Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.



Published on

School game design presentation

  • Be the first to comment

  • Be the first to like this


  1. 1. Wii’s Revolution is in the Past By Ian Bogost <ul><ul><ul><ul><ul><li>Discussion by Michele and Rhys </li></ul></ul></ul></ul></ul>
  2. 2. Does physicality increase the presence of reality in gaming? (Importance of the button press) <ul><li>Waggle Vs. Button press </li></ul><ul><ul><li>Does waggle make a game less immersive, by making the player conscious of his/her actions? </li></ul></ul><ul><ul><li>e.g. sword swing in Twilight Princess </li></ul></ul>
  3. 3. <ul><ul><li>-Does the contrast between buttons and gestures, remove the immersive properties of motion? </li></ul></ul><ul><ul><li>-Can the game tell the same story, with or without buttons? Is motion always better? </li></ul></ul>&quot;Its like i'm the hero of time!&quot;
  4. 4. The Wii and serious games <ul><li>Wii Sports and Wii fit, </li></ul><ul><ul><li>Is Wii fit a serious game? What is a serious game? </li></ul></ul><ul><ul><li>Are these games unrewarding? </li></ul></ul><ul><ul><li>Compare a health game like Wiisports to a “serious” title on another system </li></ul></ul><ul><ul><li>Are they too shallow? Is that important? </li></ul></ul>VS
  5. 5. Graphics vs. Motion <ul><li>Graphics have hit saturation </li></ul><ul><ul><li>Can games continue to rely on graphics as a selling point? </li></ul></ul><ul><ul><li>Will game developers have to adopt physicality in the future? </li></ul></ul><ul><ul><li>Ideally would a game be graphical and physical? </li></ul></ul><ul><ul><li> </li></ul></ul><ul><ul><li> </li></ul></ul>
  6. 6. Is expressive innovation warranted in gaming? <ul><li>games should be fun </li></ul><ul><ul><li>Does narrative distract from simple enjoyment? </li></ul></ul><ul><ul><li>“ interface innovation does not lead automatically to expressive innovation .” </li></ul></ul><ul><ul><li>what do you prefer? why? </li></ul></ul>FUN?
  7. 7. <ul><li> </li></ul>