This document discusses gamification, which is using game elements and techniques in non-game contexts to drive participation, increase engagement, and create loyalty. Successful gamification provides meaning, a path to mastery through an engagement loop of challenges, actions, rewards and progress, and voluntary participation. It notes that everyone plays as kids, and playing is how we learn. Gamification uses play to help people learn and progress.
Four montages of different live performances sathma
This document discusses different types of montages that can be used for live performances including theatrical, musical, and art exhibitions. It suggests montages can enhance live performances by interweaving clips or images from different parts of the production. A well-crafted montage engages the audience and provides context during transitions between acts or scenes.
The following infograph talks about UX and the techniques of UX which can be used by a user for building smarter products which is important for enhancing user satisfaction.
A user just cannot overlook experience design or UX while aiming to build smarter websites or applications.
What is Experience Design or UX?
UX design is the process of enhancing user satisfaction by improving usability, accessibility and pleasure emerging from the user and product interaction.
Here are the 10 techniques of UX for building smarter products-
Design real-time – Keeping in mind the micro interactions like content focused design, MAYA concepts etc.
Know your audience – Match the layout, font styles, overall design aesthetics with the audience’s expectations and personality.
Spontaneous Feedback – Use feedback messages to convey important information to users.
Keep it simple and consistent – Make navigation simple, interactive and easy to understand.
Design as per finger targets – While designing for small screens, give sufficient space to swipe and touch.
And many more pointers like Implementing a visual hierarchy, checking for fold, simplifying your forms, collaborating to succeed and avoiding multiple actions.
These are the 10 Pragmatic UX techniques for building smarter products like websites and applications which can help improve the user experience.
The document introduces the Isidorey Device Cloud, which is a cloud-based platform for IoT/M2M applications. It provides APIs, visualization tools, and a scalable data store to help developers connect devices to business applications easily. Compared to traditional approaches, the Isidorey Device Cloud offers quicker time to market, lower upfront costs, and scalability without additional investment. It ensures security through authentication of devices and message verification. Data is stored redundantly across multiple physical regions for reliability. The platform includes REST APIs, historical data access, real-time graphs, and a dashboard builder to manage and visualize device information and sensor data.
Lo Scambio sul Posto, è un meccanismo che consente di immettere in rete l\'energia elettrica prodotta ma non immediatamente autoconsumata, per poi prelevarla in un momento successivo per soddisfare i propri consumi.
The document analyzes data from a questionnaire about interests in live performances. It finds that the 10-15 age group participated most and the 25-30 age group participated least. It also found that females outnumbered and were more interested in live performances than males based on the questionnaire. Most participants had been to a live performance before. Musicals and comedy received more interest than other genres like art. The most popular performance venues and artist types were also identified to help decide what content would appeal most to audiences.
This document discusses gamification, which is using game elements and techniques in non-game contexts to drive participation, increase engagement, and create loyalty. Successful gamification provides meaning, a path to mastery through an engagement loop of challenges, actions, rewards and progress, and voluntary participation. It notes that everyone plays as kids, and playing is how we learn. Gamification uses play to help people learn and progress.
Four montages of different live performances sathma
This document discusses different types of montages that can be used for live performances including theatrical, musical, and art exhibitions. It suggests montages can enhance live performances by interweaving clips or images from different parts of the production. A well-crafted montage engages the audience and provides context during transitions between acts or scenes.
The following infograph talks about UX and the techniques of UX which can be used by a user for building smarter products which is important for enhancing user satisfaction.
A user just cannot overlook experience design or UX while aiming to build smarter websites or applications.
What is Experience Design or UX?
UX design is the process of enhancing user satisfaction by improving usability, accessibility and pleasure emerging from the user and product interaction.
Here are the 10 techniques of UX for building smarter products-
Design real-time – Keeping in mind the micro interactions like content focused design, MAYA concepts etc.
Know your audience – Match the layout, font styles, overall design aesthetics with the audience’s expectations and personality.
Spontaneous Feedback – Use feedback messages to convey important information to users.
Keep it simple and consistent – Make navigation simple, interactive and easy to understand.
Design as per finger targets – While designing for small screens, give sufficient space to swipe and touch.
And many more pointers like Implementing a visual hierarchy, checking for fold, simplifying your forms, collaborating to succeed and avoiding multiple actions.
These are the 10 Pragmatic UX techniques for building smarter products like websites and applications which can help improve the user experience.
The document introduces the Isidorey Device Cloud, which is a cloud-based platform for IoT/M2M applications. It provides APIs, visualization tools, and a scalable data store to help developers connect devices to business applications easily. Compared to traditional approaches, the Isidorey Device Cloud offers quicker time to market, lower upfront costs, and scalability without additional investment. It ensures security through authentication of devices and message verification. Data is stored redundantly across multiple physical regions for reliability. The platform includes REST APIs, historical data access, real-time graphs, and a dashboard builder to manage and visualize device information and sensor data.
Lo Scambio sul Posto, è un meccanismo che consente di immettere in rete l\'energia elettrica prodotta ma non immediatamente autoconsumata, per poi prelevarla in un momento successivo per soddisfare i propri consumi.
The document analyzes data from a questionnaire about interests in live performances. It finds that the 10-15 age group participated most and the 25-30 age group participated least. It also found that females outnumbered and were more interested in live performances than males based on the questionnaire. Most participants had been to a live performance before. Musicals and comedy received more interest than other genres like art. The most popular performance venues and artist types were also identified to help decide what content would appeal most to audiences.
The document shares a message with the reader about the value of friendship and spreading kindness. It tells the reader that they are special and important to others, reminding them that a simple email or message can brighten someone's day when they are feeling sad. It encourages the reader to pass the message along to at least four friends in order to spread more kindness in the world.
Room 13 students created cultural tiles to celebrate and share the many cultures represented in their class. They designed tiles showing important aspects of their cultures, then sewed the tiles together into a quilt to display in the school. The process involved brainstorming design ideas, carefully copying designs onto material tiles, and problem-solving how to display the finished quilt. The students learned about different cultures and had fun taking their inquiry from ideas to displaying the final product.
This mural was painted in St. Mary's Church between 1066-1086 AD to depict the nativity scene and gather the local community around the birth of Jesus Christ. It aims to educate future generations about Catholic history and establish the church as a holy place. The mural is located in the medieval town of Dover, situated in the center of town near the old market square.
A second mural located in Neuschwanstein Castle in Germany from 1886 depicts a scene from the legend of Lohengrin. It symbolizes the importance of kingship in medieval society by featuring people gathered around a crown bathed in a beam of light. The architect who designed the mural later died from mental illness
This document discusses different types of montages that can be used for live performances including theatrical, musical, and art exhibitions. It suggests montages can enhance live performances by interweaving clips with the live elements. A short montage may be shown between acts of a play or during intermissions to engage the audience.
The document discusses preparing for retirement and promoting health. It outlines the American dream of working until retirement at 65, but notes this is now a luxury many cannot afford. It then discusses building wealth through a monthly contribution plan that increases returns over time. The plan aims to help people take control of their health and wealth and create a legacy for future generations.
Strategic leadership of ethical behavior in businessMonamoharram
The document discusses the strategic leadership of ethical behavior in business. It argues that executives must accept responsibility for leading ethics initiatives within their organizations. Failing to do so can result in significant costs to the company from lack of ethical conduct. These costs go beyond direct fines and penalties to include long-term damage from loss of reputation and trust with stakeholders. The article examines the case of Arthur Andersen to illustrate how even large companies can collapse due to erosion of ethics. It emphasizes that executives must create a sense of urgency around ethics, influence employees to make ethical decisions as a norm, and anchor ethical culture within the organization.
Het eerste netwerk event Bakkie Doen in de Cabalero Fabriek in Den Haag stond in het teken van 'gaming. Tijdens een serie presentaties, heb ik deze gehouden om een kijkje te geven in de keuken van Creative Seeds en dan specifiek gericht op gamification. Wat is gamification en welke projecten doe ik rondom dit onderwerp.
This is the slide deck I share on my talk about the many tools available to product managers. This gives an idea for your shortlist of tools to look at.
Room 13 students from many different cultural backgrounds studied various cultures and roles in society. They created cultural tiles representing important aspects of their cultures to display. The tiles included art from China, India, Maori culture and more. The students worked collaboratively to design, create and display the tiles as a cultural quilt to share their learning and celebrate their diverse classroom community.
Room 13 of Willowbank School documented their cultural inquiry journey where they learned about the diverse cultures represented by the students. They explored their own cultural identities and roles in society. As a culminating project, the students created cultural tiles representing important aspects of their cultures and sewed them together into a quilt to display in the school office, celebrating the cultural diversity of Room 13.
This document contains floor plans, elevations, and descriptions for 4 projects:
1) The Suever Residence with plans for the first and second floors, front, west, rear and east elevations.
2) The Ola Resort with descriptions of the site plan, guest rooms, and amenities.
3) A sample work project with descriptions of the site plan and construction documents.
4) The Abbott Residence with descriptions of sustainable building categories like energy and atmosphere, indoor environmental quality, materials and resources, and sustainable sites.
Room 13 students created cultural tiles representing their diverse backgrounds to showcase what they learned during a cultural inquiry journey. They brainstormed design ideas, practiced the designs, and then painted them on fabric tiles. They problem solved how to display the tiles by sewing them into a quilt and adding a wooden board. The students reflected that they were happy with their work but would put more effort into their designs if they did it again.
O documento é uma letra de música religiosa em 3 partes. A primeira parte pede ao Senhor que escute o clamor do cantor e que não o rejeite ou abandone. A segunda parte pede compaixão e que atenda a súplica do cantor. A terceira parte diz para confiar no Senhor e ter coragem.
O documento é uma partitura musical para o salmo 14 (15) composta por Nuno Costa. A partitura inclui instruções para voz solo, coro e órgão e notas musicais para a composição "Senhor, quem habitará?".
The document shares a message with the reader about the value of friendship and spreading kindness. It tells the reader that they are special and important to others, reminding them that a simple email or message can brighten someone's day when they are feeling sad. It encourages the reader to pass the message along to at least four friends in order to spread more kindness in the world.
Room 13 students created cultural tiles to celebrate and share the many cultures represented in their class. They designed tiles showing important aspects of their cultures, then sewed the tiles together into a quilt to display in the school. The process involved brainstorming design ideas, carefully copying designs onto material tiles, and problem-solving how to display the finished quilt. The students learned about different cultures and had fun taking their inquiry from ideas to displaying the final product.
This mural was painted in St. Mary's Church between 1066-1086 AD to depict the nativity scene and gather the local community around the birth of Jesus Christ. It aims to educate future generations about Catholic history and establish the church as a holy place. The mural is located in the medieval town of Dover, situated in the center of town near the old market square.
A second mural located in Neuschwanstein Castle in Germany from 1886 depicts a scene from the legend of Lohengrin. It symbolizes the importance of kingship in medieval society by featuring people gathered around a crown bathed in a beam of light. The architect who designed the mural later died from mental illness
This document discusses different types of montages that can be used for live performances including theatrical, musical, and art exhibitions. It suggests montages can enhance live performances by interweaving clips with the live elements. A short montage may be shown between acts of a play or during intermissions to engage the audience.
The document discusses preparing for retirement and promoting health. It outlines the American dream of working until retirement at 65, but notes this is now a luxury many cannot afford. It then discusses building wealth through a monthly contribution plan that increases returns over time. The plan aims to help people take control of their health and wealth and create a legacy for future generations.
Strategic leadership of ethical behavior in businessMonamoharram
The document discusses the strategic leadership of ethical behavior in business. It argues that executives must accept responsibility for leading ethics initiatives within their organizations. Failing to do so can result in significant costs to the company from lack of ethical conduct. These costs go beyond direct fines and penalties to include long-term damage from loss of reputation and trust with stakeholders. The article examines the case of Arthur Andersen to illustrate how even large companies can collapse due to erosion of ethics. It emphasizes that executives must create a sense of urgency around ethics, influence employees to make ethical decisions as a norm, and anchor ethical culture within the organization.
Het eerste netwerk event Bakkie Doen in de Cabalero Fabriek in Den Haag stond in het teken van 'gaming. Tijdens een serie presentaties, heb ik deze gehouden om een kijkje te geven in de keuken van Creative Seeds en dan specifiek gericht op gamification. Wat is gamification en welke projecten doe ik rondom dit onderwerp.
This is the slide deck I share on my talk about the many tools available to product managers. This gives an idea for your shortlist of tools to look at.
Room 13 students from many different cultural backgrounds studied various cultures and roles in society. They created cultural tiles representing important aspects of their cultures to display. The tiles included art from China, India, Maori culture and more. The students worked collaboratively to design, create and display the tiles as a cultural quilt to share their learning and celebrate their diverse classroom community.
Room 13 of Willowbank School documented their cultural inquiry journey where they learned about the diverse cultures represented by the students. They explored their own cultural identities and roles in society. As a culminating project, the students created cultural tiles representing important aspects of their cultures and sewed them together into a quilt to display in the school office, celebrating the cultural diversity of Room 13.
This document contains floor plans, elevations, and descriptions for 4 projects:
1) The Suever Residence with plans for the first and second floors, front, west, rear and east elevations.
2) The Ola Resort with descriptions of the site plan, guest rooms, and amenities.
3) A sample work project with descriptions of the site plan and construction documents.
4) The Abbott Residence with descriptions of sustainable building categories like energy and atmosphere, indoor environmental quality, materials and resources, and sustainable sites.
Room 13 students created cultural tiles representing their diverse backgrounds to showcase what they learned during a cultural inquiry journey. They brainstormed design ideas, practiced the designs, and then painted them on fabric tiles. They problem solved how to display the tiles by sewing them into a quilt and adding a wooden board. The students reflected that they were happy with their work but would put more effort into their designs if they did it again.
O documento é uma letra de música religiosa em 3 partes. A primeira parte pede ao Senhor que escute o clamor do cantor e que não o rejeite ou abandone. A segunda parte pede compaixão e que atenda a súplica do cantor. A terceira parte diz para confiar no Senhor e ter coragem.
O documento é uma partitura musical para o salmo 14 (15) composta por Nuno Costa. A partitura inclui instruções para voz solo, coro e órgão e notas musicais para a composição "Senhor, quem habitará?".
1) O documento é uma canção religiosa em honra de Jesus Cristo, o Redentor da humanidade.
2) A canção celebra Jesus como a eterna Luz dos crentes e o remédio que salvou o mundo do demônio.
3) O refrão pede que Jesus desça dos altos céus.
1. O salmo descreve como é agradável habitar na casa do Senhor.
2. As aves encontram abrigo e as andorinhas constroem ninhos nos altares do Senhor.
3. O coração e a carne do salmista exultam no Deus vivo, seu rei e deus.