Client-server technology involves splitting tasks and computing power between servers and clients. Servers store and process common data that can be accessed by clients. Clients make requests to servers, which then process the requests and return the desired results. This architecture is versatile, supports GUIs, and reduces costs through technologies like relational databases and distributed computing. The document then discusses the evolution of client-server computing and different types of client-server architectures like thin/fat, stateless/stateful, two-tier/three-tier/n-tier architectures. It also covers client and server devices and developing client-server applications.