This presentation provides a comprehensive introduction to Abstract Classes and Abstract Methods in Java. It explains the concept of abstraction through real-world analogies, highlights the role of abstract classes in object-oriented programming (OOP), and demonstrates how they are used in design patterns (creational, structural, and behavioral). The PPT also covers syntax, rules, UML representation, and examples of abstract classes such as Vehicle, Employee, and Transaction. It emphasizes best practices, the balance between abstraction and complexity, and shows how abstract methods act as placeholders for subclass implementation.