This document provides an overview of agile software development methodology. It discusses that agile is used to build software incrementally using short 1-4 week iterations aligned with changing business needs, rather than a single 6-18 month predictive process. It also describes key agile roles like the Scrum Master who facilitates the team and removes blocks, and the Product Owner who prioritizes features. Finally, it explains that agile uses daily stand-ups, demos, and retrospectives to frequently get working software in front of stakeholders for feedback.
Dissertation effectiveness of employee engagement and employee motivation on...WritingHubUK
This research emphasizes the employee motivation and employee engagement and its impact on the job performance. In order to carry out this research, the researcher has taken the case of Tesco Plc, Stratford, London. On completion of this research the author has analysed employee motivation, employee engagement, and human resource management at Tesco Plc.
In commerce, supply chain management, the management of the flow of goods and services, between businesses and locations, and includes the movement and storage of raw materials, of work-in-process inventory, and of finished goods as well as end to end order fulfillment from point of origin to point of consumption.
Certainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, and other relevant user information.
Class "Product": This class represents products or items available in the system. It may have attributes like name, description, price, and other product-specific details.
Class "Cart": This class represents a shopping cart, which contains a collection of products that a user has added for purchase. It can have attributes like the user associated with the cart and the list of products in the cart.
Class "Order": This class represents an order placed by a user. It can have attributes such as the user who placed the order, the list of products in the order, order status, and other order-related information.
Class "Payment": This class represents the payment details associated with an order. It may have attributes like payment method, transaction ID, payment status, and other payment-related information.
Class "APIHandler": This class represents a handler or utility class responsible for making API calls to a backend server. It can have methods for handling different types of API requests, such as fetching user information, retrieving products, placing orders, and processing payments.
These classesCertainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, and other relevant user information.
Class "Product": This class represents products or items available in the system. It may have attributes like name, description, price, and other product-specific details.
Class "Cart": This class represents a shopping cart, which contains a collection of products that a user has added for purchase. It can have attributes like the user associated with the cart and the list of products in the cart.
Class "Order": This class represents an order placed by a user. It can have attributes such as the user who placed the order, the list of products in the order, order status, and other order-related information.
Class "Payment": This class represents the payment details associated with an order. It may have attributes like payment method, transaction ID, payment status, and other payment-related information.
Class "APIHandler": This class represents a handler or utility class responsible for making API calls to a backend server. It can have methods for handling different types of API requests, such as fetching user information, retrieving products, placing orders, and processing payments.
These classesCertainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, an
Dissertation effectiveness of employee engagement and employee motivation on...WritingHubUK
This research emphasizes the employee motivation and employee engagement and its impact on the job performance. In order to carry out this research, the researcher has taken the case of Tesco Plc, Stratford, London. On completion of this research the author has analysed employee motivation, employee engagement, and human resource management at Tesco Plc.
In commerce, supply chain management, the management of the flow of goods and services, between businesses and locations, and includes the movement and storage of raw materials, of work-in-process inventory, and of finished goods as well as end to end order fulfillment from point of origin to point of consumption.
Certainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, and other relevant user information.
Class "Product": This class represents products or items available in the system. It may have attributes like name, description, price, and other product-specific details.
Class "Cart": This class represents a shopping cart, which contains a collection of products that a user has added for purchase. It can have attributes like the user associated with the cart and the list of products in the cart.
Class "Order": This class represents an order placed by a user. It can have attributes such as the user who placed the order, the list of products in the order, order status, and other order-related information.
Class "Payment": This class represents the payment details associated with an order. It may have attributes like payment method, transaction ID, payment status, and other payment-related information.
Class "APIHandler": This class represents a handler or utility class responsible for making API calls to a backend server. It can have methods for handling different types of API requests, such as fetching user information, retrieving products, placing orders, and processing payments.
These classesCertainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, and other relevant user information.
Class "Product": This class represents products or items available in the system. It may have attributes like name, description, price, and other product-specific details.
Class "Cart": This class represents a shopping cart, which contains a collection of products that a user has added for purchase. It can have attributes like the user associated with the cart and the list of products in the cart.
Class "Order": This class represents an order placed by a user. It can have attributes such as the user who placed the order, the list of products in the order, order status, and other order-related information.
Class "Payment": This class represents the payment details associated with an order. It may have attributes like payment method, transaction ID, payment status, and other payment-related information.
Class "APIHandler": This class represents a handler or utility class responsible for making API calls to a backend server. It can have methods for handling different types of API requests, such as fetching user information, retrieving products, placing orders, and processing payments.
These classesCertainly! Here's a description for a class diagram in the context of JavaScript development:
Class "User": This class represents users of the system. It can have attributes such as username, email, password, an
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
Agile tutorial
1.
2. Agile
i
AbouttheTutorial
Agile is a software development methodology to build a software incrementally using short
iterations of 1 to 4 weeks so that the development is aligned with the changing business
needs. This simple tutorial uses appropriate examples to help you understand agile
development in a general and quick way.
Audience
This tutorial has been prepared for beginners to help them understand the basics of Agile
principles and its implementation. After completing this tutorial, you will find yourself at a
moderate level of expertise, from where you can advance further.
Prerequisites
Before proceeding with this tutorial, you need a basic knowledge of software development
concepts such as software requirements, coding, testing, etc.
Copyright&Disclaimer
Copyright 2014 by Tutorials Point (I) Pvt. Ltd.
All the content and graphics published in this e-book are the property of Tutorials Point (I)
Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish
any contents or a part of contents of this e-book in any manner without written consent
of the publisher.
We strive to update the contents of our website and tutorials as timely and as precisely as
possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt.
Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our
website or its contents including this tutorial. If you discover any errors on our website or
in this tutorial, please notify us at contact@tutorialspoint.com
3. Agile
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TableofContents
About the Tutorial....................................................................................................................................i
Audience..................................................................................................................................................i
Prerequisites............................................................................................................................................i
Copyright & Disclaimer.............................................................................................................................i
Table of Contents....................................................................................................................................ii
1. AGILE – PRIMER...................................................................................................................1
Roles in Agile...........................................................................................................................................1
Cross-functional Team.............................................................................................................................2
How an Agile Team Plans its Work? ........................................................................................................3
What is a User Story?..............................................................................................................................3
Relationship of User Stories and Tasks....................................................................................................3
When a Story is Done..............................................................................................................................4
What is Acceptance Criteria?...................................................................................................................4
How the Requirements are Defined? ......................................................................................................4
2. AGILE – MANIFESTO............................................................................................................5
Twelve Principles of Agile Manifesto.......................................................................................................5
3. AGILE – CHARACTERISTICS...................................................................................................7
Iterative/incremental and Ready to Evolve .............................................................................................7
Face-to-face Communication...................................................................................................................7
Feedback Loop ........................................................................................................................................7
4. AGILE – DAILY STAND-UP.....................................................................................................8
What is Daily Stand-up? ..........................................................................................................................8
Why Stand-up is Important? ...................................................................................................................8
Who Attends a Stand-up? .......................................................................................................................8
4. Agile
iii
Geographically Dispersed Teams.............................................................................................................9
5. AGILE – DEFINITION OF DONE...........................................................................................10
User Story .............................................................................................................................................10
Iteration................................................................................................................................................10
Release..................................................................................................................................................10
6. AGILE – RELEASE PLANNING..............................................................................................11
Release Planning...................................................................................................................................11
Who is Involved?...................................................................................................................................11
Prerequisites of Planning ......................................................................................................................12
Materials Required................................................................................................................................12
Planning Data........................................................................................................................................12
Output ..................................................................................................................................................12
Agenda..................................................................................................................................................13
7. AGILE – ITERATION PLANNING ..........................................................................................15
Iteration Planning .................................................................................................................................15
Who is Involved?...................................................................................................................................15
Prerequisites of Planning ......................................................................................................................15
Planning Process ...................................................................................................................................16
Velocity Calculation...............................................................................................................................16
Task Capacity ........................................................................................................................................16
Planning Steps.......................................................................................................................................16
8. AGILE – PRODUCT BACKLOG..............................................................................................18
Product Backlog ....................................................................................................................................18
Why Product Backlog is Important? ......................................................................................................18
Characteristics of Product Backlog ........................................................................................................18
5. Agile
iv
9. AGILE – USEFUL TERMS.....................................................................................................19
6. Agile
5
Agile is a software development methodology to build a software incrementally using short
iterations of 1 to 4 weeks so that the development process is aligned with the changing
business needs. Instead of a single-pass development of 6 to 18 months where all the
requirements and risks are predicted upfront, Agile adopts a process of frequent feedback
where a workable product is delivered after 1 to 4-week iteration.
RolesinAgile
ScrumMaster
A Scrum Master is a team leader and facilitator who helps the team members to follow agile
practices so that they can meet their commitments. The responsibilities of a scrum master
are as follows:
To enable close co-operation between all roles and functions.
To remove any blocks.
To shield the team from any disturbances.
1. AGILE – PRIMER
7. Agile
6
To work with the organization to track the progress and processes of the company.
To ensure that Agile Inspect & Adapt processes are leveraged properly which includes
o Daily stand-ups,
o Planned meetings,
o Demo,
o Review,
o Retrospective Meetings, and
o To facilitate team meetings and decision-making process.
ProductOwner
A Product Owner is the one who drives the product from business perspective. The
responsibilities or a Product Owner are as follows:
To define the requirements and prioritize their values.
To determine the release date and contents.
To take an active role in iteration planning and release planning meetings.
To ensure that team is working on the most valued requirement.
To represent the voice of the customer.
To accept the user stories that meet the definition of done and defined acceptance
criteria.
Cross-functionalTeam
Every agile team should be a self-sufficient team with 5 to 9 team members and an average
experience ranging from of 6 to 10 years. Typically, an agile team comprises of 3 to 4
developers, 1 tester, 1 technical lead, 1 product owner and 1 scrum master.
8. Agile
7
Product Owner and Scrum master are considered to be a part of Team Interface, whereas
other members are part of Technical Interface.
HowanAgileTeamPlansitsWork?
An Agile team works in iterations to deliver user stories where each iteration is of 10 to 15
days. Each user story is planned based on its backlog prioritization and size. The team uses
its capacity − how many hours are available with team to work on tasks − to decide how
much scope they have to plan.
Point
A Point defines how much a team can commit. A point usually refers to 8 hours. Each story is
estimated in points.
Capacity
Capacity defines how much an individual can commit. Capacity is estimated in hours.
9. Agile
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WhatisaUserStory?
A user story is a requirement which defines what is required by the user as functionality. A
user story can be in two forms:
As a <User Role> I want <Functionality> so that <Business Value>
In order to <Business value> as a <User Role> I want <Functionality>
During release planning, a rough estimate is given to a user story using relative scale as
points. During iteration planning, the story is broken down into tasks.
RelationshipofUserStoriesandTasks
User story talks about what is to be done. It defines what a user needs.
Task talks about how it is to be done. It defines how a functionality is to be
implemented.
Stories are implemented by tasks. Each story is a collection of tasks.
User story is divided into tasks when it is planned in current iteration.
Tasks are estimated in hours, typically from 2 to 12 hours.
10. Agile
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