Csilla Herendy                                         Europe's Seventh Information Architecture Summit
                               Corvinus University of Budapest                        Prague, Czech Republic, September 23-24, 2011
                                                                                                                                                                               QUESTIONS



                               Cognitive schemas @
                                                                                                                                                                               The usability researcher always tries to get involved with the user’s
                                                                                                                                                                               thinking. One of the most important parts of research is to access the
                                                                                                                                                                               user’s cognitive schemas.

                                                                                                                                                                               – What are these cognitive schemas?




                               website usability
                                                                                                                                                                               – Why should we know them, and how could we access, measure and
                                                                                                                                                                               research them?
                                                                                                                                                                               – How and why determine our cognitive processes with online surfaces in
                                                                                                                                                                               the rst place?
                                                                                                                                                                               Above all:
                                                                                                                                                                               how can we use these data in information architecture planning / web
                                                                                                                                                                               design / usability / UX? How can this help us solve design problems?




                                                          Successful products will be ones that take the user into consideration
                                                                                v           v
                                                         o ine (ergonomy)                        online (cognitive ergonomy
                                                                                                 / software ergonomy)
                                                                                                 Relationship between man and           We move about di erently in the        Ergonomic interface: we like it more
Pic: toothpastefordinner.com




                                                                                                 technology                             online surface than we do o ine
                                                                                                    » not sensomotor but                   » Redundant cognitive               Moreover:
                                                                                                    » cognitive level!                       operations...                       » we get better performance in a
                                                                                                 The aim is to create compatibility        » Invisible interface?                  more e cient system
                                                                                                 between human thinking and the         between human thinking and




                                                                                                                                                                            {
                                                                                                 computer program.                      the computer program.


                                                                                                                                      In order to create this, we need to know the user.

                                                                                            ? Accessing cognitive schemas
                                                                                                            v



                                            We can access cognition by:
                                            Orientation is usually guided by unconscious                            “The term schema is used to refer to well integrated chunks of knowledge about the world, events,
                                            strategies (psychology of perception):                                  people, and actions.” Eysenck – Keane
                                                                                                 v




                                               » we do not use emphases consciously,
                                               » instead, orientation is governed by so-called                      According to Piaget, schemas are the frameworks through which we perceive the world, ranging
                                                 cognitive schemas                                                  from an early re ex to a complex philosophical concept. Cognitive schemas used in more complex




                                                                                                         v
                                               » thus, e.g., what we look for and where we try                      forms of action are the patterns of thought and planning that behavior is presumably based on.
                                                  to nd it on a given digital surface – as a
                                                  stereotypical situation.



                                            Aim: to create simple, explicit surfaces.
                                            However: to whom is it explicit? To the designer?                                              Or the user?
                                            Objective:
                                               » to learn about the general ways of online thinking
                                                                                                       {            General online way of thinking in practice, examples:
                                                                                                                    Visual aspects, layout (these rules have become almost compulsory by now).
                                               » to avoid unnecessary cognitive steps                                  » place of the site logo; place of search function
                                                                                                                       » home: the rst item of the navigation bar




                                                         v
                                                                                                                       » expected system of primary and secondary navigation
                                                                                                                       » links (colour, underlined)
                                                                                                                    Other issues, e.g. the process of online shopping




                                            But: Research is the way to explore what is evident to the user in a given environment,
                                            on a given surface (eg. eye tracking, online focus group researches and methods).
                                            Based on: getting to know users and their ways of thinking, and testing the surfaces
                                            while under construction.

Cognitive schemas @ website usability

  • 1.
    Csilla Herendy Europe's Seventh Information Architecture Summit Corvinus University of Budapest Prague, Czech Republic, September 23-24, 2011 QUESTIONS Cognitive schemas @ The usability researcher always tries to get involved with the user’s thinking. One of the most important parts of research is to access the user’s cognitive schemas. – What are these cognitive schemas? website usability – Why should we know them, and how could we access, measure and research them? – How and why determine our cognitive processes with online surfaces in the rst place? Above all: how can we use these data in information architecture planning / web design / usability / UX? How can this help us solve design problems? Successful products will be ones that take the user into consideration v v o ine (ergonomy) online (cognitive ergonomy / software ergonomy) Relationship between man and We move about di erently in the Ergonomic interface: we like it more Pic: toothpastefordinner.com technology online surface than we do o ine » not sensomotor but » Redundant cognitive Moreover: » cognitive level! operations... » we get better performance in a The aim is to create compatibility » Invisible interface? more e cient system between human thinking and the between human thinking and { computer program. the computer program. In order to create this, we need to know the user. ? Accessing cognitive schemas v We can access cognition by: Orientation is usually guided by unconscious “The term schema is used to refer to well integrated chunks of knowledge about the world, events, strategies (psychology of perception): people, and actions.” Eysenck – Keane v » we do not use emphases consciously, » instead, orientation is governed by so-called According to Piaget, schemas are the frameworks through which we perceive the world, ranging cognitive schemas from an early re ex to a complex philosophical concept. Cognitive schemas used in more complex v » thus, e.g., what we look for and where we try forms of action are the patterns of thought and planning that behavior is presumably based on. to nd it on a given digital surface – as a stereotypical situation. Aim: to create simple, explicit surfaces. However: to whom is it explicit? To the designer? Or the user? Objective: » to learn about the general ways of online thinking { General online way of thinking in practice, examples: Visual aspects, layout (these rules have become almost compulsory by now). » to avoid unnecessary cognitive steps » place of the site logo; place of search function » home: the rst item of the navigation bar v » expected system of primary and secondary navigation » links (colour, underlined) Other issues, e.g. the process of online shopping But: Research is the way to explore what is evident to the user in a given environment, on a given surface (eg. eye tracking, online focus group researches and methods). Based on: getting to know users and their ways of thinking, and testing the surfaces while under construction.