This document discusses the importance of completion ratio, which is defined as the number of downloads completed divided by the number of downloads requested, for the success of software downloads and game delivery. It provides an example showing how a 10% increase in completion ratio from 50% to 60% resulted in a 20% increase in revenue for a game. The document recommends five steps companies can take to improve their completion ratios, such as using high-availability infrastructure, installers that can resume downloads, maximizing throughput, segmenting downloads, and engaging customers during installation.