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CS4344 Lecture 3: Dead Reckoning and Local Perception Filter
- 2. states
Simulate Collect Events
events
Game
Game
or States
Game Render
States
Wait
2
- 3. What if a state changes continuously (i.e., is a
function of time) ?
Player A
Server
Player B
3
- 4. Consider position updates of players. Players
send move command. Server replies with
positions periodically.
Player A
Server
Player B
4