The document discusses design principles for startups. It emphasizes that the goal of design should be to solve users' problems by making products fast, easy to use and convenient. Graphics and aesthetics are less important to users than the functionality and user experience. The document provides examples of good and bad design and advises focusing on the user experience above other considerations like showing off technology or artistic style. It defines design as delivering tools that are fast, easy to use and convenient for users.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
6. WHY?
WHY?
SOLVE MAKE them we
their LOVE us WANT
problem User
(and stay with us)
(they don’t care about you to Click
or your technology to Subscribe
or your company to Register
or your partner, your wife, your dog… to Purchase
THEY JUST DON’T CARE) …
7. FINDING GOOD PROBLEM
- A problem not yet solve by anyway SOLVE
their
- Or solved, but not completely problem
8. HOW?
- Finding a good problem
(business model)
{ - Not yet solve
- Solved, but not completely (as your)
SOLVE
their
{
problem
- Tool to solve - fast, convenience
(technology) (they don’t care how strong, how complicated…)
- Deliver your tool
(design)
{ - fast, convenience
(they don’t care how beautiful you are)
9. PRODUCT TEAM = Finding a good problem
(business model)
{ - Not yet solve
- Solved, but not co
DEV TEAM = Tool to solve
(technology)
{- fast, convenience
(they don’t care how strong, ho
DESIGN TEAM = Deliver your tool
(design)
{ - fast, easy, convenience
(they don’t care how beauti
10. PRODUCT TEAM = Finding a good problem
(business model) { - Not yet solve
- Solved, but not co
DEV TEAM = Tool to solve
(technology) {- fast, convenience
(they don’t care how strong, ho
DESIGN TEAM = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beauti
11. EXAMPLES
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
12. AMAZING GRAPHIC / BAD UX
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
13. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
14. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
15. www.eyeball-design.com
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
16. “POOR” GRAPHIC / GOOD UX
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
17. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
18. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
19. DESIGN = Deliver your tool
(design)
{ - fast, easy, convenience
(they don’t care how beautiful you are)
20. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
21. GREAT GRAPHIC / GREAT UX
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
22. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
23. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
24. POOR GRAPHIC / POOR UX?
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
25. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
26. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
27. GOOD DESIGN = EASY TO USE + GOOD LOOKING
UX Art
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
28. BAD NEWS
Art
is what you born with
Which mean it is HARD to improve
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
29. GOOD NEWS
UX
which is key to lead you to what you want
CAN BE LEARN
DESIGN = Deliver your tool
(design)
{ - fast, easy, convenience
(they don’t care how beautiful you are)
30. BREAK
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
31. Task:
DESIGN A CAR DASHBOARD
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
32. TECH’ DESIGN
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
33. ARTISTS’ DESIGN
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
34. WE WILL
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
35. WHAT IS DESIGN?
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
36. DESIGN IS NOT
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
37. NOT: Painting, Drawing, Decorating
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
38. NOT: How amazing it looks
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
39. NOT: Showing off technology
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
40. DESIGN IS
just like air
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
41. FOCUS ON THE
USER
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
42. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
43. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
44. USER
CENTERED = get closer & closer to what your user need
DESIGN
45. lean design
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
46. UX DESIGN
from Strategy to Prototype Prototype
Strategy Structure
& Flow Mockup
Functional Functional Prioritize
Spec List
Wireframe
Information Information
Design Architecture
Content
Strategy
47. STRUCTURE
USER PERSONAS
SCENARIOS & CASES
TASK FLOW
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
48. Homepage
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
49. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
51. a house wife come to our website site, browse and purchase an item
52. a house wife come to our website site, browse and purchase an item
53. USER PERSONAS
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
54. USER PERSONAS
Minimum Optional
1. Photo 1. Education level
2. Name 2. Salary range
3. Age 3. Personal Quote
4. Location 4. Online activities
5. Occupation 5. Offiline activities
6. Biography 6. Technical level
7. Social level
8. Mobile level
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
55. a house wife come to our website site, browse and purchase an item
56. CASES
a house wife come to our website site, browse and purchase an item
Parent Category
Main Category
Add to Cart Purchase Payment Confirm Done
Sub Category
Search One click purchase Confirm Done
57. iA
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
58. iA
iA transform tons of content to well organize, easy to find,
easy to understand content
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
59. INTERACTION DESIGN
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
60. FUNCTIONAL LIST
All the “weapons” a page have to carry
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
61. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
62. PRIORITIZE LIST
what is most important, what is nice to have,
what is in the middle
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
63. WIREFRAME, MOCKUP & PROTOTYPE
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
64. WIREFRAME
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
65. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
66. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
67. How detail is enough?
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
68. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
69. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
70. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
71. Tools?
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
72. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
73. Paper & Pencil? No problem!
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
74. MOCKUP
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
75. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
76. PROTOTYPE
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
77. EXERCISE
• Choose a page from a project
• Describe your goal(s)
• Build a functional list
• Prioritize list
• Wireframe
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
78. BREAK
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
79. REVIEW
EXERCISE
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
106. GREAT = Clear call to action
Clear user feedback
INTERFACES Clear workflow
107. VISUAL DESIGN
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
108. GOOD DESIGN IS
C.R.A.P.
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
109. CONTRAST
REPETITION
ALIGNMENT
PROXIMITY
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
110. CONTRAST
If elements on your page are not the same, make them very different.
Contrast attracts the attention of your viewers.
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
111. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
112. REPEAT
Repeat visual elements throughout each page and your entire site.
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
113. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
114. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
115. DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
116. ALIGNMENT
Every element should have a visual connection with another on the page
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
117. DO DON’T
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
118. DO DON’T
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
119. DO DON’T
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
120. PROXIMITY
Items related to each other should be grouped close together.
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
121. DO DON’T
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
122.
123. CONTRAST
REPETITION
ALIGNMENT
PROXIMITY
DESIGN = Deliver your tool
(design) { - fast, easy, convenience
(they don’t care how beautiful you are)
124. EXERCISE
• Review a website
• Determine their goal(s)
• List out:
• Call to action
• Message
• C.R.A.P
125. UX DESIGN
FOR STARTUP
Prototype
Strategy Structure
& Flow Mockup
Functional Functional Prioritize
Spec List
Wireframe
Information Information
Design Architecture
Content
Strategy