This is my original presentation at the Games:EDU08 North, reproduced from here:
http://www.slideshare.net/pixellab/gamesedu08-north-dr-mike-reddy
Audio available from:
http://staff.newport.ac.uk/mreddy01/audio/MR-games-edu08.mp3
This is my updated presentation at the Games:EDU09 part of the Develop Conference in Brighton on the 14th July 2009. Extensive notes have been provided and a few extra slides to explain commentary during video segments.
Startup Leadership Program 2015 OverviewBrian Bauer
Overview deck about the Startup Leadership Program for the 2014-2015 year. Applications close August 1, 2014 in 20 cities around the world - including New York, Boston, Chicago, Silicon Valley, San Diego, San Francisco, Seattle, Tel Aviv, London, Paris, Moscow, Melbourne, Beijing and Singapore.Singapore.
This is my updated presentation at the Games:EDU09 part of the Develop Conference in Brighton on the 14th July 2009. Extensive notes have been provided and a few extra slides to explain commentary during video segments.
Startup Leadership Program 2015 OverviewBrian Bauer
Overview deck about the Startup Leadership Program for the 2014-2015 year. Applications close August 1, 2014 in 20 cities around the world - including New York, Boston, Chicago, Silicon Valley, San Diego, San Francisco, Seattle, Tel Aviv, London, Paris, Moscow, Melbourne, Beijing and Singapore.Singapore.
Icebreakers and games for training and workshops - My website moved now to Bo...Boxolog.com
My preferred icebreakers and games for mid-level workshops and training. I like very much the 10 dollar auction game!
My website moved now to Boxolog.com
A Power Point Presentation of some creative and lateral thinking puzzles for the young and old. Exercise for the brain.Clues and answers are given. Download for the animation effects. Done by Bro. Oh Teik Bin, Lower Perak Buddhist Association, Teluk Intan, Malaysia.
While working as interns, we were tasked with the project of collecting different leadership games to be used for a leadership camp of high school students.
The Rise of the Creative Class - Ed Morrissey - Integrity Web ConsultingEd Morrissey
A brief presentation discussing the current Conceptual Age and driving value of the Creative Class. Given November 5th, 2021 for the AIA - Christopher Kelley Leadership Conference in St. Louis, Missouri.
Marty talks about the hard parts of Product Management - People, Process, Product and Culture. For more detail about the talk, see our Meetup page here:
https://www.meetup.com/ProductTank-Auckland/events/248013722/
Want to sharpen your Product Management Skills and network with awesome people from the Auckland Product Management Community? Then join us at ProductTank Auckland:
https://www.meetup.com/ProductTank-Auckland/
From the June 2015 Webinar - This webcast debunks common misperceptions about STEM talent providing you with takeaways you can immediately leverage for search and storytelling in your recruiting and employer branding efforts.
Presentation at the ACS Youth in IT Conference (Asia-Pacific).
Career resilience is the name of the game. Why career resilience is key to surviving profound technology change in our globalized world.
Rob also launched his book Direction through Disruption - A guide to career resilience during rapid technology and workplace change .
The IESL Ray Wijewardene Memorial Lecture "Nobody to Leader: Achieving Global Leadership with Software" I gave on September 7th, 2017 in Colombo, Sri Lanka.
Icebreakers and games for training and workshops - My website moved now to Bo...Boxolog.com
My preferred icebreakers and games for mid-level workshops and training. I like very much the 10 dollar auction game!
My website moved now to Boxolog.com
A Power Point Presentation of some creative and lateral thinking puzzles for the young and old. Exercise for the brain.Clues and answers are given. Download for the animation effects. Done by Bro. Oh Teik Bin, Lower Perak Buddhist Association, Teluk Intan, Malaysia.
While working as interns, we were tasked with the project of collecting different leadership games to be used for a leadership camp of high school students.
The Rise of the Creative Class - Ed Morrissey - Integrity Web ConsultingEd Morrissey
A brief presentation discussing the current Conceptual Age and driving value of the Creative Class. Given November 5th, 2021 for the AIA - Christopher Kelley Leadership Conference in St. Louis, Missouri.
Marty talks about the hard parts of Product Management - People, Process, Product and Culture. For more detail about the talk, see our Meetup page here:
https://www.meetup.com/ProductTank-Auckland/events/248013722/
Want to sharpen your Product Management Skills and network with awesome people from the Auckland Product Management Community? Then join us at ProductTank Auckland:
https://www.meetup.com/ProductTank-Auckland/
From the June 2015 Webinar - This webcast debunks common misperceptions about STEM talent providing you with takeaways you can immediately leverage for search and storytelling in your recruiting and employer branding efforts.
Presentation at the ACS Youth in IT Conference (Asia-Pacific).
Career resilience is the name of the game. Why career resilience is key to surviving profound technology change in our globalized world.
Rob also launched his book Direction through Disruption - A guide to career resilience during rapid technology and workplace change .
The IESL Ray Wijewardene Memorial Lecture "Nobody to Leader: Achieving Global Leadership with Software" I gave on September 7th, 2017 in Colombo, Sri Lanka.
‘’Entrepreneurship is not about creating companies – it’s about changing the world.’’ (Mark Zuckerberg)
Uber. Facebook. WhatsApp. Instagram. Tales of billion-dollar acquisitions, and life-changing business deals on a world scale have succeeded in drawing the young and the young-at-heart to what is arguably the world’s most attractive business profession – technology entrepreneurship. Similar to the hordes of people who swarmed across 20th-century California in search of gold during the gold rush era, a new movement has begun in 21st century Silicon Valley, and has spread across most of the developed and developing world.
Once one gets the entrepreneurial itch, one has to scratch it. Do you have an idea for a tech or tech-enabled business? Would you like to join the ranks of optimistic techpreneurs?
Join Kleos Africa’s consultant and Beta Gamma Sigma member Pablo Ruz Salmones in this webinar and you will gain more insights into the world of technology entrepreneurship. Pablo’s experience straddles both business and engineering. A member of the Mexican School of Public Accountants, he is also an experienced computer engineer, app developer and the Founder and CEO of Ya Quedo, a software company based in Mexico City. In his spare time, Pablo composes music and gives international piano concerts in Mexico and New Zealand.
Interested? Register at https://www.kleosafrica.com/login and you will receive an invitation to the webinar. Should you require further clarification, email associates@kleosafrica.com or send a message to +234 706 202 8065 (WhatsApp only).
The presentation is from the session taken for the young professionals and students about the changes in employment due to the 4IR. The session was facilitated by the EMK Center, Dhaka.
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019Patrizio Pelliccione
ML and AI are increasingly dominating the high-tech industry. Organizations and technology companies are leveraging their big data to create new products or improve their processes to reach the next level in their market. However, ML and AI are not a silver bullet and Software 2.0 is not the end of software developers or software engineering.
In this talk I will argument on how software engineering can help ML and AI to become the key technology for (autonomous) systems of the near future. Software engineering best practices and achievements reached in the last decades might help, e.g., (i) democratising the use of ML/AI, (ii) composing, reusing, chaining ML/AI models to solve more complex problems, and (iii) supporting for reasoning about correctness, repeatability, explainability, traceability, fairness, ethics, while building an ML/AI pipeline.
Procter & Gamble open innovation approach Ideon Open
Presented at the Hands On Open Innovation workshops, this presentation explains why such giant as P&G engages in open innovation. P&G shares its approach to open innovation called Connect & Develop and reveals lessons the company has learned from applying open innovation practices.
More info about the event at http://www.ideonopen.com/events
2. “Oh the Cowman and the
Farmer should be Friends”
Or… why the Games Industry and
Academics should be closer…
…but not too close!
Turn on your MOBILES!
Txt 0797******* to comment
Mike.Reddy@newport.ac.uk
3. 24/7 Summary
24 seconds: START…!
24 seconds: STOP!
7 words:
“I need land…
…Don’t fence me in!”
Dean Martin, adapted song lyric from “Don’t fence me in”
Mike.Reddy@newport.ac.uk
4. Cowman/Farmer conflict
Publishers… Developers…
• 95% about profit, with as • 95% about turn over, with
little risk as possible little chance for profit
• Ruthless in culling “no • Most products under
starters” and elitist in development do not make
choosing dev’ partners it to final production
• Understand developers • Or fail in the market
make bad games and place, with 1 in 4 (?)
willing to give advice successful AAA titles
• Want to own the • Intellectual Property lost
Intellectual Property to the money men
• Have very tight deadlines • Have very tight deadlines
and changing markets and changing platforms
Mike.Reddy@newport.ac.uk
5. Cowman/Farmer conflict
Industry… Universities…
• 95% about recruitment, • 95% about turn over, with
with no scope for risk little chance for profit
• Ruthless in culling “no • Most student under-
starters” and elitist in graduates may not make
choosing graduates it to final employment
• Understand academics • Or fail in the recruitment
make bad courses and place, with 1 in 4 (?)
willing to give advice successful in getting a job
• Want to control the • Course Content lost to
Curriculum (e.g. Skillset) the vocational focus
• Have very tight deadlines • Have very tight deadlines
and changing job needs and changing pressures
Mike.Reddy@newport.ac.uk
6. Some things to ponder…
Should we count as success the students
who decide NOT to go into the games
industry, as well as those who
successfully get gaming jobs?
Is it the job of a University to fill short-term
recruitment problems?
How do we square team work experience
against traditional individual assessment?
Mike.Reddy@newport.ac.uk
7. How Industry could harm us
Liverpool sculptor Arthur Dooley, on questioning
the 60s plan to destroy rows of terraced houses,
and the destruction of whole communities –
AD: “Did the locals mind?”
Archtect: “No. Consultations had taken place and
the residents had raised no objections at all.”
AD: “Well, There's no-one as easy to rob of their
culture as those that don't know they've got
one.”
There is an often invisible culture to Academia
Mike.Reddy@newport.ac.uk
8. Games Degree?
Trip Hawkins, founder of EA, 3DO and
Digital Chocolate:
• First ever games graduate with a degree
in “Strategic and Applied Game Theory”
From Harvard! The ultimate generic course
with bit of games content thrown in
What do WE want from a Games Degree?
• Employer? Employee? Life-long Learner?
Mike.Reddy@newport.ac.uk
9. A Job Advert?
Game programming/artist wannabe wanted:
• 0 years industry experience
• No portfolio to speak of
• Must be incapable of eye contact
• No ability to work in a team necessary.
No, NOT likely is it? So, how do we best
prepare graduates for the industry?
Mike.Reddy@newport.ac.uk
10. A Quote on Assessment
Student: "Professor Einstein, the questions
you put on this year's final exam are the
same ones you gave us last year.“
Einstein: "Yes, I know, but last year the
answers were different.“
Newport (and others!) emphasis is focussed
on portfolio development and LOTS and
LOTS of inter-disciplinary group work
Over ¾ of degree is Games specific, but…
Mike.Reddy@newport.ac.uk
11. Skillset?
Standards are good…
…and the more there are the better!
Any system is better than none…
…but only just!
How many people here are Game
Developers? Ex-developers? Christians?
Mike.Reddy@newport.ac.uk
12. Søren Kierkegaard 1811-1855
Father of Existentialism and
severe critic of Denmark
Church & Danish Culture
Championed the concept of
‘becoming’ by constant doing.
Mike.Reddy@newport.ac.uk
14. “Don’t Fence Me In!”
Games development is a valid method for
increasing motivation and a useful educational
resource for teaching ‘hard’ disciplines
Industry requirement for key Transferable Skills
allows slow moving HE institutions to be
leveraged into looking at new learning and
assessment techniques
Academic Freedom is the best route to wider
social acceptance and cultural penetration
Does a Virus really understand Biology?
Mike.Reddy@newport.ac.uk