The document outlines a fictitious social media campaign called "Dojo of Pain Campaign Design" led by a character named Sensei. It provides examples of content generated by participants following different prompts from Sensei. Some examples include creating a flyer to promote the Dojo, making a parody "training manual" for ridiculous tasks, carving designs onto old Japanese movie posters, and drawing tattoos representing the fictional Dojo organization. Over 30 prompts were given out overall across lessons and tournaments, generating over 4,100 submissions from participants and engaging thousands of others through shares. The goal was to create original content and spread awareness of the fictional Dojo organization through word-of-mouth on social media.