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847Kottke • Maison, WI 53719 • (262) 949-5632 • arathbone@mmiemail.com
Aaron Rathbone
( arathbone.weebly.com)
•EDUCATION
Madison Media Institute Graduated: May 2014
Associate of Arts – Game Art and Animation
Coursework includes: Character modeling and animation, 3D modeling and texturing, visual storytelling,
Adobe Creative Suite, drawing, scripting and rigging, motion capture, team production, communications
•RELEVANT SKILLS
Motion Capture Animator
3D Character Animation
Modeling
Hard Surface Modeling
Environment Design
•PROGRAM SKILLS
Cortex
Maya
Solver 2.2
Motion Builder
Adobe Creative Suite
3ds Max
Z-Brush
• RELATED EXPERIENCE
Character Interaction Project
Utilized Cortex, Motion Builder, and Maya to create an animated character fight sequence using pre-
existing character models to demonstrate interactive movements between multiple characters.
•Creating Motion in an Inanimate Object
Minute-long re-creation of a T-Rex scene from Jurassic Park using Disney Pixar 痴 Luxo character model.
Scene included weather and ambiance elements such as rain, wind and lightening. Used basic physics
concepts to animate an inanimate object to make the movements appear natural.
•Emotion Animation with Basic Human Model
Animated facial features on basic human model to create dialog to make the character simulate human
emotion.
Independent professional wrestler
Wrestled for two years on the independent wrestling circuit, Ability to do choreography, and acting, as well as
bringing characters to life.
•Work EXPERIENCE
University of Wisconsin Asset Modeler April 2014 May 2014
•Create scene assets for driving simulator
•Meets deadlines on time
•Textured assets
Kiio Inc. April 2015 – Current
•Hand Key animations
•Motion capture animation
•Delivered completed animation on time
•Point weighting
•

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AaronResume_05_2015

  • 1. 847Kottke • Maison, WI 53719 • (262) 949-5632 • arathbone@mmiemail.com Aaron Rathbone ( arathbone.weebly.com) •EDUCATION Madison Media Institute Graduated: May 2014 Associate of Arts – Game Art and Animation Coursework includes: Character modeling and animation, 3D modeling and texturing, visual storytelling, Adobe Creative Suite, drawing, scripting and rigging, motion capture, team production, communications •RELEVANT SKILLS Motion Capture Animator 3D Character Animation Modeling Hard Surface Modeling Environment Design •PROGRAM SKILLS Cortex Maya Solver 2.2 Motion Builder Adobe Creative Suite 3ds Max Z-Brush • RELATED EXPERIENCE Character Interaction Project Utilized Cortex, Motion Builder, and Maya to create an animated character fight sequence using pre- existing character models to demonstrate interactive movements between multiple characters. •Creating Motion in an Inanimate Object Minute-long re-creation of a T-Rex scene from Jurassic Park using Disney Pixar 痴 Luxo character model. Scene included weather and ambiance elements such as rain, wind and lightening. Used basic physics concepts to animate an inanimate object to make the movements appear natural. •Emotion Animation with Basic Human Model Animated facial features on basic human model to create dialog to make the character simulate human emotion. Independent professional wrestler Wrestled for two years on the independent wrestling circuit, Ability to do choreography, and acting, as well as bringing characters to life. •Work EXPERIENCE University of Wisconsin Asset Modeler April 2014 May 2014 •Create scene assets for driving simulator •Meets deadlines on time •Textured assets Kiio Inc. April 2015 – Current •Hand Key animations •Motion capture animation •Delivered completed animation on time •Point weighting •