AGGREGATION IN C++:
POWER OF DATA
COMPOSITION
INTRODUCTION :
01
02
TOPIC: AGGREGATION IN C++: POWER OF DATA COMPOSITION
PRESENTER'S NAME : OMKAR KSHIRSAGAR
DEFINITION OF AGGREGATION
AGGREGATION IS A FUNDAMENTAL CONCEPT IN
OBJECT-ORIENTED PROGRAMMING (OOP) THAT
ALLOWS OBJECTS TO BE COMPOSED OF OTHER
OBJECTS, CREATING A WHOLE-PART RELATIONSHIP.
Key elements: Composition, whole-part relationship
DECLARING AN AGGREGATED OBJECT
Aggregating objects in C++ involves declaring an
aggregated object within a class. This allows us to compose
complex objects by combining simpler objects together.
1.SYNTAX
2.INITIALIZATION:
3.ACCESSING AGGREGATED OBJECT
SYNTAX :
DECLARE A MEMBER VARIABLE OF A CLASS AS A POINTER
OR REFERENCE TO THE AGGREGATED OBJECT TYPE.
USE THE APPROPRIATE DATA TYPE AND NAMING
CONVENTION.
class AggregatingClass {
//...
AggregatedType* aggregatedObject; // Aggregated object as a pointer
// or
AggregatedType& aggregatedObject; // Aggregated object as a reference
//...
};
INITIALIZATION
AGGREGATED OBJECTS CAN BE INITIALIZED IN THE
CONSTRUCTOR OF THE AGGREGATING CLASS.
USE DYNAMIC MEMORY ALLOCATION (IF USING POINTERS)
OR REFERENCE ASSIGNMENT (IF USING REFERENCES).
class AggregatingClass {
public:
AggregatingClass() {
aggregatedObject = new AggregatedType(); // Initialize aggregated object using dynamic memory allocation
// or
aggregatedObject = existingAggregatedObject; // Initialize aggregated object using reference assignment
}
//...
private:
AggregatedType* aggregatedObject; // Aggregated object as a pointer
// or
AggregatedType& aggregatedObject; // Aggregated object as a reference
//...
};
ACCESSING AGGREGATED OBJECT
TO ACCESS MEMBERS OR INVOKE FUNCTIONS OF THE
AGGREGATED OBJECT, USE THE POINTER OR REFERENCE
SYNTAX WITH THE ARROW (->) OR DOT (.) OPERATOR,
RESPECTIVELY.
CPP
ADING
class AggregatingClass {
public:
void doSomething() {
aggregatedObject->memberFunction(); // Access a member function of the aggregated object using a pointer
// or
aggregatedObject.memberFunction(); // Access a member function of the aggregated object using a reference
}
private:
AggregatedType* aggregatedObject; // Aggregated object as a pointer
// or
AggregatedType& aggregatedObject; // Aggregated object as a reference
};
Objects Aggregation in C++ allows for the
creation and destruction of aggregated
objects independently of the aggregating
object. This provides flexibility and control
over the lifespan of individual components.
LIFETIME MANAGEMENT OF AGGREGATED OBJECTS
EXAMPLE SCENARIO: AGGREGATING A
LIBRARY SYSTEM
DEMONSTRATION: SHOWCASE A SIMPLIFIED CODE
SNIPPET ILLUSTRATING AGGREGATION IN A LIBRARY
SYSTEM.
HIGHLIGHT THE COMPOSITION OF OBJECTS SUCH AS
LIBRARY, BOOK, AND PATRON USING AGGREGATION.
EMPHASIZE THE FLEXIBILITY AND REUSABILITY ACHIEVED
THROUGH AGGREGATION.
BEST PRACTICES FOR AGGREGATION IN
C++
PROPER MEMORY MANAGEMENT: ENSURE CORRECT
INITIALIZATION AND DESTRUCTION OF AGGREGATED
OBJECTS TO AVOID MEMORY LEAKS.
CONSISTENT OWNERSHIP: CLEARLY DEFINE OWNERSHIP AND
RESPONSIBILITY OF AGGREGATED OBJECTS TO MAINTAIN A
COHERENT DESIGN.
ENCAPSULATION: ENCAPSULATE AGGREGATED OBJECTS AND
PROVIDE APPROPRIATE INTERFACES FOR INTERACTION.
THANK YOU

Aggregation in C++ Power of Data Composition.pdf

  • 1.
    AGGREGATION IN C++: POWEROF DATA COMPOSITION
  • 2.
    INTRODUCTION : 01 02 TOPIC: AGGREGATIONIN C++: POWER OF DATA COMPOSITION PRESENTER'S NAME : OMKAR KSHIRSAGAR
  • 3.
    DEFINITION OF AGGREGATION AGGREGATIONIS A FUNDAMENTAL CONCEPT IN OBJECT-ORIENTED PROGRAMMING (OOP) THAT ALLOWS OBJECTS TO BE COMPOSED OF OTHER OBJECTS, CREATING A WHOLE-PART RELATIONSHIP. Key elements: Composition, whole-part relationship
  • 4.
    DECLARING AN AGGREGATEDOBJECT Aggregating objects in C++ involves declaring an aggregated object within a class. This allows us to compose complex objects by combining simpler objects together. 1.SYNTAX 2.INITIALIZATION: 3.ACCESSING AGGREGATED OBJECT
  • 5.
    SYNTAX : DECLARE AMEMBER VARIABLE OF A CLASS AS A POINTER OR REFERENCE TO THE AGGREGATED OBJECT TYPE. USE THE APPROPRIATE DATA TYPE AND NAMING CONVENTION. class AggregatingClass { //... AggregatedType* aggregatedObject; // Aggregated object as a pointer // or AggregatedType& aggregatedObject; // Aggregated object as a reference //... };
  • 6.
    INITIALIZATION AGGREGATED OBJECTS CANBE INITIALIZED IN THE CONSTRUCTOR OF THE AGGREGATING CLASS. USE DYNAMIC MEMORY ALLOCATION (IF USING POINTERS) OR REFERENCE ASSIGNMENT (IF USING REFERENCES). class AggregatingClass { public: AggregatingClass() { aggregatedObject = new AggregatedType(); // Initialize aggregated object using dynamic memory allocation // or aggregatedObject = existingAggregatedObject; // Initialize aggregated object using reference assignment } //... private: AggregatedType* aggregatedObject; // Aggregated object as a pointer // or AggregatedType& aggregatedObject; // Aggregated object as a reference //... };
  • 7.
    ACCESSING AGGREGATED OBJECT TOACCESS MEMBERS OR INVOKE FUNCTIONS OF THE AGGREGATED OBJECT, USE THE POINTER OR REFERENCE SYNTAX WITH THE ARROW (->) OR DOT (.) OPERATOR, RESPECTIVELY. CPP ADING class AggregatingClass { public: void doSomething() { aggregatedObject->memberFunction(); // Access a member function of the aggregated object using a pointer // or aggregatedObject.memberFunction(); // Access a member function of the aggregated object using a reference } private: AggregatedType* aggregatedObject; // Aggregated object as a pointer // or AggregatedType& aggregatedObject; // Aggregated object as a reference };
  • 8.
    Objects Aggregation inC++ allows for the creation and destruction of aggregated objects independently of the aggregating object. This provides flexibility and control over the lifespan of individual components. LIFETIME MANAGEMENT OF AGGREGATED OBJECTS
  • 9.
    EXAMPLE SCENARIO: AGGREGATINGA LIBRARY SYSTEM DEMONSTRATION: SHOWCASE A SIMPLIFIED CODE SNIPPET ILLUSTRATING AGGREGATION IN A LIBRARY SYSTEM. HIGHLIGHT THE COMPOSITION OF OBJECTS SUCH AS LIBRARY, BOOK, AND PATRON USING AGGREGATION. EMPHASIZE THE FLEXIBILITY AND REUSABILITY ACHIEVED THROUGH AGGREGATION.
  • 10.
    BEST PRACTICES FORAGGREGATION IN C++ PROPER MEMORY MANAGEMENT: ENSURE CORRECT INITIALIZATION AND DESTRUCTION OF AGGREGATED OBJECTS TO AVOID MEMORY LEAKS. CONSISTENT OWNERSHIP: CLEARLY DEFINE OWNERSHIP AND RESPONSIBILITY OF AGGREGATED OBJECTS TO MAINTAIN A COHERENT DESIGN. ENCAPSULATION: ENCAPSULATE AGGREGATED OBJECTS AND PROVIDE APPROPRIATE INTERFACES FOR INTERACTION.
  • 11.