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Will	
  was	
  struggling	
  to	
  make	
  the	
  FBI	
  actor	
  shoot	
  a	
  bullet	
  out	
  of	
  his	
  gun	
  he	
  had	
  
managed	
  to	
  make	
  it	
  fire	
  once	
  but	
  we	
  needed	
  it	
  to	
  repeat	
  the	
  action	
  every	
  three	
  
seconds	
  or	
  so.	
  So	
  I	
  wrote	
  the	
  rule	
  above	
  add	
  it	
  worked	
  it	
  spawned	
  a	
  bullet	
  actor	
  
but	
  only	
  once	
  and	
  it	
  flew	
  in	
  the	
  wrong	
  directions.	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
To	
  fix	
  this	
  broken	
  rule	
  I	
  added	
  a	
  conditions	
  so	
  that	
  as	
  long	
  as	
  the	
  space	
  bar	
  isn’t	
  
pressed	
  down	
  (which	
  if	
  someone	
  is	
  following	
  the	
  way	
  the	
  game	
  controls	
  work	
  
they	
  shouldn’t	
  do)	
  the	
  bullet	
  will	
  spawn	
  every	
  three	
  seconds,	
  I	
  also	
  changed	
  the	
  
position	
  and	
  direction	
  of	
  the	
  spawning	
  actor	
  so	
  it	
  would	
  travel	
  in	
  the	
  correct	
  
direction.	
  	
  The	
  bottom	
  section	
  of	
  this	
  updated	
  rule	
  was	
  added	
  by	
  Will	
  towards	
  
the	
  end	
  of	
  the	
  game	
  programming	
  it	
  simply	
  adds	
  a	
  sound	
  every	
  time	
  the	
  actor	
  
spawns,	
  in	
  this	
  case	
  it’s	
  a	
  gun	
  shot.	
  

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Broken rule fixed

  • 1.                             Will  was  struggling  to  make  the  FBI  actor  shoot  a  bullet  out  of  his  gun  he  had   managed  to  make  it  fire  once  but  we  needed  it  to  repeat  the  action  every  three   seconds  or  so.  So  I  wrote  the  rule  above  add  it  worked  it  spawned  a  bullet  actor   but  only  once  and  it  flew  in  the  wrong  directions.                                           To  fix  this  broken  rule  I  added  a  conditions  so  that  as  long  as  the  space  bar  isn’t   pressed  down  (which  if  someone  is  following  the  way  the  game  controls  work   they  shouldn’t  do)  the  bullet  will  spawn  every  three  seconds,  I  also  changed  the   position  and  direction  of  the  spawning  actor  so  it  would  travel  in  the  correct   direction.    The  bottom  section  of  this  updated  rule  was  added  by  Will  towards   the  end  of  the  game  programming  it  simply  adds  a  sound  every  time  the  actor   spawns,  in  this  case  it’s  a  gun  shot.