/actions.
• Supporting Trends:
• Virtual Reality
• Storytelling
• Social Unrest
• Cost Reduction
Future: Immersive Practice
and Feedback
Player’s Avataris
Customizable..
https://www2.learnbrite.com/zombie-sales-apocalypse/
https://www2.learnbrite.com/zombie-sales-apocalypse/
Learner functions in 3D office
environmenttalking with co-workers
trying to go about their day. Pointsand
scores are accumulatedfor doing the
right thing and avoidingdoing the
wrong action or behavior.
https://www2.learnbrite.com/zombie-sales-apocalypse/
Actions and behaviorsare tied to a
behaviormodel and scores are
providedto participants.Related to
amount of empathy or bedside
manner or other models.
Example of Empathy Model
Branching Dialogue
engages learner.
Engage:
-Opening
-Uncovering Needs
Good
Better
Best
Branching Dialogueis
mapped to empathy
model. .
Each interactionis
evaluated.
First, Last name
First, Last name
First, Last name
First, Last name
First, Last name
First, Last name
Cross Device
• A “layer” of learning
will be placed overtop
the natural environment
to augment human
performance.
• Supporting Trends:
• Augmented Reality
• Storytelling
• Social Unrest
• Cost Reduction
Future: Real-time
Guided Instruction
RISSCI Assessment
• Replace: Does the technology allow the training to reach
areas, people, or levels of sophistication that were not
possible previously?
• Insight: Does the technology provide insights into
learner performance or behavior that are not available
using existing methods?
• Safety: Does the technology allow skills to be practiced
in a safer manner than currently available methods?
• Scalability: Does the technology allow performance to
scale or to be constantly available?
• Compatibility: Is the technology compatible with your
current systems, the organization's culture, and the
desired learning goals?
• Innovation: Does the emerging technology truly provide a
new and unique way of solving an organizational problem?
Science
Institutional
Structures
Conclusion
36
Technology Society
Trends are a
convergence of
forces.
We need to track
and follow trends.
The future is already
here, we just need to
know where to look.
Karl M. Kapp, Ed.D.
Professor of Instructional Technology
Bloomsburg University
Follow on Twitter @kkapp
Email: karlkapp@gmail.com
LinkedIn Learning Courses
L&D Mentor Academy
https://www.ldmentor.com/
Enterprise Game Stack
https://www.enterprisegamestack.com/
Reach out…

Future-Proof Your L&D With New Tech and Gamification

  • 1.
    Karl M. Kapp,Ed.D. Professor of Instructional Technology Commonwealth University Follow on Twitter @kkapp Email: karlkapp@gmail.com Future-Proof Your L&D with New Tech and Gamification
  • 2.
    LinkedIn Learning Courses: Books Experton the Convergence of Learning, Technology & Business EdTech Entrepreneur: Co-Founder L&D Mentor Academy Co-Founder Enterprise Game Stack About Me… 8 books 10 LinkedIn Learning Courses
  • 3.
    The future isalready here. Quote Attributed to William Gibson—Coined term cyberspace, author of the cyberpunk novel Neuromancer and futurist. It’s just not very evenly distributed.
  • 4.
    4 Learning Objectives: Forward Thinking L&D Strategies? Howdo we maintain engagement? Emerging Tech Issues?
  • 5.
  • 6.
    Science Institutional Structures 6 Technology Society Engagement Storytelling Distributed Practice Interleaving BigData “Shrinking” Devices Augmented Reality Virtual Reality Artificial Intelligence Pandemic Aftermath Social Unrest Digital Divide Distributed Delivery Cost Reduction Increasing Complexity New Competitors Climate Change Constant Connectivity Converging Trends Lead to the Future Interleaving
  • 7.
    • Microlearning isa way of delivering content to learners in small, very specific bursts over time or as needed. • Supporting Trends: • Distributed Practice • “Shrinking Devices” • Distributed Delivery • Constant Connectivity Future: Breaking from the Four Walls 7 The Global Microlearning market is expected to reach $4.65 billion by 2027. https://www.yourprimer.com/
  • 8.
    • Microlearning isa way of delivering content to learners in small, very specific bursts over time or as needed. • Supporting Trends: • Distributed Practice • “Shrinking Devices” • Distributed Delivery • Constant Connectivity 8 Future: Breaking from the Four Walls https://www.yourprimer.com/
  • 9.
    • Traditionally analog toolsand learning experiences be experienced digitally. • Supporting Trends: • Engagement • Distributed Delivery • Artifical Intelligence Future: Analog Goes Digital
  • 11.
    VP Sales Invest VPSales Strate gy https://www.enterprisegamestack.com/
  • 12.
  • 13.
  • 14.
    • Learners willcarry around digital teachers/mentors and coaches. • Supporting Trends: • Distributed Practice • Artificial Intelligence • Increasing Complexity • Interleaving • New Competitors Future: Instructor in Your Pocket https://presentr.me/
  • 15.
    • Learners willcarry around digital teachers/mentors and coaches. • Supporting Trends: • Distributed Practice • Artificial Intelligence • Increasing Complexity • Interleaving • New Competitors Future: Instructor in Your Pocket What is the nature of the injury? Torn skin or cut into the skin? Torn skin. This is an abrasion.Is the patient experiencing pain or swelling? Swelling. Dress wound, place ice bag on top of wound and take temperature.
  • 16.
    • Learners willtransport to the same “space” as others for collaboration and teamwork and feedback on behaviors/actions. • Supporting Trends: • Virtual Reality • Storytelling • Social Unrest • Cost Reduction Future: Immersive Practice and Feedback
  • 18.
  • 19.
  • 20.
    Learner functions in3D office environmenttalking with co-workers trying to go about their day. Pointsand scores are accumulatedfor doing the right thing and avoidingdoing the wrong action or behavior. https://www2.learnbrite.com/zombie-sales-apocalypse/
  • 21.
    Actions and behaviorsaretied to a behaviormodel and scores are providedto participants.Related to amount of empathy or bedside manner or other models.
  • 22.
  • 23.
  • 24.
  • 28.
  • 30.
    First, Last name First,Last name First, Last name First, Last name First, Last name First, Last name
  • 31.
  • 32.
    • A “layer”of learning will be placed overtop the natural environment to augment human performance. • Supporting Trends: • Augmented Reality • Storytelling • Social Unrest • Cost Reduction Future: Real-time Guided Instruction
  • 35.
    RISSCI Assessment • Replace:Does the technology allow the training to reach areas, people, or levels of sophistication that were not possible previously? • Insight: Does the technology provide insights into learner performance or behavior that are not available using existing methods? • Safety: Does the technology allow skills to be practiced in a safer manner than currently available methods? • Scalability: Does the technology allow performance to scale or to be constantly available? • Compatibility: Is the technology compatible with your current systems, the organization's culture, and the desired learning goals? • Innovation: Does the emerging technology truly provide a new and unique way of solving an organizational problem?
  • 36.
    Science Institutional Structures Conclusion 36 Technology Society Trends area convergence of forces. We need to track and follow trends. The future is already here, we just need to know where to look.
  • 37.
    Karl M. Kapp,Ed.D. Professor of Instructional Technology Bloomsburg University Follow on Twitter @kkapp Email: karlkapp@gmail.com LinkedIn Learning Courses L&D Mentor Academy https://www.ldmentor.com/ Enterprise Game Stack https://www.enterprisegamestack.com/ Reach out…