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Functional Game Dev.
       캡스톤연구1
1. Defining The Problem
가만히 앉은 자리에서!

추가적인 프로그램이나 장치 없이!

    필요한 것은 그저
 스마트폰, 그리고 내 앞의 PC!
직장인을 위한
 모바일-PC 연동
스트레칭 프로그램
직장인을 위한
 모바일-PC 연동
   질리는
스트레칭 프로그램
직장인을 위한
모바일-PC 연동
 질리지 않는
스트레칭 게임
스마트폰 동작인식
PC와 스마트폰 실시간 통신
PC에서의
3D 실시간 렌더링
게임 시스템 설계와 구현
Objectives &
                     Constraints
                    HGU CSEE 2013 Capstone 1
                         Office Stretch



                                         20200320 Sinyeol An
                                         21000305 Ji Eun Park


13년	 3월	 27일	 수요일
Review




13년	 3월	 27일	 수요일
Review

                    We have a grand master plan.




13년	 3월	 27일	 수요일
Review

                    We have a grand master plan.
                    The plan was too big, so we decide to take
                    Divide-and-Conquer Strategy.




13년	 3월	 27일	 수요일
Review

                    We have a grand master plan.
                    The plan was too big, so we decide to take
                    Divide-and-Conquer Strategy.
                    It means we are focusing two topics from
                    four.




13년	 3월	 27일	 수요일
Review

                    We have a grand master plan.
                    The plan was too big, so we decide to take
                    Divide-and-Conquer Strategy.
                    It means we are focusing two topics from
                    four.
                    One of them is motion caption using smart
                    device.




13년	 3월	 27일	 수요일
Review

                    We have a grand master plan.
                    The plan was too big, so we decide to take
                    Divide-and-Conquer Strategy.
                    It means we are focusing two topics from
                    four.
                    One of them is motion caption using smart
                    device.
                    The other is real-time communication
                    between PC & smart device.


13년	 3월	 27일	 수요일
Objectives




13년	 3월	 27일	 수요일
Objectives

                    Generality




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android
                    Utility




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android
                    Utility
                      To be easy to use : good UI & UX




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android
                    Utility
                      To be easy to use : good UI & UX
                      To avoid discomfort to use : fast enough
                      response time for ‘real-time’




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android
                    Utility
                      To be easy to use : good UI & UX
                      To avoid discomfort to use : fast enough
                      response time for ‘real-time’
                    Accuracy




13년	 3월	 27일	 수요일
Objectives

                    Generality
                      To support various devices : Android
                    Utility
                      To be easy to use : good UI & UX
                      To avoid discomfort to use : fast enough
                      response time for ‘real-time’
                    Accuracy
                      To recognize user’s motion accurately



13년	 3월	 27일	 수요일
Constraints




13년	 3월	 27일	 수요일
Constraints

                    Time Limits




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m
                       communication latency < 0.5s




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m
                       communication latency < 0.5s
                    User behavior




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m
                       communication latency < 0.5s
                    User behavior
                       force user to do initiation motion




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m
                       communication latency < 0.5s
                    User behavior
                       force user to do initiation motion
                       use only specific built-in sensors of device




13년	 3월	 27일	 수요일
Constraints

                    Time Limits
                       initializing communication sequence < 1m
                       communication latency < 0.5s
                    User behavior
                       force user to do initiation motion
                       use only specific built-in sensors of device
                       At least 4 kinds of sensors are necessary.
                       (gravity, acceleration, gyro, tilt)



13년	 3월	 27일	 수요일
Problems




13년	 3월	 27일	 수요일
Problems
                    No standard for sensors in Android!




13년	 3월	 27일	 수요일
Alternative




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                      money & time




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.
                       Market occupation ratio is high enough.




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.
                       Market occupation ratio is high enough.
                       But developing iOS is quiet different.




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.
                       Market occupation ratio is high enough.
                       But developing iOS is quiet different.
                    Specific Android Device




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.
                       Market occupation ratio is high enough.
                       But developing iOS is quiet different.
                    Specific Android Device
                       Samsung & Google are friends & enemy.




13년	 3월	 27일	 수요일
Alternative
                    Normalize the value of the sensors
                       money & time
                    iPhone
                       iPhone series are unique.
                       Market occupation ratio is high enough.
                       But developing iOS is quiet different.
                    Specific Android Device
                       Samsung & Google are friends & enemy.
                       Samsung develops bundles hardware for
                       GalaxyS4.

13년	 3월	 27일	 수요일
Thank you




13년	 3월	 27일	 수요일

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캡스톤1 오피스스트레칭1

  • 1. Functional Game Dev. 캡스톤연구1
  • 2.
  • 3. 1. Defining The Problem
  • 4.
  • 5.
  • 6. 가만히 앉은 자리에서! 추가적인 프로그램이나 장치 없이! 필요한 것은 그저 스마트폰, 그리고 내 앞의 PC!
  • 7. 직장인을 위한 모바일-PC 연동 스트레칭 프로그램
  • 8.
  • 9. 직장인을 위한 모바일-PC 연동 질리는 스트레칭 프로그램
  • 10. 직장인을 위한 모바일-PC 연동 질리지 않는 스트레칭 게임
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 19.
  • 21.
  • 22.
  • 24.
  • 25.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31. Objectives & Constraints HGU CSEE 2013 Capstone 1 Office Stretch 20200320 Sinyeol An 21000305 Ji Eun Park 13년 3월 27일 수요일
  • 33. Review We have a grand master plan. 13년 3월 27일 수요일
  • 34. Review We have a grand master plan. The plan was too big, so we decide to take Divide-and-Conquer Strategy. 13년 3월 27일 수요일
  • 35. Review We have a grand master plan. The plan was too big, so we decide to take Divide-and-Conquer Strategy. It means we are focusing two topics from four. 13년 3월 27일 수요일
  • 36. Review We have a grand master plan. The plan was too big, so we decide to take Divide-and-Conquer Strategy. It means we are focusing two topics from four. One of them is motion caption using smart device. 13년 3월 27일 수요일
  • 37. Review We have a grand master plan. The plan was too big, so we decide to take Divide-and-Conquer Strategy. It means we are focusing two topics from four. One of them is motion caption using smart device. The other is real-time communication between PC & smart device. 13년 3월 27일 수요일
  • 39. Objectives Generality 13년 3월 27일 수요일
  • 40. Objectives Generality To support various devices : Android 13년 3월 27일 수요일
  • 41. Objectives Generality To support various devices : Android Utility 13년 3월 27일 수요일
  • 42. Objectives Generality To support various devices : Android Utility To be easy to use : good UI & UX 13년 3월 27일 수요일
  • 43. Objectives Generality To support various devices : Android Utility To be easy to use : good UI & UX To avoid discomfort to use : fast enough response time for ‘real-time’ 13년 3월 27일 수요일
  • 44. Objectives Generality To support various devices : Android Utility To be easy to use : good UI & UX To avoid discomfort to use : fast enough response time for ‘real-time’ Accuracy 13년 3월 27일 수요일
  • 45. Objectives Generality To support various devices : Android Utility To be easy to use : good UI & UX To avoid discomfort to use : fast enough response time for ‘real-time’ Accuracy To recognize user’s motion accurately 13년 3월 27일 수요일
  • 47. Constraints Time Limits 13년 3월 27일 수요일
  • 48. Constraints Time Limits initializing communication sequence < 1m 13년 3월 27일 수요일
  • 49. Constraints Time Limits initializing communication sequence < 1m communication latency < 0.5s 13년 3월 27일 수요일
  • 50. Constraints Time Limits initializing communication sequence < 1m communication latency < 0.5s User behavior 13년 3월 27일 수요일
  • 51. Constraints Time Limits initializing communication sequence < 1m communication latency < 0.5s User behavior force user to do initiation motion 13년 3월 27일 수요일
  • 52. Constraints Time Limits initializing communication sequence < 1m communication latency < 0.5s User behavior force user to do initiation motion use only specific built-in sensors of device 13년 3월 27일 수요일
  • 53. Constraints Time Limits initializing communication sequence < 1m communication latency < 0.5s User behavior force user to do initiation motion use only specific built-in sensors of device At least 4 kinds of sensors are necessary. (gravity, acceleration, gyro, tilt) 13년 3월 27일 수요일
  • 55. Problems No standard for sensors in Android! 13년 3월 27일 수요일
  • 57. Alternative Normalize the value of the sensors 13년 3월 27일 수요일
  • 58. Alternative Normalize the value of the sensors money & time 13년 3월 27일 수요일
  • 59. Alternative Normalize the value of the sensors money & time iPhone 13년 3월 27일 수요일
  • 60. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. 13년 3월 27일 수요일
  • 61. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. Market occupation ratio is high enough. 13년 3월 27일 수요일
  • 62. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. Market occupation ratio is high enough. But developing iOS is quiet different. 13년 3월 27일 수요일
  • 63. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. Market occupation ratio is high enough. But developing iOS is quiet different. Specific Android Device 13년 3월 27일 수요일
  • 64. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. Market occupation ratio is high enough. But developing iOS is quiet different. Specific Android Device Samsung & Google are friends & enemy. 13년 3월 27일 수요일
  • 65. Alternative Normalize the value of the sensors money & time iPhone iPhone series are unique. Market occupation ratio is high enough. But developing iOS is quiet different. Specific Android Device Samsung & Google are friends & enemy. Samsung develops bundles hardware for GalaxyS4. 13년 3월 27일 수요일
  • 66. Thank you 13년 3월 27일 수요일