애자일 게임 개발: 현실 세계의 혼돈을 다루는 법 (Agile Game Development: Dealing With Chaos In Th...Kay Kim
MIGS 2004에서, Noel Llopis가 발표한 "애자일 게임 개발: 현실 세계의 혼돈을 다루는 법 (Agile Game Development: Dealing With Chaos In The Real World)의 한글 슬라이드
http://betterways.tistory.com/139 참조.
100% Serverless big data scale production Deep Learning Systemhoondong kim
- BigData Sale Deep Learning Training System (with GPU Docker PaaS on Azure Batch AI)
- Deep Learning Serving Layer (with Auto Scale Out Mode on Web App for Linux Docker)
- BigDL, Keras, Tensorlfow, Horovod, TensorflowOnAzure
애자일 게임 개발: 현실 세계의 혼돈을 다루는 법 (Agile Game Development: Dealing With Chaos In Th...Kay Kim
MIGS 2004에서, Noel Llopis가 발표한 "애자일 게임 개발: 현실 세계의 혼돈을 다루는 법 (Agile Game Development: Dealing With Chaos In The Real World)의 한글 슬라이드
http://betterways.tistory.com/139 참조.
100% Serverless big data scale production Deep Learning Systemhoondong kim
- BigData Sale Deep Learning Training System (with GPU Docker PaaS on Azure Batch AI)
- Deep Learning Serving Layer (with Auto Scale Out Mode on Web App for Linux Docker)
- BigDL, Keras, Tensorlfow, Horovod, TensorflowOnAzure