This short document contains three categories of animals: birds, reptiles, and insects. Birds and reptiles are vertebrate animals, while insects are invertebrates. The document provides a high-level grouping of different types of animals.
Fish have gills to extract oxygen from water as they breathe, while insects use a tracheal system of tubes to distribute air throughout their bodies. Plants absorb carbon dioxide and release oxygen through tiny pores called stomata on their leaves and other surfaces during photosynthesis.
La astronáutica es una ciencia interdisciplinaria que estudia los viajes espaciales tripulados o no tripulados. Las sondas espaciales han aportado datos científicos sobre el Sistema Solar y el Universo, mientras que los satélites han mejorado las comunicaciones, la predicción del tiempo y el reconocimiento de la Tierra. Los seres humanos han explorado el espacio a bordo de naves como Apolo, Soyuz y la Estación Espacial Internacional, logrando el hito de pisar la Luna en 1969.
Employment involves an employer hiring an employee under an employment contract to perform specific duties in exchange for compensation. Development is a process of gradual advancement through progressive changes towards achieving goals. A license gives permission, such as allowing the use of intellectual property under certain terms to avoid infringement claims. A non-disclosure agreement outlines confidential information that parties wish to share privately without third party access. Collaboration is working together towards shared goals, allowing teams to obtain more resources when facing competitive challenges.
Millora de la productivitat mitjançant TIC: el cas hotelerBarkeno Advisors
LA CONSOLIDACIÓ DE L’ECONOMIA DEL CONEIXEMENT DETERMINA NOVES FONTS DE PRODUCTIVITAT I COMPETITIVITAT I NOUS COMPORTAMENTS DELS MERCATS
EL PROFUND PROCÉS DE TRANSFORMACIÓ ECONÒMICA I SOCIAL, IMPULSAT PER LA GLOBALITZACIÓ DE L’ACTIVITAT ECONÒMICA I ELS EFECTES DE LES TIC I ELS FLUXOS D’INFORMACIÓ PROVOQUEN:
UN CREIXENT COMPLEXITAT DE L’ENTORN I DE LA TECNOLOGIA (Increment de la incertesa tecnològica, fragmentació dels mercats i la demanada i la reducció del cicle de vida dels productes i la tecnologia)
NO EXISTEIX UNA ESTRUCTURA ORGANITZATIVA EMPRESARIAL ÚNICA DE LA PRODUCCIÓ I EL TREBALL
LA RESPOSTA ÉS L’EMPRESA XARXA
Cantor and Infinity
- Galileo paradoxically showed that the set of natural numbers and the set of squares both have the same infinite size, despite the squares being a proper subset.
- Cantor resolved this by developing a theory of one-to-one correspondences between sets to formally define their cardinalities (sizes).
- Using this, he proved that the set of real numbers is a higher level of infinite size than the natural numbers or integers, denoted aleph-null and aleph-one. However, whether other infinities exist between these is undecidable.
This is our vision about smart economic activity zones. We think that it has no sense to talk about smart cities if we do not consider the places were there is more economic activity as well.
This presentation has been released during de Saló Internacional de la Logística (SIL 2015) in Barcelona.
El desenvolupament d’internet ha propiciat una nova etapa industrial caracteritzada per la flexibilització de la producció, digitalització de les fàbriques i el disseny per part del propi usuari i una nova organització empresarial.
L’aparició de noves indústries, de noves maneres de treballar (empresa en xarxa i la industria 4.0) fa que les
empreses i els treballadors tinguin noves necessitats i per tant calen nous models de ZAE.
Fish have gills to extract oxygen from water as they breathe, while insects use a tracheal system of tubes to distribute air throughout their bodies. Plants absorb carbon dioxide and release oxygen through tiny pores called stomata on their leaves and other surfaces during photosynthesis.
La astronáutica es una ciencia interdisciplinaria que estudia los viajes espaciales tripulados o no tripulados. Las sondas espaciales han aportado datos científicos sobre el Sistema Solar y el Universo, mientras que los satélites han mejorado las comunicaciones, la predicción del tiempo y el reconocimiento de la Tierra. Los seres humanos han explorado el espacio a bordo de naves como Apolo, Soyuz y la Estación Espacial Internacional, logrando el hito de pisar la Luna en 1969.
Employment involves an employer hiring an employee under an employment contract to perform specific duties in exchange for compensation. Development is a process of gradual advancement through progressive changes towards achieving goals. A license gives permission, such as allowing the use of intellectual property under certain terms to avoid infringement claims. A non-disclosure agreement outlines confidential information that parties wish to share privately without third party access. Collaboration is working together towards shared goals, allowing teams to obtain more resources when facing competitive challenges.
Millora de la productivitat mitjançant TIC: el cas hotelerBarkeno Advisors
LA CONSOLIDACIÓ DE L’ECONOMIA DEL CONEIXEMENT DETERMINA NOVES FONTS DE PRODUCTIVITAT I COMPETITIVITAT I NOUS COMPORTAMENTS DELS MERCATS
EL PROFUND PROCÉS DE TRANSFORMACIÓ ECONÒMICA I SOCIAL, IMPULSAT PER LA GLOBALITZACIÓ DE L’ACTIVITAT ECONÒMICA I ELS EFECTES DE LES TIC I ELS FLUXOS D’INFORMACIÓ PROVOQUEN:
UN CREIXENT COMPLEXITAT DE L’ENTORN I DE LA TECNOLOGIA (Increment de la incertesa tecnològica, fragmentació dels mercats i la demanada i la reducció del cicle de vida dels productes i la tecnologia)
NO EXISTEIX UNA ESTRUCTURA ORGANITZATIVA EMPRESARIAL ÚNICA DE LA PRODUCCIÓ I EL TREBALL
LA RESPOSTA ÉS L’EMPRESA XARXA
Cantor and Infinity
- Galileo paradoxically showed that the set of natural numbers and the set of squares both have the same infinite size, despite the squares being a proper subset.
- Cantor resolved this by developing a theory of one-to-one correspondences between sets to formally define their cardinalities (sizes).
- Using this, he proved that the set of real numbers is a higher level of infinite size than the natural numbers or integers, denoted aleph-null and aleph-one. However, whether other infinities exist between these is undecidable.
This is our vision about smart economic activity zones. We think that it has no sense to talk about smart cities if we do not consider the places were there is more economic activity as well.
This presentation has been released during de Saló Internacional de la Logística (SIL 2015) in Barcelona.
El desenvolupament d’internet ha propiciat una nova etapa industrial caracteritzada per la flexibilització de la producció, digitalització de les fàbriques i el disseny per part del propi usuari i una nova organització empresarial.
L’aparició de noves indústries, de noves maneres de treballar (empresa en xarxa i la industria 4.0) fa que les
empreses i els treballadors tinguin noves necessitats i per tant calen nous models de ZAE.
James Lodge wants to create a racing game called Grav-Racer that emphasizes chaos and unique game modes. The game modes include Gravtron Grab where players race to collect a valuable energy source called a Gravtron, and Combat Arena where the only objective is to destroy the other player. Grav-Racer is set in a futuristic world where resources are scarce and different planets compete in a racing tournament every 10 years to win a large amount of the most valuable resource, Grav-Tron. The visual style is heavily influenced by Tron and the target hardware is PlayStation 4 and Xbox One.
The document is a glossary of terms related to sound design and production for computer games. It contains definitions for over 20 key terms, sourced from online references. For each term, the student provides a short definition from an online source, along with a description of how the term relates to their own production work for computer games. The glossary covers areas such as sound file formats, audio limitations, recording and playback systems, MIDI, sampling, and more. It serves to both define industry terminology and illustrate how those concepts are applied in the student's coursework.
Unit 73 ig3 assignment programming sound assets to a game 2013_y2 (1)James-003
The assignment brief tasks the student with programming sound assets they have produced into a computer game for a submission deadline of June 6th. They must select sounds to embed in blog posts along with explanations, produce annotated screenshots documenting their programming process, and include their programmed sounds and music in a gameplay video clip. The goals are to apply sound assets to a game following industry practice and standards at a good technical level, with imagination and independence.
The document provides citations for anime, clothing, depictions of apocalypse, an underground city, and the game Assassin's Creed: Revelations. It includes various URLs linking to images related to these topics, such as hoodies, trench coats, artwork depicting apocalyptic scenes, and photos of underground cities in Cappadocia, Turkey.
Daemon lives underground 100 years after an apocalypse forced humanity underground to escape demons on the surface. After demons kill Daemon's mother, he joins the underground's defense force, the Laminislibertas, to fight the demons. Unknown to Daemon, he has a secret connection to the demons that could endanger him if discovered. Daemon begins a year of training to join the Laminislibertas, led by his adoptive brother Jack, hoping to avenge his mother and reclaim the surface from the demons.
This task list outlines the steps to create a graphic novel. It includes researching influences, generating ideas through mood boards and concept art, pitching the process and goals, planning the story through a script detailing characters and scenarios, keeping a production log, completing an introductory chapter, and evaluating the work.
Unit 73 ig2 assignment creating a sample library 2013_y2James-003
This assignment brief asks students to create sound assets for a computer games sample library. Students must produce sound samples and musical compositions for various game genres, and submit them to a central sample library. They are also tasked with creating a glossary of terms related to sound design and production methodology. The glossary must include definitions in key areas and connect them to the student's own audio production work. The assignment aims to develop students' understanding of sound design principles and their ability to create game audio assets following industry practice.
Gregory, Daren and Jared are out in the desert after a bank robbery. Daren and Jared reveal they plan to leave Gregory behind in the desert because his face was seen during the robbery. An enraged Gregory insists they won't get away with it. Daren and Jared pull guns from their truck and shoot Gregory, killing him instantly. They drive off, leaving Gregory's body for coyotes to dispose of, unconcerned about being caught for the murder.
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2James-003
This document provides an assignment brief for a unit on sound design for computer games. Students will complete 7 tasks to understand sound design principles, record field samples, analyze existing game audio, script and record an original cut scene, and use editing software to add effects and compose a final audio track for a Grand Theft Auto expansion. The goals are to learn industry standard recording and editing techniques and create a technically proficient 2-minute audio piece for a computer game cut scene.
John is a 35-year-old accountant who enjoys spending weekends with his wife Sarah and two children, Emma and Michael. He finds fulfillment and relaxation in spending time with his family, going for walks in the park, cooking dinner together at home, and watching movies on Saturday nights. During the week, John works hard at the accounting firm where he has been employed for 10 years, but he looks forward to the weekends to recharge by engaging in low-key family activities.
This character profile describes Adrian Bay, a 17-year-old with the power to freeze liquids. He has chestnut brown hair, aqua eyes, and wears a crimson red jacket. Adrian is laid back but brave, competitive, and likes helping others in trouble. He grew up in Aquos City and gained his freezing power after swallowing a stone during an invasion. The game genre is a puzzle-based 2D platformer where players control Adrian to liberate Aquos City from invaders by solving puzzles, platforming, and using his power to freeze liquids.
Game designers are responsible for planning all elements of a game including its setting, rules, story, characters and gameplay. They define the overall design which is then implemented by other roles such as level editors and artists. Level editors create the specific environments and challenges within the constraints of the design. The lead artist oversees the visual style and manages the art team to create all graphics. Technical artists ensure art assets can be integrated into the game technically. Programmers write the code to run the game as defined by the designers.
Task 1 – digital graphics for computer gamesJames-003
This document discusses digital graphics for computer games. It covers pixels and resolution, common file formats like BMP, PNG, GIF and their uses. It also discusses compression techniques, image capture devices, optimizing computer performance at different levels, and storage and asset management for game development.
James Aaron Lodge is applying for a character artist/design role at Salford City College. The job involves working with game designers to produce character sketches, storyboards, and influences on the look of the game by following the art director's vision. Required skills include expertise with 3D modeling software like Maya or Max, knowledge of ZBrush, materials and texturing. The role requires a minimum of 3 years experience and strong communication, collaboration, and idea generation skills.
This document discusses the differences between quantitative and qualitative research methods. Quantitative research uses statistical models and surveys to obtain numerical data about audiences' preferences. The surveys involve specific questions to get precise measurements of what audiences like and dislike. Qualitative research takes a more in-depth approach, using techniques like interviews and focus groups to understand qualities and components of particular groups.
James Lodge wants to create a racing game called Grav-Racer that emphasizes chaos and unique game modes. The game modes include Gravtron Grab where players race to collect a valuable energy source called a Gravtron, and Combat Arena where the only objective is to destroy the other player. Grav-Racer is set in a futuristic world where resources are scarce and different planets compete in a racing tournament every 10 years to win a large amount of the most valuable resource, Grav-Tron. The visual style is heavily influenced by Tron and the target hardware is PlayStation 4 and Xbox One.
The document is a glossary of terms related to sound design and production for computer games. It contains definitions for over 20 key terms, sourced from online references. For each term, the student provides a short definition from an online source, along with a description of how the term relates to their own production work for computer games. The glossary covers areas such as sound file formats, audio limitations, recording and playback systems, MIDI, sampling, and more. It serves to both define industry terminology and illustrate how those concepts are applied in the student's coursework.
Unit 73 ig3 assignment programming sound assets to a game 2013_y2 (1)James-003
The assignment brief tasks the student with programming sound assets they have produced into a computer game for a submission deadline of June 6th. They must select sounds to embed in blog posts along with explanations, produce annotated screenshots documenting their programming process, and include their programmed sounds and music in a gameplay video clip. The goals are to apply sound assets to a game following industry practice and standards at a good technical level, with imagination and independence.
The document provides citations for anime, clothing, depictions of apocalypse, an underground city, and the game Assassin's Creed: Revelations. It includes various URLs linking to images related to these topics, such as hoodies, trench coats, artwork depicting apocalyptic scenes, and photos of underground cities in Cappadocia, Turkey.
Daemon lives underground 100 years after an apocalypse forced humanity underground to escape demons on the surface. After demons kill Daemon's mother, he joins the underground's defense force, the Laminislibertas, to fight the demons. Unknown to Daemon, he has a secret connection to the demons that could endanger him if discovered. Daemon begins a year of training to join the Laminislibertas, led by his adoptive brother Jack, hoping to avenge his mother and reclaim the surface from the demons.
This task list outlines the steps to create a graphic novel. It includes researching influences, generating ideas through mood boards and concept art, pitching the process and goals, planning the story through a script detailing characters and scenarios, keeping a production log, completing an introductory chapter, and evaluating the work.
Unit 73 ig2 assignment creating a sample library 2013_y2James-003
This assignment brief asks students to create sound assets for a computer games sample library. Students must produce sound samples and musical compositions for various game genres, and submit them to a central sample library. They are also tasked with creating a glossary of terms related to sound design and production methodology. The glossary must include definitions in key areas and connect them to the student's own audio production work. The assignment aims to develop students' understanding of sound design principles and their ability to create game audio assets following industry practice.
Gregory, Daren and Jared are out in the desert after a bank robbery. Daren and Jared reveal they plan to leave Gregory behind in the desert because his face was seen during the robbery. An enraged Gregory insists they won't get away with it. Daren and Jared pull guns from their truck and shoot Gregory, killing him instantly. They drive off, leaving Gregory's body for coyotes to dispose of, unconcerned about being caught for the murder.
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2James-003
This document provides an assignment brief for a unit on sound design for computer games. Students will complete 7 tasks to understand sound design principles, record field samples, analyze existing game audio, script and record an original cut scene, and use editing software to add effects and compose a final audio track for a Grand Theft Auto expansion. The goals are to learn industry standard recording and editing techniques and create a technically proficient 2-minute audio piece for a computer game cut scene.
John is a 35-year-old accountant who enjoys spending weekends with his wife Sarah and two children, Emma and Michael. He finds fulfillment and relaxation in spending time with his family, going for walks in the park, cooking dinner together at home, and watching movies on Saturday nights. During the week, John works hard at the accounting firm where he has been employed for 10 years, but he looks forward to the weekends to recharge by engaging in low-key family activities.
This character profile describes Adrian Bay, a 17-year-old with the power to freeze liquids. He has chestnut brown hair, aqua eyes, and wears a crimson red jacket. Adrian is laid back but brave, competitive, and likes helping others in trouble. He grew up in Aquos City and gained his freezing power after swallowing a stone during an invasion. The game genre is a puzzle-based 2D platformer where players control Adrian to liberate Aquos City from invaders by solving puzzles, platforming, and using his power to freeze liquids.
Game designers are responsible for planning all elements of a game including its setting, rules, story, characters and gameplay. They define the overall design which is then implemented by other roles such as level editors and artists. Level editors create the specific environments and challenges within the constraints of the design. The lead artist oversees the visual style and manages the art team to create all graphics. Technical artists ensure art assets can be integrated into the game technically. Programmers write the code to run the game as defined by the designers.
Task 1 – digital graphics for computer gamesJames-003
This document discusses digital graphics for computer games. It covers pixels and resolution, common file formats like BMP, PNG, GIF and their uses. It also discusses compression techniques, image capture devices, optimizing computer performance at different levels, and storage and asset management for game development.
James Aaron Lodge is applying for a character artist/design role at Salford City College. The job involves working with game designers to produce character sketches, storyboards, and influences on the look of the game by following the art director's vision. Required skills include expertise with 3D modeling software like Maya or Max, knowledge of ZBrush, materials and texturing. The role requires a minimum of 3 years experience and strong communication, collaboration, and idea generation skills.
This document discusses the differences between quantitative and qualitative research methods. Quantitative research uses statistical models and surveys to obtain numerical data about audiences' preferences. The surveys involve specific questions to get precise measurements of what audiences like and dislike. Qualitative research takes a more in-depth approach, using techniques like interviews and focus groups to understand qualities and components of particular groups.