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Two Methods for Voxel Detail Enhancement
A Case Study of Expressively Constrainable Level Design Automation Tools for a Puzzle Game
Mechanizing Exploratory Game Design (PhD Defense)
BMOSLFGEMW: A Spectrum of Game Engine Architectures
Ludocore: A Logical Game Engine for Modeling Videogames
Variations Forever: Flexibly Generating Rulesets from a Sculptable Design Space of Mini-games
The intelligent game designer: Game design as a new domain for automated discovery