1. This document discusses how to create symbols and symbol instances in Flash. It explains how to convert graphic, buttons, and movie clips into symbols using the Convert to Symbol option. It also describes how to place symbol instances on the stage and use the library to manage symbols.
2. Instructions are provided for creating motion tweens on symbol instances and adding keyframes to animate properties like rotation over time. The timeline, scenes, and test movie functions are also covered as ways to preview animations on symbol instances.
3. A variety of keyboard shortcuts are listed to quickly access the library and functions for working with symbols, including inserting new symbols, modifying symbols, and creating motion tweens on the stage.
1. This document discusses how to create symbols and symbol instances in Flash. It explains how to convert graphic, buttons, and movie clips into symbols using the Convert to Symbol option. It also describes how to place symbol instances on the stage and use the library to manage symbols. Finally, it provides steps for creating motion tweens on symbol instances to make them rotate over time.
1. Action Script is a scripting language used in Adobe Flash to add interactivity and control timeline-based animations. It allows triggering actions based on events like button clicks.
2. The ActionScript panel is used to write and edit ActionScript code. Code can be added to frames on the timeline or to symbols. Common events that can trigger ActionScript include mouse clicks or presses of buttons.
3. ActionScript has two editing modes - Normal mode for simple scripts and Expert mode for more complex scripts. Expert mode provides autocomplete, syntax highlighting and error checking not available in Normal mode.
1. This document discusses how to create symbols and symbol instances in Flash. It explains how to convert graphic, buttons, and movie clips into symbols using the Convert to Symbol option. It also describes how to place symbol instances on the stage and use the library to manage symbols.
2. Instructions are provided for creating motion tweens on symbol instances and adding keyframes to animate properties like rotation over time. The timeline, scenes, and test movie functions are also covered as ways to preview animations on symbol instances.
3. A variety of keyboard shortcuts are listed to quickly access the library and functions for working with symbols, including inserting new symbols, modifying symbols, and creating motion tweens on the stage.
1. This document discusses how to create symbols and symbol instances in Flash. It explains how to convert graphic, buttons, and movie clips into symbols using the Convert to Symbol option. It also describes how to place symbol instances on the stage and use the library to manage symbols. Finally, it provides steps for creating motion tweens on symbol instances to make them rotate over time.
1. Action Script is a scripting language used in Adobe Flash to add interactivity and control timeline-based animations. It allows triggering actions based on events like button clicks.
2. The ActionScript panel is used to write and edit ActionScript code. Code can be added to frames on the timeline or to symbols. Common events that can trigger ActionScript include mouse clicks or presses of buttons.
3. ActionScript has two editing modes - Normal mode for simple scripts and Expert mode for more complex scripts. Expert mode provides autocomplete, syntax highlighting and error checking not available in Normal mode.
1. วันนี้เราจะทำา Bar Slider ลักษณะคล้าย Bar ปรับ Volume
เสียงใน winamp กันครับลองอ่านดูเลยครับ
1. สร้างเอกสารใหม่ขึ้นมาขนาด 200x150 ดังรูป
2. ใช้เครื่องมือ text tool วาด textbox ขึ้นมา
3. คลิกที่ textbox ที่เราสร้างขึ้นมา แล้วไปที่ properties เลือก
เป็นแบบ Dynamic Text และตั้งชื่อ instance name ว่า ratio
4. ใช้เครื่องมือ line tool วาดเส้น กว้าง 100 px ลงไป ดังรูป
2. 5. คลิกขวาที่เส้นที่เราเพิ่งวาดลงไป แล้วเลือก convert to
symbol
6. เลือก Type เป็นแบบ Movie Clip ตั้งชื่อว่า line และ
ตรง Registration เลือกให้จุดสีดำาอยู่กึ่งกลางด้านซ้าย ดังรูป
7. จากนั้นคลิกที่ movie clip ที่เราสร้างขึ้น แล้วไป
ที่ properties ตั้งชื่อ instance name ว่า line
8. ใช้เครื่องมือ Rectangle Tool วาดสี่เหลี่ยมลงไปดังรูป