Meer informatie over het community canvas: http://mathijsvanmeerkerk.nl/communitycanvas.html
Dit document is onderdeel van de scriptie “beloning binnen communities”: http://www.slideshare.net/Mathijsje/scriptie-5055747
Open data hackaton Rotterdam presentatie voor internet of things day. Bodyguard een Pebble en Android app je bassis van open data(straatverlichting, begroeiing en veiligheidsindex) de veiligste route naar huis bepaalt.
The document provides examples but no context or details about what those examples are examples of. It contains a single word - "Examples" - with no other text, context, or information provided.
Using Java & Genetic Algorithms to Beat the MarketMatthew Ring
The document discusses using genetic algorithms and Java to develop trading algorithms that can find repeating patterns in market data and time the market. It describes collecting market data, generating trading signals from the data, defining possible trading decisions, using genetic algorithms to evolve candidate trading strategies by simulating trades and scoring strategies based on profits, and testing the best evolved strategies on out-of-sample market data. The results showed average profits of 3% per trade for the generated trading models.
Let's build an Airport – How to estimate large scale projects☕ 🥧 🚲 Martin Gude
Estimating large scale projects always seems like a pain in the ass. In the end it's just a pretty straightforward three step process: gather the information, define the tasks and estimate those tasks. And you're done.
Open data hackaton Rotterdam presentatie voor internet of things day. Bodyguard een Pebble en Android app je bassis van open data(straatverlichting, begroeiing en veiligheidsindex) de veiligste route naar huis bepaalt.
The document provides examples but no context or details about what those examples are examples of. It contains a single word - "Examples" - with no other text, context, or information provided.
Using Java & Genetic Algorithms to Beat the MarketMatthew Ring
The document discusses using genetic algorithms and Java to develop trading algorithms that can find repeating patterns in market data and time the market. It describes collecting market data, generating trading signals from the data, defining possible trading decisions, using genetic algorithms to evolve candidate trading strategies by simulating trades and scoring strategies based on profits, and testing the best evolved strategies on out-of-sample market data. The results showed average profits of 3% per trade for the generated trading models.
Let's build an Airport – How to estimate large scale projects☕ 🥧 🚲 Martin Gude
Estimating large scale projects always seems like a pain in the ass. In the end it's just a pretty straightforward three step process: gather the information, define the tasks and estimate those tasks. And you're done.
This letter congratulates the recipient for scoring above 90% in the online, non-credit course "Model Thinking" taught by Professor Scott E. Page of the University of Michigan-Ann Arbor. The course was authorized by the University of Michigan-Ann Arbor. The recipient's name and email address are provided.
The document outlines the design for an augmented reality game app including various events, designs, client and server interactions. It describes:
1) The main screen event which would include designing map markers, a bottom menu, and pop-up windows to display item information. The client would place markers and menus while the server syncs location data and provides pop-ups.
2) An "at goods" event where picking up an item worth 10 credits would add the value to the user's account from the server.
3) A "place trap" event where the client could set a trap by sending data to the server, which would then place it and deduct 30 credits from the user's balance.
This document discusses designing everyday objects to be meaningful, touchable, lovable, and desirable through moving and changing designs that people can touch and feel as part of a regularly changing collection according to Karim's design alphabet while keeping products affordable.
The document discusses Zorg 2029 and RepRap. It mentions PressureCooker and RepRap multiple times. The document seems focused on 3D printing technology and open source hardware projects.
This letter congratulates the recipient for scoring above 90% in the online, non-credit course "Model Thinking" taught by Professor Scott E. Page of the University of Michigan-Ann Arbor. The course was authorized by the University of Michigan-Ann Arbor. The recipient's name and email address are provided.
The document outlines the design for an augmented reality game app including various events, designs, client and server interactions. It describes:
1) The main screen event which would include designing map markers, a bottom menu, and pop-up windows to display item information. The client would place markers and menus while the server syncs location data and provides pop-ups.
2) An "at goods" event where picking up an item worth 10 credits would add the value to the user's account from the server.
3) A "place trap" event where the client could set a trap by sending data to the server, which would then place it and deduct 30 credits from the user's balance.
This document discusses designing everyday objects to be meaningful, touchable, lovable, and desirable through moving and changing designs that people can touch and feel as part of a regularly changing collection according to Karim's design alphabet while keeping products affordable.
The document discusses Zorg 2029 and RepRap. It mentions PressureCooker and RepRap multiple times. The document seems focused on 3D printing technology and open source hardware projects.
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Verspreiding
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Community Canvas
Meer informatie over het community canvas: http://student.cmd.hro.nl/0782426/communitycanvas.html
Dit document is onderdeel van de scriptie“beloning binnen communities”: http://www.slideshare.net/Mathijsje/scriptie-5055747