SlideShare a Scribd company logo
Brand Engrams
             Presented by:

  David G. Elliott
           B.A. (Lon)
 MBA Executive Management (Hull)
             MCIM




   Copyright and intellectual property of:
                  www.dgeconsultancy.co.uk
  www.dgeconsultancy.co.uk
David G. Elliott - Background

• Health and Beauty Marketing
  background: Reckitts, Seven Seas,
  Dumex.
• Consultant since 1994.
• Business & Brand Development
• Guest lecturer CIM, University of Hull.
• Open Innovation – GSK, Reckitt
  Benckiser, Boots etc.
                          www.dgeconsultancy.co.uk
Brand Engrams


       “The collective
        brand memory
        that resides in
        the adaptive
        subconscious”.
        (Elliott, January 2012)


          www.dgeconsultancy.co.uk
The Brand Engram Proposition

In 2003, Pira International highlighted a significant
shift in focus and investment towards point-of-
                                       point-of-
purchase (POP) communications activity on the
grounds that “70% of customer purchasing
decisions are undertaken at the point of
purchase.”

Whilst the great majority of consumer decision-
                                      decision-
making takes place at the point of purchase (POP)
this is highly influenced by Brand Engrams.
                               www.dgeconsultancy.co.uk
The Brand Engram Proposition

Exposure to external media, retail POP media and
product experience develops Brand Engrams which
provides a context for the processing of POP
stimuli.

It is proposed that much of this processing
may be automatic, preconscious and not
available to explicit memory, hence consumers’
belief that their retail experience is solely
responsible for their decision-making at POP.
                        decision-
(A. Grimes, R. Barker, D. Elliott 2006)   www.dgeconsultancy.co.uk
ATTENTION


   A term used in cognitive
  psychology to refer to the
 tendency of an organism to
focus on selected features of
       the environment.


                 www.dgeconsultancy.co.uk
Low Attention
“Research shows
that TV advertising
which is high in
emotional content
will tend to be
processed at lower
levels of attention
than TV advertising
which is low in
emotional content.”
(Robert Heath & Agnes Nairn 2006)
                                    www.dgeconsultancy.co.uk
Low Attention

 Consumers are potentially exposed
   to 600-625 ads per day (whether
      600-
  noticed or not); 272 are from TV,
 radio, magazines and newspapers.
             (Media Matters, 2007)



To cope consumers adopt low attention
   strategies – exposure to messages
         subconsciously stored.
                              www.dgeconsultancy.co.uk
7UP Brand Engram
   CLEAN       STICKY         KIDS        ADULT     LEMON                  FIZZY


   CLEAR            SWEET                  BITTER SWEET       THIRST    SPARKLING


 TRANSPARENT                                                  FRESH        COOL


NO COLOURINGS                                             FROM OLD TIMES


PURE    HEALTHY
                        CLICK ON FILM


NEUTRAL COLOUR                   NEUTRAL TASTE                         DIFFERENT


                  MIXER                 ALTERNATIVE FOR COLA & OTHER SOFT DRINKS
                                                   www.dgeconsultancy.co.uk
7UP Brand Engram
   CLEAN       STICKY       KIDS                                      FIZZY


   CLEAR            SWEET                                THIRST    SPARKLING


 TRANSPARENT                                             FRESH        COOL


NO COLOURINGS                                        FROM OLD TIMES


PURE    HEALTHY


NEUTRAL COLOUR                NEUTRAL TASTE                       DIFFERENT


                  MIXER            ALTERNATIVE FOR COLA & OTHER SOFT DRINKS
                                              www.dgeconsultancy.co.uk
7UP Brand Engram
         ADULT     LEMON                 FIZZY


          BITTER SWEET       THIRST    SPARKLING


                             FRESH       COOL




                                      DIFFERENT


       ALTERNATIVE FOR COLA & OTHER SOFT DRINKS
                  www.dgeconsultancy.co.uk
7UP Brand Engram
   CLEAN                      LEMON                 FIZZY


   CLEAR                                THIRST    SPARKLING


 TRANSPARENT                            FRESH       COOL


NO COLOURINGS


PURE    HEALTHY


NEUTRAL COLOUR                                   DIFFERENT


                  ALTERNATIVE FOR COLA & OTHER SOFT DRINKS
                             www.dgeconsultancy.co.uk
7UP Brand Engram
   CLEAN       STICKY       KIDS     ADULT     LEMON                  FIZZY


   CLEAR            SWEET             BITTER SWEET       THIRST    SPARKLING


 TRANSPARENT                                             FRESH        COOL


NO COLOURINGS                                        FROM OLD TIMES


PURE    HEALTHY


NEUTRAL COLOUR                NEUTRAL TASTE                       DIFFERENT


                  MIXER            ALTERNATIVE FOR COLA & OTHER SOFT DRINKS
                                              www.dgeconsultancy.co.uk
The Shopper
       Consciously smart,
       sophisticated,
       promiscuous, cynical
       of marketing and
       advertising, time
       scarce & high selective.

       Before entering store
       has absorbed
       marketing
       communication and
       advertising messages
       into the adaptive
       subconscious.
          www.dgeconsultancy.co.uk
COMPLEXITY
Shopping environments
can be emensly
complex. The average
shopper has to navigate
their way around the
store processing
thousands of products,
promotions, signs, other
shoppers and staff to
find and select the few
products they want.
Shoppers have
developed low attention
cognitive strategies to
identify and pay attention
to products of interest
and make decisions.

                                    www.dgeconsultancy.co.uk
COMPLEXITY
Categories
displays such as
soft drinks can be
very complex
with a large
range of sku’s.
How do shoppers
cope?




                            www.dgeconsultancy.co.uk
PACK FOCUSSED

    Shoppers are pack
    focussed –interacting with
    packs is their primary task
    in a retail environment.

    The pack is the most
    important form of
    communication with the
    shopper.
           www.dgeconsultancy.co.uk
Spot the green square




(Phillips 1997)
                   www.dgeconsultancy.co.uk
• In spotting the green square did you consciously look
  at each object individually? If so it would have taken
  between 20 to 40 secs.
• You actually subconsciously scanned the
  arrangement.
    WHERE WERE THE PINK
                  OVALS?
• Conscious processing would have taken more time
  and effort.

• You knew the ‘code’ for ‘green square’ – this a visual
  mnemonic – it enabled subconscious processing.

                                 www.dgeconsultancy.co.uk
Top and bottom of the green square!




 (Phillips 1997)
                    www.dgeconsultancy.co.uk
ATTENTION
     This low-attention, low
     involvement shopping.
     The shopper
     subconsciously pays
     attention to packs
     relevant to their task.
     They subconsciously
     deselect all other packs
     as ‘irrelevant’.

     What triggers
     their attention?
       www.dgeconsultancy.co.uk
PROCESSING PACK DESIGNS

Subconscious interaction
1. Mnemonics: Shoppers Look for UNIQUE visual
   clues in preference to words, often shape and
   colour.

2. Visual Language: Look for use imagery or symbols
   in preference to words to illustrate a ‘story’.
   SUBCONSCIOUS PROCESSING OF
   PACKAGING DESIGN MINIMISES THE TIME
   AND EFFORT INVOLVED IN DECISION
   MAKING.              www.dgeconsultancy.co.uk
How? - Mnemonics

• A core visual mnemonic alone can
  trigger recognition, recall & decision-
  making.
                           GSL Healthcare
                           In recognition and recall test
                           94% of respondents recognised
                           Nurofen from its core visual
                           mnemonic (CVM).


 (Shopper Insights 2003)            www.dgeconsultancy.co.uk
CVM Evokes Nurofen’s Brand Engram

                            ADULT

                            STRONG    SPEED     PROBLEM SOLVING


                             TARGETS PAIN
                                                   SCIENTIFIC


        PROVEN                                     INNOVATIVE


     REASSURANCE                                EFFECTIVE RELIEF


      COMFORTING                                SUPERIOR QUALITY


                                                   INTELLIGENT
                             TASTE FREE
                                    www.dgeconsultancy.co.uk
  (Shopper Insights 2003)
How? Visual Language
             Design
             1985 - 1993

                                                                         Embossed logo with reflective
                                                                         silver drop shadow = ‘Quality’
   Design
   1993 - 1999



                                                                        Colour codings recommended by
                                                                        colour psychologist Angela Wright
                                                                        of Colour Affects. colour-
                                                                        affects.co.uk
                                                                        Hard for competitors
                                                                        to imitate.

                                                                        Silver = ‘High tech’
                                                                        Red to Yellow =
                                                                        ‘Diminishing heat of
                                                                        Pain’


         Lines = ‘Speed’    Roundel = ‘Targets’

In 1993 competitors were using silver as the category signal
for ‘ibuprofen’. It had become generic. Nurofen needed to
improve the visual language of its packaging to differentiate
itself from other brands.                                       www.dgeconsultancy.co.uk
                                                                  Design 2008
Subconscious Processing
                                      Pack triggers
                                      synapses in the
                                      brain evoking the
                                      brand engram.
                             ADULT

                             STRONG    SPEED   PROBLEM SOLVING


                              TARGETS PAIN
                                                  SCIENTIFIC


                 PROVEN                           INNOVATIVE


               REASSURANCE                     EFFECTIVE RELIEF

This is a      COMFORTING                      SUPERIOR QUALITY
subconscious
process!                     www.dgeconsultancy.co.uk
                              TASTE FREE
However
• Core Visual Mnemonics differ in their
  effectiveness and therefore cannot
  always trigger a brand engram:




        NUROFEN                       BENYLIN
  94% Recognition & Recall      20% Recognition & Recall
                                  www.dgeconsultancy.co.uk
  (Shopper Insights 2003)
If so…
Brand either subsconsciously
deselected or shoppers needs to
revert to conscious interaction:
          conscious
3. Read smaller words
4. Pick up read selective part of back or sides of pack
5. Pick-up and test

CONSCIOUS PROCESSING OF PACKAGING DESIGN
REQUIRES MORE THE TIME AND EFFORT TO MAKE
DECISIONS & INCREASES PROPENSITY TO SWITCH OR
POSTPONE PURCHASE. (Shopper Insights, 2003) www.dgeconsultancy.co.uk
Research Dilema

Conventional qualitative and quantative research
is heavily reliant on respondent’s conscious
attitudes, opinions and responses to research
stimulus material.

It is poor at identifying the subconscious
processes that underly decision-making at POP.
                           decision-

Those that do often over-claim their commercial
                    over-
efficacy e.g. MRI & EEG scanning.

                             www.dgeconsultancy.co.uk
Research Dilema
There are methodologies that an help in
identifying, developing and protecting:

•Brand Engrams, Core Visual Mnemonics, &
Brand Visual Language

Can provide advice on methodologies after the
conference for those that are interested or
e-mail me.

Consider the implications for your brand.
                             www.dgeconsultancy.co.uk
EXPOSURE BUILDS BRANDS
Brand Engram   Core Visual Mnemonic                 Exposure to Pack




                                  Triggers and
                                  Reinforces
                                  Engram




                                      www.dgeconsultancy.co.uk
                             CLICK ON FILM
Brand Engrams
      Thank you

   David G. Elliott
              B.A. (Lon)
    MBA Executive Management (Hull)
                MCIM




   Copyright and intellectual property of:
                  www.dgeconsultancy.co.uk
  www.dgeconsultancy.co.uk

More Related Content

Similar to Dge Conference2 [Compatibility Mode]

Get Advertising Smart - How Senses Shape Consumer Behaviour
Get Advertising Smart - How Senses Shape Consumer BehaviourGet Advertising Smart - How Senses Shape Consumer Behaviour
Get Advertising Smart - How Senses Shape Consumer Behaviour
emmersons1
 
A quick glimpse on Sensory Branding
A quick glimpse on Sensory BrandingA quick glimpse on Sensory Branding
A quick glimpse on Sensory Branding
Fabeena Roselin
 
Experience design best practices: Sensory marketing
Experience design best practices: Sensory marketingExperience design best practices: Sensory marketing
Experience design best practices: Sensory marketing
Jack Morton Worldwide
 
Branding essentials: Understanding, building and developing powerful brands (...
Branding essentials: Understanding, building and developing powerful brands (...Branding essentials: Understanding, building and developing powerful brands (...
Branding essentials: Understanding, building and developing powerful brands (...
Brainventures
 
Sensory branding
Sensory brandingSensory branding
Sensory branding
Fabeena Roselin
 
Multisensory Brand Exhibiting
Multisensory Brand ExhibitingMultisensory Brand Exhibiting
Multisensory Brand Exhibiting
Sarmistha Tarafder
 
Cultural strategy
Cultural strategyCultural strategy
Cultural strategy
Marek Wolski
 
Understanding consumer lp final
Understanding consumer   lp finalUnderstanding consumer   lp final
Understanding consumer lp final
Home!
 
THE ART OF CONSUMER BUYING (why branding must make sense!!!)
THE ART OF CONSUMER BUYING (why branding must make sense!!!)THE ART OF CONSUMER BUYING (why branding must make sense!!!)
THE ART OF CONSUMER BUYING (why branding must make sense!!!)
Tosin Aregbesola
 
The Brand Divide: The Chasm Marketers must avoid
The Brand Divide: The Chasm Marketers must avoidThe Brand Divide: The Chasm Marketers must avoid
The Brand Divide: The Chasm Marketers must avoid
scannizzaro
 
Photocentric Advertising - Selling at a Glance!
Photocentric Advertising - Selling at a Glance!Photocentric Advertising - Selling at a Glance!
Photocentric Advertising - Selling at a Glance!
Madden Advertising
 
Treat[ment] final
Treat[ment] finalTreat[ment] final
Treat[ment] final
IMTheo
 
Boiled Eggs & Brands - March 2012
Boiled Eggs & Brands - March 2012Boiled Eggs & Brands - March 2012
Boiled Eggs & Brands - March 2012
flourishcreative
 
Presentatie Brain Juicer
Presentatie  Brain JuicerPresentatie  Brain Juicer
Presentatie Brain Juicer
AssetMarketing
 
Calirol/ Nice \'n Easy Brand Acceleration Model
Calirol/ Nice \'n Easy Brand Acceleration ModelCalirol/ Nice \'n Easy Brand Acceleration Model
Calirol/ Nice \'n Easy Brand Acceleration Model
Chappy_02
 
2.11.12 Branding 101 Final
2.11.12 Branding 101  Final2.11.12 Branding 101  Final
2.11.12 Branding 101 Final
ricaaa1
 
Brand Experience & The Conversation Age
Brand Experience & The Conversation AgeBrand Experience & The Conversation Age
Brand Experience & The Conversation Age
MSL
 
New Brand of Cosmetics
New Brand of CosmeticsNew Brand of Cosmetics
New Brand of Cosmetics
Ashish Tomar
 
Erc emotional branding
Erc emotional brandingErc emotional branding
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
Dr. Martina Olbert
 

Similar to Dge Conference2 [Compatibility Mode] (20)

Get Advertising Smart - How Senses Shape Consumer Behaviour
Get Advertising Smart - How Senses Shape Consumer BehaviourGet Advertising Smart - How Senses Shape Consumer Behaviour
Get Advertising Smart - How Senses Shape Consumer Behaviour
 
A quick glimpse on Sensory Branding
A quick glimpse on Sensory BrandingA quick glimpse on Sensory Branding
A quick glimpse on Sensory Branding
 
Experience design best practices: Sensory marketing
Experience design best practices: Sensory marketingExperience design best practices: Sensory marketing
Experience design best practices: Sensory marketing
 
Branding essentials: Understanding, building and developing powerful brands (...
Branding essentials: Understanding, building and developing powerful brands (...Branding essentials: Understanding, building and developing powerful brands (...
Branding essentials: Understanding, building and developing powerful brands (...
 
Sensory branding
Sensory brandingSensory branding
Sensory branding
 
Multisensory Brand Exhibiting
Multisensory Brand ExhibitingMultisensory Brand Exhibiting
Multisensory Brand Exhibiting
 
Cultural strategy
Cultural strategyCultural strategy
Cultural strategy
 
Understanding consumer lp final
Understanding consumer   lp finalUnderstanding consumer   lp final
Understanding consumer lp final
 
THE ART OF CONSUMER BUYING (why branding must make sense!!!)
THE ART OF CONSUMER BUYING (why branding must make sense!!!)THE ART OF CONSUMER BUYING (why branding must make sense!!!)
THE ART OF CONSUMER BUYING (why branding must make sense!!!)
 
The Brand Divide: The Chasm Marketers must avoid
The Brand Divide: The Chasm Marketers must avoidThe Brand Divide: The Chasm Marketers must avoid
The Brand Divide: The Chasm Marketers must avoid
 
Photocentric Advertising - Selling at a Glance!
Photocentric Advertising - Selling at a Glance!Photocentric Advertising - Selling at a Glance!
Photocentric Advertising - Selling at a Glance!
 
Treat[ment] final
Treat[ment] finalTreat[ment] final
Treat[ment] final
 
Boiled Eggs & Brands - March 2012
Boiled Eggs & Brands - March 2012Boiled Eggs & Brands - March 2012
Boiled Eggs & Brands - March 2012
 
Presentatie Brain Juicer
Presentatie  Brain JuicerPresentatie  Brain Juicer
Presentatie Brain Juicer
 
Calirol/ Nice \'n Easy Brand Acceleration Model
Calirol/ Nice \'n Easy Brand Acceleration ModelCalirol/ Nice \'n Easy Brand Acceleration Model
Calirol/ Nice \'n Easy Brand Acceleration Model
 
2.11.12 Branding 101 Final
2.11.12 Branding 101  Final2.11.12 Branding 101  Final
2.11.12 Branding 101 Final
 
Brand Experience & The Conversation Age
Brand Experience & The Conversation AgeBrand Experience & The Conversation Age
Brand Experience & The Conversation Age
 
New Brand of Cosmetics
New Brand of CosmeticsNew Brand of Cosmetics
New Brand of Cosmetics
 
Erc emotional branding
Erc emotional brandingErc emotional branding
Erc emotional branding
 
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
How to Create Meaningful Brand Value: The Jersey Experience (CSW Jersey, 2015)
 

Dge Conference2 [Compatibility Mode]

  • 1. Brand Engrams Presented by: David G. Elliott B.A. (Lon) MBA Executive Management (Hull) MCIM Copyright and intellectual property of: www.dgeconsultancy.co.uk www.dgeconsultancy.co.uk
  • 2. David G. Elliott - Background • Health and Beauty Marketing background: Reckitts, Seven Seas, Dumex. • Consultant since 1994. • Business & Brand Development • Guest lecturer CIM, University of Hull. • Open Innovation – GSK, Reckitt Benckiser, Boots etc. www.dgeconsultancy.co.uk
  • 3. Brand Engrams “The collective brand memory that resides in the adaptive subconscious”. (Elliott, January 2012) www.dgeconsultancy.co.uk
  • 4. The Brand Engram Proposition In 2003, Pira International highlighted a significant shift in focus and investment towards point-of- point-of- purchase (POP) communications activity on the grounds that “70% of customer purchasing decisions are undertaken at the point of purchase.” Whilst the great majority of consumer decision- decision- making takes place at the point of purchase (POP) this is highly influenced by Brand Engrams. www.dgeconsultancy.co.uk
  • 5. The Brand Engram Proposition Exposure to external media, retail POP media and product experience develops Brand Engrams which provides a context for the processing of POP stimuli. It is proposed that much of this processing may be automatic, preconscious and not available to explicit memory, hence consumers’ belief that their retail experience is solely responsible for their decision-making at POP. decision- (A. Grimes, R. Barker, D. Elliott 2006) www.dgeconsultancy.co.uk
  • 6. ATTENTION A term used in cognitive psychology to refer to the tendency of an organism to focus on selected features of the environment. www.dgeconsultancy.co.uk
  • 7. Low Attention “Research shows that TV advertising which is high in emotional content will tend to be processed at lower levels of attention than TV advertising which is low in emotional content.” (Robert Heath & Agnes Nairn 2006) www.dgeconsultancy.co.uk
  • 8. Low Attention Consumers are potentially exposed to 600-625 ads per day (whether 600- noticed or not); 272 are from TV, radio, magazines and newspapers. (Media Matters, 2007) To cope consumers adopt low attention strategies – exposure to messages subconsciously stored. www.dgeconsultancy.co.uk
  • 9. 7UP Brand Engram CLEAN STICKY KIDS ADULT LEMON FIZZY CLEAR SWEET BITTER SWEET THIRST SPARKLING TRANSPARENT FRESH COOL NO COLOURINGS FROM OLD TIMES PURE HEALTHY CLICK ON FILM NEUTRAL COLOUR NEUTRAL TASTE DIFFERENT MIXER ALTERNATIVE FOR COLA & OTHER SOFT DRINKS www.dgeconsultancy.co.uk
  • 10. 7UP Brand Engram CLEAN STICKY KIDS FIZZY CLEAR SWEET THIRST SPARKLING TRANSPARENT FRESH COOL NO COLOURINGS FROM OLD TIMES PURE HEALTHY NEUTRAL COLOUR NEUTRAL TASTE DIFFERENT MIXER ALTERNATIVE FOR COLA & OTHER SOFT DRINKS www.dgeconsultancy.co.uk
  • 11. 7UP Brand Engram ADULT LEMON FIZZY BITTER SWEET THIRST SPARKLING FRESH COOL DIFFERENT ALTERNATIVE FOR COLA & OTHER SOFT DRINKS www.dgeconsultancy.co.uk
  • 12. 7UP Brand Engram CLEAN LEMON FIZZY CLEAR THIRST SPARKLING TRANSPARENT FRESH COOL NO COLOURINGS PURE HEALTHY NEUTRAL COLOUR DIFFERENT ALTERNATIVE FOR COLA & OTHER SOFT DRINKS www.dgeconsultancy.co.uk
  • 13. 7UP Brand Engram CLEAN STICKY KIDS ADULT LEMON FIZZY CLEAR SWEET BITTER SWEET THIRST SPARKLING TRANSPARENT FRESH COOL NO COLOURINGS FROM OLD TIMES PURE HEALTHY NEUTRAL COLOUR NEUTRAL TASTE DIFFERENT MIXER ALTERNATIVE FOR COLA & OTHER SOFT DRINKS www.dgeconsultancy.co.uk
  • 14. The Shopper Consciously smart, sophisticated, promiscuous, cynical of marketing and advertising, time scarce & high selective. Before entering store has absorbed marketing communication and advertising messages into the adaptive subconscious. www.dgeconsultancy.co.uk
  • 15. COMPLEXITY Shopping environments can be emensly complex. The average shopper has to navigate their way around the store processing thousands of products, promotions, signs, other shoppers and staff to find and select the few products they want. Shoppers have developed low attention cognitive strategies to identify and pay attention to products of interest and make decisions. www.dgeconsultancy.co.uk
  • 16. COMPLEXITY Categories displays such as soft drinks can be very complex with a large range of sku’s. How do shoppers cope? www.dgeconsultancy.co.uk
  • 17. PACK FOCUSSED Shoppers are pack focussed –interacting with packs is their primary task in a retail environment. The pack is the most important form of communication with the shopper. www.dgeconsultancy.co.uk
  • 18. Spot the green square (Phillips 1997) www.dgeconsultancy.co.uk
  • 19. • In spotting the green square did you consciously look at each object individually? If so it would have taken between 20 to 40 secs. • You actually subconsciously scanned the arrangement. WHERE WERE THE PINK OVALS? • Conscious processing would have taken more time and effort. • You knew the ‘code’ for ‘green square’ – this a visual mnemonic – it enabled subconscious processing. www.dgeconsultancy.co.uk
  • 20. Top and bottom of the green square! (Phillips 1997) www.dgeconsultancy.co.uk
  • 21. ATTENTION This low-attention, low involvement shopping. The shopper subconsciously pays attention to packs relevant to their task. They subconsciously deselect all other packs as ‘irrelevant’. What triggers their attention? www.dgeconsultancy.co.uk
  • 22. PROCESSING PACK DESIGNS Subconscious interaction 1. Mnemonics: Shoppers Look for UNIQUE visual clues in preference to words, often shape and colour. 2. Visual Language: Look for use imagery or symbols in preference to words to illustrate a ‘story’. SUBCONSCIOUS PROCESSING OF PACKAGING DESIGN MINIMISES THE TIME AND EFFORT INVOLVED IN DECISION MAKING. www.dgeconsultancy.co.uk
  • 23. How? - Mnemonics • A core visual mnemonic alone can trigger recognition, recall & decision- making. GSL Healthcare In recognition and recall test 94% of respondents recognised Nurofen from its core visual mnemonic (CVM). (Shopper Insights 2003) www.dgeconsultancy.co.uk
  • 24. CVM Evokes Nurofen’s Brand Engram ADULT STRONG SPEED PROBLEM SOLVING TARGETS PAIN SCIENTIFIC PROVEN INNOVATIVE REASSURANCE EFFECTIVE RELIEF COMFORTING SUPERIOR QUALITY INTELLIGENT TASTE FREE www.dgeconsultancy.co.uk (Shopper Insights 2003)
  • 25. How? Visual Language Design 1985 - 1993 Embossed logo with reflective silver drop shadow = ‘Quality’ Design 1993 - 1999 Colour codings recommended by colour psychologist Angela Wright of Colour Affects. colour- affects.co.uk Hard for competitors to imitate. Silver = ‘High tech’ Red to Yellow = ‘Diminishing heat of Pain’ Lines = ‘Speed’ Roundel = ‘Targets’ In 1993 competitors were using silver as the category signal for ‘ibuprofen’. It had become generic. Nurofen needed to improve the visual language of its packaging to differentiate itself from other brands. www.dgeconsultancy.co.uk Design 2008
  • 26. Subconscious Processing Pack triggers synapses in the brain evoking the brand engram. ADULT STRONG SPEED PROBLEM SOLVING TARGETS PAIN SCIENTIFIC PROVEN INNOVATIVE REASSURANCE EFFECTIVE RELIEF This is a COMFORTING SUPERIOR QUALITY subconscious process! www.dgeconsultancy.co.uk TASTE FREE
  • 27. However • Core Visual Mnemonics differ in their effectiveness and therefore cannot always trigger a brand engram: NUROFEN BENYLIN 94% Recognition & Recall 20% Recognition & Recall www.dgeconsultancy.co.uk (Shopper Insights 2003)
  • 28. If so… Brand either subsconsciously deselected or shoppers needs to revert to conscious interaction: conscious 3. Read smaller words 4. Pick up read selective part of back or sides of pack 5. Pick-up and test CONSCIOUS PROCESSING OF PACKAGING DESIGN REQUIRES MORE THE TIME AND EFFORT TO MAKE DECISIONS & INCREASES PROPENSITY TO SWITCH OR POSTPONE PURCHASE. (Shopper Insights, 2003) www.dgeconsultancy.co.uk
  • 29. Research Dilema Conventional qualitative and quantative research is heavily reliant on respondent’s conscious attitudes, opinions and responses to research stimulus material. It is poor at identifying the subconscious processes that underly decision-making at POP. decision- Those that do often over-claim their commercial over- efficacy e.g. MRI & EEG scanning. www.dgeconsultancy.co.uk
  • 30. Research Dilema There are methodologies that an help in identifying, developing and protecting: •Brand Engrams, Core Visual Mnemonics, & Brand Visual Language Can provide advice on methodologies after the conference for those that are interested or e-mail me. Consider the implications for your brand. www.dgeconsultancy.co.uk
  • 31. EXPOSURE BUILDS BRANDS Brand Engram Core Visual Mnemonic Exposure to Pack Triggers and Reinforces Engram www.dgeconsultancy.co.uk CLICK ON FILM
  • 32. Brand Engrams Thank you David G. Elliott B.A. (Lon) MBA Executive Management (Hull) MCIM Copyright and intellectual property of: www.dgeconsultancy.co.uk www.dgeconsultancy.co.uk