1.
Will
was
struggling
to
make
the
FBI
actor
shoot
a
bullet
out
of
his
gun
he
had
managed
to
make
it
fire
once
but
we
needed
it
to
repeat
the
action
every
three
seconds
or
so.
So
I
wrote
the
rule
above
add
it
worked
it
spawned
a
bullet
actor
but
only
once
and
it
flew
in
the
wrong
directions.
To
fix
this
broken
rule
I
added
a
conditions
so
that
as
long
as
the
space
bar
isn’t
pressed
down
(which
if
someone
is
following
the
way
the
game
controls
work
they
shouldn’t
do)
the
bullet
will
spawn
every
three
seconds,
I
also
changed
the
position
and
direction
of
the
spawning
actor
so
it
would
travel
in
the
correct
direction.
The
bottom
section
of
this
updated
rule
was
added
by
Will
towards
the
end
of
the
game
programming
it
simply
adds
a
sound
every
time
the
actor
spawns,
in
this
case
it’s
a
gun
shot.