David Beardsley has over 15 years of experience in CAD, surfacing engineering, and product development. He played a key role in defining CAD processes at Microsoft and directly shaped the surfacing capabilities of Creo software through his involvement in PTC's technical committee. Beardsley has expertise in multiple CAD methodologies and understands processes across concepting, prototyping, and manufacturing. The author recommends Beardsley without reservation and looks forward to continued collaboration.
Improve your design process (UX Vienna)Peter Boersma
In order to do great work you need to influence more parts of the design process than creating wireframes, mockups, or usability test reports. In this talk, I walk attendees through the expanded sphere of influence that designers - and others - have on the user experience. You will do exercises that make you look beyond your deliverables, outside of your department, and past your current way of working. You will learn how to spot opportunities and draft a plan to improve your design process.
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...Rosenfeld Media
Ian Swinson: "Designing and Driving UX Careers: A Framework for Empowering UX Teams"
Enterprise UX 2016 • June 8, 2016 • San Antonio, TX, USA
http://2016.enterpriseux.net
It’s more than designing shmick features to achieve kaching! - UX Australia 2020Catherine Hills
Both users and designers are similar in their views of some factors of e-commerce website UX design, but as would be expected, there are also differences arising from respective mental models and views. Specifically, those differences include users’ concerns regarding the security of purchasing and visual presentation of information and graphics. For designers, my research suggests they might heavily focus on information hierarchy and not surprising branding. These issues will be discussed in this talk by Catherine in relation to new contributions to theory and practice, extending from the literature and offering new recommendations to UX designers in the design of e-commerce user experience.
Presented at UX Australia 2020
http://www.uxaustralia.com.au/conferences/ux-australia-2020/presentation/its-more-than-designing-shmick-features-to-achieve-kaching/
Designing designer's time - Tin KadoicWeb à Québec
What does a week in a life of a designer look like? How successful are we in managing the complexities that come with designing for society-first, user-centric experiences while still maintaining collaboration, creativity and innovation. How do we invest our time throughout the (work) day, and what are the challenges behind connecting our micro-actions, habits, and how we spend our hours to the impact we have on our projects, teams, and communities.
Drawing inspiration from 15y of experience working as a freelancer, studio owner, consultant, lecturer, startup designer, and in-house designer, the goal is to deconstruct how vastly different our activities might be – ranging from craft to strategy, from IC to mentorship, from prototyping for usability testing to facilitating ice breakers.
This talk will walk the audience through a real-time job description of a designer in 2019 – one that can thrive only if it continues to adapt.
Improve your design process (UX Vienna)Peter Boersma
In order to do great work you need to influence more parts of the design process than creating wireframes, mockups, or usability test reports. In this talk, I walk attendees through the expanded sphere of influence that designers - and others - have on the user experience. You will do exercises that make you look beyond your deliverables, outside of your department, and past your current way of working. You will learn how to spot opportunities and draft a plan to improve your design process.
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...Rosenfeld Media
Ian Swinson: "Designing and Driving UX Careers: A Framework for Empowering UX Teams"
Enterprise UX 2016 • June 8, 2016 • San Antonio, TX, USA
http://2016.enterpriseux.net
It’s more than designing shmick features to achieve kaching! - UX Australia 2020Catherine Hills
Both users and designers are similar in their views of some factors of e-commerce website UX design, but as would be expected, there are also differences arising from respective mental models and views. Specifically, those differences include users’ concerns regarding the security of purchasing and visual presentation of information and graphics. For designers, my research suggests they might heavily focus on information hierarchy and not surprising branding. These issues will be discussed in this talk by Catherine in relation to new contributions to theory and practice, extending from the literature and offering new recommendations to UX designers in the design of e-commerce user experience.
Presented at UX Australia 2020
http://www.uxaustralia.com.au/conferences/ux-australia-2020/presentation/its-more-than-designing-shmick-features-to-achieve-kaching/
Designing designer's time - Tin KadoicWeb à Québec
What does a week in a life of a designer look like? How successful are we in managing the complexities that come with designing for society-first, user-centric experiences while still maintaining collaboration, creativity and innovation. How do we invest our time throughout the (work) day, and what are the challenges behind connecting our micro-actions, habits, and how we spend our hours to the impact we have on our projects, teams, and communities.
Drawing inspiration from 15y of experience working as a freelancer, studio owner, consultant, lecturer, startup designer, and in-house designer, the goal is to deconstruct how vastly different our activities might be – ranging from craft to strategy, from IC to mentorship, from prototyping for usability testing to facilitating ice breakers.
This talk will walk the audience through a real-time job description of a designer in 2019 – one that can thrive only if it continues to adapt.
SKYE SANT Finding a Job Project Strengths Assessment My.docxMARRY7
SKYE SANT
Finding a Job Project:
Strengths Assessment
My strongest trait that I can bring to any business is my ability to collaborate. I
actively search for touchstones with the people within my working sphere
despite traditional differences that might separate collaborators working
toward a common goal. This will allow me to succeed in what I believe has
become an increasingly team-based business model. I communicate clearly
and as shown through my work as chairwoman of the University of
Colorado’s student government Public Relations department I am selfmotivated,
responsible, and I am a leader who consciously forges strong
relationships with a wide variety of people. I am equally at home speaking at
conferences, classes, seminars or before government legislatures.
Secondly I have a practiced creativity. I am innately a creative person but I
believe that, like a second language, without practicing my creativity I will not
be able to keep current with my contemporaries or expand my own vision. I
routinely produce and show my artwork in galleries in Denver and I am an
active performing artist. As the owner of a small digital design business I
innovate, explore, and use all the tools available to me - in many cases this
includes traditional forms and methods of art. I am well versed in the
sculpture of wood, metals and mixed media as well as traditional handdeveloped
photographic processes. I delight in rendering illustration in a wide
variety of mediums including conte, charcoal, watercolor and pencil.
Finally I am strong in technical skills across a wide range of software
programs. These include print design applications such as Microsoft Office
(Word, Power Point, Excel), Adobe InDesign, Open Office and Adobe
Acrobat, and other graphic applications in the Adobe Suite (Photoshop,
Illustrator). I also know the digital design and movie making applications in the
Adobe Suite CS5; AfterEffects, DVD Studio Pro, iDVD, Bridge, Quicktime,
RealPlayer, DVD Player ,Final Cut Pro, and iMovie. I can edit and create in
sound applications such as Soundtrack Pro and GarageBand and can
program websites using Wordpress, iWeb, FlashCS4 (and ActionScript),
FrontPage, HTML4, and CSS.
�
SKYE SANT
Finding a Job Project:
Job Requirements
TITLES: User Interface Designer; Experience Designer; Interaction Designer;
Information Architect; Social Interaction Designer; Interface Designer; User
Experience Designer; Interactive Systems Engineer and Kinetic User Interface
Designer.
METHODOLOGIES: Candidate should be able to apply various
methodologies of creating user interfaces including design research, research
analysis and concept generation, visualization, wireframing, envisioning
multiple design solutions, and affective processes in interaction design. To a
lesser extent, the candidate may be involved in prototype and usability
testing, implementation and system testing.
FIEL ...
With over 17 years of senior print and digital design and programming experience for a leading integrated marketing communications firm serving national brand B2C and B2B clients.
I am self-taught UX Designer and 3 years of experience in designing User Interface, Websites, Dashboards, Mobile Apps, Digital graphics and Corporate/Business Branding. Primary objectives are to continue to explore, develop and enjoy the challenge of design and technological advancements,to seek perfection and to expand my creative capacity in a professional style.
Communication with Flexible Documentation : Jon HaddenNomensa
Communication with Flexible Documentation
For product designers concerned with reducing cognitive load and making life easier for people that use and interact with our products, we're making the process of interpreting, understanding and getting that product built, a rather bumpy road. Add in an increasingly fragmented browser and device market, and the once somewhat manageable communication problems we originally had as IA's have now been amplified.
Flexible documentation speaks not only to the physically fluid nature of future IA artifacts but also the portability and scalability that we need to inherit as a means to communicate more effectively.
Whether you work in a startup or fortune 500 company, this presentation will give you tools you can use today to increase your efficiency in design and effectiveness of design communication.
Session Takeaways
Learn effective and proven methods of communicating responsive design.
Learn how to increase efficiency and reduce documentation waste within the product design process, focusing on:
Content Modeling
Ideation
Wireframing / Prototyping
Visual Design
Discover the ultimate guide to hiring top CAD drafters. Get expert tips and advice to streamline your hiring process. The level of skilled CAD (computer-aided design) drafters is at an all-time high in the present fast-changing world. These sorts of professionals are indispensable for the future of design and manufacturing processes, as they turn abstract ideas into detail-oriented and workable documents. Hiring superior CAD draftsman can greatly enhance the quality of your projects and make the production procedures more efficient, regardless of whether you are engaged in architecture, engineering, electronics, or fashion design. This article, Guide to Hiring Top CAD Drafters, is aimed at giving you the information and effective strategies to have the best talent pool in the CAD drafting domain to extravagantly address your team's challenges using the innovations currently available.
Human Interaction Keynote Brushfire Interactive July 2015Ryan Smeets
AZIMA Keynote from July 23, 2015. Ryan Smeets, Director of Client Strategy at Brushfire Interactive lead a discussion on the topic of UX/UI: Design for Human Interaction
SKYE SANT Finding a Job Project Strengths Assessment My.docxMARRY7
SKYE SANT
Finding a Job Project:
Strengths Assessment
My strongest trait that I can bring to any business is my ability to collaborate. I
actively search for touchstones with the people within my working sphere
despite traditional differences that might separate collaborators working
toward a common goal. This will allow me to succeed in what I believe has
become an increasingly team-based business model. I communicate clearly
and as shown through my work as chairwoman of the University of
Colorado’s student government Public Relations department I am selfmotivated,
responsible, and I am a leader who consciously forges strong
relationships with a wide variety of people. I am equally at home speaking at
conferences, classes, seminars or before government legislatures.
Secondly I have a practiced creativity. I am innately a creative person but I
believe that, like a second language, without practicing my creativity I will not
be able to keep current with my contemporaries or expand my own vision. I
routinely produce and show my artwork in galleries in Denver and I am an
active performing artist. As the owner of a small digital design business I
innovate, explore, and use all the tools available to me - in many cases this
includes traditional forms and methods of art. I am well versed in the
sculpture of wood, metals and mixed media as well as traditional handdeveloped
photographic processes. I delight in rendering illustration in a wide
variety of mediums including conte, charcoal, watercolor and pencil.
Finally I am strong in technical skills across a wide range of software
programs. These include print design applications such as Microsoft Office
(Word, Power Point, Excel), Adobe InDesign, Open Office and Adobe
Acrobat, and other graphic applications in the Adobe Suite (Photoshop,
Illustrator). I also know the digital design and movie making applications in the
Adobe Suite CS5; AfterEffects, DVD Studio Pro, iDVD, Bridge, Quicktime,
RealPlayer, DVD Player ,Final Cut Pro, and iMovie. I can edit and create in
sound applications such as Soundtrack Pro and GarageBand and can
program websites using Wordpress, iWeb, FlashCS4 (and ActionScript),
FrontPage, HTML4, and CSS.
�
SKYE SANT
Finding a Job Project:
Job Requirements
TITLES: User Interface Designer; Experience Designer; Interaction Designer;
Information Architect; Social Interaction Designer; Interface Designer; User
Experience Designer; Interactive Systems Engineer and Kinetic User Interface
Designer.
METHODOLOGIES: Candidate should be able to apply various
methodologies of creating user interfaces including design research, research
analysis and concept generation, visualization, wireframing, envisioning
multiple design solutions, and affective processes in interaction design. To a
lesser extent, the candidate may be involved in prototype and usability
testing, implementation and system testing.
FIEL ...
With over 17 years of senior print and digital design and programming experience for a leading integrated marketing communications firm serving national brand B2C and B2B clients.
I am self-taught UX Designer and 3 years of experience in designing User Interface, Websites, Dashboards, Mobile Apps, Digital graphics and Corporate/Business Branding. Primary objectives are to continue to explore, develop and enjoy the challenge of design and technological advancements,to seek perfection and to expand my creative capacity in a professional style.
Communication with Flexible Documentation : Jon HaddenNomensa
Communication with Flexible Documentation
For product designers concerned with reducing cognitive load and making life easier for people that use and interact with our products, we're making the process of interpreting, understanding and getting that product built, a rather bumpy road. Add in an increasingly fragmented browser and device market, and the once somewhat manageable communication problems we originally had as IA's have now been amplified.
Flexible documentation speaks not only to the physically fluid nature of future IA artifacts but also the portability and scalability that we need to inherit as a means to communicate more effectively.
Whether you work in a startup or fortune 500 company, this presentation will give you tools you can use today to increase your efficiency in design and effectiveness of design communication.
Session Takeaways
Learn effective and proven methods of communicating responsive design.
Learn how to increase efficiency and reduce documentation waste within the product design process, focusing on:
Content Modeling
Ideation
Wireframing / Prototyping
Visual Design
Discover the ultimate guide to hiring top CAD drafters. Get expert tips and advice to streamline your hiring process. The level of skilled CAD (computer-aided design) drafters is at an all-time high in the present fast-changing world. These sorts of professionals are indispensable for the future of design and manufacturing processes, as they turn abstract ideas into detail-oriented and workable documents. Hiring superior CAD draftsman can greatly enhance the quality of your projects and make the production procedures more efficient, regardless of whether you are engaged in architecture, engineering, electronics, or fashion design. This article, Guide to Hiring Top CAD Drafters, is aimed at giving you the information and effective strategies to have the best talent pool in the CAD drafting domain to extravagantly address your team's challenges using the innovations currently available.
Human Interaction Keynote Brushfire Interactive July 2015Ryan Smeets
AZIMA Keynote from July 23, 2015. Ryan Smeets, Director of Client Strategy at Brushfire Interactive lead a discussion on the topic of UX/UI: Design for Human Interaction
Human Interaction Keynote Brushfire Interactive July 2015
Beardsley recommendation 09sep16
1. Page 1 of 2
rapscallion, inc. PO Box 21286 Seattle WA 98111 www.rapscallion-inc.comrapscallion, inc. PO Box 21286 Seattle WA 98111 www.rapscallion-inc.com
To Whom It May Concern:
09 September 2016
David Beardsley
I’ve known David Beardsley for about 15 years. We’ve worked together on many projects and sought
each other out as knowledge and connection resources. Beardsley was instrumental in defining how
CAD, Surfacing Engineers and the surrounding CAD-related resources (scanning, model making,
prototyping, ID deliverables, etc.) are currently used at Microsoft, a company renowned for adhering to
process. He has been a vocal member of the PTC technical committee for Surfacing, directly shaping the
capabilities of Creo’s complex surfacing functionalities. Beardsley has also shown a mastery of radically
different CAD methodologies and widespread functionality from surface creation to NC machining. I’ve
always looked forward to his humorous, engaged, lightly pessimistic and “get ‘er done” style and hope for
many more years of interaction with him or any team he manages. I highly recommend David Beardsley.
I met Dave Beardsley at Microsoft in 1999. I vividly remember an ebullient fellow showing up to my first
nerve-wracking presentation to Microsoft in a bright orange t-shirt amidst everybody else’s (including
mine) blander “corporate” outfits. He kindly didn’t criticize my tepid surfacing skills, even though I later
found out he was about to surface one of the most iconic Microsoft mice to date (the mouse I continue to
prefer to this day). Luckily, we’ve since shared and expanded each other’s skills and knowledge of best
practices, limitations, and capabilities of surfacing, CAD, and product development.
We finally worked together in 2004, tackling a supremely complex keyboard on an intense timeline.
Microsoft’s second ergonomic keyboard was the first time in Microsoft’s history that multiple Surfacing
Engineers needed to work simultaneously on one project. Beardsley guided me through the applicable
established Microsoft processes, and he and I developed new processes to build individual parts of this
keyboard that needed to look like one object. From that project, Beardsley continued to be a necessary
and critical piece of CAD processes at Microsoft for a full decade, creating and redefining processes as
product development morphed through growth of industrial design’s importance, the introduction and
expansion of overseas resources into product development, and the massive growth of hardware projects
at Microsoft.
Beardsley joined the PTC Surfacing technical committee in the mid-2000’s, and his knowledge of class-A
surface development was absolutely instrumental in improving the capabilities of Creo’s surfacing
functionality. As an example, the idea of the Direct Surface Edit functionality was on PTC’s wish list but
the breadth of Beardsley’s experience was the key that led to the functionality being realized. His close
collaboration with ID throughout the product development process, his time spent analyzing the surfaces
of CAD and prototype models, his unrelenting desire to achieve the best surface quality possible as easily
as possible, his ability to demonstrate and explain the capabilities of the various surfacing CAD software
in use at Microsoft, and his often re-iterated and now infamous simple statement (“show me the math”)
were all necessary for PTC development to be able to understand and shape the brand-new functionality.
I’ve seen Beardsley deliver complex shapes in multiple CAD packages that use different surface creation
methodologies. His ability to operate in those different methodologies shows an in-depth understanding
of surfacing and the flexibility to learn new tools and way of creating shapes. Often, those models were
just a part of what he delivered, as they were usually part of a process that included him scanning,
importing, surfacing, and finally actually manufacturing the object using NC or RP software. He has spent
countless hours on CAD, scanning equipment, NC machines (including a homebuilt large-bed milling
machine), RP machines, etc., and his experience in Microsoft’s scanning, metrology, prototyping and
manufacturing facilities both overseas and on corporate campuses means he understands and can
participate very effectively anywhere in a product development process, and within corporate to small
group to individual environments.
2. Page 2 of 2
rapscallion, inc. PO Box 21286 Seattle WA 98111 www.rapscallion-inc.comrapscallion, inc. PO Box 21286 Seattle WA 98111 www.rapscallion-inc.com
Working with Beardsley has always been a pleasure. His humour can make a stressful pace much more
bearable. He stays engaged with the task at hand, looking to be efficient with effort and mindful of how
that effort fits into his understanding of product development and how people involve themselves in that
process. Amongst his humour hides a nicely pessimistic streak that actually keeps the reality of life
present in these processes that so often strive for perfection at an unrelenting pace. And wrapping it all
together is his enthusiasm to “get ‘er done” in whatever way it needs it get done without standing on
formality or needing to adhere to unnecessary requirements. Those characteristics and more make him a
fabulous manager, as essentially all of the comments I’ve heard about him from his reportees are positive
and supportive. He does a great job exposing juniors to appropriately complex projects and providing
support for them. He also does a fabulous job interacting with reportees that need little management and
excel at solving critical, high-pressure and pace problems.
I look forward to many more years of interacting and working with Beardsley, and I recommend him
unabashedly to any team trying to build something.
Respectfully,
Peter Newbury
Owner & Principal
Rapscallion, Inc.