This document provides an overview of Barbora Batokova's thesis project for her M.Des. degree in Communication Planning and Information Design at Carnegie Mellon University. Her project focuses on designing a solution to help the Center for Victims of Violence and Crime (CVVC) better organize and share training content and knowledge across their staff. The summary outlines her research process, concept development, refinement of ideas, and timeline for the project, which will culminate in a final design solution and thesis presentation in May.
Lecture 2 from the MHIT 603 course on Human Interface Technology. This lecture provides an introduction to Prototyping. Taught by Mark Billinghurst at the University of Canterbury, July 17th, 2014.
IDBM x Slush – Service Leadership Minor HandbookIDBMAalto
This document introduces a new blended minor program called the IDBM Service Minor that is designed to seamlessly integrate into students' lives and support their passions. The program aims to provide an inspiring and engaging learning experience outside of the traditional university bubble. It will involve collaborative project work with industry partners over 6 months to gain hands-on experience. The program structure incorporates sessions on topics like high performing teams, diversity, project planning and more to provide learning outcomes focused on skills like design thinking, storytelling and developing a learning framework. Students will document their work in a Service Design Handbook that is intended to guide future cohorts.
The postcard presents the title of a design project, briefly describes the problem it aims to solve, and includes a visual clue about the project through a picture or image. Students will share their postcards on the course blog to introduce their early project ideas and get feedback before moving forward with further planning and development.
Alan from HCL on Managing Business Changes at PM Conference India 2009PMI Pearl City Chapter
- HCL AXON is a global SAP consulting firm that helps clients manage business transformations and realize benefits.
- Benefits realization is critical to the success of transformation programs but many projects fail to achieve their expected benefits.
- The document outlines HCL AXON's benefits realization approach, including establishing governance, tracking benefits, and stakeholder engagement to ensure benefits are achieved.
- A case study of Birmingham City Council's transformation program highlights how HCL AXON helped the program deliver over £400 million in efficiency savings and benefits.
The document discusses International Student Leadership Day (ISLD), which aims to develop student leaders. ISLD will be held annually on February 3rd and includes events to raise leadership awareness, educate students on their role in developing their nation, and recognize top performing students. Students will have opportunities to gain perspectives from industry, government, and academic leaders and set personal visions with guidance from teachers and parents. The goal is to groom future leaders in various sectors who can help transform developing nations.
Lecture 2 from the MHIT 603 course on Human Interface Technology. This lecture provides an introduction to Prototyping. Taught by Mark Billinghurst at the University of Canterbury, July 17th, 2014.
IDBM x Slush – Service Leadership Minor HandbookIDBMAalto
This document introduces a new blended minor program called the IDBM Service Minor that is designed to seamlessly integrate into students' lives and support their passions. The program aims to provide an inspiring and engaging learning experience outside of the traditional university bubble. It will involve collaborative project work with industry partners over 6 months to gain hands-on experience. The program structure incorporates sessions on topics like high performing teams, diversity, project planning and more to provide learning outcomes focused on skills like design thinking, storytelling and developing a learning framework. Students will document their work in a Service Design Handbook that is intended to guide future cohorts.
The postcard presents the title of a design project, briefly describes the problem it aims to solve, and includes a visual clue about the project through a picture or image. Students will share their postcards on the course blog to introduce their early project ideas and get feedback before moving forward with further planning and development.
Alan from HCL on Managing Business Changes at PM Conference India 2009PMI Pearl City Chapter
- HCL AXON is a global SAP consulting firm that helps clients manage business transformations and realize benefits.
- Benefits realization is critical to the success of transformation programs but many projects fail to achieve their expected benefits.
- The document outlines HCL AXON's benefits realization approach, including establishing governance, tracking benefits, and stakeholder engagement to ensure benefits are achieved.
- A case study of Birmingham City Council's transformation program highlights how HCL AXON helped the program deliver over £400 million in efficiency savings and benefits.
The document discusses International Student Leadership Day (ISLD), which aims to develop student leaders. ISLD will be held annually on February 3rd and includes events to raise leadership awareness, educate students on their role in developing their nation, and recognize top performing students. Students will have opportunities to gain perspectives from industry, government, and academic leaders and set personal visions with guidance from teachers and parents. The goal is to groom future leaders in various sectors who can help transform developing nations.
The document provides a global update on key human rights events and issues from January to May 2010. It summarizes developments in different regions of the world, including progress and setbacks in accountability, threats to civilian protection from conflicts and natural disasters, concerns over the death penalty, and restrictions on civil and political rights in several countries.
1) A group of teachers want to develop an interdisciplinary PBL project for 7th graders and hear about an interactive tool to help plan it.
2) They use the tool to discuss potential themes, set up meetings, and brainstorm modules related to the chosen "Gender Roles" theme.
3) The tool helps them organize the modules into a calendar, generate lesson plans, and create evaluation rubrics for the project.
This document describes a project by graduate students at Carnegie Mellon University's School of Design to address challenges in education. It discusses research conducted around key insights like making learning fun and relevant. It then covers the students' proposed solution of Raising Hands, which would integrate Project-Based Learning approaches to facilitate hands-on, collaborative learning while also meeting social needs. An overview is provided of how Raising Hands would provide resources and support to help teachers like Patricia implement PBL and achieve her goals of engaging students and improving outcomes.
This document is a report by Amnesty International documenting Croatia's failure to adequately prosecute war crimes committed during the 1991-1995 war. It finds legal and capacity issues with Croatia's framework and courts for prosecuting such cases. It also finds political bias, as the vast majority of prosecuted war crimes cases involved Croatian Serbs as defendants. It calls on Croatia to reform its laws and courts to effectively investigate and prosecute all war crimes cases in accordance with international standards, and to provide victims with access to justice and reparations.
This document summarizes a market survey conducted by a graduate design studio team. They surveyed the education, healthcare, food, environment and government markets. They chose to focus on education, segmenting it into public, private, religious sectors and levels from nursery to continuing education. Their analysis identified opportunities around parent/teacher involvement, teacher knowledge sharing, technology in learning, rising costs, attendance and literacy issues. Stakeholders like students, parents, teachers, administrators and community members were mapped.
The document outlines a graduate design studio project focused on education and learning. It discusses exploratory research conducted including interviews with a store manager, student, graduate student, and teacher. The research revealed opportunities in project-based learning, learning through play, and improving parent-teacher communication. The team identified these as design directions to explore solutions for the future of learning. Next steps include further user interviews and research to inform prototypes within these areas.
The document describes a concept called Raising Hands, an online community designed to promote project-based learning (PBL) in K-8 education. It aims to increase awareness of PBL, demonstrate its credibility as an instructional method, and enable teachers to design and share PBL projects. The community would connect teachers, students, and professionals to bring real-world experiences into the classroom and allow students to showcase their work.
The document describes a concept called Raising Hands, an online community designed to promote project-based learning (PBL) in K-8 education. It aims to increase awareness of PBL, demonstrate its credibility as an instructional method, and enable teachers to design and share PBL projects. The community would connect teachers, students, and professionals to bring real-world experiences into the classroom and allow students to showcase their work.
Creating design at scale in Societe GeneraleUXDXConf
Nivin Al Kuzbari, Head of Design, Societe Generale
User experience is a crucial part of an agile team. In this talk, we will explore how UX design methods can apply to more than just designers.
We will also highlight the results of sharing the knowledge with project managers, Product Owners, Developers and Scrum masters.
Breaking the silos between the project team's members, sharing experiences, UX philosophy to have a common language, should bring a better understanding of the product and accelerate the working process that would give better results.
Claire Zhou is an Interaction Designer based in San Francisco. She has skills in UX design, research, prototyping, and languages including English and Mandarin. She has internship experience at Netgear, Youspace Inc., and 58.com conducting user research, designing interfaces and flows, and collaborating with cross-functional teams. Claire holds a BFA in Interaction Design from California College of the Arts and studied Industrial Design at Jiangnan University.
This document provides an overview of the Industrial Design program at KAIST (Korea Advanced Institute of Science and Technology). It discusses the history and founding of the program, current student and faculty demographics, recognition in design rankings and awards, academic activities, alumni careers, and key features of the undergraduate and postgraduate programs. The program takes an interdisciplinary approach to design education and emphasizes hands-on learning through projects, research, internships, and international experiences to cultivate designers that can drive innovation.
Journey over Destination: creating an effective framework with UX toolsstephtroeth
This document discusses different approaches to user experience design processes and deliverables. It notes that design processes and deliverables are often mistakenly prioritized over the actual act of designing. It advocates establishing clear goals and context, collaboratively sketching ideas, documenting key decisions, and focusing on continuously refining designs through an iterative process rather than producing extensive specifications or wireframes. The goal is to emphasize designing solutions over producing design artifacts and ensuring the design vision is carried through implementation.
Value Engineering for Roads & Highways Projectajmal4
1. Value engineering (VE) is a systematic method to improve value in projects by examining functions and reducing costs without compromising safety, quality, or environmental attributes.
2. VE uses a multidisciplinary team approach and function analysis to identify alternative solutions. It is applied early in project development for greatest impact.
3. Flexibility in design allows for VE by using sound engineering judgement rather than strict adherence to standards. Flexibility balances goals, needs, and stakeholder interests within reasonable design ranges.
design and construction of parametric structurespandeyadarsh105
Parametric modelling is a method based on relational thinking and these relationships are designed
with parametric modeling tools In parametric modelling, the definition and presentation of the
relationships that formed the geometry are give up to the user. This allows users to create thealgorithm
of the model. The algorithm includes the rules that occur when the parameters are associatedwith each
other. The parameter can be called a restrictor or limit that determines the boundaries of any event .
Although parametric modeling is new as a concept, the history of parametric thinking and design dates
back to the oldest.
With the developing technology and the widening horizon of thought, modern designs with extreme
geometries emerge outside of the traditional construction in architecture and construction industry.
However, the formation of more complex structures with traditional modeling methods has become
difficult and time consuming. So, computer-assisted parametric modeling have been developed in which
complex relations can be designed.
Parametric design process consists of determining the parameters, designing the relations between the
parameters, determining the estimated geometry, creating variations and testing the resulting product .
These stages are in close contact with each other and affect each other. In architectural and engineering
applications, the needs of the researchers increase the interest in parametric modeling and many studies
are carried out in this field
Destination Branding workshop run for the CommDe School of Design, Chulalongkorn University Bangkok.
Introduction and briefing presentation to 2nd and 3rd Year Design students, leading to the creation of a unique city brand for Bangkok.
Workshop conducted entirely in English.
New Rapid Prototyping Technologies for Creative Ideation R. Sosa
Ricardo Sosa is an Assistant Professor at SUTD. The document discusses new rapid prototyping technologies that can aid in the creative design process. It explores how the representation of an idea, through sketches, drawings, models or prototypes, can influence the idea itself and the next idea generated. Representations allow designers to see issues or opportunities not evident in 2D sketches. The future may include using these technologies for usability studies, group ideation sessions, implementing multiple interaction modes, and refining digital models.
Learning Space Service Design - ELI2012Elliot Felix
Presentation on Learning Space Service Design at EDUCAUSE Learning Initiative 2012 Annual Meeting. Makes the case for a shift in mindset in the design, operations, and assessment of spaces to integrate services. Then, provides an overview of the process and tools to do so.
Claire Zhou is an Interaction Designer with skills in UX/UI design, research, prototyping, and design thinking. She has work experience as a UX/UI Design Intern at YouSpace Inc. and 58.com Inc., where she conducted user research, designed workflows and prototypes, and ran usability tests. She was also the co-founder and CMO of Hatch, an entrepreneurial peer-to-peer skill sharing startup, where she created marketing materials and helped develop an MVP. Claire is currently studying for her BFA in Interaction Design at California College of the Arts and speaks English and Mandarin.
Claire Zhou is an Interaction Design student at California College of the Arts with a BFA in Interaction Design. She has experience in UX/UI design through internships at YouSpace Inc. and 58.com. Her skills include design programs like Adobe Creative Suite, InVision, and Sketch as well as design processes like wireframing, prototyping, usability testing and data visualization. She is fluent in English and Mandarin.
Claire Zhou is an Interaction Design student at California College of the Arts with a BFA in Interaction Design. She has experience in UX/UI design through internships at YouSpace Inc. and 58.com. Her skills include design programs like Adobe Creative Suite, InVision, and Sketch as well as design processes like wireframing, prototyping, usability testing and data visualization. She is fluent in English and Mandarin.
The document provides a global update on key human rights events and issues from January to May 2010. It summarizes developments in different regions of the world, including progress and setbacks in accountability, threats to civilian protection from conflicts and natural disasters, concerns over the death penalty, and restrictions on civil and political rights in several countries.
1) A group of teachers want to develop an interdisciplinary PBL project for 7th graders and hear about an interactive tool to help plan it.
2) They use the tool to discuss potential themes, set up meetings, and brainstorm modules related to the chosen "Gender Roles" theme.
3) The tool helps them organize the modules into a calendar, generate lesson plans, and create evaluation rubrics for the project.
This document describes a project by graduate students at Carnegie Mellon University's School of Design to address challenges in education. It discusses research conducted around key insights like making learning fun and relevant. It then covers the students' proposed solution of Raising Hands, which would integrate Project-Based Learning approaches to facilitate hands-on, collaborative learning while also meeting social needs. An overview is provided of how Raising Hands would provide resources and support to help teachers like Patricia implement PBL and achieve her goals of engaging students and improving outcomes.
This document is a report by Amnesty International documenting Croatia's failure to adequately prosecute war crimes committed during the 1991-1995 war. It finds legal and capacity issues with Croatia's framework and courts for prosecuting such cases. It also finds political bias, as the vast majority of prosecuted war crimes cases involved Croatian Serbs as defendants. It calls on Croatia to reform its laws and courts to effectively investigate and prosecute all war crimes cases in accordance with international standards, and to provide victims with access to justice and reparations.
This document summarizes a market survey conducted by a graduate design studio team. They surveyed the education, healthcare, food, environment and government markets. They chose to focus on education, segmenting it into public, private, religious sectors and levels from nursery to continuing education. Their analysis identified opportunities around parent/teacher involvement, teacher knowledge sharing, technology in learning, rising costs, attendance and literacy issues. Stakeholders like students, parents, teachers, administrators and community members were mapped.
The document outlines a graduate design studio project focused on education and learning. It discusses exploratory research conducted including interviews with a store manager, student, graduate student, and teacher. The research revealed opportunities in project-based learning, learning through play, and improving parent-teacher communication. The team identified these as design directions to explore solutions for the future of learning. Next steps include further user interviews and research to inform prototypes within these areas.
The document describes a concept called Raising Hands, an online community designed to promote project-based learning (PBL) in K-8 education. It aims to increase awareness of PBL, demonstrate its credibility as an instructional method, and enable teachers to design and share PBL projects. The community would connect teachers, students, and professionals to bring real-world experiences into the classroom and allow students to showcase their work.
The document describes a concept called Raising Hands, an online community designed to promote project-based learning (PBL) in K-8 education. It aims to increase awareness of PBL, demonstrate its credibility as an instructional method, and enable teachers to design and share PBL projects. The community would connect teachers, students, and professionals to bring real-world experiences into the classroom and allow students to showcase their work.
Creating design at scale in Societe GeneraleUXDXConf
Nivin Al Kuzbari, Head of Design, Societe Generale
User experience is a crucial part of an agile team. In this talk, we will explore how UX design methods can apply to more than just designers.
We will also highlight the results of sharing the knowledge with project managers, Product Owners, Developers and Scrum masters.
Breaking the silos between the project team's members, sharing experiences, UX philosophy to have a common language, should bring a better understanding of the product and accelerate the working process that would give better results.
Claire Zhou is an Interaction Designer based in San Francisco. She has skills in UX design, research, prototyping, and languages including English and Mandarin. She has internship experience at Netgear, Youspace Inc., and 58.com conducting user research, designing interfaces and flows, and collaborating with cross-functional teams. Claire holds a BFA in Interaction Design from California College of the Arts and studied Industrial Design at Jiangnan University.
This document provides an overview of the Industrial Design program at KAIST (Korea Advanced Institute of Science and Technology). It discusses the history and founding of the program, current student and faculty demographics, recognition in design rankings and awards, academic activities, alumni careers, and key features of the undergraduate and postgraduate programs. The program takes an interdisciplinary approach to design education and emphasizes hands-on learning through projects, research, internships, and international experiences to cultivate designers that can drive innovation.
Journey over Destination: creating an effective framework with UX toolsstephtroeth
This document discusses different approaches to user experience design processes and deliverables. It notes that design processes and deliverables are often mistakenly prioritized over the actual act of designing. It advocates establishing clear goals and context, collaboratively sketching ideas, documenting key decisions, and focusing on continuously refining designs through an iterative process rather than producing extensive specifications or wireframes. The goal is to emphasize designing solutions over producing design artifacts and ensuring the design vision is carried through implementation.
Value Engineering for Roads & Highways Projectajmal4
1. Value engineering (VE) is a systematic method to improve value in projects by examining functions and reducing costs without compromising safety, quality, or environmental attributes.
2. VE uses a multidisciplinary team approach and function analysis to identify alternative solutions. It is applied early in project development for greatest impact.
3. Flexibility in design allows for VE by using sound engineering judgement rather than strict adherence to standards. Flexibility balances goals, needs, and stakeholder interests within reasonable design ranges.
design and construction of parametric structurespandeyadarsh105
Parametric modelling is a method based on relational thinking and these relationships are designed
with parametric modeling tools In parametric modelling, the definition and presentation of the
relationships that formed the geometry are give up to the user. This allows users to create thealgorithm
of the model. The algorithm includes the rules that occur when the parameters are associatedwith each
other. The parameter can be called a restrictor or limit that determines the boundaries of any event .
Although parametric modeling is new as a concept, the history of parametric thinking and design dates
back to the oldest.
With the developing technology and the widening horizon of thought, modern designs with extreme
geometries emerge outside of the traditional construction in architecture and construction industry.
However, the formation of more complex structures with traditional modeling methods has become
difficult and time consuming. So, computer-assisted parametric modeling have been developed in which
complex relations can be designed.
Parametric design process consists of determining the parameters, designing the relations between the
parameters, determining the estimated geometry, creating variations and testing the resulting product .
These stages are in close contact with each other and affect each other. In architectural and engineering
applications, the needs of the researchers increase the interest in parametric modeling and many studies
are carried out in this field
Destination Branding workshop run for the CommDe School of Design, Chulalongkorn University Bangkok.
Introduction and briefing presentation to 2nd and 3rd Year Design students, leading to the creation of a unique city brand for Bangkok.
Workshop conducted entirely in English.
New Rapid Prototyping Technologies for Creative Ideation R. Sosa
Ricardo Sosa is an Assistant Professor at SUTD. The document discusses new rapid prototyping technologies that can aid in the creative design process. It explores how the representation of an idea, through sketches, drawings, models or prototypes, can influence the idea itself and the next idea generated. Representations allow designers to see issues or opportunities not evident in 2D sketches. The future may include using these technologies for usability studies, group ideation sessions, implementing multiple interaction modes, and refining digital models.
Learning Space Service Design - ELI2012Elliot Felix
Presentation on Learning Space Service Design at EDUCAUSE Learning Initiative 2012 Annual Meeting. Makes the case for a shift in mindset in the design, operations, and assessment of spaces to integrate services. Then, provides an overview of the process and tools to do so.
Claire Zhou is an Interaction Designer with skills in UX/UI design, research, prototyping, and design thinking. She has work experience as a UX/UI Design Intern at YouSpace Inc. and 58.com Inc., where she conducted user research, designed workflows and prototypes, and ran usability tests. She was also the co-founder and CMO of Hatch, an entrepreneurial peer-to-peer skill sharing startup, where she created marketing materials and helped develop an MVP. Claire is currently studying for her BFA in Interaction Design at California College of the Arts and speaks English and Mandarin.
Claire Zhou is an Interaction Design student at California College of the Arts with a BFA in Interaction Design. She has experience in UX/UI design through internships at YouSpace Inc. and 58.com. Her skills include design programs like Adobe Creative Suite, InVision, and Sketch as well as design processes like wireframing, prototyping, usability testing and data visualization. She is fluent in English and Mandarin.
Claire Zhou is an Interaction Design student at California College of the Arts with a BFA in Interaction Design. She has experience in UX/UI design through internships at YouSpace Inc. and 58.com. Her skills include design programs like Adobe Creative Suite, InVision, and Sketch as well as design processes like wireframing, prototyping, usability testing and data visualization. She is fluent in English and Mandarin.
Claire Zhou is an Interaction Design student at California College of the Arts with a BFA in Interaction Design. She has experience in UX/UI design through internships at YouSpace Inc. and 58.com. Her skills include design programs like Adobe Creative Suite, InVision, and Sketch as well as design processes like wireframing, prototyping, usability testing and data visualization. She is fluent in English and Mandarin.
This document discusses the Open University Learning Design Initiative (OULDI) and OpenLearn Network (OLnet), which aim to support the design of learning activities through various tools and methods. It provides an overview of the initiatives and introduces several tools for learning design, including CompendiumLD for mapping designs and Cloudworks for sharing ideas. It also discusses different frameworks and schemas for representing pedagogical approaches and mapping the relationship between pedagogy and technologies. The goal is to provide empirical evidence and support for learning design through collaborative events, tools for representation, and reification to guide innovative learning design.
This document discusses increasing the robustness of flight project concepts. It proposes several improvements and innovations, including establishing new concept maturity levels (CML) to better communicate a concept's readiness. A new P4 document is suggested to provide requirements and guidelines for incorporating and evaluating a concept's robustness. Additional proposed enhancements involve new tools and templates, increased project team support, organizational changes, and training for the pre-phase A community. The overall goal is to address current challenges around assessing risks, communicating maturity, and guidelines for robustness evaluations in NASA's competitive funding environment.
This document discusses increasing the robustness of flight project concepts. It proposes several improvements and innovations, including establishing new concept maturity levels (CML) to better communicate a concept's readiness. A new P4 document is suggested to provide requirements and guidelines for incorporating and evaluating a concept's robustness. Additional proposed enhancements involve new tools and templates, increased project team support, organizational changes, and training for the pre-phase A community. The overall goal is to address current challenges around assessing risks, communicating maturity, and guidelines for robustness evaluations in NASA's competitive funding environment.
Rebecca Davis is an innovation manager and industrial designer with experience in product design, lighting design, project management, research, and tutoring. She holds a Bachelor's in Industrial Design and a joint Master's in Global Innovation Management. Her experience includes projects focused on bike components, childcare furniture, declining birthrates, 3D printed vehicles, and process improvement. She has received several awards and honors for her work and volunteers as a tutor.
Rebecca Leroux is an architect seeking new opportunities. She has a Master's and Bachelor's in Architecture from Wentworth Institute of Technology. Her experience includes internships at two architecture firms where she assisted with designs, construction documentation, and presentations. She also led freshman studio classes and received academic honors. Her resume highlights education, work history, technical skills, and a reference.
1. CVVC + Design Thesis
Barbora Batokova
M.Des. Candidate in Communication Planning + Information Design
Carnegie Mellon University | School of Design
2. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
visual written
3. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Cottey College
A.A. in Liberal Arts
5.2006
4. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Cottey College
A.A. in Liberal Arts
5.2006
Chatham University
B.A. in Print Journalism
7.2008
5. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Cottey College
A.A. in Liberal Arts
5.2006
Chatham University
B.A. in Print Journalism
7.2008
Mediators Beyond Borders
Communications Director
8.2008 - 7.2009
6. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Cottey College
A.A. in Liberal Arts
5.2006
Chatham University
B.A. in Print Journalism
7.2008
Mediators Beyond Borders
Communications Director
8.2008 - 7.2009
Carnegie Mellon
M.Des. CPID
5.2011
7. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Design is about solving problems.
8. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Thesis Project
Knowledge Transfer in Non-Profit Organizations
9. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Scope
CVVC Training Program
10. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Needs
gather + organize training content
design a way to easily update, share + retrieve it
11. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Objective
create a self-sustaining process of knowledge-
sharing within the training program to enable
learning and more effective delivery
12. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
Design Process
& Timeline
13. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
14. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Interviews
Observation
Shadowing
Collage Session
Journals
Training Program Map
Training Staff Map
Service Blueprint
Activity Theory Diagram
Personas
Design Implications
Core Needs
15. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Interviews Brainstorming
Observation Concept Feedback Sessions
Shadowing
Multiple Concepts
Collage Session
Final Concept for Design Solution
Journals Final Concept Map
Final Concept Scenarios
Training Program Map
Design Solution Mock-up Prototype
Training Staff Map
Service Blueprint
Activity Theory Diagram
Personas
Design Implications
Core Needs
16. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Interviews Brainstorming Usability Testing
Observation Concept Feedback Sessions
Design Solution Prototype
Shadowing
Multiple Concepts Design Solution Reiterations
Collage Session
Final Concept for Design Solution
Journals Final Concept Map
Final Concept Scenarios
Training Program Map
Design Solution Mock-up Prototype
Training Staff Map
Service Blueprint
Activity Theory Diagram
Personas
Design Implications
Core Needs
17. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Interviews Brainstorming Usability Testing Thesis Paper
Observation Concept Feedback Sessions
Design Solution Prototype
Shadowing
Multiple Concepts Design Solution Reiterations
Collage Session
Final Concept for Design Solution
Journals Final Concept Map
Final Concept Scenarios
Training Program Map
Design Solution Mock-up Prototype
Training Staff Map
Service Blueprint
Activity Theory Diagram
Personas
Design Implications
Core Needs
18. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Aug Sept Oct Nov Dec Jan Feb Mar Apr May
19. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
CVVC CORE NEEDS PRESENTATION
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Aug Sept Sept Oct Oct Nov Nov Dec Dec Jan Jan Feb Feb Mar Mar Apr Apr May May
20. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
CVVC CORE NEEDS PRESENTATION
CMU THESIS POSTER SESSION
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Aug Sept Sept Oct Oct Nov Nov Dec Dec Jan Jan Feb Feb Mar Mar Apr Apr May May
21. About Thesis Project Design Process & Timeline CVVC Introductory Presentation | 9.20.2010
CVVC CORE NEEDS PRESENTATION
CMU THESIS POSTER SESSION
CMU THESIS PRESENTATION
RESEARCH CONCEPT DEVELOPMENT REFINEMENT FINAL DESIGN
Aug Sept Sept Oct Oct Nov Nov Dec Dec Jan Jan Feb Feb Mar Mar Apr Apr May May