Nouran Sherif is an Egyptian visual-audio artist and interior designer who graduated in 2012. She creates artwork using various mediums including sound, video, painting and installations. Her most recent work explores merging interior design with art projects. She has exhibited her video and sound art internationally, with selections in festivals in Germany, Finland, USA, Colombia, Mexico, France, Greece and Egypt. Her video project "Home" from 2013 explores communication between partners in a relationship. She continues working on experimental video and sound projects that combine reality, imagination and symbols.
This resource provides guidelines for teachers on how to use a digital guide about contemporary art. It contains notes on using the guide in the classroom with an interactive whiteboard or laptop, as well as links to further education resources and printable documents. The guide takes students through activities before, during, and after a visit to the Museum of Contemporary Art, explaining different types of contemporary artwork and allowing students to reflect on and create their own artworks in response to what they learned.
interview med colonel @ gallery Asbæk 08. januar 2008: kopenhagen.dkEmergency Art
Colonel is a French artist exhibiting paintings at Galerie Asbæk in Copenhagen that explore the concept of "Retard," meaning art's inability to comment on current events in a timely fashion. Colonel discusses this theme in relation to the gallery space and proposes his "Emergency Room" concept as an alternative that allows for immediate response and commentary. The interview provides background on Colonel's practice of creating platforms to extract public opinions and comments on some of his past and ongoing projects that focus on using new media like Google to engage broader audiences in a more timely manner.
The document discusses American artist Roy Lichtenstein and his work in the pop art movement during the 1960s. It provides details on Lichtenstein's distinctive pop art style which featured bold colors, thick black lines, and precise Benday dots. It also describes the process undertaken by the author to recreate one of Lichtenstein's works by tracing a comic image, using his techniques to apply paint dots and outlines, and completing a rendition in Lichtenstein's style.
Fullcomics&Games é la prima convention B2B dedicata alle professioni nelle arti grafiche (fumetto, giochi, design, fotografia, pubblicità...). Presentazione sintetica edizione 2013. Ulteriori informazioni su www.fullcomicsandgames.com
Brian has worked on several projects including a small consulting firm called Strategik Solutions that was founded in 2010 and focuses on sustainable strategies and optimal efficiency. Another project was a social venture startup called I Heart Local, founded in 2011, which created a mobile app to help users find and support local businesses. A third project was a course on community investing called Hands-On Philanthropy, founded in 2012, which gave students $20,000 to identify and address local needs.
This resource provides guidelines for teachers on how to use a digital guide about contemporary art. It contains notes on using the guide in the classroom with an interactive whiteboard or laptop, as well as links to further education resources and printable documents. The guide takes students through activities before, during, and after a visit to the Museum of Contemporary Art, explaining different types of contemporary artwork and allowing students to reflect on and create their own artworks in response to what they learned.
interview med colonel @ gallery Asbæk 08. januar 2008: kopenhagen.dkEmergency Art
Colonel is a French artist exhibiting paintings at Galerie Asbæk in Copenhagen that explore the concept of "Retard," meaning art's inability to comment on current events in a timely fashion. Colonel discusses this theme in relation to the gallery space and proposes his "Emergency Room" concept as an alternative that allows for immediate response and commentary. The interview provides background on Colonel's practice of creating platforms to extract public opinions and comments on some of his past and ongoing projects that focus on using new media like Google to engage broader audiences in a more timely manner.
The document discusses American artist Roy Lichtenstein and his work in the pop art movement during the 1960s. It provides details on Lichtenstein's distinctive pop art style which featured bold colors, thick black lines, and precise Benday dots. It also describes the process undertaken by the author to recreate one of Lichtenstein's works by tracing a comic image, using his techniques to apply paint dots and outlines, and completing a rendition in Lichtenstein's style.
Fullcomics&Games é la prima convention B2B dedicata alle professioni nelle arti grafiche (fumetto, giochi, design, fotografia, pubblicità...). Presentazione sintetica edizione 2013. Ulteriori informazioni su www.fullcomicsandgames.com
Brian has worked on several projects including a small consulting firm called Strategik Solutions that was founded in 2010 and focuses on sustainable strategies and optimal efficiency. Another project was a social venture startup called I Heart Local, founded in 2011, which created a mobile app to help users find and support local businesses. A third project was a course on community investing called Hands-On Philanthropy, founded in 2012, which gave students $20,000 to identify and address local needs.
Sameh Al Tawil's portfolio includes several video and performance art projects from 2005-2011 that explore themes of cultural identity, virtual and real spaces, and political issues in Egypt. His works such as "STOP" and "Mind Squeeze" use live video and music to break down barriers between virtual and real worlds. Other projects like "Tawla" and "Radio" document everyday social and political discussions in Egypt through video installations. Al Tawil's photography also captures landscapes, portraits, and scenes from the Egyptian revolution.
Le Thanh Tung, known as Crazy Monkey, is a visual artist based in Saigon, Vietnam who specializes in animations, projection mapping, and video art. He experiments with surreal and playful elements in his unique style. Crazy Monkey has created numerous installations and street art projects across Southeast Asia and Europe. He also performs live video and interactive visuals as a VJ. Some of his past projects include "OXYMORON" in 2016, an interactive dance and visual installation, and "DOOor" in 2016, an audiovisual installation exploring the line between reality and the virtual world.
Video art is an art form that uses video technology in installations or standalone pieces. It emerged in the 1980s as experimental art that disregarded filmmaking conventions. Video art can vary in length from one minute to six hours and takes different forms like single channel videos or installations combining video with other art forms. Key figures who pioneered the genre include Wolf Vostell, Nam June Paik, Andy Warhol, and Peter Campus. Gillian Wearing is also noted for her video art which aims to unsettle viewers through emotionally probing themes.
MarQu vr is a multimedia electronic artist who has over 20 years of experience in music and video production, live VJ performances, video mapping, design, and digital art. Their work involves visuals, live performances, sound design, and interactive installations. They are also an experienced event promoter and have organized multi-sensory art festivals incorporating various artists. MarQu vr holds a degree in fine art with a focus on sound and digital art.
Esther Naor is an Israeli artist born in 1961. She has a background in engineering and computers but began pursuing art in the early 2000s. She works in sculpture, installation, photography, and video. Some of her recent exhibitions include solo shows in New York galleries and group shows in Israel, Europe, the US, and Turkey.
This document provides a biography and CV for visual artist Vijayaraghavan Srinivasan. It lists over 20 exhibitions and screenings of his video art from 2007 to 2019 in locations across Europe, North America, Asia, Africa and Australia. These include festivals, galleries and art centers. It highlights recurring international video art programs like Time is Love that have featured his work.
The document discusses the codes and conventions of house music videos, including messages about dancing, love, sexuality and drugs accompanied by repetitive music and steady beats. It also notes that house music videos typically feature scantily clad women doing sexy dances. The proposed music video aims to create a sense of escapism and leaving problems behind on weekends. Potential technical difficulties discussed include coordinating actor schedules, obtaining permission to film in locations like airports, and dealing with unpredictable weather and lighting conditions in Moscow.
Dagmara Gieysztor is a Polish-born multidisciplinary artist based in Melbourne, Australia. She has a background in script writing, performance creation, and sustainable design. Her work spans theatre, visual arts, film, and community projects. She is currently a sessional tutor at the Victoria College of the Arts and co-founder of The Theatre Research Institute.
Pete Drungle is an award-winning composer, pianist, and sound designer who has created music for exhibitions, performances, films, and advertisements around the world. He has performed solo piano concerts internationally and composed scores for dance productions. Drungle has also worked with many artists across different disciplines and regularly leads ensemble performances that feature his original compositions and improvisations. He currently lives and works in Paris, France.
User Generated Art: the Artist as ManipulatorC4Media
User generated art created by the Blue Noise Department involves audience participation and aims to maximize user involvement in the artwork. They create interactive installations and experiences using technology like sensors, cameras, and software to enable users to interact with and influence the artwork. Some past projects include "I Sound Therefore I Am" which turned participants' voices into music, and "Powerplay" where users could sculpt monuments out of foamboard using a web-connected power tool.
This document outlines a proposed Comenius project between schools in several European countries focused on recycling and creating sonorous sculpture. Students will work in workshops to create sound objects from reused materials. Schools will host workshops and exhibitions. Students will correspond between countries to share their work. The goals are to develop creativity, sensitivity to sound, and awareness of reducing waste through reuse. If funded, the project would run from 2011-2013 and include workshops, meetings, exhibitions, and an online platform to connect the students.
This document provides guidance for a music video production assignment. It includes a template presentation covering key pre-production elements. The document guides students to generate ideas for a music video, research conventions, and assess the viability of their production plans. Specific guidance is given for selecting a song, developing concepts, researching other music videos, considering locations and equipment needed.
The document summarizes Magda Nowacka's upcoming solo photography exhibition titled "Twenty Seven" at the Centre for Creative Practices in Dublin from September 30th to October 7th, 2010. The exhibition will feature 27 of Magda's favorite photos to coincide with her 27th birthday, including landscapes taken with various techniques. The document also provides background on Magda and her previous exhibitions, reviews of her work, and details about the venue and ArtWave's future goals in promoting diverse art.
This document provides summaries of Sarah Janssen's selected artworks from 2009-2016 that explore film, photography, and our understanding of visual media. Some of the works analyzed include Cinematic Shivers, a stop-motion animation of photographs; 1-Bit Psycho, which reduces the famous shower scene from Psycho to black and white pixels based on brightness; and Opening Scenes and Femmes Fatales 1944 & 2009, which examine analogies found in common cinematic tropes. Other pieces, such as Shadows and Images from Thin Air, manipulate shadows and light in installations that question perceptions of imagery. The works demonstrate Janssen's exploration of how visual storytelling can be revealed and defined through minimalism
This document analyzes and summarizes the key aspects of music videos according to Goodwin's theory, as seen applied in the music video for "Oracle" by the group Croox. Some of the main points analyzed include: the relationship between lyrics and visuals in the video; the use of a protagonist or "star image" as the focus; genre characteristics represented; and ensuring the mood and tone of the visuals match the music. The video for "Oracle" effectively applies these techniques through its dark tone, lyrics-matching visuals, focus on a distressed female protagonist, and Croox's consistent black costumes across their videos.
Welcome to tonight's performance of "The King and I" at the Kennedy Center Opera House in Washington, DC. This production is directed by Bartlett Sher and stars Kelli O'Hara as Anna Leonowens and Ken Watanabe as the King of Siam.
The year is 1862 and British schoolteacher Anna Leonowens has arrived in Bangkok, Siam, having been hired by the King to teach his many children English and bring them the benefits of a Western education. Though the cultures could not be more different, Anna and the King develop an unlikely and tension-filled friendship as they both seek to find a balance between modernization and tradition.
We are currently in the royal palace of Bangkok. The set features
The presentation provides details of a proposed video art installation called "Crying". It will be projected onto a radiator at York College. [The artists] have researched similar works, technical requirements, and target audiences. They have developed plans for production roles, schedules, and have considered risks. The piece aims to represent technology and worship in an abstract way through pulsating imagery. It will loop to allow continuous viewing.
Sameh Al Tawil's portfolio includes several video and performance art projects from 2005-2011 that explore themes of cultural identity, virtual and real spaces, and political issues in Egypt. His works such as "STOP" and "Mind Squeeze" use live video and music to break down barriers between virtual and real worlds. Other projects like "Tawla" and "Radio" document everyday social and political discussions in Egypt through video installations. Al Tawil's photography also captures landscapes, portraits, and scenes from the Egyptian revolution.
Le Thanh Tung, known as Crazy Monkey, is a visual artist based in Saigon, Vietnam who specializes in animations, projection mapping, and video art. He experiments with surreal and playful elements in his unique style. Crazy Monkey has created numerous installations and street art projects across Southeast Asia and Europe. He also performs live video and interactive visuals as a VJ. Some of his past projects include "OXYMORON" in 2016, an interactive dance and visual installation, and "DOOor" in 2016, an audiovisual installation exploring the line between reality and the virtual world.
Video art is an art form that uses video technology in installations or standalone pieces. It emerged in the 1980s as experimental art that disregarded filmmaking conventions. Video art can vary in length from one minute to six hours and takes different forms like single channel videos or installations combining video with other art forms. Key figures who pioneered the genre include Wolf Vostell, Nam June Paik, Andy Warhol, and Peter Campus. Gillian Wearing is also noted for her video art which aims to unsettle viewers through emotionally probing themes.
MarQu vr is a multimedia electronic artist who has over 20 years of experience in music and video production, live VJ performances, video mapping, design, and digital art. Their work involves visuals, live performances, sound design, and interactive installations. They are also an experienced event promoter and have organized multi-sensory art festivals incorporating various artists. MarQu vr holds a degree in fine art with a focus on sound and digital art.
Esther Naor is an Israeli artist born in 1961. She has a background in engineering and computers but began pursuing art in the early 2000s. She works in sculpture, installation, photography, and video. Some of her recent exhibitions include solo shows in New York galleries and group shows in Israel, Europe, the US, and Turkey.
This document provides a biography and CV for visual artist Vijayaraghavan Srinivasan. It lists over 20 exhibitions and screenings of his video art from 2007 to 2019 in locations across Europe, North America, Asia, Africa and Australia. These include festivals, galleries and art centers. It highlights recurring international video art programs like Time is Love that have featured his work.
The document discusses the codes and conventions of house music videos, including messages about dancing, love, sexuality and drugs accompanied by repetitive music and steady beats. It also notes that house music videos typically feature scantily clad women doing sexy dances. The proposed music video aims to create a sense of escapism and leaving problems behind on weekends. Potential technical difficulties discussed include coordinating actor schedules, obtaining permission to film in locations like airports, and dealing with unpredictable weather and lighting conditions in Moscow.
Dagmara Gieysztor is a Polish-born multidisciplinary artist based in Melbourne, Australia. She has a background in script writing, performance creation, and sustainable design. Her work spans theatre, visual arts, film, and community projects. She is currently a sessional tutor at the Victoria College of the Arts and co-founder of The Theatre Research Institute.
Pete Drungle is an award-winning composer, pianist, and sound designer who has created music for exhibitions, performances, films, and advertisements around the world. He has performed solo piano concerts internationally and composed scores for dance productions. Drungle has also worked with many artists across different disciplines and regularly leads ensemble performances that feature his original compositions and improvisations. He currently lives and works in Paris, France.
User Generated Art: the Artist as ManipulatorC4Media
User generated art created by the Blue Noise Department involves audience participation and aims to maximize user involvement in the artwork. They create interactive installations and experiences using technology like sensors, cameras, and software to enable users to interact with and influence the artwork. Some past projects include "I Sound Therefore I Am" which turned participants' voices into music, and "Powerplay" where users could sculpt monuments out of foamboard using a web-connected power tool.
This document outlines a proposed Comenius project between schools in several European countries focused on recycling and creating sonorous sculpture. Students will work in workshops to create sound objects from reused materials. Schools will host workshops and exhibitions. Students will correspond between countries to share their work. The goals are to develop creativity, sensitivity to sound, and awareness of reducing waste through reuse. If funded, the project would run from 2011-2013 and include workshops, meetings, exhibitions, and an online platform to connect the students.
This document provides guidance for a music video production assignment. It includes a template presentation covering key pre-production elements. The document guides students to generate ideas for a music video, research conventions, and assess the viability of their production plans. Specific guidance is given for selecting a song, developing concepts, researching other music videos, considering locations and equipment needed.
The document summarizes Magda Nowacka's upcoming solo photography exhibition titled "Twenty Seven" at the Centre for Creative Practices in Dublin from September 30th to October 7th, 2010. The exhibition will feature 27 of Magda's favorite photos to coincide with her 27th birthday, including landscapes taken with various techniques. The document also provides background on Magda and her previous exhibitions, reviews of her work, and details about the venue and ArtWave's future goals in promoting diverse art.
This document provides summaries of Sarah Janssen's selected artworks from 2009-2016 that explore film, photography, and our understanding of visual media. Some of the works analyzed include Cinematic Shivers, a stop-motion animation of photographs; 1-Bit Psycho, which reduces the famous shower scene from Psycho to black and white pixels based on brightness; and Opening Scenes and Femmes Fatales 1944 & 2009, which examine analogies found in common cinematic tropes. Other pieces, such as Shadows and Images from Thin Air, manipulate shadows and light in installations that question perceptions of imagery. The works demonstrate Janssen's exploration of how visual storytelling can be revealed and defined through minimalism
This document analyzes and summarizes the key aspects of music videos according to Goodwin's theory, as seen applied in the music video for "Oracle" by the group Croox. Some of the main points analyzed include: the relationship between lyrics and visuals in the video; the use of a protagonist or "star image" as the focus; genre characteristics represented; and ensuring the mood and tone of the visuals match the music. The video for "Oracle" effectively applies these techniques through its dark tone, lyrics-matching visuals, focus on a distressed female protagonist, and Croox's consistent black costumes across their videos.
Welcome to tonight's performance of "The King and I" at the Kennedy Center Opera House in Washington, DC. This production is directed by Bartlett Sher and stars Kelli O'Hara as Anna Leonowens and Ken Watanabe as the King of Siam.
The year is 1862 and British schoolteacher Anna Leonowens has arrived in Bangkok, Siam, having been hired by the King to teach his many children English and bring them the benefits of a Western education. Though the cultures could not be more different, Anna and the King develop an unlikely and tension-filled friendship as they both seek to find a balance between modernization and tradition.
We are currently in the royal palace of Bangkok. The set features
The presentation provides details of a proposed video art installation called "Crying". It will be projected onto a radiator at York College. [The artists] have researched similar works, technical requirements, and target audiences. They have developed plans for production roles, schedules, and have considered risks. The piece aims to represent technology and worship in an abstract way through pulsating imagery. It will loop to allow continuous viewing.
1. Nouran Sherif
www.nouransherif.com
A Visual -Audio artist and interior designer, born on 1990, Graduated from the
faculty of applied arts 2012.
Her artwork varies from Sound, Video, paintings, installations, and
performance.
After experimenting in several art projects she found that Video is one of the
mediums she can use to express her ideas the most, then she became more
interested in experimental videos with surrealistic concepts which merge the
reality, imagination and symbols all together.
Recently she is trying to find a way to merge interior design with her art
projects and try to create a whole new product or direction.
2. Exhibitions:
- Official selection in ALFILM – Arab Film Festival in Berlin Video
name: “Home” – Germany – 2015
- Selection in Äkkigalleria 32 exhibition in Jyväskylä- Finland Video
name:“Home” – Finland – 2015
- Official selection in the University art gallery (Swanee-The
university of the south) -Video name: “Home” – USA – 2015
- Official selection in the International Independent Film Festival of
Villa Leyva, Colombia – Video section,Video name: “Home” –
Colombia – 2014
- Official selection in the International Independent Film Festival of
Villa Leyva, Colombia – Video section,Video name: “Home” –
Colombia – 2014
- Official selection in 5th Edition of Samples-Mexico: Telekinesis-
Video Shared Actions “ International video festival-Video name:
“Home” – Mexico – 2014
- Official selection in 27th Festival Les Instants Vidéo : « For a free
circulation of bodies and desires » in “Friche la Belle de Mai Marseille “
Video name: “Home” – France – 2014
- Official selection in Video Art Festival Miden Video name:
“Home” – Greece – 2014
- Official selection in the 6th Cairo Video festival for Video Art &
Experimental films,Video name: “Home” – Egypt – 2014
- Selection in “Interruption” Exhibition in Townhouse Gallery –
Downtown - Cairo-Video name: “Home” – Egypt – 2014
- Participated in the 24rd youth saloon Exhibition, with a collaborative
art-work with another artist, The Video won “the Salon Prize”*12.2013
- Group exhibition (Fair usage) at Arthropologie art space (Video-art)
09.2013
- Duet Exhibition at Saad Zaghlol cultural center-Bait el omma museum,
for the Video ( Ended with Failure) 5.2013
-Audio track in response for a painting in the Exhibition (what are you
doing, Drawing?) Exhibited with the painting in the exhibition 3.2013 -
Video screening event at 10 Mahmoud bassiouny for the video project
Ended with Failure 3.2013
- Group exhibition at the anniversary exhibition of Nabta art foundation
3.2013 (Video art)
-Live Audiovisual performance at Medrar for contemporary art 01.2013
-Group Life sound performance at 100 copies music space 12.2012
-Participated in the 23rd youth saloon (Video art) 11.2012
-Live Audiovisual performance at Egyptian females Experimental Music
session at 100 copies music space 10.2012
-Live Sound performance at Darb 1718 “opening of Basiony’s Exibition”
9.2012
-Participated at the International Contemporary Fabrikart Group
Festival, MustafaPasa, Turkey (Video art) 7.2012
- Group exhibition at applied arts college main hall (Painting-Overprint-
3. Video art) 7.2012
-participated at al tala’e art competition (Photography) 5.2012
- Group exhibition at Mattress Factory museum, Pennsylvania, USA
(Video art-Sound art) 2.2012
-Live performance at the Mattress Factory museum, Pennsylvania, USA
2.2012
-Participated at the 22nd youth Saloon (Video art) 11.2011
- Group exhibition at sawy cultural wheel 25th Jan revolution
(photography) 2011
- Group exhibition of the 4th photography competition of El sawy
cultural wheel 2011
-Live performance with group artists at Cairo atelier 2011
- Group exhibition at van Gogh (mixed media) 2010
- Group exhibition at Opera house (mixed media-photography) 2010
- Group exhibition at Cairo atelier (mixed media work-photography)
2010
- Group exhibition at Ahmed Shawky museum (Sound art (audio
walk))9. 2010
- Group exhibition at Darb 1718 (Installation-Sound art) 8.2010
- Group exhibition at el sawy cultural wheel (photography) 2010
-Live Sound performance at college of art education 2010
-Group exhibition at applied arts college main hall (Mixed media) 2009
Directed Work shops:
- Experimental sound art workshop for visual artists”3”, took place in the
Faculty of Applied Arts - Helwan University, Introducing the students to
sound in general, sound art, experimental sound art, sound
installations, sound software, sound recording, sound waves and it’s
shape, sound layers, retuning ears, help them to know how to make a
sound art work. (02.2014)
- Experimental sound art workshop for visual artists”2”, took place in
anthropology art space, it had the same content of the first workshop
(11.2013)
- Experimental sound art workshop for visual artists, 6 sessions to
introduce them to sound in general, sound art, experimental sound
art, sound installations, sound software, sound recording, sound waves
and it’s shape, sound layers, retuning ears, help them to know how to
make a sound art work.
The workshop took place at 10 mahmoud bassiony art space, 17 artist
attended (visual artists-photographers-musicians-art
studentsfilmmakers)(05.2013)
4. Work shops:
- Sound art workshop with Camelia Jubran and Verner Hasler at “100
copies music space” 12.2012
- Sound art work shop “Dubplate recording” at “100 copies music
space” 12.2012
- Multimedia on stage work shop “Aljazera art center” 5.2012
- Firefly Tunnels (http://fireflytunnels.net/) “Artup Foundation” 2.2012
-Video installation workshop at “art Ellewa” 11.2011
-Media hacking workshop in “Ahmed Shawky museum” 9.2010
- The 10th experimental media art workshop (Sound Art, Animation)
“The faculty of art education” With Ahmed Basiony 7.2010
- Performance art workshop at mahmod mokhtar museum 4.2010
- Photography workshops 2010.2011
Video&Audio
5. 911 (In progress)
This Experimental Video was supposed to be a documentary movie about my trip
with 2 other Egyptian artists to USA, but while working on the video I’ve discovered
things that I didn’t notice before then unexpected questions and answers led to
changing the video into a self-portrait showing me how I was and how I became
before and after travelling and the secret effect of the revolution that I’ve known
lately, the video was a bit shocking to me because I see it got a twisted end.
A journey with 2 other artists to Pittsburg, Pennsylvania, talking about the new daily life
I’ve got, the dream of travelling, the unusual thing happened there led to calling
911till coming back to Egypt and wishing to go back there and thinking about every
possible way for that. In the video I was trying to get some answers to many questions
I was asking myself, like why didn’t I feel like a stranger there? And why I always miss
the place that I’ve only stayed in for 2 weeks and dreaming of going back? Why
didn’t I mind dying there? What is the strange connection bounded me to that
place.
But during working on that video it turned to be a self-portrait, the questions got more
questions than answers, and the other questions led me to know answers for many
things I wanted to know that is not even related to that journey or that video, and it
turned out to be a self-discovery that I never knew how it will end.
The video is consisting of 2 sequences, the first for the real things happened when we
called 911 and the state that we didn’t understand what’s happening and how we
should act, the other sequence is an ambient visuals accompanied with narration.
6. Home 12/2013
A one shot self portrait vedio, collaborative work with “Muhammad Taymour” my
fiancée and a film maker, the video is about us and the shape of our life together
and what we face as 2 artists together, started preparing since last April
Screened at the 24th Yourth Saloon at the Opera House – Won the Saloon Prize
Duration: 8 mins
Link : https://vimeo.com/82339190
Password: babaghanoug
A one shot self-portrait about 2 engaged young artists, and the shape of their life.
Between them there might be some misunderstandings and difficulty in
communication, these things happen between any couple which has no significant
7. relation with how much they love each other, it just happens in the everyday life
details they live in their home.
He might answer her questions which she asked hours or months ago and she might
comment on suggestions he said minutes and days ago. Each one answer,
comment, and talk in his own mysterious world, which creates temporary cases of
misunderstanding in their Home.
Home is the place you search to settle down, to get shelter, and be protected from
any unwanted outer effects, all these things won’t be found between walls.
The real home is the partner who will shelter you anywhere you travel, she is his home
and he is hers.
Inspired by: René Magritte – David Lynch
8. Ended with Failure 02/2013
A three parts video project, collaborative work with Rami abadir a musician, where
the concept was common, Nouran did the videography, video editing, the sound
mixing, vocal recording and Rami made the music and the music mastering. Started
working on it from 02/2012 to 02/2013.
Screened at 10 Mahmoud Bassiouny art space on 13/03/2013.
Duration: 26 mins
Link : https://vimeo.com/64963563
Password: ended
Part 1: That’s Why I Talked
Part 2 : To the void
9. Part 3:
Consistency…
Sometimes what we encounter in our lives lead us to endure a hard and deep
thinking that direct us to other areas either intellectual or intellectual and physical at
the same time, then attempts to find a shelter or exit get started to reach a result,
and always the searches to find the best continue could lead us to a positive or a
negative outcome, We are most of the time manipulate by the events, trying to face
them and overcome them through a mixture of hope and disappointment, faith in a
concept and disbelief in another.
Talking would be the most significant mean to express our own feelings or our reality.
The "Word" is the way that can change our current status but most sometimes
temporarily, and then we are back to face the reality's final word, and hence we are
obliged to follow it and face it, sometimes with a defensive way supported by the
spirit of optimism to confront it, others can see it the courage in confronting the reality
and live with its contradictions, frustrations and few moments of hope.
At the end the result is the same, to fall to the bottom of the choking reality, and to
face desperate unsuccessful attempts aiming to find some consolation to give us a
boost to live with the reality. However, these attempts never work if they are not more
than pain-killers and sedatives methods, and false images to deceive ourselves to live
the fact of reality.
This is not a call for optimism or pessimism, but it is "an attempt" to live with a shocking
reality free of aspirations, expectations and even any dreams, or may be to fight this
reality, filtrate it and stand against it through nonstop attempts, some of them Ended
With Failure.
10. Exit to Enter 8/2012
A solo art work, I did the videography, directing, and the sound track.
Exhibited at Youth Saloon 2012
Duration: 1 minute and a half
Link: https://vimeo.com/55160655
Sometimes the only way to get out from a certain situation/place is to build a maze
to insure for you to exit without being followed, BUT Being the one who designed that
maze does not guarantee that you can exit whenever you want.
And when it is a group of people who does not even know each other design that
maze the exit process becomes almost impossible, But nobody thinks about that while
designing it, or nobody think who may have shared the design to ruin it or to make it
more complicated.
So it ends up that you, we find ourselves stuck in a maze and whenever we find an
exit door we find that it is nothing but another way to re-enter the same maze.
So each time you try to exit you just enter
The Question here,
Is it a must that we have to keep trying to find the real exit door?
Is the only way to give up?
If the only solution is to keep trying, what is/are the mistake(s) that we should avoid?
Do we have to build a new maze to exit?
11. The Loop 7/2012
A video project, the video data is divided into 2 parts, first part I collected it throught
the internet “the protests”, and I shoot the second part “Tanoura”, The sound work is
original track for the video.
( This video haven’t been exhibited yet)
Duration: 4 mins
Link for the video: https://vimeo.com/58094909
Password: looping
Since the early beginning of the revolution some events and actions started
happening was new at that time we were shocked and surprised by it, Paradoxically
this started to be the normal after that and we all got very used to it, yes protesters
will be killed yes they will be injured yes......
after wards what happened that that was denied and the investigations said police
and army didn't use weapons and as if all of that didn't happen "although it was still
happening"
The relation between the Tahrir square's Circle and the protesters using it as the way
to get a solution was for me very simillar to The "Tanoura dance", The dancer starts
12. looping and looping and physically he is at his place nothing new is happening but in
his mind there is many things happening and he is feeling that they are really
happening, it appeared to me as if the protesters are the dancer who is hoping and
visualizing things that no body but him is seeing, The second connection came from
how I see the Tanoura dancer in pain with 4 or 5 men around him is beating the Douf
"like the drums but oriental" as if they are happy with his pain and enjoying it like when
a huge number of soldiers get around a protester and start beating and enjoying his
pain.
so what we get is looping in the circle of tahrir or whatever other places without
getting anything done or solved, and if something is done another things get worth.
13. Beauty is not Beautiful 10/2012
An Audio-visual art project , The sound work was a collaborative work with Ola
Saad who is a sound artist, We did the sound together then I did the video
work.
Exhibited at 100 copies music space, as a life performance 10/2012
Exhibited at Medrar for contemporary arts, as a life performance 01/2013
Duration: 4 mins
Link for the Audio: https://soundcloud.com/nouran-sherif/beauty-is-notbeautiful
The definition of Beauty is located in your own brain & eyes, it’s so hard to say if this
thing is beautiful or not it just depends on your personal "experience" with this thing.
No doubt that our culture is an important controller of that definition but there the
memory and experience which we gained through our life are another major
controllers which can cancel the first one, sometimes certain things happens to us
changes the way we see things called beautiful, your personnel experience modify
the way you see “beauty” may be beauty won’t be beautiful any more, or maybe it
will be more beautiful, may be ugliness will be beautiful!
14. Number 9 9/2012
A background visual for an electronic music track did by Rami abadir.
Screened at the album release concert
Screened at electronic music concert in Beirut
Duration: 5 mins https://vimeo.com/58099602
Password: number9
17. As A President of the Republic 4/2011
Exhibited at Youth Saloon 2011
Exhibited at the mattress factory museum “USA” 2012
Duration: 2 mins
Link for the work: https://vimeo.com/43126295
As a president of the republic is a blacked screen video, aims to make The viewer the
main source of the image and projection; there is no fixed angle for everyone to see
what is happening, the video he sees is just a reflection of his thoughts and
experiences and how honest they were.
it is a personal experience, but 2 persons or a group of people may share the same
parts in a different order.
This video is a summary for the first 18 days in the Egyptian revolution, when Mubarak
was the hero of the happening events, where we have seen in all his speeches how
insistent he was that he is the president of the country! And whenever people ask him
to leave...he gave them solutions to change the government, or any thing else but
him, he changes such things, and he is the president!!
18. The Swarm 2011
A video installation, collaborative art work with the American artist Wendy osher, the
art work consisted of 2 parts, the installation and the interactive part where Wendy
did them, and the video-audio part where Nouran did them, the Video was exhibited
beside the installation on a TV screen
Exhibited at the mattress factory museum “USA” 2012
Duration: 3 mins
Link for the video: https://vimeo.com/43149649 Link
for the Installation photo:
http://www.mattress.org/index.cfm?event=ShowArtist&eid=101&id=528&c=past
swarm |swôrm| noun
• a large number of honeybees that leave a hive en masse with a newly fertilized
queen in order to establish a new colony.
• ( a swarm/swarms of) a large number of people or things : a swarm of journalists.
It's mainly about people and what happens when they gather regardless the reason
of their gathering, they make a form by this assemble, their very loud voice and there
shape make it very hard to differentiate who they are? What is their nationality?
Where exactly is this happening? You can hardly differentiate by their shape also you
can know most of these things by being there for a few seconds or minuets it is not
always that hard, maybe it is all about the angle you are seeing from, may be a
different angle will tell you what you need to know, other angle will tell you that they
are just human beings.
19. 25 minutes in the opera 2010
A Sound art work (Audio Walk), as a result of the “Media hacking workshop” at
Ahmed shawky museum.
Exhibited at the Final exhibition of the workshop.
Duration: 25 mins
Link: https://soundcloud.com/nouran-sherif/25-minutes-in-the-opera
Project concept: The mean purpose was to give a way of hacking, hacking the law
that annoys artists from photographing, videographing, or recording anything beside
such an important place as the opera, The opera which is the place for art you can’t
use it to make art, So the main idea was to record my voice describing everything
outside and inside the opera in detail so as the audience at the end can see a good
photo and video to the opera and can know the place even without entering it
before.
20. Vanishing Point 2010
A video project, result of the firefly tunnels collaborative workshop between the
united states and Egypt, collaborative work with the Artist Mostafa sleem, where the
concept was common, Mostafa did the performance and Nouran did the
videography.
The sound track is original for the video, did by Waleed Mourice.
Duration: 2 mins
Link for the video: https://vimeo.com/54661545
assuming that one's life has 2 vanishing point, so this means that in a way our life is
separated to 2 stages, the first is going up and the second is going down just with an
imaginary perspective's point of view, and this video is all about the transitional
phase in which the person start going in the other way so its all about this critical time
which varies from one to another as it is a very personnel moment and has no
specific time or age and you just have to pass through it alone and go out of it by
yourself.
21. The Illusion of the reality 2010
A Sound Installation was a result of the Firefly tunnels workshop.
Exhibited at Darb 1718 in saturated souls Exhibition.
Sound Duration: 9 mins
Link: https://soundcloud.com/nouran-sherif/the-illusion-of-the-reality
22. Project concept: The Illusion and the reality are two faces of coin, which means that
neither the illusion nor the reality can be found alone, which makes the illusion itself a
very important component of the components of the reality, which makes the illusion
a part from the reality and leads us to the fact that we can’t separate them, this art
work deals with the reality and the illusion as a homogenous components that work
properly together and complete each other not two opposite components that
can’t be found together.
26. Revolution simplification 2012
This project is a conceptual art work, contains a simple vision for the definition of the
revolution elements, mainly the protesters and the security men (army and police
men) and a comparison between both of them and their elements, tools and
weapons.
Every element in the design has a meaning, a function and a story, also the
arrangement of the elements has a reason and a concept.
The first design “The revolutionists” is simplifying the protesters, their elements, things
they used, their ways to spread news.
The second design “the regime protectors” is simplifying the security men (army and
police men) their weapons, elements, things they used.
By comparing the first and the second design, each column in the first has the
complementary in the second design, for example the tear gas bombs has a
complementary elements which is “coca-cola bottles and a mixture of yeast and
water spray”, in front of the tank there is a motor bike as both are transportation
27. methods, in front of the weapons there are protesters and laptops, and this is applied
for the rest of the columns each one has a response.
___________________________________________________________________________________
In this design the things we either saw or heard about during the revolution and got
used to, although most of them would never be seen unless the country is in a war
state.
__________________________________________________________________________________
In this series I was trying to show the soldiers themselves, and their situation some of
them were either manipulated or forced to do such a things, like a chess game their
leaders played with them and sacrificed them to protect the King, so the soldieries
was blamed for everything more than anyone else and at some point people dealt
with them as only a marionette the man behind the curtains is moving it.
28.
29. The last series is using the soldiers as a visual icon our eyes are used to it.