This document discusses aggregation in C++. Aggregation allows objects to be composed of other objects, creating a whole-part relationship. To declare an aggregated object in C++, a class declares a member variable of another class's type using a pointer or reference. The aggregated object can then be initialized in the constructor and accessed using pointer or reference syntax. Proper use of aggregation provides flexibility in managing object lifetimes and supports encapsulation and reusable object composition.