The document discusses different types of gamer personalities - the Socializer, Conqueror, Mastermind, Achiever, Seeker, Survivor, and Daredevil - and describes how each personality relates to different parts of the brain and experiences different feelings from gaming like problem-solving, exploration, fear, and thrill-seeking. It also explains how each personality type might experience and recall stories differently based on their gaming preferences and the parts of the brain activated during play.
These are the slides taken from a talk I gave at Australian Testing Days 2016 (#ATD2K16).
I’ve been working on the transformation of a traditional, off-shore QA department into an involved and collaborative group of thinking testers.
There are constraints imposed by cultural differences, physical distances and the biggest challenge of all: the practices that the team was hired for, trained in, and previously rewarded for, are now the exact things you want them to stop doing.
This talk will provide some practical tips for changing testers’ hearts and minds in an offshore context.
These are the slides taken from a talk I gave at Australian Testing Days 2016 (#ATD2K16).
I’ve been working on the transformation of a traditional, off-shore QA department into an involved and collaborative group of thinking testers.
There are constraints imposed by cultural differences, physical distances and the biggest challenge of all: the practices that the team was hired for, trained in, and previously rewarded for, are now the exact things you want them to stop doing.
This talk will provide some practical tips for changing testers’ hearts and minds in an offshore context.
Building QA Team that matters for an Agile WorldMaurizio Mancini
Presentation from Quest 2015 - Covers building a new QA Team that matters, how to approach Agile Testing, and how to present the message to renovate your existing QA team for Agile.
[Srijan Wednesday Webinars] Building a High Performance QA TeamSrijan Technologies
Speaker: Karim Fanadka, HPE Software
Session Slides: http://www.srijan.net/webinar/building-high-performance-qa-team/
Karim is a DevTest manager at HPE Software and his team is responsible for testing their new SaaS product, the StormRunner Load. In this webinar, Karim shares his experience of building a QA team that is agile, efficient, and uses the latest testing frameworks. He will also talk about continuous testing, automation, test based analytics and hotfixes.
Karim start's off the challenges in agile QA and then moves on to solving these challenges. The best part is when he shares the trick to delivering to production every 1.5 months, even for a high pressure enterprise product.
The Q/A session also brings out some very interesting topics, going into greater details and various suggestions that you can implement for your own QA teams.
As South Africans we are as affected by this environmental turbulence as anyone else. Our situation is made even more difficult by the fact that we are a society in the throes of an excruciatingly difficult period of transition. The world seems mad – angry mad. People seem to be feeling cheated; isolated and deprived. Those same people work with us as colleagues; employees; bosses. We can’t check these emotions at the door when we arrive at work, so how is this affecting the way our contact centres work? How are our employees affected? What is the impact on the way customers interact with us? How are we adapting to the tumult that is reflected in the world around us? How do we transform leadership practice to re-establish principles of collaboration; cohesion and collective accountability for excellence in service delivery?
After doing testing on multiple Agile projects, I have come to realize certain aspects about the process and techniques that are common across projects. Some things I have learned along the way, some, by reflection on the mistakes / sub-optimal things that I did.
I have written and published my thoughts around the "Agile QA Process", more particularly what techniques can be used to test effectively in the Iterations.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Building QA Team that matters for an Agile WorldMaurizio Mancini
Presentation from Quest 2015 - Covers building a new QA Team that matters, how to approach Agile Testing, and how to present the message to renovate your existing QA team for Agile.
[Srijan Wednesday Webinars] Building a High Performance QA TeamSrijan Technologies
Speaker: Karim Fanadka, HPE Software
Session Slides: http://www.srijan.net/webinar/building-high-performance-qa-team/
Karim is a DevTest manager at HPE Software and his team is responsible for testing their new SaaS product, the StormRunner Load. In this webinar, Karim shares his experience of building a QA team that is agile, efficient, and uses the latest testing frameworks. He will also talk about continuous testing, automation, test based analytics and hotfixes.
Karim start's off the challenges in agile QA and then moves on to solving these challenges. The best part is when he shares the trick to delivering to production every 1.5 months, even for a high pressure enterprise product.
The Q/A session also brings out some very interesting topics, going into greater details and various suggestions that you can implement for your own QA teams.
As South Africans we are as affected by this environmental turbulence as anyone else. Our situation is made even more difficult by the fact that we are a society in the throes of an excruciatingly difficult period of transition. The world seems mad – angry mad. People seem to be feeling cheated; isolated and deprived. Those same people work with us as colleagues; employees; bosses. We can’t check these emotions at the door when we arrive at work, so how is this affecting the way our contact centres work? How are our employees affected? What is the impact on the way customers interact with us? How are we adapting to the tumult that is reflected in the world around us? How do we transform leadership practice to re-establish principles of collaboration; cohesion and collective accountability for excellence in service delivery?
After doing testing on multiple Agile projects, I have come to realize certain aspects about the process and techniques that are common across projects. Some things I have learned along the way, some, by reflection on the mistakes / sub-optimal things that I did.
I have written and published my thoughts around the "Agile QA Process", more particularly what techniques can be used to test effectively in the Iterations.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page
A Gamer's Brain- By Rob Beeson
1. The Gamer Brain
2010
The science and the stories behind a Gamer's brain
Socializer (Relate):
Science: People are fun to the Socializer - they like talking to them, they like
helping them, they like being around them. There is a part of the brain known
as the hypothalamus which serves as the social center of the brain. When
Conqueror (Defeat):
Science: Some players are not satisfied with winning easily - they
relating positively with other people, a chemical known as oxytocin is produced
from this region, which gives a feeling of unity.
Story: When Gamers play together they become co-authors of the story of
their experience. This bond creates a metastory about the relationship in
want to struggle against adversity and fight tooth and nail for the context of the game.
victory. When we are up against impossible odds, the body
produces both epinephrine (adrenalin) and norepinephrine. This
latter chemical riles us up, gets us angry and motivated, and when
we eventually earn victory the result is especially rewarding.
Story: Gamers will retell and retain stories about a hard
Mastermind
struggle in a game. This kind of play creates great stories of
conquest and triumph that gamers may not experience in
reality. (Solve)
Science: A fiendish puzzle that defies solution or a problem that
requires strategy to overcome is the essence of fun to this class.
Whenever we face puzzles or must devise strategies, the decision
center of the brain (the orbito-frontal cortex) is involved. Success
in your strategy releases dopamine, rewarding you and
encouraging you to play again.
Achiever
Story: How you come to a decision is a story in itself. The
steps and routes of logic in your mind are just an inner
(Collect) journey to the destination of victory or achievement.
Science: The Achiever is the most goal-oriented of all the
classes, and players who enjoy this play style will collect and
complete everything they can find – no grind is too arduous for
such a player! During play, their pleasure center (nucleus
accumbens) is releasing dopamine, which is especially rewarding,
and hence addictive.
Story: This balance between struggle and success is the key
to every story. This feeling of accomplishment can be of
individual achievements or a culmination of achievements
throughout a story or game.
Seeker (Explorer)
Science: Finding wonderful and curious things is what
the Seeker enjoys. This stimulates the part of the brain
that processes sensory information (the sensory cortices)
as well as the memory association centers (hippocampus).
This produces a chemical called endomorphin whenever
we see something interesting or curious.
Story: Every story ever told involves some sort
of exploration or discovery. Gamers create
long intricate stories every time they play.
Survivor (Escape)
Daredevil (Rush)
Science: This play style is all about the thrill of the chase, the
excitement of risk-taking and generally living on the edge.
Science: Some people hate feeling terror, but some people really Excitement of any kind involves adrenalin, which is technically
enjoy the intense excitement of escaping from a terrifying threat. known as epinephrine.
Fear is an experience produced by a particular part of the brain Story: Every story should excite you, get you to the edge of you
known as the amygdala. seat. Gamers seek these climactic moment as the character,
Story: Games are the best medium for telling a scary story. responsible for the outcome, and not an observer enjoying the
The player actually has a stake in the outcome of the story, ride.
magnifying the fear factor.
By Rob Beeson
Art Direction: Greg Dalbey SATURNI A.D. III ID. APR. MMDCCLXIII A.U.C